Mobile Advertising Guidelines



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Versions


Date

Owner

Changes

Workstream Reference

October 2008

Original

Version 3.0 c




1/6/09

Markus Munkler, Vodafone

Terminology, Standarization of Terms

Workstream items: ID 42.0

1/7/09

Juan Antonio Munoz


Edits, Comments




1/9/09

Kristine van Dillen, MMA

Updated Structure, Edits, comments, Maxtrix Summary for Appendix

Workstream items: ID 38.0

1/10/09

Markus Munkler, Vodafone

Edits, Comments on Mobile Web

Workstream items: ID 1.0

1/23/09

Roberto Ruju, Microsoft ScreenTonic

Edits, Comments on Mobile Web




1/23/09

Markus Muenkler, Vodafone

Edits, Comments on Mobile Web




1/28/09

Kirsten McMullen, 4info

V1.0 - SMS

Workstream items: 9.0, 10.0, 11.0

2/6/09

Markus Muenkler, Vodafone

Edits and Comments from various contributors; adding and applying definitions for terminology; suggesting UMAP on Mobile Web




3/4/09

Kristine van Dillen, MMA

V2.0 changes to SMS section

Workstream item 8.0

3/4/09

Markus Muenkler, Vodafone

Edits, Comments on MMS. Edits & "universal" vs "supplementary"




3/20/09

Ajit Viswanathan, Tapioca Mobile

V3.0 comments on SMS Section





3/17/09

Kirsten Mc Mullen, 4info

V3.0 comments & updates to SMS Section




3/20/09

Markus Munkler, Vodafone

V4.0 Edits, etc. to SMS Section




3/23/09

Paul Berney, MMA

Comments to SMS Section




4/9/2009

Markus Muenkler, Vodafone

Vodafone contribution to MMS section

Comments and changes in the MMS section

5/3/09

Kristine van Dillen, MMA

Inclusion of content from iPhone submission (see text in purple in Mobile Applications section)




5/3/09

Kristine van Dillen, MMA

Edits & Updates for verbiage & consistency




5/8/2009

Juan Antonio, unkasoft.com

Comments to Mobile Application section





NOTE: TO VIEW THE DOCUMENT WITHOUT THE REVISIONS SHOWING, PLEASE GO TO THE ‘VIEW’ MENU ITEM AND CLICK ‘MARKUP’


Table of Contents


Versions 1

Table of Contents 2

1.0 Overview 3

2.0 Mobile Web 5

Table 3: MMA Mobile Web Ad Guidelines 6

Mobile Web Banners Ad in Default 6:1 Aspect Ratio 6

Sample Creative (approx. size) 6

Table 4: MMA Extended Mobile Web Ad Guidelines 7

Mobile Web Banner Ads in Extended 4:1 Aspect Ratio 7

Sample Creative (approx. size) 7

Table 1: Mobile Web Banner Ad File Sizes 9

Table 5: Technical Specifications–WAP 1.0 Banners 10

Sample Creative 10

3.0 Text Messaging (SMS) 14

4.0 Multimedia Messaging (MMS) 17

5.0 Mobile Video and TV 26

6.0 Mobile Applications (North America Only) 30

Table 9: MMA Mobile Application Ad Guidelines 31

Mobile Application Banners Ad 31

Sample Creative (approx. size) 31

Table 10: Mobile Application Banner Ad File Sizes 33

Table 11: MMA Mobile Application Ad Guidelines 34

Mobile Application Full Screen Ad: Square 34

Sample Creative (approx. size) 34

34

Table 12: MMA Mobile Application Ad Guidelines 35



Mobile Application Full Screen Ad: Portrait / Landscape 35

Sample Creative (approx. size) 35

Table 13: Mobile Application Full Screen Ad File Sizes 37

Some applications support both portrait and landscape orientations, others only support a single orientation. In-application ads should only be shown in orientations that are consistent with the host application. Ad servers should select from the ad unit above formatsspecifications based on the supported orientations of the target host application. 39

Some applications support both portrait and landscape orientations, others only support a single orientation. In-application ads should only be shown in orientations that are consistent with the host application. Ad servers should select from the ad unit above formatsspecifications based on the supported orientations of the target host application. 39

6.4 Ad Specifications 39

6.4 Ad Specifications 39

6.4.1 Full Screen

39

6.4.1 Full Screen



39

6.4.2 Banners 39

6.4.2 Banners 39

Specifics on Counting Offline Behavior (mainly for connected/intermittently aware applications) 40

7.0 Technical Requirements for Mobile Advertisers 41

Appendix 42




Suggest these definitions go into the MMA Glossary only:
Mobile media channel – a service offered to mobile phones via wireless networks that can be used by media owners and publishers to carry end user services, content and ad messages as well as to interact between the service provider / content publisher / marketer and the consumers. Examples of mobile media channels include: Mobile Web, Mobile Messaging (SMS, MMS), Mobile Applications, Mobile Video & TV, and Voice.
Mobile advertising channel – A mobile media channel that can carry ad messages (a.k.a. “ad units”) either solely or in some combination with end user services and/or content.



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