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Computer crime


Computer crime refers to any crime that involves a computer and a network.[1] The computer may have been used in the commission of a crime, or it may be the target.[2] 

Netcrime refers to criminal exploitation of the Internet.[3] Cybercrimes are defined as: "Offences that are committed against individuals or groups of individuals with a criminal motive to intentionally harm the reputation of the victim or cause physical or mental harm to the victim directly or indirectly, using modern telecommunication networks such as Internet (Chat rooms, emails, notice boards and groups) and mobile phones (SMS/MMS)".[4]  Issues surrounding this type of crime have become high-profile, particularly those surrounding cracking, copyright infringement, child pornography, and child grooming.

Hacking


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Hacking means finding out weaknesses in a computer or computer network and exploiting them, though the term can also refer to someone with an advanced understanding of computers and computer networks.[1] Hackers may be motivated by a multitude of reasons, such as profit, protest, or challenge.[2] The subculture that has evolved around hackers is often referred to as the computer underground but it is now an open community.[3]

Cyber spying


Cyber spying or Cyber espionage is the act or practice of obtaining secrets without the permission of the holder of the information (personal, sensitive, proprietary or of classified nature), from individuals, competitors, rivals, groups, governments and enemies for personal, economic, political or military advantage using methods on the Internet, networks or individual computers through the use of cracking techniques and malicious software including Trojan horses and spyware. It may wholly be perpetrated online from computer desks of professionals on bases in far away countries or may involve infiltration at home by computer trained conventional spies and moles or in other cases may be the criminal handiwork of amateur malicious hackers and software programmers.

Cyber spying typically involves the use of such access to secrets and classified information or control of individual computers or whole networks for a strategic advantage and for psychological, political and physical subversion activities and sabotage. More recently, cyber spying involves analysis of public activity on social networking sites like Facebook and Twitter.[1]

Such operations, like non-cyber espionage, are typically illegal in the victim country while fully supported by the highest level of government in the aggressor country. The ethical situation likewise depends on one's viewpoint, particularly one's opinion of the governments involved.

VII Electronic Business (eBusiness)


Electronic business, commonly referred to as "eBusiness" or "e-business", or an internet business, may be defined as the application of information and communication technologies (ICT) in support of all the activities of business. Commerce constitutes the exchange of products and services between businesses, groups and individuals and can be seen as one of the essential activities of any business. Electronic commerce focuses on the use of ICT to enable the external activities and relationships of the business with individuals, groups and other businesses.[1]

The principle of e-Business, internet as new and exciting channel for business


The term "e-business" was coined by IBM's marketing and Internet teams in 1996.[2][3]

Electronic business methods enable companies to link their internal and external data processing systems more efficiently and flexibly, to work more closely with suppliers and partners, and to better satisfy the needs and expectations of their customers.

In practice, e-business is more than just e-commerce. While e-business refers to more strategic focus with an emphasis on the functions that occur using electronic capabilities, e-commerce is a subset of an overall e-business strategy. E-commerce seeks to add revenue streams using the World Wide Web or the Internet to build and enhance relationships with clients and partners and to improve efficiency using the Empty Vessel strategy. Often, e-commerce involves the application of knowledge management systems.

E-business involves business processes spanning the entire value chain: electronic purchasing and supply chain management, processing orders electronically, handling customer service, and cooperating with business partners. Special technical standards for e-business facilitate the exchange of data between companies. E-business software solutions allow the integration of intra and inter firm business processes. E-business can be conducted using the Web, the Internet, intranets, extranets, or some combination of these.

Basically, electronic commerce (EC) is the process of buying, transferring, or exchanging products, services, and/or information via computer networks, including the internet. EC can also be beneficial from many perspectives including business process, service, learning, collaborative, community. EC is often confused with e-business.

Subsets

Applications can be divided into three categories:



  1. Internal business systems:

    • customer relationship management

    • enterprise resource planning

    • document management systems

    • human resources management

  2. Enterprise communication and collaboration:

    • VoIP

    • content management system

    • e-mail

    • voice mail

    • Web conferencing

    • Digital work flows (or business process management)

  3. electronic commerce - business-to-business electronic commerce (B2B) or business-to-consumer electronic commerce (B2C):

    • internet shop

    • supply chain management

    • online marketing

    • offline marketing

Models

When organizations go online, they have to decide which e-business models best suit their goals.[4] A business model is defined as the organization of product, service and information flows, and the source of revenues and benefits for suppliers and customers. The concept of e-business model is the same but used in the online presence. The following is a list of the currently most adopted e-business models such as:



  • E-shops

  • E-commerce

  • E-procurement

  • E-malls

  • E-auctions

  • Virtual Communities

  • Collaboration Platforms

  • Third-party Marketplaces

  • Value-chain Integrators

  • Value-chain Service Providers

  • Information Brokerage

  • Telecommunication

  • Customer relationship




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