Revenge of the Hand: MacDaddy Mike's playthrough topic part 2



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#301 | Big Bear is back | Posted 3/1/2012 4:35:11 PM | message detail | filter | quote

Looks familiar, I assume I got that. Consulted a guide yet?

Also, this is going to be looooong, I only watched the first one or two vids yet.



#302 | MacDaddy Mike (tc) | Posted 3/4/2012 9:05:26 PM | message detail | delete | filter | quote

One guide talked about a hidden mole transformation that you have to use really awkwardly. Sounds complicated, but I haven't had a chance to check it out myself.

I'm up to vid 9 out so far, by the by.


---
Mac plays the games he thought he knew (Current: Super Mario World 2-Yoshi's Island - SNES):
http://www.gamefaqs.com/boards/548-zsb/61122424

#303 | DeadDuel | Posted 3/6/2012 12:47:22 AM | message detail | filter | quote

Mac, in the roulette bonus game, the point is to wager an amount of lives you already have and then the result of the game will add or multiply to that number. You have to hit up or down or left or right before you spin the roulette.
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We are the ZSB and F*** YOU!!!
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#304 | MacDaddy Mike (tc) | Posted 3/6/2012 7:52:28 AM | message detail | delete | filter | quote

You've got to be ****ing me. No. No way. No way at all. I can't believe I ****ing missed that.
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Attractive people love Mac's playthrough videos ~ Reliable Internet Personality
http://www.youtube.com/user/MacDaddyMike

#305 | Big Bear is back | Posted 3/6/2012 9:05:04 AM | message detail | filter | quote

... like the back of your hand ...

Quick, without looking, what DOES the back of your hand look like?



#306 | DeadDuel | Posted 3/6/2012 2:46:36 PM | message detail | filter | quote

lol it's an easy way to get 60 quick lives and I was facepalming when you were like "ok 1 times 3! 3 more lives!"
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We are the ZSB and F*** YOU!!!
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#307 | DeadDuel | Posted 3/6/2012 2:52:09 PM | message detail | filter | quote

I think it even explains it in the directions, but you were so quick to skip through it that you didn't notice.
---
We are the ZSB and F*** YOU!!!
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#308 | DeadDuel | Posted 3/6/2012 3:15:47 PM | message detail | filter | quote

and btw that scrolling underground level is in Yoshi's Island DS and it's ridiculously difficult.
---
We are the ZSB and F*** YOU!!!
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#309 | UltiMike08 | Posted 3/7/2012 2:35:08 AM | message detail | filter | quote

Hmm, I might want to try to finish up the FF6 LLG before this topic gets closed, maybe? Might be good. I expect it to eat up a lot of time, but I think I can free up this weekend for it.

Playing every now and then, I did all but finish up preparations for the assault on Kefka's Tower. Magic all around, sans Shadow for the colosseum just in case. I finally picked up a Charm Bangle for teams without Mog in them and bet one of the two Heal Rods in the game for a second Magus Rod. The fight for it is against a Pug, who likes to counter every hit it takes with a powerful physical (blockable) and Step Mine (not blockable). From all the Veldt wandering I've done throughout the game, Step Mine does over 3300 damage. The options for beating the colosseum Pug are to kill it in one hit (not happening in a LLG) or turn it into an Imp to prevent it from casting Step Mine. This lead to Shadow learning his first spell. Slap a Merit Award on him and send him off wielding the Illumina, then hope for the best. The Pug has decent magic block so Imp may miss. Also, the brilliant AI may change the Pug back if it casts Imp again. Luckily, the Illumina using MP for criticals means it can drain enough MP to prevent Imp being recast.

I've also got most of the good rages from the WoR. The main one I'm interested in seeing is io's Flare Star. Training with the Cat Hood on Relm has delivered more GP than I know what to do with, so I'm well stocked on recovery items. I must confess, I do not possess "RckHrdAbs" so I bought a lot of Super Balls to throw around instead. I've never really tried them in battle and they might provide some amusement during the journey.

