Project design Leap Motion 3d jam Future dj\vj virtual Fan Experiences objectives



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PROJECT ANALYSIS

Educationally

We learning how to transmit data packets from an existing MIDI based Audio\Video controllers using Synchronous Audio\Video MIDI Mapping, Clocking, Sync functions using Leap Motion Hardware & Software applications.

Which will all be Broadcast live on Microsoft’s Skype for Business Online meeting, through Office 365 services.



  • Each live meeting Broadcast number can maintain up to 10,000 users per. Online dial in bridge number.

Broadcast Pre mixed audio, video & leverage live audio\video applications that allow for presentation displaying for Movie Arrangements. Using Video Controller, Wireless communication, and transmit a .MOV & WAV file, through the Microsoft Skype for Business Online meeting, Office 365 service. For remote fans.

  • If preforming for a live audience, while broadcasting leverage multi projector mapping & visual light stage.

Various aspects of our project, specifically with the Leap Motion & Widget App interfaces. Both of these interfaces were difficult to debug, in addition. We know from the beginning that it was important that we get the Microsoft Skype for business Live meeting configured and tested, since the application is in preview release.

  • Isolate the Native Instruments Stems-Music creator tool Audio files mix & master with the F1 controller & Traktor Pro 2 software.

  • Validate if the Device we obtained could handle the extensive load, from a live audio & video performance.

    • I was found that we did not have available Computers to maintain the load of both, audio & Video without saturating the GPU.

    • Recommended extending a 52-bit computer to 8Gig RAM best available processing speeds.

    • Same for 64-bit computer, Expand with Max RAM and High quality processing capabilities

    • Graphics card, needed to be 3D capable & of the highest quality available

    • CPU multi cores need to be unparked and set to not throttle processing to a single sided core.

      • We found frame rates @ 60 plus would start hanging lower processing capable devices

      • Frame rates @ 120, would lock GPU system visual display capabilities with error Display saturation, requiring reboot

    • Need to open Feature enhancement request with Microsoft, & provided this testing overview & my telemetry logs…to request Live broadcast that can leverage 3D capable systems.

      • HD is supported, but the load this would place on hosted servers might not be reviewed fully,’

      • However, the Hosted server took an extreme load of a single computer based system. Kudo, for the Microsoft load throttling with Skype for Business & Azure Live Meeting Broadcast systems

  • Rendering and Special Effects in Unity setting configured is highly important

    • Special Effects with Depth, setting configured properly

  • Reference Visio loaded on our Microsoft One drive

    • View -Permissions

    • http://1drv.ms/1MPB0Xn

Our thought was validated that the Roland’s Motion Drive Tokyo w/ V-Link SP-505 instrument needed to have its Video controller elements mixed in a VR built as soon as possible, because it would be difficult to debug software integrations, hardware compatibilities, while offering the traditional DJ\VJ experience without working controller’s & Audio\Video Content.

  • Documents from our research on our Microsoft One drive

    • View - Permissions

    • http://1drv.ms/1MhET1F

  • Data and setting about Multi core CPU unparking

    • View - Permissions

    • http://1drv.ms/1MhERaj

  • Documents for setting up Skype for business Microsoft One drive

    • View - Permissions

    • http://1drv.ms/1MPB0Xn

  • Documents for Unity Rendering & Webplayer for business Microsoft One drive

    • View - permissions

    • http://1drv.ms/1NiG9BB

  • Documents Music_Track_ASCAP_Copyright_Approval_Log Microsoft One drive

    • View – permissions

    • http://1drv.ms/1RH3Ozr

  • Documents for Live Stems audio samples Microsoft One drive

    • View – permissions

    • http://1drv.ms/1XWrqDU

  • Documents for Live Stems video samples Microsoft One drive

    • View – permissions

    • http://1drv.ms/1WHtCly


References that inspired our collaborative futurist project design:

VR: Virtual Reality - Paul Haeberli, October, 1994

Carlos Castaneda – Reference from Don Juan (shadow doors)

Amazing! Given that VR technologies suffered high Application & Hardware costs which diminished 3D rendering due to shadowing issues until recent years. Now that GPU Technology costs and performances have finally been evolving to support the evolution of VR within the future is quite amazing.

