A proposal submitted to the


[5] Sutherland, Ivan 1965. The Ultimate Display



Download 0.5 Mb.
Page8/11
Date18.10.2016
Size0.5 Mb.
1   2   3   4   5   6   7   8   9   10   11

[5] Sutherland, Ivan 1965. The Ultimate Display.

7.0 Points of Contact

The principal points of contact for this proposal are given below.


HITLabUS
Thomas A. Furness III, Ph.D.

Professor & Director

Human Interface Technology Laboratory

University of Washington

Box 352142

Seattle, WA 98195

Voice: (206) 685-8626

Fax: (206) 543-5380

Email: tfurness@hitl.washington.edu

Web: www.hitl.washington.edu


National University of Singapore
Adrian David Cheok, Ph.D.

Associate Professor

Dept. of Electrical & Computer Engineering

Mixed Reality Laboratory

National University of Singapore

Singapore 117576

Voice: +65 9389 1911

Fax: +65 6341 0518

Email: adriancheok@nus.edu.sg

Web: www.mixedreality.nus.edu.sg


Appendix A: HIT Lab Background

A.1 HIT Lab Origins: Prof. Tom Furness

The original Human Interface Technology Laboratory (hereafter designated the HITLabUS) was founded by Professor Tom Furness in Sept 1989 at the University of Washington. At that time Prof. Furness had completed 23 years of working for the US Department of Defence where he had become a pioneer in virtual interface technology and virtual reality. He received the BS degree in Electrical Engineering from Duke University and the Ph.D. in Engineering and Applied Science from the University of Southampton, England. Dr. Furness is currently Professor of Industrial Engineering and Adjunct Professor of Electrical Engineering and Technical Communications at the University of Washington, and is the Founding Director of the Human Interface Technology Laboratory at the Washington Technology Center.


Prior to joining the faculty at the University, he served a combined 23 years as an officer and civilian at the Armstrong Laboratory at Wright-Patterson Air Force Base, Ohio, where he developed advanced cockpits and virtual interfaces for the Department of Defence. He is the author of the Super Cockpit program and served as the Chief of Visual Display Systems and Super Cockpit Director until he joined the University of Washington in 1989. Dr. Furness has lectured widely, teaches courses in virtual reality and interface design and supervises graduate students. He was the founding co-editor with Thomas Sheridan of the MIT Press Journal Presence and is the co-editor with Professor Woodrow Barfield of a book published by Oxford University Press titled: Virtual Environments and Advanced Interface Design. He is the inventor of the virtual retinal display and other display and interface technologies and is a winner of the 1998 Discover Award for Technological Innovation.
Prof Furness has recently completed the first major franchise of HitLabUS with the establishment of HitLabNZ .(A more complete CV for Prof. Furness is contained in Appendix C1.)
A.2 HIT Lab US overview
The first Human Interface Technology Laboratory (here after referred to as HIT Lab US) was established in 1989 by Professor Thomas Furness III. The Lab occupies about 10,000 sq. ft. of space in Fluke Hall (see Figure 1) on the Campus of the University of Washington. Fluke Hall is the home of the Washington Technology Center, a State of Washington agency dedicated to encouraging economic growth of the State via development and transition of technology resulting from University research. The Washington Technology Center provided the seed funding to help establish HIT Lab US.

