Collaboration promotes student-faculty interaction and familiarity, enhances student satisfaction with the learning experience, develops oral communication skills, develops social interaction skills, promotes positive race relations, encourages diversity understanding, encourages student responsibility for learning, establishes an atmosphere of cooperation etc. These are only tip of the iceberg.In a word, without collaboration, educational process mightturn into a plain struggle for degrees.
Presentation
Increased Information Accessibility
Progress we make partially depends on our personal representational system. Traditional system of education, consisting of series of lecture, mostly fits auditories. Augmented Reality lets visuals and kinesthetics also acquire information easily.
Increased Details
For example, using 3D-Modeling Augmented Reality programs shows students much more detailed picture, that can be changed for better survey. Paying attention to details is significant for people of different professions: constructors, engineers, scientists (sufficient attention to detail helps to reduce the potential for injuries) etc.
As we mentioned in another part (Five Directions of Augmented Reality in Educational Environments; skills training), Augmented Reality is reported to have sense of presence, when used in a learning context. This means, that the participants have a real experience and can remember it as an actual event, developing a stronger connection with previous knowledge. Users can avoid many fatal mistakes in the future.
Increased Creativity
In 2015 The Walt Disney Company, commonly known as Disney, did a research for Symposium On Mobile Graphics and Interactive Applications 2015.The purpose of research was engaging the imagination and boosting the creativity of young users. They presented six prototype applications ‘’that explore and develop Augmented Creativity in different ways, cultivating creativity through AR interactivity.’’