2010 mca syllabus



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SEMESTER-III


Subject Code

J030217

Title

Software Engineering

Work Load Per Week

L:3 T: 1 Lab:1

Examinations

Int: 30 Univ: 70

Objectives

To introduce the methodologies involved in the development and maintenance of software over its entire life cycle.

Learning Outcomes

At the end of this course, student should be able to

  • Understand life cycle models, Requirement elicitation techniques, understand the concept of Analysis and Design of software.

  • Implement software engineering concepts in software development to develop quality software which can work on any real machine.

Pre-requisites

Basic Knowledge of computer

Text Book(s)

SOFTWARE ENGINEERING A PRACTITIONERS APPROACH fourth edition BY Roger S. Pressman McGraw Hill International Edition

Syllabus




Lec.

Num.

Unit Title

Details

Learning Resources

1

Introduction to Software Engineering

Software, software characteristics, software types, software components

Hand out

2




Definition of Software engineering, importance, principles of software engineering: (Separation of concerns, Modularity, Abstraction Anticipation of change, Generality, Incrementability, Consistency)

Hand out

3




Difference between software engineering and software programming, Members involved in software development

Hand out

4




Software engineering a layered technology, process method and tools, generic view

22 - 26

5

Software process

General software development life cycle (all the phases of the life cycle is covered in detail)

Hand out




Lec.

Num.

Unit Title

Details

Learning Resources

6




Waterfall model with advantages and disadvantages, Prototyping model with advantages and disadvantages

28 - 34

7




Spiral model, advantages and disadvantages, Rapid application development model with advantages and disadvantages, Incremental model

34 – 42

8

Feasibility study

Need of Feasibility study, types of Feasibility study, steps in feasibility study

Hand out

9




Why Cost Benefit analysis? Importance of cost Benefit analysis, Cost Benefit analysis process

Hand out

10

Requirement Engineering

What is Requirement Engineering, Types of requirements

Hand out

11




Requirement elicitation techniques– Traditional methods: Review of documents, on site observation, Interview and questionnaires

Hand out

12




Requirement elicitation techniques– Modern methods: Prototyping, workshop, Brainstorming, JAD, Videoconferencing, Use case etc.

Hand out

13




Requirement analysis Process

Hand out

14




Need of Requirement verification and validations, Verification and validation process, Verification and validation document outline

Hand out

15




Principles of Requirement Specification, Software Requirement Specification document Outline

Hand out

16




Characteristics of good SRS: correct, complete, unambiguous, consistent, modifiable, traceable, Understandable

Hand out

17

Software Inspection

Need of the Review , types of software reviews

Hand out

18




Members involved in inspection team, check list

Hand out

19




Detailed Inspection process

Hand out




Lec.

Num.

Unit Title

Details

Learning Resources

20

Analysis concept and modeling

Analysis principles : Information domain, modeling, partitioning, essential and implementation views

278 - 285

21




Data Modeling: Data objects, attributes, relationships, Cardinality, Modality

301 - 309

22




Entity relationship diagramming Mechanism

Hand out

23




Functional Modeling: Importance, tools for functional modeling

309 – 312, Hand out

24




Data flow diagramming Mechanism

Hand out

25




Behavioral Modeling

316 - 320

26




Data Dictionary: Importance of Data Dictionary, Preparation of data dictionary.

330 – 334 Hand out

27

Design concept and Methods

Software Design and software Engineering, Design process and principles

341 - 346

28




Design concepts: Abstraction, Refinement, Modularity, Architecture, control hierarchy, structural partitioning, Data structure, procedure and data hiding

346 - 356

29




Modular design: Functional independence, Cohesion and coupling

357 - 361

30




Data Design : principles of Data Specification, database design

371 - 373

31




Architectural design: contributors, area of application, Process: Transform flow and transaction flow

373 - 377

32

User Interface design

User Interface design : Elements of good design, design issues, Features of modern GUI, Guidelines for interface design

393 – 395

403 - 406

Hand out


33




Procedural design: structured programming, Program design language

406 -412

34




Decision tree and decision table

Hand out







Report Design




35

Software quality assurance

Quality concept: (quality, quality control, quality assurance, cost of quality), SQA issues and activities

180 - 184

36




Formal Technical review : Review meeting, review reporting and review guidelines

190 -194

37




Definition and classifications of software Defects, SQA plan

Hand out




Lec.

Num.

Unit Title

Details

Learning Resources

38




Software quality standards: ISO and CMM standards

202 – 204

Hand out


39

Software configuration management

What is configuration management, Baseline, Software configuration items

210 - 214

40




SCM process, identification of objects, Version control

214 – 220

41




Change control, configuration audits and status reporting

220 - 224

42

Software reuse

Management issues: Roadblocks to reuse, hardware analogy, suggestions reuse process: Reusable Artifacts, Process model

729 - 735

43




Domain engineering: Domain analysis process, Characterization functions, structure modeling and points

735 - 740

44




Building reusable components: analysis and design of reuse, construction methods, and component based development.

Economics of software reuse: impact on quality, productivity and cost, reuse metrics.



740 – 743,

747 - 751



45

Reengineering

Business process Reengineering: Business process, Principles and BPR model.

757 -762

46




Software reengineering: Software Maintenance, Software reengineering process model

762 - 767

47




Reverse engineering: to understand processing and data, Reverse engineering user interfaces

767 - 773

48




Restructuring: Code and Data restructuring

forward engineering: forward engineering for client server architecture, forward engineering user interfaces



773 - 778

49

Computer Aided software engineering

What is CASE? Importance of CASE tools, future of CASE tools

Hand out

50




Tools for information engineering, Project planning tools, risk analysis tools, Project management and testing tools.

808 - 813

51




Tools for Quality assurance, configuration management, Analysis and design, Database management, Interface design and programming tools.

808 - 813




Subject Code

J030218

Title

Linux Programming

Work Load Per Week

L:3 T: 1 Lab:4

Examinations

Int : 30 Univ: 70 Practical : 50

Objectives

This course is designed to teach the Unix and Linux operating systems Environments. Emphasis will be on using the command line ,utility commands, working with files and directories, using the shell and creating and reading simple shell scripts. Students will write & Execute C programs in Linux Environment. It also covers GNOME, Perl and Internet Programming

Learning Outcomes

The student will:

1. Continue to use and expand the usage of commands and skills related to LINUX Environment

2. Develop in-depth, working knowledge of the LINUX operating systems.

3. Explain and be able to use shell scripting techniques.

4. Organize data on a computer system using files, subdirectories, and directories.

5. Use the LINUX, C/C++ programming capabilities of the LINUX operating system.

6. Knowledge of GNOME, Perl and Internet Programming


Text Book(s)

  • UNIX- Concepts and Application– by Sumitabha Das.

  • Beginning Linux Programming – by Richard Stones & Neil Matthew

Lecture

Number

Topic Details

References

01

Introduction :- Operating System, Various Definitions Operating systems, Evolution of O.S.

A P 4 and

Handouts


02

Types of Operating System, Characteristics of O.S. and Functions

Handouts

03

Structure of DOS and Linux Operating System

Handouts

04

KDE, Gnome and Text Based Environments

Handouts

05

Features of Unix / Linux Operating System, Installing Linux

A P 25

06

Understanding the major Linux distributions.

Open Source licensing – GPL and others



A P 17

07

Understanding Open Source., Background and history of Linux

Handouts


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