Figure A.2.1: Fluke Hall-home of the HIT Lab US


The mission of the HIT Lab US is to develop interfaces between people and machines that unlock the power of human intelligence and link minds. Lab projects encompass medicine, education, design and entertainment applications with an emphasis on the design and development of virtual and augmented reality interfaces.
Since its inception the HIT Lab US has grown into a multidisciplinary research environment of about 100 people including undergraduate and graduate students, faculty associates, professional staff and visiting scholars. Students and faculty come from the College of Engineering (Industrial Eng., Electrical Eng., Computer Science & Eng., Bioengineering, Civil and Environmental Eng., Aerospace & Aeronautical Eng. And Technical Communications), College of Education, College of Architecture & Urban Planning, College of Arts & Sciences (Psychology, Geography, Art, Drama, Music, Physics), UW Medical Center (Urology, Dermatology, Radiology, Rehabilitation Medicine, Ophthalmology, General Surgery, Biostructures, Otolaryngology, Psychiatry) and the Harborview Medical Center.
The Lab is now supported in part by the Virtual Worlds Consortium, a group of 48 companies or organizations that provide funding and direction to the Lab. These companies include Boeing, Microsoft, Hewlett-Packard, Sun Microsystems, Eastman Kodak, Chevron, Nike, Intel, Lockheed Martin Corporation, Ford Motor Company plus many others. Members of the Consortium meet semi-annually at the HIT Lab US site in a workshop format and review progress on projects and determine future directions. Other support is provided by the Washington Technology Center, National Science Foundation, Office of Naval Research, Defense Advanced Research Projects Agency, Circon, Microvision, and Seattle Art Museum. Table A.2.1 gives a current list of the Virtual Worlds Consortium members associated with the HITLabUS.
A thrust of the HIT Lab US is to develop and transition technology to industry. In addition to licensing technology to established companies, the HIT Lab US has spun off or helped to start 23 companies over the past 13 years. Most of these companies are still in operation and two are public companies traded on NASDAQ (i.e. Microvision Inc. and F5 Networks Inc.)
The technology developed at the HIT Lab has been astounding. One of their flagship inventions has been the virtual retinal display (VRD), where the normal TV screen has been replaced with a photo beam that scans an image directly on the retina of the eye (see Figure 2). This technology has also been shown to help people with low vision problems to see more clearly. The VRD is currently under commercial development by Microvision Inc.


Figure 2: Prof. Furness viewing optical breadboard of the virtual retinal display


Another recent development is the MagicBook that allows people to read normal text through a special viewfinder along with viewing ‘pop-up’ worlds that can be entered…like crawling into the book (see Figure 3). In the past they have also developed an ultimate endoscope and surgery simulators.
Table A.2.1: Virtual Worlds Consortium Members (HITLabUS)
Advanced Telecommunications Research (ATR)

Alias | wavefront

American Express Co.

Armstrong Aeromedical Research Laboratory (AAMRL)

Battelle

The Broken Hill Proprietary Company (BHP)

Boeing

Chevron Petroleum Technology Company



Change Tools

Eastman Kodak Company

Fluke

Ford Motor Co.



Franz

Fujitsu


Hewlett Packard

Hughes


Industrial Technology Research Institute

Intel Corporation

Institute for Information Industry

Kopin Corporation

Lockheed-Martin

Marconi Aerospace Systems Inc.

Microsoft

Microvision Inc.

Motion Research

Museum of Flight

NBBJ

NEC Corporation



Nike

Omron Corporation

Pentax

Philips


Reachin Technologies

Rockwell Science Center, Inc.

Samsung

SensAble Technologies



Sense8 | EAI

Sharp Corporation

Stratos

Sun Microsystems



Tektronix

Telecom Italia

Texas Instruments

U.S. Navy

U.S. West Communications

VisionGate

Virtual Vision

Additionally the Lab conducts research on pain alleviation and treating phobias and has developed exhibits for the Seattle Art Museum and Museum of Flight and is currently working on an interactive exhibit for a UNESCO World Heritage Site in Central America. Other research is exploring how to teach complex subjects to K-12 students using virtual reality.





Figure A.2.3: Demonstration of the MagicBook


The HIT Lab US research has been featured in the international TV media including recent programs on Scientific American Frontiers, NOVA, Horizon and Tomorrow’s World. The Lab received two prestigious Discover award for Technology Innovation for the development of the Virtual Retinal Display, and again for the MagicBook technology and was recently awarded the Satava Award for their work in bringing new virtual interface technology to medicine.
The keys to the HIT Lab’s success have been the great students and faculty who work there. The UW provides an enormous talent base to draw from in working on problems that are pervasive in our society. The Lab members have a strong sense social responsibility-so they develop technology, not for technology’s sake, but to help make the world a better place.
Ultimately, the greatest products of the Lab are the students. The HIT Lab provides an exhilarating environment for project-based learning that spans many disciplines, and as a result the graduates of the Lab typically are in great demand by industry and academia.

