Department of the navy (don) 17. 1 Small Business Innovation Research (sbir) Proposal Submission Instructions introduction



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3. Department Of Defense Interface Standard (MIL)-STD-1399 section 300B, Electrical Power, Alternating Current, Dated 24 April 2008 http://everyspec.com/MIL-STD/MIL-STD-1300-1399/MIL-STD-1399-300B_13192/

4. Department of Defense Interface Standard (MIL)-STD-461F, Requirements for the Control of Electromagnetic Interference Characteristics of Subsystems and Equipment, Dated 10 December 2007 http://everyspec.com/MIL-STD/MIL-STD-0300-0499/MIL-STD-461F_19035/

5. Military Specification (MIL)-S-901D, Shock Tests, H.I. (High-Impact) Shipboard Machinery, Equipment, and Systems, Requirements for, Dated 17 March 1989 http://everyspec.com/MIL-SPECS/MIL-SPECS-MIL-S/MIL-S-901D_14581/-

KEYWORDS: Uninterruptable Power Supply; Submarine Power Distribution; BUS Transfer Switch; Capacitor Based UPS; Rack Mounted UPS; BUS Transfer Ride Through

Questions may also be submitted through DoD SBIR/STTR SITIS website.



N171-076

TITLE: Light-field Processing Unit for Extreme Multi-View Displays

TECHNOLOGY AREA(S): Information Systems

ACQUISITION PROGRAM: PEO IWS 1.0 – AEGIS Combat System

The technology within this topic is restricted under the International Traffic in Arms Regulation (ITAR), 22 CFR Parts 120-130, which controls the export and import of defense-related material and services, including export of sensitive technical data, or the Export Administration Regulation (EAR), 15 CFR Parts 730-774, which controls dual use items. Offerors must disclose any proposed use of foreign nationals (FNs), their country(ies) of origin, the type of visa or work permit possessed, and the statement of work (SOW) tasks intended for accomplishment by the FN(s) in accordance with section 5.4.c.(8) of the Announcement. Offerors are advised foreign nationals proposed to perform on this topic may be restricted due to the technical data under US Export Control Laws.

OBJECTIVE: Develop a Light-field Processing Unit (LfPU) for AEGIS Display Systems that reduce the Size, Weight and Power and Cost (SWaP-C) of real-time synthetic light-field generation.

DESCRIPTION: The dynamic nature of streaming three dimension (3D) data and the need to interact and respond to threats in real-time require a graphics solution capable of creating the 3D visuals in real-time so that render latency and lag is reduced while maximizing the display update rate. Human binocular vision and acuity and the accompanying 3D retinal processing of the human eye and brain are specifically designed to promote situational awareness and understanding in the natural 3D world. The ability to resolve depth within a scene whether natural or artificial improves our spatial understanding of the scene and as a result reduces the cognitive load accompanying the analysis and collaboration on complex tasks. A light-field display projects 3D imagery that is visible to the unaided eye without glasses or head tracking and allows for perspective correct visualization within the display’s projection volume. The Navy seeks a capability for the AEGIS Display System to display graphical data using 3D visualization technologies to enable an improved weapons-targeting pairing and visualization of potential threats, especially in a large swarm-level attack. Additionally, because of the associated massive influx of data from a large-scale tactical situation, an improved method for displaying vast amounts of data to operators is needed. Hypersonic threats also add to the significant increases in information presented to operators, leading to potential information overload. Overloaded operators are prone to significant increases in error rate, slower response time, and lower situational awareness levels. This capability could mitigate operator cognitive loads and improve operator performance without adding manning or additional hardware expansions. Development of the Light-field Graphics Processor supports deployment and integration of the light-field display and allows the light-field display to be used for a variety of purposes such as real-time battlefield visualization, after-action review, and simulation and training.

Modern Graphics Processing Units (GPUs) are extremely powerful processors that have evolved into parallel general-purpose processors. However, from a graphics perspective, the parallel GPU structure is geared to rendering a single viewpoint/viewport to a large frame buffer. Therefore, the burden of multi-view rendering is placed on the host application to manage the display list and reissue draw commands on a per viewpoint/viewport basis. As such, multi-view rendering devolves into a succession of the same draw commands issued per viewpoint/viewport that when rendered serially limits the update frame rate of the light-field display.

Consider the light-field display implemented as a plenoptic projector where a 50 x 25 array of micro-lens is placed over a 4K (3840 x 2160) spatial light modulator (SLM). If the light field was rendered outwards from the perspective of each micro-lens, the render engine would require 1,250 (50 x 25) serial render passes of the scene geometry, each with a unique ~76 x 86 pixel viewport to assemble one 4K radiance image for projection through the micro-lens array. Since the number of pixel shader operations has not increased, the generation of the 4k light-field radiance image is vertex transform bound, as only one view matrix/viewport is active at any one time. Depending on the complexity of the scene geometry, the cost of rendering this 4k radiance image could be 1,250x the cost of rendering a single 4k frame. Furthermore, the dynamic nature of streaming 3D data and the need to interact and respond to threats in real-time require a graphics solution capable of creating the 3D visuals in real-time so that render latency and lag is reduced while maximizing the display update rate.