Don Juan pointed directly to a boulder in front of us. "Look at the shadow of that boulder," he said. "The shadow is the boulder, and yet it isn't. To observe the boulder in order to know what the boulder is, is doing, but to observe its shadow is not-doing."

"Shadows are like doors, the doors of not-doing. You may say that there is movement in them, or you may say that the lines of the world are shown in them, or you may say that feelings come from them."

AR: Augmented Reality - Pablo Valbuena Sep. 2007

Le Corbusier. Modulor I. – Quote on: Architecture flow

Amazing! Given projection mapping displaying 3D objects on 2D Architecture spaces:



Architecture is judged by eyes that see, by the head that turns, and the legs that walk. Architecture is not a synchronic phenomenon but a successive one, made up of pictures adding themselves one to the other, following each other in time and space, like music.”

SPECIAL THANK



Leap Motion

For allowing us to be part of the 3D experience and for reminding us of futurist methodologies. For experiencing the creativity and imagination that Leap Motion illustrated with Generation 1 Technologies.

  • Leap Motion provided:

    • Artists,

    • Corporations

    • Educators

    • Researchers and Scientists,

    • A powerful low cost AR\VR device that has futurist designs

    • Inspire uses with the physical hand gesture and motions within a specific application environment

  • Integrating controls. Leveraged hand movement that offered specific hand gesture placement that was user configurable and made it stellar within itself.

    • Providing a low cost HMD (Head Mounted Device) with a large field-of-view that is more viewer-centric, derivative to the compelling Oculus Riff as leverage to Leap Motions device design

  • Partnering the 3D jam with the application firm, Unity and other major gaming platforms to assist Leap Motion users and developers with preprogrammed environments & code templates;

    • Offering quick access to a variety of computer operating systems and the specialized libraries that needed to develop, test and develop quickly.

    • Assisting with validating functionality of applications for integration with our project designs.

      • Unity, Oculus and the Leap Motion SDK’s were extremely useful and assisted in progressing the overall ideals of our 3D jam project.

    • Allowing projects for the 3D Jam to have an open platform not constrained by over bearing rules that could have caused lower than expected results or, even a desire to abandon the project and 3D jam submissions because, it was not an exact spec or desired idealistic design that did not allow for creative R&D within areas that are less explored within the VR development space.

    • Leap Motion has allowed us to work on compelling and needed features for future VR success. VR Audio & Broadcasting of live environmental content usage with our 2015 3D jam project submission in making the time spent was quite enjoyable.

After our review of the Leap Motion's product and its capabilities, offer multiple integration functionalities during our 2015 3D Jam project. Leap Motion illustrates everything that AR\VR technologists that came before us and challenged a programmer to offer capabilities in their futurist application designs.
Microsoft

Escalation engineering team’s director in Dallas

for giving me a chance to work with them @ MSFT, while a short time.



  • I was allowed to functionally build, Office 365 Enterprise 3 infrastructure integrated with Skype for business PSTN\PBX Online calling & Live meeting with broadcast services since 6-2015.

    • Illustrated, through the Live Broadcast, Blueprint architecture diagram.

  • Please send my thanks, to anyone that my still be with Microsoft, whom was part of the Media Player 9 encoding project team. We leveraged an application that’s support started on NT, last major code investment 2000 and Minimal support with (XP, Vista) & was never ported for supported with 64 bit devices.

    • The media player 9 encoding codex assisted with us obtaining functional support on Windows 10, 32 bit.

      • When all tests on windows 7 failed because the application was never code signed, and the original driver company Edirol is no longer in business. From what we can tell, there have been nothing but quick patch driver updates in XP & Vista.

      • Then when to zero support from Roland’s, after fall out with the 3 companies involved in the project. Roland’s, Edirol & Motion Dive

    • The Media 9 codex allowed for us to leverage the Windows hardware driver support pack and correct the visual .dll event that cause use issue for quite a while.

  • Skype Broadcast with Unity on a leap motion device, was found if set properly for Broadcast, Streaming Functionality & the client users add the Unity Microsoft Streaming Player application properly for HTML5 support. This was a smooth functioning service.

  • The Live meeting service will be an amazing service offering, Kudo’s for supporting and allowing us to successful test.

