YA SF REE Reeve, Philip Predator’s Gold (Hungry City Chronicles bk 2)
Picking up roughly two years after Mortal Engines ended, Reeve's second adventure, nearly as impressive as the first, continues to explore a future world in which cities navigate on wheels and prowl the surface of the earth, devouring other cities. Heroes Tom and Hester, who joined forces (and forged romantic ties) in the previous book, now live as traders aboard the airship they inherited from the great adventurer Anna Fang. Damage to the ship forces them to take refuge in the city of Anchorage. The city's matriarch, Freya, wants to steer the town back to America-which long ago was nicknamed "the Dead Continent" for the wasteland it had become. Meanwhile, the Green Storm, a radical environmental group, introduced in the previous book as groupies of Anna Fang, wants their airship. Complicating matters are a trio of burglars hiding within Anchorage; Dr. Popjoy makes another appearance, reviving Fang as a stalker much like Hester's beloved Grike in the first book; and Hester's impression of a blossoming love between Freya and Tom brings out her darkest inclinations (let's just say that the title is the name given for payment to one who betrays a city's whereabouts to a predatory entity).
YA SF REE Reeve, Philip Infernal Devices (Hungry City Chronicles bk 3)
Nearly twenty years after the city of Anchorage settled down on the shores of the Dead Continent of America, Tom and Hester are leading quiet, peaceful lives. Their wild adventures happened so long ago that they seem like little more than stories told to children -- children such as their own daughter, Wren, who is so exquisitely bored that she'd welcome any sort of excitement. . . . So when a trio of Lost Boys asks her to steal the mysterious and deadly Tin Book of Anchorage, Wren is only too happy to help. But the theft goes wrong, and the Lost Boys steal Wren, too, leaving Tom and Hester no choice: They must abandon their peaceful life and rescue their daughter. Their search will reunite them with enemies they thought they'd left behind forever, will ask of them sacrifices that no parent can make, and will cost one of them everything that matters most.
YA SF REE Reeve, Philip Darkling Plain: (Hungry City Chronicles, bk 4)
The once-great traction city of London is now just a radioactive wreck, a ruin haunted by electrical discharges and the dashed hopes of the people who once called it home—people like Tom Natsworthy. Twenty years after he fled, intending never to return, he discovers that something stirs in the remains of the old city. Tom and his daughter, Wren, aren't the only people interested in London. The desperate armies of the Traction Cities and the Green Storm are also closing in, certain that whatever is taking shape within the city holds the key to victory in their never-ending war. But it may be too late. Even as Tom and Wren hurry to uncover the mystery of London, Hester Shaw—estranged from her husband and her daughter—tracks the resurrected Stalker Fang, who has found another way to end the war and all life on the planet once and for all.
YA SF REI Reichs, Kathy Virals
Tory Brennan, niece of acclaimed forensic anthropologist Temperance Brennan (of the Bones novels and hit TV show), is the leader of a ragtag band of teenage "sci-philes" who live on a secluded island off the coast of South Carolina. When the group rescues a dog caged for medical testing on a nearby island, they are exposed to an experimental strain of canine parvovirus that changes their lives forever. As the friends discover their heightened senses and animal-quick reflexes, they must combine their scientific curiosity with their newfound physical gifts to solve a cold-case murder that has suddenly become very hot—if they can stay alive long enough to catch the killer's scent.
Fortunately, they are now more than friends— they're a pack. They are Virals.
YA SF REI Reichs, Kathy Seizure (Virals v 2)
Ever since Tory Brennan and her friends rescued Cooper, a kidnapped wolf pup with a rare strain of canine parvovirus, they've turned from regular kids into a crime-solving pack! But now the very place that brought them together - the Loggerhead Island Research Institute - is out of funding and will have to shut down. That is, unless the Virals can figure out a way to save it! So when Tory learns of an old Charleston legend about a famous she-pirate, Anne Bonney, whose fortune was never found, she can't believe her luck - buried treasure is exactly what she needs to save the Institute on Loggerhead! Trouble is, she and her friends aren't the only ones looking for it. And this time, the Virals' special powers may not be enough to dig them out of trouble . . .
