Notes: Action game that makes one wonder why it wasn’t released for NTSC audiences. So incredible by way of everything that one should draw blood to locate it. You control a construction worker type dude who runs around and smashes enemies with a giant hammer that can be upgraded in numerous ways.
Notes: Decent action/puzzle game where you match tiles and remove them, kind of like the typical poseur version of Mahjongg played on computers.
Notes: Your worst fears made a thing of the flesh.
Notes: One of the many “Tetris” knock-offs that appeared. In this game, you control the action of dropping hats to beat each level by making rows of the same kind. Actually pretty good overall. A lot better than “Yoshi” anyway.
Notes: An example of a GOOD arcade port by this company. Actually, most of their releases are decent, but this shoot-em’ up is one of the best. Plays very similar to “Contra.”
Notes: A straightforward snowboarding game. Nothing too exciting, though the difficulty is fitting. Takes a lot of practice to get through everything.
Notes: Given to dying souls as they bypass Minos on their way to the wood of suicides in the inferno. Run around action game crap thing.
Notes: How is it that when I quip, two quippable games are right next to each other? I believe this was included as a bonus to those going past the wood of suicides to the burning plain. Two games for one trip. Follows traditional rules from the traditional game, which is not at all like the chess you’re probably used to. The rules are way different.