    • Only known issue was with Office 2016 for 2 ½ weeks in Sept ember October 2015 – added my fix-action

    • http://answers.microsoft.com/en-us/office/forum/office_2016-office_install/office-2016-2013-parallel-install-without-office/fa5d066d-84fb-4a89-aea4-7378c1d0f42c

  • I believe that looking into, supporting 3D broadcasting with the following will ignite the Skype services in spaces looking for this services but not wanting the SGI HPC systems cost overhead.

    • vDGA

    • vSGA

    • vGPU

My current preview evolvement and architecture overview Microsoft Skype for Business Online PSTN, PBX & Live Broadcast meeting services.

 

==========================================



 MSFT consulting Services:

Below are the current configurations and services used during my design and deployment of the new Microsoft skype for business with PSTN calling and conferencing in the cloud.

  • Using the following configuration to offer a live Internet Broadcast experience for up to 100,000 users & having the Microsoft online preview team available for real time support. Has been amazing, I would like to see if we could be the largest Live Broadcast test of the Microsoft Skype for Business Online preview services…by hitting 100,000 users!

 This has been one of the coolest functional test to work on, even though I have leveraged it less than any other test. This has mainly been due to validating Vendor approvals prior to broadcasting.

Also, a 2016 update issue where the .cab files, failed to extract…reminded me on an issue with the 2003 support tools years ago.

Environment configurations:

Microsoft Azure and the Red Hat Cloud suite with testing using Apache Web servers as a FW & Rev proxy in Sky4buizz Unified communications

  • Linux - I have been testing with Red Hat Cloud https://access.redhat.com/products/red-hat-cloud-infrastructure/

 With the Microsoft releasing Azure-consistent experiences and services in your datacenter, Azure Machine learning, multi-platform virtual machine deployments Azure 2016 pack on premise, AWS, Windows Server, Linux, VMware, OpenStack, or OSX.

 

  • http://www.microsoft.com/en-us/server-cloud/products/windows-azure-pack/

  • http://www.microsoft.com/en-us/server-cloud/products/azure-in-your-datacenter/

 Next gen cloud - Microsoft operations management

  • http://blogs.technet.com/b/server-cloud/archive/2015/05/04/microsoft-brings-azure-to-the-datacenter-for-the-next-generation-of-hybrid-cloud.aspx

  • http://www.gartner.com/technology/reprints.do?id=1-2G45TQU&ct=150519&st=sb

 Microsoft 2012 & 2016 and Cisco UCS

  •  http://blogs.cisco.com/datacenter/cisco-unified-computing-system-and-microsoft-windows-server-2012-get-the-most-complete-solution

  • http://www.cisco.com/c/en/us/solutions/data-center-virtualization/microsoft-applications-on-cisco-ucs/index.html

Note:

  • http://www.cisco.com/c/en/us/solutions/collateral/data-center-virtualization/unified-computing/whitepaper_C11-732222.html

 

Cisco Dcloud labs:

Connected Testing lab Cisco Call manager server direct to DCloud along with multiple Cisco UC hardware services which allowed for Virtual lab testing with live hardware, integrations for configuration validation by connecting OnPrem hardware to Cisco virtual labs.

  • https://dcloud-rtp-web-1.cisco.com/dCloud/

 

Modeling Labs -Test you network design and future integrations

  • http://www.cisco.com/c/en/us/products/cloud-systems-management/modeling-labs/index.html


Hachster.io

For allowing us to be part of the 3D experience, for seeing the needs for remote broadcasting & Voting me the honor to be a Head Start Finalist winner for Leap Motion 3D jam.

  • I hope that the projects design to promote future huckster.io team members is admired, as well as not >sniping< open source code to develop another one off application design only as a recording of another CAD simulation.

  • Legally as a cofounder for VR-Tactical Evolution Inc. & Nu Vision Sound Labs, this is not allowed.

    • My admiration for the futurist programmer idealisms, compelled me to report on the multitude of available application on the market that had source codes readily available.

    • I reviewed and provide amazing applications for Hackster.io Futurist programmers, these applications extremely useful and further development for quality live broadcast streaming with vDGA, vSGA, & vGPU are needed in the VR\AR space moving forward.

  • I hope that other see that the historical data and reference material illustrates a future of a collaborative AR\VR experience. While assisting with the ability to expand their VR\AR graphical rendering. Looking forward to the capabilities of Musical artisits abilities to leverage these technologies in a live concert setting within the next 5 years.