YA SF REI Reichs, Kathy Code (Virals v 3)
The Virals are put to the ultimate test when they find a geocache containing an ornate puzzle box. Shelton decodes the cipher inside, only to find more tantalizing clues left by "The Gamemaster." A second, greater geocache is within reach--if the Virals are up to the challenge. But the hunt takes a dark turn when Tory locates the other box--a fake bomb, along with a sinister proposal from The Gamemaster. Now, the real game has begun: another bomb is out there--a real one--and the clock is ticking.
YA SF REI Reichs, Kathy & Brendan Reichs Exposure (Virals v 4)
When twin classmates are abducted from Bolton Prep, Tory and the Virals decide there’s no one better equipped than them to investigate. But the gang has other problems to face. Their powers are growing wilder, and becoming harder to control. Chance Claybourne is investigating the disastrous medical experiment that twisted their DNA. The bonds that unite them are weakening, threatening the future of the pack itself. The Virals must decipher the clues and track down a ruthless criminal before he strikes again, all while protecting their secret from prying eyes. And everyone seems to be watching.
YA SF REV Revis, Beth Across the Universe
Amy is a cryogenically frozen passenger aboard the spaceship Godspeed. She has left her boyfriend, friends—and planet—behind to join her parents as a member of Project Ark Ship. Amy and her parents believe they will wake on a new planet, Centauri-Earth, three hundred years in the future. But fifty years before Godspeed's scheduled landing, cryo chamber 42 is mysteriously unplugged, and Amy is violently woken from her frozen slumber. Someone tried to murder her.
Now, Amy is caught inside an enclosed world where nothing makes sense. Godspeed's 2,312 passengers have forfeited all control to Eldest, a tyrannical and frightening leader. And Elder, Eldest's rebellious teenage heir, is both fascinated with Amy and eager to discover whether he has what it takes to lead. Amy desperately wants to trust Elder. But should she put her faith in a boy who has never seen life outside the ship's cold metal walls? All Amy knows is that she and Elder must race to unlock Godspeed's hidden secrets before whoever woke her tries to kill again.
YA SF REV Revis, Beth A Million Suns (Across the Universe v 2)
It's been three months since Amy was unplugged. The life she always knew is over. Everywhere she looks, she sees the walls of the spaceship Godspeed. But there may just be hope: Elder has assumed leadership of the ship. He's finally free to act on his vision--no more Phydus, no more lies. But when Elder learns shocking news, he and Amy must race to discover the truth behind life on Godspeed, all the while dealing with the love that's growing between them and the chaos that threatens to tear them apart.
YA SF REV Revis, Beth Shades of Earth (Across the Universe v 3)
Amy and Elder have finally left the oppressive walls of the spaceship Godspeed behind. They're ready to start life afresh--to build a home--on Centauri-Earth, the planet that Amy has traveled 25 trillion miles across the universe to experience. But this new Earth isn't the paradise Amy had been hoping for. There are giant pterodactyl-like birds, purple flowers with mind-numbing toxins, and mysterious, unexplained ruins that hold more secrets than their stone walls first let on. The biggest secret of all? Godspeed's former passengers aren't alone on this planet. And if they're going to stay, they'll have to fight. Amy and Elder must race to discover who--or what--else is out there if they are to have any hope of saving their struggling colony and building a future together. They will have to look inward to the very core of what makes them human on this, their most harrowing journey yet. Because if the colony collapses? Then everything they have sacrificed--friends, family, life on Earth--will have been for nothing.
YA SF REX Rex, Adam The True Meaning of Smekday
It all starts with a school essay. When twelve-year-old Gratuity ("Tip") Tucci is assigned to write five pages on "The True Meaning of Smekday" for the National Time Capsule contest, she's not sure where to begin. When her mom started telling everyone about the messages aliens were sending through a mole on the back of her neck? Maybe on Christmas Eve, when huge, bizarre spaceships descended on the Earth and the aliens - called Boov - abducted her mother? Or when the Boov declared Earth a colony, renamed it "Smekland" (in honor of glorious Captain Smek), and forced all Americans to relocate to Florida via rocketpod? In any case, Gratuity's story is much, much bigger than the assignment. It involves her unlikely friendship with a renegade Boov mechanic named J.Lo.; a futile journey south to find Gratuity's mother at the Happy Mouse Kingdom; a cross-country road trip in a hovercar called Slushious; and an outrageous plan to save the Earth from yet another alien invasion.
