Master's Degree in Computer Engineering



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Name of the use case:

UC-008 Receive challenge notification


Author:

Andres Camilo Jimenez Vargas

Creation date:

24/02/2016

Modification date:

09/03/2016

Notes:



Scenarios:

Basic Path

Conventions:

  • Mobile application.

  • Wear application.

  • Server.




  1. The notification is received in the mobile.

  2. The mobile sends a message to the wear application with the notification.

  3. UC-009 Show challenge notification.






Restrictions

Pre-condition (Approved)

The server sends a notification to the GCM service to the teams.








Name of the use case:

UC-009 Show challenge notification


Author:

Andres Camilo Jimenez Vargas

Creation date:

24/02/2016

Modification date:

09/03/2016

Notes:



Scenarios:

Basic Path

Conventions:

  • Mobile application.

  • Wear application.

  • Server.




  1. Receive the message from the mobile in a listener with the game id.

  2. Prepare to start the game of the contender in an intent with the game id.

  3. Create the notification with the data provided from the mobile.

  4. Rise the notification in the wear device.

  5. UC-010 Accept challenge.






Restrictions

Pre-condition (Approved)

The user synchronized with the wear application.




Pre-condition (Approved)

The mobile received the notification from the GCM service.




Pre-condition (Approved)

The mobile sent a message to the wear device with the notification.







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