Master's Degree in Computer Engineering



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Name of the use case:

UC-010 Accept challenge


Author:

Andres Camilo Jimenez Vargas

Creation date:

24/02/2016

Modification date:

09/03/2016

Notes:



Scenarios:

Alternate

Conventions:

  • Mobile application.

  • Wear application.

  • Server.




  1. The user sweeps the notification to the left for the link to open the game.

  2. The user taps the button to open the game.

  3. UC-029 Send decline game.

  4. Close the activity.




Basic Path

Conventions:

  • Mobile application.

  • Wear application.

  • Server.




  1. The user sweeps the notification to the left for the link to open the game.

  2. The user clicks the button to start the game.

  3. UC-027 Notify player ready.

  4. A new activity rises and wait for the opponent to be ready.






Restrictions

Pre-condition (Approved)

All players must be registered on the server




Pre-condition (Approved)

The challenge notification was shown.








Name of the use case:

UC-011 Start Match


Author:

Andres Camilo Jimenez Vargas

Creation date:

09/03/2016

Modification date:

09/03/2016

Notes:



Scenarios:

Basic Path

Conventions:

  • Mobile application.

  • Wear application.

  • Server.




  1. Create a game instance with the teams.

  2. UC-004 Send notification to device.

  3. Receive the game id from the server.






Restrictions

Pre-condition (Approved)

The match creator selected all team's players.




Pre-condition (Approved)

All players are registered in the server.







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