YA SF RIC Richards, Elizabeth Black City
In a city where humans and Darklings are now separated by a high wall and tensions between the two races still simmer after a terrible war, sixteen-year-old Ash Fisher, a half-blood Darkling, and Natalie Buchanan, a human and the daughter of the Emissary, meet and do the unthinkable—they fall in love. Bonded by a mysterious connection that causes Ash’s long-dormant heart to beat, Ash and Natalie first deny and then struggle to fight their forbidden feelings for each other, knowing if they’re caught, they’ll be executed—but their feelings are too strong. When Ash and Natalie then find themselves at the center of a deadly conspiracy that threatens to pull the humans and Darklings back into war, they must make hard choices that could result in both their deaths.
YA SF ROS Rosoff, Meg How I Live Now
What would a Third World War be like? What would you do? These are questions explored in this modern-day story, told in first-person by 15-year-old Daisy. A New Yorker all her life, Daisy is sent to live in England by her father and pregnant stepmother. There, she grows to adore her deceased mother's sister, Aunt Penn, and her four cousins—Osbert, 16; Isaac and Edmond, 14-year-old twins; and Piper, 9. While Aunt Penn is out of the country on a peace mission, England is invaded. Initially, the children continue on with their lives. The only big change is the sexual relationship that develops between Edmond and Daisy. Then, soldiers take over the farm and split up the children—sending the girls one way and the boys the other. Daisy is determined to keep Piper alive and, during this struggle, we see Daisy change from a self-centered teen to a survivor.
YA SF ROS Rossi, Veronica Under the Never Sky
Since she’d been on the outside, she’d survived an Aether storm, she’d had a knife held to her throat, and she’d seen men murdered. This was worse. Exiled from her home, the enclosed city of Reverie, Aria knows her chances of surviving in the outer wasteland—known as The Death Shop—are slim. If the cannibals don’t get her, the violent, electrified energy storms will. She’s been taught that the very air she breathes can kill her. Then Aria meets an Outsider named Perry. He’s wild—a savage—and her only hope of staying alive. A hunter for his tribe in a merciless landscape, Perry views Aria as sheltered and fragile—everything he would expect from a Dweller. But he needs Aria’s help too; she alone holds the key to his redemption. Opposites in nearly every way, Aria and Perry must accept each other to survive. Their unlikely alliance forges a bond that will determine the fate of all who live under the never sky.
YA SF ROS Rossi, Veronica Through the Ever Night (Under the Never Sky v 2)
It's been months since Aria learned of her mother's death. Months since Perry became Blood Lord of the Tides, and months since Aria last saw him. Now Aria and Perry are about to be reunited. It's a moment they've been longing for with countless expectations. And it's a moment that lives up to all of them. At least, at fi rst. Then it slips away. The Tides don't take kindly to former Dwellers like Aria. And the tribe is swirling out of Perry's control. With the Aether storms worsening every day, the only remaining hope for peace and safety is the Still Blue. But does this haven truly exist? Threatened by false friends and powerful temptations, Aria and Perry wonder, Can their love survive through the ever night?
YA SF ROS Rossi, Veronica Into the Still Blue (Under the Never Sky v 3)
Within the confines of a cave they're using as a makeshift refuge, they struggle to reconcile their people, Dwellers and Outsiders, who are united only in their hatred of their desperate situation. Meanwhile, time is running out to rescue Cinder, who was abducted by Hess and Sable for his unique abilities. Then Roar arrives in a grief-stricken fury, endangering all with his need for revenge. Out of options, Perry and Aria assemble an unlikely team for an impossible rescue mission. Cinder isn't just the key to unlocking the Still Blue and their only hope for survival—he's also their friend. And in a dying world, the bonds between people are what matter most.
