Moves in Mind: The Psychology of Board Games


ContentsPrefacexiList of abbreviationsxiii1 Introduction



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Contents
Preface
xi
List of abbreviations
xiii
1 Introduction
1
Moves in mind 1
Board games and cognitive psychology 2
Role of board games in science 5
Role of board games in psychology 6
Structure of the book 9
2 Formal analyses of board games
11
Fundamental concepts 12
Board games in computer science and arti
ficial intelligence 13
Information and complexity analysis 25
Game theory and the concept of error 27
Conclusion 28
3 Theories of board-game psychology
31
Brief history of board-game psychology 31
Theories of chess skill 33
In
fluences from other theories of cognition 45
Theories of development and environment 47
Conclusion 49
4 Perception and categorization
51
Low-level perception 51
High-level perception and categorization 59
Conclusion 66
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5 Memory, knowledge, and representations
69
Memory for board positions 70
Recall of sequences of moves and of games 81
Estimation of the number of chunks in LTM 86
Mode of representation 88
Representations used in blindfold playing 91
Knowledge and memory schemata 95
Discussion 99
Conclusion 104
6 Problem solving and decision making
105
Empirical data on search behaviour 105
Empirical data on the role of perception in problem solving 117
Empirical data on the role of knowledge in problem solving 119
Analogy formation in novice players 123
Theoretical accounts 123
Discussion 126
Conclusion 130

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