    • I look forward to future huckster.io projects, that spark my interest & can’t wait to see how other’s progress the Broadcasting, Audio & Video experiences with the data & application information provided.

      • Expands the Virtual & Augmented Musical experience.


Mix In Key

Originally, researched as a lower cost review application for future DJ\VJ experiences in the VR\AR space. I quickly realized the ease of use setup & performance was truly an award winning application that could offer artists Emmy awarded quality music content.

After purchasing a legacy version of the Flow application, Mix In Key support rep Chad assisted with getting me. I am honored for him seeing my request to leverage their products in the Leap Motion 3 D jam Challenge. Then getting me in touch with, Yakov Vorobyev - President, Mixed In Key.

Yakov Vorobyev, honored me with an overview of his experience as a DJ and Artist turned application programmer technologist.

Whom, challenged me with the usage of the Flow 8 features in my Leap Motion Challenge. Not only challenging me the Mix In Key family could have easily charged me for their new product, but offered the new Flow 8 release to me without an extended cost.



  • I was also honored since my project was a Microsoft services based test & there was no release on the Microsoft foundation yet available, they expedited me a release of the Windows version of Flow 8 in time to test, create and validate the quality of the application is superior to any other in its price range.

  • The Flow software, even out’s many of the competitor application that have an expense of 2 to 3 time more than Mix In Key’s applications.

  • I can’t wait to see the day when Mix In Key natively supports the use of Leap Motion controller as a MIDI hardware instrument.

Of all the Music application I have purchased and leveraged, the Mix In Key product line across the board meets the futurist programming Idealistic moto I admire.

The support and feedback, is exceptional


Native Instruments

Take a moment to thank the Native Instrument organization for allowing me the ability to use their product in the leap Motion 3D challenge. Also for the legal team Maike Weber, for approving the capabilities of live broadcasting using the Native Instruments Products & services without jeopardizing or causing issues with trade mark, branding compliances.

As this is a critical requirement of Microsoft service based usage, the have always been very open in the ability to test and leverage their applications in testing & research. So I wanted to ensure that there would be zero compliance or later reports that harmed the Microsoft or native instruments brands.

Native Instruments support as always been helpful & quick to respond. This request of usage direct to the Native Instruments legal team, lived up to all the other experiences I have had with their organization over the many years as a product user & proud supporter in their Hardware & software solution.

Hands down Native Instruments is an organization that user’s, promoter & vendors can be proud to affiliate with.

I am truly grateful for your timely responses, so I could meet the short time constraints of this project request.

Red Bull

Man, what an honor it was working with all the organizations involved with your company.

  • Red Bull Music Academy,

  • Red Bull Music,

  • Red Bull Media House

  • Finally, the Red Bull BC One team

Truly, each department assisted in validating each department individuals to assist with validating if I could use, Red Bull media materials within my leap motion broadcast.

I can see why the Red Bull organization promotes all sorts of extreme sports, customer based performances, events, shows & sponsors so many individuals that lead the way in cutting edge performances, extreme sports that captivate the Red Bull customer base.



I was honored that all the individuals within the Red Bull organization took the time to assist me, I hope that Red Bull sees the future for sponsorship with R&D style events like Hackster.io and how future programmers are revolutionizing products\services many of the Red bull sponsored evens leverage.

  • Currently, I plan to Bring my Leap Motion 3D Jam & the future DJ\VJ Fan experience to Thre3style 2016.

    • Pending my prearranged VR\AR cloud project with Microsoft & Authentix http://www.authentix.com/, offers availability.

  • I have a good feeling Red Bull Thre3style 2016 will experience the new revolution of augmented & virtual reality based DJ performances?

  • Offering VR live Broadcasting & a projection mapping Augmented style live event


Our NVSL & VR-Tactical Evolution Inc. Team:

Bela Chavez

  • At 12 Bela, was the reason for our submission her interest in the future gaming experience. Her desire to promote NVSL Music with new age ideals & her love for unique new technologies lead use to the Leap Motion 3D jam. After review we wanted to help her with project ideals, development & testing that illustrates & provides developers with applications to create a new DJ\VJ fan experience in the near future.

Connie S Bryson

Ian Neveu

  • Thanks for assisting with the Dual DJ experience mix off & battle testing

Rachel Neveu

  • Graphics project development testing supporter

Shawn K Bryson

  • Primary Research, design and project development test


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