YA SF ROT Roth, Veronica Divergent
In Beatrice Prior's dystopian Chicago, society is divided into five factions, each dedicated to the cultivation of a particular virtue—Candor (the honest), Abnegation (the selfless), Dauntless (the brave), Amity (the peaceful), and Erudite (the intelligent). On an appointed day of every year, all sixteen-year-olds must select the faction to which they will devote the rest of their lives. For Beatrice, the decision is between staying with her family and being who she really is—she can't have both. So she makes a choice that surprises everyone, including herself.
During the highly competitive initiation that follows, Beatrice renames herself Tris and struggles to determine who her friends really are—and where, exactly, a romance with a sometimes fascinating, sometimes infuriating boy fits into the life she's chosen. But Tris also has a secret, one she's kept hidden from everyone because she's been warned it can mean death. And as she discovers a growing conflict that threatens to unravel her seemingly perfect society, she also learns that her secret might help her save those she loves . . . or it might destroy her.
YA SF ROT Roth, Veronica Insurgent (Divergent v. 2)
One choice can transform you—or it can destroy you. But every choice has consequences, and as unrest surges in the factions all around her, Tris Prior must continue trying to save those she loves—and herself—while grappling with haunting questions of grief and forgiveness, identity and loyalty, politics and love. Tris's initiation day should have been marked by celebration and victory with her chosen faction; instead, the day ended with unspeakable horrors. War now looms as conflict between the factions and their ideologies grows. And in times of war, sides must be chosen, secrets will emerge, and choices will become even more irrevocable—and even more powerful. Transformed by her own decisions but also by haunting grief and guilt, radical new discoveries, and shifting relationships, Tris must fully embrace her Divergence, even if she does not know what she may lose by doing so.
YA SF ROT Roth, Veronica Four
Two years before Beatrice Prior made her choice, the sixteen-year-old son of Abnegation’s faction leader did the same. Tobias’s transfer to Dauntless is a chance to begin again. Here, he will not be called the name his parents gave him. Here, he will not let fear turn him into a cowering child. Newly christened “Four,” he discovers during initiation that he will succeed in Dauntless. Initiation is only the beginning, though; Four must claim his place in the Dauntless hierarchy. His decisions will affect future initiates as well as uncover secrets that could threaten his own future—and the future of the entire faction system. Two years later, Four is poised to take action, but the course is still unclear. The first new initiate who jumps into the net might change all that. With her, the way to righting their world might become clear. With her, it might become possible to be Tobias once again.
YA SF RUS Rush, Jennifer Altered
Everything about Anna's life is a secret. Her father works for the Branch, at the helm of its latest project: monitoring and administering treatments to the four genetically altered boys in the lab below their farmhouse. There's Nick, solemn and brooding; Cas, light-hearted and playful; Trev, smart and caring; and Sam . . . who's stolen Anna's heart. When the Branch decides it's time to take the boys, Sam stages an escape. Anna's father pushes her to go with them, making Sam promise to keep her away from the Branch, at all costs. On the run, with her father's warning in her head, Anna begins to doubt everything she thought she knew about herself. She soon discovers that she and Sam are connected in more ways than either of them expected. And if they're both going to survive, they must piece together the clues of their past before the Branch catches up to them and steals it all away.
YA SF RYA Ryan, Carrie In the Forest of Hands & Teeth
In Mary's world there are simple truths. The Sisterhood always knows best. The Guardians will protect and serve. The Unconsecrated will never relent. And you must always mind the fence that surrounds the village; the fence that protects the village from the Forest of Hands and Teeth. But, slowly, Mary’s truths are failing her. She’s learning things she never wanted to know about the Sisterhood and its secrets, and the Guardians and their power, and about the Unconsecrated and their relentlessness. When the fence is breached and her world is thrown into chaos, she must choose between her village and her future—between the one she loves and the one who loves her. And she must face the truth about the Forest of Hands and Teeth. Could there be life outside a world surrounded in so much death?