An obvious solution would be to increase the number of GPUs rendering the radiance image. However, the complexity of managing a host of GPUs within a cluster of computers prohibits deployment of such a rendering system due to Size, Weight, Power and Cost (SWaP-C) constraints. In addition, the burden of managing the radiance image across multiple GPUs is still placed upon the application and/or light-field display application interface (API), again limiting the portably of an Off-The-Shelf (OTS) GPU solution.

The Navy seeks a graphics processor solution to reduce the light-field rendering SWaP-C constraints for novel 3D displays that permits real-time parallel multi-view rendering without the overhead of a cluster of PCs. The reduction will be a minimum of 75% and include computation components and long-term maintenance and support. This will also reduce the size of the required computation cluster and the associated weight, power and cooling.

PHASE I: The company will develop a concept for an LfPU architecture that permits real-time parallel multi-view rendering while minimizing the SWaP-C constraints. The concept will describe the rendering benefits, paradigms and the associated SWaP-C reductions compared to OTS computation. It will define the acceptable display list, draw operations, and describe rendering restrictions or limitations. Feasibility will be established by modeling of the 3D real-time visualization refresh rates as compared with current 2D real-time visualization refresh rates. The Phase I Option, if awarded, will include the initial design specifications and capabilities description to build a prototype in Phase II.

PHASE II: Based on the results of Phase I modeling and the Phase II Statement of Work (SOW), the company will design, develop, and deliver a prototype of the LfPU architecture in platform agnostic C/C++/OpenGL. The prototype will clearly demonstrate the capability for parallel multi-view point rendering as described in the description. The multi-view rendering demonstration includes real-time rendering for stereo HMD, volumetric and extreme multi-view light-field displays at the advertised SWaP-C reduction. The demonstration will take place at a government or company provided facility. The company will prepare a Phase III development plan to transition the technology for Navy production and potential commercial use.

PHASE III DUAL USE APPLICATIONS: The company will be expected to assist the government in transitioning the LfPU architecture for Navy use within a Field Programmable Gate Array (FPGA) to allow for further experimentation and refinement. The FPGA LfPU implementation should be a fully functional, highly parallelizable realization of the architecture that can be imbedded within novel display architectures to support display integration within the AEGIS Combat Display System. Private Sector Commercial Potential: A number of forward leaning, high-tech companies and universities are engaged in developing novel 3D displays and architectures. Many of these display architectures require multi-view or extreme multi-view rendering solutions that far exceed current general-purpose pixel computation capabilities for real-time, multi-view rendering with actual real-world models and for which Moore’s Law offers no cost-effective short-term solution. Development of the LfPU will enable multi-view processing for a variety of display architectures, for a variety of purposes so that 3D visualization will be an affordable and deployable reality.

REFERENCES:

1. Bjelkhagen, Hans and Brotherton-Ratcliffe, David. “Ultra-Realistic Imaging: Advanced Techniques in Analogue and Digital Colour Holography.” Boca Raton: CRC Press, 2013.

2. Klug, Michael and Burnett, Thomas. “A Scalable, Collaborative, Interactive Light-field Display System.” Austin: SID Symposium Digest of Technical Papers, 2013.

3. Halle, Michael W. and Kropp, A. B. “Fast Computer Graphics Rendering for Full Parallax Spatial Displays.” Boston: International Society for Optics and Photonics, 1997.

4. Jeong, Young Ju and Chang, H. S., et al. “Efficient Direct Light-Field Rendering for Autosteroscoptic 3D Displays.” SID Symposium Digest of Technical Papers, Issue 1, Volume 46, pp.155-159. San Jose, CA, May 21–June 5, 2015.-

KEYWORDS: Multi-view 3D Rendering; Holographic Display; Light-field Display; Micro-lens Array; Plenoptic; Graphics Processing Unit; Radiance Image; Real-time Rendering

Questions may also be submitted through DoD SBIR/STTR SITIS website.



N171-077

TITLE: Food Service Integrated Barcode and Inventory Management System

TECHNOLOGY AREA(S): Information Systems

ACQUISITION PROGRAM: Food Service Management System (FSM)

OBJECTIVE: Develop a Financial Improvement and Audit Readiness (FIAR) compliant integrated barcode and inventory management system with handheld capability that allows for the collection and interpretation of linear and non-linear barcode information affixed to material or inventory locations, conducting inventories, processing of material receipts/issues/returns, and updating inventory based on transactions. The integrated barcode and inventory management system shall interface with the Navy Food Service Management System (FSM) and be capable of operating in afloat and ashore galleys.

