Underlying concepts



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SECTION 1 UNDERLYING CONCEPTS
1.6.1 Information Warfare
Information Warfare (IW)/Command and Control Warfare (C 2 W) is any action to exploit,
manipulate or destroy an adversary’s information and/or information systems while leveraging and defending friendly information and information systems to achieve information dominance. IW can be employed before and during hostilities and is fought in the information battle space. IW permeates strategic, operational and tactical levels;
encompasses political, economic, physical and military infrastructures; expands the spectrum of warfare from competition to conflict; redefines traditional military and national security concepts; and spans the spectrum from peace through warfighting. C 2 W, the military and submarine force implementation of IW, is the integrated use of operations security, military deception, psychological operations, electronic warfare and physical destruction to deny information to, influence, degrade or destroy an adversary’s C 2
capabilities, while protecting friendly C 2 capabilities against such actions.
1.6.2 Connectivity and Battle Cube Information Exchange System
Connectivity links nodes throughout Copernicus to implement the sensor-to-shooter construct. Rapid and reliable connectivity is the cornerstone of all C 4 I provided by
GLOBIXS, TADIXS and BCIXS. Connectivity is critical to the Common Tactical Picture (CTP)
because it provides the managed bandwidth for timely transmission of imagery, video,
voice, and data. Connectivity is critical to the Defense Information Infrastructure (DII) users in peace, crisis, conflict, humanitarian support, and war. It is the widely-distributed, user- driven infrastructure composed of the information assets owned by all the military Services into which the warfighter can gain access from any location, for all required information.
Initially, there were four pillars of the Copernicus architecture: the GLOBIXS, the CINC
Command Complex (CCC), the TADIXS, and the TCCs. As the Copernicus architecture evolved, a new pillar emerged — BCIXS (Figure 1-2). The initial pillars flowed and filtered information to and from the TCC for use in the battle space. The Copernicus battle space is defined as the entire military and political infrastructure that spans the range of the pillars to the TCC. The BCIXS extends the architecture to include the battle cube — the area in which shooters and weapons reside. The battle cube is a conceptual, multi-dimensional area that includes subsurface, surface, air and space as the environment for conducting warfare. BCIXS represents the battle cube in which tactical forces operate. The boundaries of the BCIXS are fluid and defined by the dynamics of the battle. Shooters operating in the battle cube form the operational nodes in the BCIXS. Shooters are equipped with C 4 I
tools that allow them to receive and process information from the Copernicus architecture.


2022/12/29 08:58
SECTION 1 UNDERLYING CONCEPTS
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