YA SF RYA Ryan, Carrie The Dead Tossed Waves (Forest of Hands & Teeth v 2)
Gabry lives a quiet life. As safe a life as is possible in a town trapped between a forest and the ocean, in a world teeming with the dead, who constantly hunger for those still living. She's content on her side of the Barrier, happy to let her friends dream of the Dark City up the coast while she watches from the top of her lighthouse. But there are threats the Barrier cannot hold back. Threats like the secrets Gabry's mother thought she left behind when she escaped from the Sisterhood and the Forest of Hands and Teeth. Like the cult of religious zealots who worship the dead. Like the stranger from the forest who seems to know Gabry. And suddenly, everything is changing. One reckless moment, and half of Gabry's generation is dead, the other half imprisoned. Now Gabry only knows one thing: she must face the forest of her mother's past in order to save herself and the one she loves.
YA SF RYA Ryan, Carrie Dark & Hollow Places (Forest of Hands & Teeth v 3)
There are many things that Annah would like to forget: the look on her sister's face before Annah left her behind in the Forest of Hands and Teeth, her first glimpse of the Horde as they swarmed the Dark City, the sear of the barbed wire that would scar her for life. But most of all, Annah would like to forget the morning Elias left her for the Recruiters. Annah's world stopped that day, and she's been waiting for Elias to come home ever since. Somehow, without him, her life doesn't feel much different than the dead that roam the wasted city around her. Until she meets Catcher, and everything feels alive again. But Catcher has his own secrets. Dark, terrifying truths that link him to a past Annah has longed to forget, and to a future too deadly to consider. And now it's up to Annah: can she continue to live in a world covered in the blood of the living? Or is death the only escape from the Return's destruction?
YA SF RYA Ryan, Amy Kathleen Glow (Sky Chasers v 1)
If a violent battle destroyed the world as you know it, would you be brave enough to save who was left and do what it takes to carry on the mission of survival? Waverly must find out.
YA SF RYA Ryan, Amy Kathleen Spark (Sky Chasers v 2)
Waverly, Kieran and Seth are in a race against time – and with the future of humanity hanging in the balance, there’s no room for mistakes…After a desperate escape from the enemy ship, Waverly has finally made it back to the Empyrean. The memory of home has been keeping her alive for the past months… but home is nothing like she left it. Forced to leave their captive parents behind on the New Horizon, she’s returned only to find that Kieran has become a strict leader and turned the crew against Seth. What happened to the Kieran she thought she knew? Now Waverly’s not sure whom she can trust. And the one person she wants to believe in is darkly brilliant Seth, the ship’s supposed enemy. Waverly knows that the situation will only get worse until they can rescue their parents – but how? Before they have time to make a plan, an explosion rocks the Empyrean, and Seth and Waverly are targeted as the prime suspects. Can they find the true culprit before Kieran locks them away… or worse? Will Waverly follow her heart, even if it puts lives at risk? Now more than ever, every step could bring them closer to a new beginning – or a sudden end.
YA SF RYA Ryan, Amy Kathleen Flame (Sky Chasers Trilogy v 3)
Waverly and the other members of the Empyrean have been scattered, and their home ship destroyed. Their mission to rescue their parents didn't go as planned, and now they're at an even greater disadvantage: trapped with their enemies on the New Horizon, trying to find a way to survive. Kieran has been pulled under Anne Mather’s wing, but is she really trying to make peace, or just using Kieran to build her own power? Meanwhile, Waverly is taken in by a mysterious old man who wants to help her bring Anne Mather down—but the more Waverly cooperates with him, the more dangerous her position is, and the more at odds with Kieran she becomes. Seth's situation is even worse. After setting out from the Empyrean on his own, with only a vague strategy to guide him, he is a fugitive aboard the New Horizon. He's doing what he can to challenge the power of Anne Mather, but he's badly hurt, and getting sicker. All the while, unknown to him, the terrorist Jacob is making plans of his own. Will Seth ever see Waverly again? Will his health hold out long enough to help her topple their enemies? And will Waverly find a way to unite with her friends before they all fall? Nothing is sure and every moment is a risk in Flame, the explosive finale of the Sky Chasers series.
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