A.3 HIT Lab NZ
The Human Interface Technology Laboratory New Zealand (HIT Lab NZ) was established in April 2002 as a joint venture between the University of Washington (UW), the University of Canterbury (UC) and the Canterbury Development Corporation (CDC); a regional economic development agency.
The Lab was franchised from HIT Lab US and is set up to act as an economic development engine to create spin-off companies, jobs, attract foreign research investment, transition technology to local industry, create patents, train highly skilled graduates and build a bridge between academia and industry.
The Director of HIT Lab NZ is Associate Professor Mark Billinghurst. Professor Billinghurst completed his PhD at HIT Lab US during which he developed the MagicBook technology, which won him a Discover Magazine Award. He is supported by four other staff members at the Lab working in research, technology support and marketing roles and over 20 researchers from other departments at the University of Canterbury.
HIT Lab NZ is housed in the centre of the University of Canterbury campus in Christchurch. It works with a number of departments at the University to provide an entrepreneurial project based learning environment for students. The Lab now has 11 postgraduate and undergraduate students working in the Lab from Computer Science, Psychology, fine arts and Mechanical Engineering.
The HITLabNZ has also organized a Virtual Worlds Consortium using the model of the HITLabUS Consortium. Listed in Table A.3.1 are the current NZ consortium members. The NZ and US are given reciprocal membership in each others consortia.

Table A.3.1: Virtual Worlds Consortium Members (HITLabNZ)


Allied Telesyn

ARANZ - Applied Research Associates NZ Ltd

Effusion

Hewlett Packard

Intranel (Keyghost)

Jade Software Corporation Ltd

Mobile Surgical Services

Pulse Data International

Right Hemisphere

Sport Guidance

Trimble Navigation NZ Ltd

Virtual Spectator




Appendix B: Pacific Edge Technologies
Pacific Edge Technologies(PET) is a new enterprise development company with Larry Podmore and Chris Pickrill as principals and Prof Tom Furness and Assoc. Prof. Mark Billinghurst as Principal Technology advisors. PET is working in the Asia Pacific region developing and implementing transformational science and technology projects.
Its key focus are large scale Public and Private partnerships that transcend country borders. As well as managing the Hitlab brand and franchise establishment, PET is developing a digital trade route between New Zealand and Seattle.
After a distinguished career in Media both in the public and private sector, over the past five years Larry Podmore has become New Zealand’s leading science and technology economic development practioner . His experience in the development of HITlabNZ provides an excellent base to transfer that experience in nurturing the development of HITLabSG and HITlab Asia Pacific.


Appendix C:
Curriculum Vitae of Principal Individuals
C.1 Thomas A. Furness III
THOMAS A. FURNESS III

Professor and Director




Human Interface Technology Lab, Box 352142

Voice: (206) 685-8626

Industrial Engineering Program, Box 352650

Fax: (206) 543-5380

University of Washington

E-Mail:

tfurness@u.washington.edu



EDUCATION

Ph.D. in Engineering and Applied Science, University of Southampton, England, 1981. Dissertation: “The Effects of Whole Body Vibration on the Perception of the Helmet-Mounted Display”.


Graduate Studies in Electrical Engineering, Ohio State University, 1967 - 1970.
B.S. in Electrical Engineering, Duke University, 1966.
PROFESSIONAL EXPERIENCE

2003 – Present International Director (HIT Lab New Zealand)

Adjunct Professor, University of Canterbury, Christchurch NZ

1989 - Present Professor, Industrial Engineering

Adjunct Professor, Electrical Engineering (1993-present)

Adjunct Professor, Technical Communications (1996-present)

University of Washington, Seattle, Washington
1989 - Present Director, Human Interface Technology Laboratory

College of Engineering

1971 - 1989 Chief, Visual Display Systems Branch,

Director, Super Cockpit Program (1986-89)

Supervisory Electronics Engineer

Human Engineering Division,

Armstrong Aerospace Medical Research Laboratory,

Wright-Patterson AFB, Ohio


1966 - 1971 USAF Officer, Electronics Engineer assigned to the Aeronautical Systems Division, Wright-Patterson AFB, Ohio
FUNDED RESEARCH

Title

Sponsor

Role

Dates

Amount

Advanced Interfaces – WWW Development


Washington Technology Ctr.


