Notes: If you’re wondering how magical this can be, go ahead and play it. If someone knows why “C.A.I.” is featured on the label and what it means, let me know.
Notes: Role-playing game that has more of an adventure feel to it. Tons of interesting features, items to collect and use, enemies to fight, and a great story to put it all together. This one is really worth it if you can find it.
Notes: A very early and bland release for the NES. Everyone seems to remember puking on it as a kid at some time or another. You piece together a large robot and run around or fly while shooting at nondescript creatures of unknown origin, accented here and there with a giant three-headed dragon robot boss.
Notes: Even in Japan there really wasn’t a good release of this traditional tile game, but this version doesn’t fare too bad compared to them. It’s difficult to judge unless you’re familiar with the game.
Notes: Combine the listing right before this one with nudity, and there you go.
Notes: Unless you’re going to really improve on other releases like this don’t make another game about it. It does add a feel that’s similar to “Casino Kid II,” but that’s about all.
Notes: They should have never bothered trying to get an actually endorsement for this. Please, publishers, from here on out, realize that some sort of reference to an actual institution, regardless if it’s real or not, does not make us want to buy a game.
Notes: One of the most famous and innovative games for the NES. Taken from the computer version with some changes here and there, but basically a point and click adventure with numerous endings depending on which characters you pick and how you use them. Interesting plot involving a contaminated meteor that drives a scientist insane.