Com 212 intro to system programming book Theory



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com-212-introduction-to-system-programming-theory
9833 SS1 FISHERY LESSON NOTE
REVIEW QUESTIONS
1. What is the general format of an assembler instruction What is the meaning of each field ?
2. What is the difference between a label and a symbol
3. List some typical zero-operand instructions.
4. In old assemblers the source .le was punched on cards, one line per card. Why was it important to punch a sequence number on each card
5. Use your knowledge of data structures what are good data structures for an
Op-Code table The table is static (no insertions or deletions) and is searched very often.
HOME ASSIGNMENT QUESTIONS
1. For each of the questions below, if the project describes a pass assembler, design a format for the intermediate .le. What information should each record contain
2 Look at several textbooks on assembler language programming for different computers. What are the rules fora. Symbol names. b. The syntax of a source line.
8. The asterisk is a favorite character of assembler writers and has been mentioned in this lecture many times, in connection with several different assembler features. What are those features
9. Compare and contrast literals and the immediate mode. What are the advantages and Disadvantages of each

Document Outline

  • Cover
  • Table of Contents
  • WEEK 1
  • WEEK TWO
  • WEEK THREE
  • WEEK FOUR
  • WEEK FIVE
  • WEEK SIX
  • WEEK SEVEN
  • WEEK EIGHT
  • WEEK NINE
  • WEEK TEN
  • WEEK ELEVEN
  • WEEK TWELVE
  • WEEK THIRTEEN
  • WEEK FOURTEEN
  • WEEK FIFTEEN
  • Return to Table

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