Cleveland State University
CIS 470 - Mobile Application Development (3 credits). – Fall 2015
Class No. 1977 – Section 1. Mo, We, Fr. 10:15 – 11:05PM @ LB242
Prerequisite: CIS345/545.
Instructor: Dr. Victor Matos
Office Location: BU342 (Mo, Tu. & Th.) and FT223 Office Hours: Tue & Thu. BU342 04:00-06:00PM (or by appointment)
Mo BU342 11:15-01:15PM (or by appointment) Phone: 216 687-3911 Email: v.matos@csuohio.edu
Webpage: http://grail.cba.csuohio.edu/~matos
Class Location: LB-242 Mo, We, Fr 10:15 – 11:05PM
Catalog Description: The course provides an in-depth review of concepts, design strategies, tools and APIs needed to create, test and deploy advanced applications for mobile phones and occasionally connected mobile devices. Topics include: design of mobile user interfaces, application life-cycle, multi-threading, inter-process communication, data persistency, content providers, background services, geo-location and mapping, networking and web services, telephony, messaging, peer-to-peer communication. The target computing environment changes overtime; currently the course explores the Android Operating System and its supporting SDK.
Student Outcomes: At the end of the course the student will be able to (1) engineer effective software systems for cell phones and other occasionally connected mobile devices based on the selected operating system, (2) understand the life-cycle mechanism of mobile software, (3) construct rich multi-threaded graphical interfaces sensitive to tactile, oral, and positional interactions, (4) manage advanced mobile data-stores, (5) integrate multimedia objects in their solutions, (6) develop location-aware applications.
Class Format: The class will be based on the instructor’s recitation of material, study of tutorials, weekly lab assignments, and individual and team oriented projects.
Final Portfolio: Students will prepare a final portfolio including all the programming assignments and projects. Material should be operational, complete, well organized and documented. Include code, screen snapshots. Print and present in a document binder (it will be returned to you). Transfer all of this material to a CD or DVD (to be retained by the instructor).
Textbook:Lecture Notes: Mobile Application Development for Android OS by Victor Matos, 2015.
References:
The Busy Coder's Guide to Android Development by Mark L. Murphy. CommonsWare Pub, 2014, ISBN: 978-0-9816780-0-9 (available at: http://commonsware.com/Android/index.html).
Android Developer’s Guides – available at: http://developer.android.com/
Official CalendarPlease consult the page http://www.csuohio.edu/enrollmentservices/registrar/calendar/index.html
Final Exam: Visit: http://www.csuohio.edu/enrollmentservices/registrar/calendar/index.html
Grading: The course grade is based on a student's overall performance through the entire Semester. The final grade is distributed among the following components:
Laboratory Assignments 70% (5 to 8 assignments – Successful Completion is required for obtaining a passing grade)
Final Project 25% (to de demonstrated in class)
Final Portfolio 5% (nicely printed compilation of all projects)
A
94% +
A: Outstanding (student's performance is genuinely excellent)
A-
90% - 93%
B+
88% - 89%
B
82% - 87%
B: Very Good (student's performance is clearly commendable but not necessarily outstanding)
B-
80% - 81%
C
75% - 79%
C: Good (student's performance meets every course requirement and is acceptable; not distinguished)
D
65%-75%
D: Below Average (student's performance fails to meet course objectives and standards)
F
<65%
F: Failure (student's performance is unacceptable)
How to submit your homework.
Copy/paste your Java code and Console output into a single MS-Word (or equivalent) file. Save it as .pdf (Acrobat format).
Compress your code. It is found in the java workspace you defined in your computer, by default it is at c:\Users\your_user_name\workspace.
Add to the zip file the pdf version of your work. Name the file as follows:
HWx_FirstName_LastName.zip (where x is the current homework number).
Print all your code, screen shots, and additional files. Turn this package to your professor.
Software/Hardware Requirements:Android applications can be made using the Windows XP/Vista, Mac OS X (Intel only) or Linux environment. Students could (for free) download the Google Android and the Eclipse environment along with the Android Developer Tools plug-in for Eclipse.
It is not necessary to own an Android device as almost all the features to be used could be tested on the Android’s emulator.
Course Schedule: The schedule of topics and their order of coverage is given below. Every effort will be made to follow the schedule, but topics covered may vary depending upon the progress made.
Expands on the concepts learned in chapter 3 and delves into the Android Intent concept to demonstrate interaction between screens, activities, and entire applications. Also we introduce and utilize the Service, which brings the notion of background process into discussion.
10.1 Working with Intent classes
10.2 Listening in with broadcast receivers
10.3 Building a Service
10.4 Performing Inter-Process Communication
9
11. Multi-Threading
11.1 Concurrency control
11.2 Creating and executing Treads
11.3 Classic Java JDK Monitors (Mutex)
11.4 Java JDK ReadWriteLocks
11.5 Java JDK Semaphores & BlockingQueues.
11.6 Advantages / Disadvantages of Multi-Threading
11.7 Android’s Native Strategies for Execution of Slow Activities
11.8 Android’s Handler class
11.9 Android’s Handler-Message Protocol (Messages & Runnables)
11.10 Using the AsyncTask Class
10
12 & 13. Storing and retrieving data: Files, SharedPreferences, Databases
17.2 Types of Broadcasts
17.3 Example1: Simple Broadcaster (no IPC)
17.4 Example2: Interaction between Broadcaster and Receiver
17.5 Example3: An App Connected to Multiple Background Services
17.6 Example 4. Music Player
17.7 Example 5. Slow Fibonacci Number Generator
14
18. Notifications
18.1 Examples
14
19. Location Based Services
19.1 How does the Global Positioning System (GPS) Works?