Notes: Largest role-playing game for the NTSC audience. The culmination of several years and many different types of games finally placed into an ideal version. This game set the stage for all role-playing games that followed. Interestingly enough, this was to be this company’s final game, thus the title. They didn’t expect it to do so well, if only they knew.
Notes: Takes place before “Solomon’s Key,” and released with a different title for the NTSC NES, probably because it comes before technically. A lot more puzzle-based than the original, and lacking in comparison. You extinguish fires and get through various levels by using magical ice.
Notes: Action/adventure game where you play as a helicopter pilot. You need to complete various tasks like saving hostages and destroying enemy bases.
Notes: A children’s title where you save people using a fire truck. A puzzle game of sorts that utilizes the classic Fisher Price people as characters. The most difficult to find of the three Fisher Price games.
Notes: A simple memory game for children for the NES. Different levels of difficulty, none that are even the slightest of a challenge to anyone over 6.
Notes: Another simple children’s game where the child learns to gather a sense of shape and position. You simply place objects where they fit, nothing more.