DESCRIPTION: The integrated barcode and inventory management system shall have an automated method to collect and interpret linear and non-linear barcode information contained with food service management documents, affixed to material, or affixed to storeroom/refrigerator/freezer locations using mobile/portable devices. The Navy currently does not have data solutions for software integration meeting this requirement. This requirement has not been effectively demonstrated via available COTS solutions due to unique situations pertaining to shipboard use, lack of bandwidth and the solution requirement must interface with a system currently owned by the Navy (FSM).

Several attempts to procure COTS solutions have failed due to situational requirements, extreme weather, moisture, environmental hazards, rugged workmanship, lack of connectivity and complicated process requirements for the user. These elements must be taken into consideration in an effort to achieve a viable solution.

The devices employed shall have the capability to conduct material transactions such as receipt processing, material issues, material returns at the point of receipt or issue. The devices shall have the capability to conduct scheduled and spot inventories, inventory location audits, and storeroom relocations. This shall be supported by either input via barcode scanning or manual input. The prototype shall have the ability to load and store FSM data and update this data after each transaction is conducted and transfer this information back to FSM. Any hand held devices must be ruggedized to withstand the work environment of shipboard use or must be augmented by ruggedized accessories (protective cases, sleeves, screen covers). These devices should have at least an 8 hour batter life, 4 MB of RAM, and 128 GB memory for program and data storage.

The integrated barcode and inventory management prototype shall have the capability to provide printed barcodes via fixed and portable barcode printers. The prototype shall be able to print bar codes that support both item identification numbers as well as storeroom locations, work optimally with hand held devices, and shall have the ability to print both the bar code and be in a human readable format. The barcodes should be tear resistant, long lasting stock, and have to ability to fix to various surfaces including those in freezing temperatures. The printing device must be ruggedized to withstand the work environment of shipboard use or must be augmented by ruggedized accessories (protective cases, sleeves, screen covers). The portable barcode printer shall have a holster with shoulder strap.

The integrated barcode and inventory management prototype shall have the computer architecture capability to conduct system updates through connected interface with FSM and all facets of inventory process, receipt and expenditures. The integrated barcode and inventory management system shall also have the capability to enable real-time inventory via wireless data transmission. The hardware and software must meet the system DoD accreditation and certification requirements as cited in DoDI 8510.01, Risk Management Framework (RMF) for DoD Information Technology (IT), and DoDI 8500.01, Cybersecurity. The Government will provide in writing the requirements for certification to the contractor upon request.

PHASE I: Develop an operational concept and select hardware and software solutions for a food services Barcode and Inventory Management System that demonstrate feasibility of the stated objective and description. The company will perform a proof-of-concept, demonstrate data interface, provide a screen mock-up and prepare any supporting documentation that provides initial layout and description of capabilities and operations.

PHASE II: Develop and deliver a food services Barcode and Inventory Management System prototype that will facilitate technology demonstration and Navy viability at an operational shore galley and operational afloat galley within the continental U.S. and provide a rollout plan to introduce and deploy the prototype and applications to ashore galleys and afloat units designated by the Navy. RMF Certification must be completed by the contractor prior to completion of Phase II; the government will provide in writing the necessary certification requirements to the contractor upon request.

PHASE III DUAL USE APPLICATIONS: The company will be expected to support the Navy in transitioning the technology to Navy use. Deploy the solution to approximately 270 ashore and afloat galleys identified by the Navy, taking into consideration a minimum of two devices per location. Full Integration of solutions to include procurement of necessary materials, full certifications for all software/cyber requirements, and training, planning and materials for all Naval General Mess Operations. The expected final phase will provide the technology solution to all afloat and ashore General Mess Operations and demonstrate 100% operability without errors. The final product will be utilized onboard ships, submarines, field mess operations and shore based facilities. Private Sector Commercial Potential: Commercial potential exists across a myriad of business platforms in the food service arena that conduct material processing and inventory management.

REFERENCES:

1. DoDI 8510.01, March 12, 2014, Risk Management Framework (RMF) for DoD Information Technology (IT), http://dtic.mil/whs/directives/corres/pdf/851001_2014.pdf

2. DoDI 8500.01, Cybersecurity NUMBER 8500.01March 14, 2014, http://dtic.mil/whs/directives/corres/pdf/850001_2014.pdf

3. NAVSUP Publication 486: Food Service Management General Mess Operationshttps://www.nko.navy.mil/group/food-services/home

4. Food Service Management https://fsm.navsup.navy.mil/fsm/DODBanner.aspx-

KEYWORDS: Barcode, Food Service, Scanner, Inventory Management, FIAR, Food Service Management System (FSM)

Questions may also be submitted through DoD SBIR/STTR SITIS website.

N171-078

TITLE: Culinary Specialist (CS) Food Service Support Platform


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