PI

1/96-6/97

$26,452

















ARPA TRP

Follow-on



Rockwell Corp.

PI

6/96-5/98

10/98-9/99



$114,899

$307,535

















Computer Image Generation System

Washington Technology Ctr.


PI

7/96-6/97

$51,397
















Concept Definition of an Immersive Experiences System


Eastman Kodak

PI

4/99-2/00

$100,000

Decision-Based Engineering Design for a Low-Vision Aid Using the Virtual Retinal Display


National Science Foundation

Pi

12/97-11/99

$99,315

Defense University Research Instrumentation Program

Office of Naval Research

PI

1/97-9/97

$80,641
















Force Display Development & High Bandwidth Force Display

Washington Technology Center

PI

7/93-6/95

$104,000

Geospatial Intelligence Information Visualization Program




NIMA/Lockheed Martin

PI

2000-01

$100,000

Human Computer Symbiotes Program

Hughes Research

PI

9/96-9/99

$225,000
















Human Factors Design of an Immersive Experience System

Eastman Kodak

PI

1/99-6/00

$300,000















Human Interface Technology

For Automotive Applications

Ford Motor Co.


PI

8/99-8/04

$425,000


Human Factors Research

HRB Systems, Inc.

PI

9/97-1/97

$55,000
















Infinite Plane Treadmill

Washington Technology Center

PI

1/96-6/97

$5,000

Human Side of Scanned Retinal Display



Microvision Gift

PI

8/00-8/02

$250,000


Input Technology Working Group

Washington Technology Center

PI

1/96-6/97

$37,904
















Integrated Damage Control Training Technology

U.S. Navy

PI

9/93-6/94

$48,921
















Integrated Small Precision Optics Manufacturing

Rockwell/ARPA

PI

6/96-5/98

10/98-9/00



$114,899

$307,535

















JustType Technology Testing and Evaluation

Washington Technology Center


PI

6/96-12/96

$30,000
















Learning about Complex Processes in Immersive and Non-Immersive Environments


National Science Foundation

Co-PI

10/98-9/01

$1,138,905

Laser Scanning Projection Television

Washington Technology Center

PI

7/95-6/97

$74,353

Low Vision Aids Using Scanned Retinal Display



National Science Foundation

PI

8/99-7/02

$285,000


Virtual Retinal Display Project


Microvision, Inc.

PI

11/93-12/98

$5,133,000

Computer Imaging

Washington

Technology

Center


PI

7/97-6/98

$48,545

Multimodal Input for Conversational Computer Interface

Washington Technology Center

PI

1/96-6/97

$17,904
















Navy Visualization Project


U.S. Navy

PI

11/91-12/92

$137,169

Optimization Studies for Applications of a Scanned Light Display

National Science Foundation

PI

5/98-5/01


$112,687

Painman

Washington Technology Center

PI

7/98-6/99

$55,000

















RealDrive Simulator Use Agreement

Battelle

PI

10/97-4/98

$74,000
















Scanned Fiber Displays

Sensory Augmentation



Washington Technology Center
Washington

Technology Center



PI

PI


1/98-6/98

7/98-3/99

2/98-6/98

7/98-5/99



$36,970

$5,760


$60,215

$24,693

















Shared Aperture Scanned Retinal Display and Tracking System

Office of Naval Research

PI

7/00-9/03

$339,619
















Spatial Awareness in Advanced Cockpits

Boeing Military

PI

9/90-12/91

$132,188
















Tactile Augmentation

Washington Technology Center

PI

1/98-6/98

7/98-5/99



$33,116

$20,000

















Teacher Pathfinder

RBUSD

PI

8/96-9/96

$9,888
















The Impact of Three Dimensional Immersive Virtual Environments on Modern Pedagogy (NSF Workshop)

National Science Foundation

PI

5/97-7/97

$39,049
















Two-Handed Interface Improvements for the Stepic Field Analyzer

Phase II


NASA

PI


10/97-9/98

10/98-9/00



$44,173

$81,830

















Universal Access for the Partially Sighted

Using Scanned Retinal Displays



National Science Foundation

PI

7/99-6/02

$439,341
















Virtual i-O Augmented Reality

Virtual i-O

PI

7/95-6/97

$20,000
















Virtual Playground

Phase II


ITRI

PI

9/97-6/98

Awarded 1999



$83,329

$78,000

















Virtual Worlds Building Tools

Washington Technology Center

PI

1/96-6/97

$196,691
















VR Vestibular Project

Washington Technology Center

PI

1/96-3/97

$30,000
















Wearable Low Vision Aids based upon Retinal Light Scanning Technologies

National Science Foundation

Co-PI

3/00-2/03

$299,695
















Zenyo Sayu

Washington Technology Center

PI

1/96-6/97

$5,000
















Augmented Reality Technology in Telemedicine

ARPA/

AASERT


PI

9/95-8/98

$124,000
















ENT Surgical Simulator

LORAL

PI

9/95-9/96

$212,231




WTC Block Funding to HIT Lab

Washington Technology Center

PI

7/95-6/97

$390,000







PI

7/93-6/95

$518,000







PI

7/91-6/93

$325,000










9/89-6/91

$250,000

Communicating Situation Awareness in Virtual Environments


AFOSR


PI

3/93-3/97


$2, 590,045


















Shared Space

Washington Technology Center

PI

7/95-6/97

$132,345
















Telemedicine

ARPA

PI

7/94-8/96

$338,764
















GreenSpace II

Fujitsu

PI

4/95-3/96

$395,010

GreenSpace 1B







11/94-6/95

$259,298
















GreenSpace 1A

Fujitsu

PI

1/93-2/95

$195,405
















Virtual Retinal Display Study

H Group

PI

3/93-10/93

$250,000
















3D Displays

Sun Microsystems

(gift)


PI

1/93-6/95

$39,145
















Virtual Reality Roving Vehicles

US WEST Foundation (gift)

PI

3/94-6/96

$649,000
















Virtual Interfaces to accelerate learning and empower the disabled

US WEST Foundation (gift)

PI

1991-93

$500,000
















Virtual Worlds Consortium (cash)

Industrial Members of Consortium

PI

1990-open

2,372,965
















Virtual Worlds Consortium (equipment/services)

Industrial Members of Consortium

PI

1990-open

2,253,000




Extended Position Tracking Technology Research (Phase I)

Boeing Computer Services

PI

4/91-12/92

$149,576
















Protospace Development

Boeing Computer Services

PI

1990-91

$265,962
















Spatial Displays for Cockpits

Boeing Military Airplanes

PI

1990-91

$120,000

Virtual Interfaces for Undersea Operations



U.S. Navy



PI


1991


$100,000

















Gift

Hughes Research Laboratory

PI

1991

$25,000
















Equipment Grant

Digital Equipment Corp.

PI

1990-92

$2,500,000
















Crisis Management Testbed for Experiential Training of Damage Control Assistants Using Virtual Environment

NPRDC

PI

1994

$50,000


PROFESSIONAL ACTIVITIES

Golden Key National Honor Society, Honorary Member. 1993

Eta Kappa NU, EE Honor Society, Honorary Member, 1993

Senior Editor, Presence, Teleoperations and Virtual Environments

Editorial Board, Virtual Reality Journal
Membership in Technical Societies:
Institute of Electrical and Electronics Engineers

Human Factors Society

Association of Computation Machinery-Special Interest Group on Graphics

Society for Information Display


Membership on Panels, Boards, Committees:
Founder and Chairman, Virtual World Society

Board of Directors, Virtual Vision, Woodinville, WA (1992 to 1995)

Board of Directors, Oz International Ltd., Seattle, WA (1992 to 1995)

Board of Directors, Insight Inc., Woodinville, WA (1988 to 1995)

Board of Directors, F5 Network Systems (1997)

Chairman, Scientific Advisory Board, Microvision Inc. (1993-1995)

Board of Directors, ARToolworks, Inc. (1992-)

Board of Directors, Virtual Spectator Ltd. (1993-)





Download 0.5 Mb.

Share with your friends:
1   2   3   4   5   6   7   8   9   10   11




The database is protected by copyright ©ininet.org 2020
send message

    Main page