Each party must be balanced carefully for the Tower. Equipment will be passed around between teams a lot in order to maximize survivability. This means that


*The party members who can equip the Illumina (Terra, Locke, Edgar, and Celes) must be spread out.
*The party members who can benefit the most from the Merit Award (Sabin, Shadow, Cyan/Gogo)should be spread out.
*The Paladin Shield should be reserved for party members who can't reach 128% magic block. They may as well not fear the elements.
*Mog can reach 255 defense to entirely shrug off physical attacks while in the back row.
*Useless Umaro and Gigantos'd Gau are staying on the airship because one is useless and the other got extra levels from killing Gigantos.

Also to be taken into consideration are the enemies each team will be facing. Most notably..


*GtBehemoths cannot be run from until they are killed. This is pretty much the only case I'll use Vanish and Doom for this entire run since they get nasty to fight.
*Team 1 will fight Doom.
*Team 2 will fight Goddess. This team also has Atma to fight; Gold Dragon has already been defeated.
*Team 3 will fight Guardian and Poltrgeist. They'll also have Inferno and the Skull Dragon to deal with.
*Team 3 goes through Land Worm country. These also cannot be run from and they show up alone. Mog will be on this team.
*Strago will fight Doom for a unique Lore. Locke/Gogo for stealing a Safety Bit as well.
*Instant Death protection is needed for Goddess. Relm and Shadow will fight her with Memento Rings equipped.

Tentatively, it's looking like the teams will be Terra, Strago, Gogo, and Cyan; Celes, Relm, Shadow, and Setzer; and Edgar, Locke, Mog, and Sabin.


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We just don't have any use for [classy head shots] and also, as people on Fark love to point out, we look exactly like Beaker and Dr. Bunsen Honeydew. - Gabe

#310 | MacDaddy Mike (tc) | Posted 3/7/2012 10:00:22 AM | message detail | delete | filter | quote

Can't you just skip Atma? All he does is create a save point, no?

So weird to not have Gau in the final battle to me, now. I almost always left him behind when I played this game in the past, but after seeing how great some of the Rages are I can't think of leaving him behind. I left Relm and Cyan behind for my recent playthrough, but without magic there's absolutely no reason to ever use Relm.


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Attractive people love Mac's playthrough videos ~ Reliable Internet Personality
http://www.youtube.com/user/MacDaddyMike

#311 | UltiMike08 | Posted 3/8/2012 7:35:53 PM | message detail | filter | quote

Atma is entirely optional, yes. And, much like most of the dragons, he's just kind of chilling there with no real need to fight him...

and I just can't have that. So I killed him. With Super Balls. 18 of them, in fact.

Atma has 55,000 HP, for reference.

It's blowing my damn mind that the Super Balls did an average of over 3,000 damage per ball in that fight. That's two or three Ultimas at level 6 right there! One of them did over 6,000 damage in that fight! The battle became a complete cakewalk by slowing Atma and then throwing Super Balls at him.



To its credit, Atma did manage to kill Relm with a physical hit due to her only having 119% magic block.
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We just don't have any use for [classy head shots] and also, as people on Fark love to point out, we look exactly like Beaker and Dr. Bunsen Honeydew. - Gabe

#312 | MacDaddy Mike (tc) | Posted 3/8/2012 7:59:02 PM | message detail | delete | filter | quote

I had to look up what a Super Ball was. 'Never noticed them in the game myself.

Man, my playthrough sounds way more challenging than these LLGs.


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Attractive people love Mac's playthrough videos ~ Reliable Internet Personality
http://www.youtube.com/user/MacDaddyMike

#313 | UltiMike08 | Posted 3/8/2012 8:50:58 PM | message detail | filter | quote | (edited)

Yeah, yeah, Mr. Offering + Fixed Dice. If I'm lucky, I might hit 1,500 damage with that combination.
EDIT: Played around with it against some Dark Forces and rolled two sixes and a five for 2,160 damage on the opening roll. The last three rolls were all each under 100 damage.

It really is a testament to how severe the magic block bug is and how ridiculously overpowered Economizers are.

Inferno has been defeated. It, Rough, and Striker are all vulnerable to Slow. Rough and Striker are also able to be stopped. Use Bolt 3 on Inferno and win. The most notable thing it did was use Delta Hit to petrify Locke. By not defeating Rough or Striker, it doesn't have a chance to unleash Meteor.

Skull Dragon was pumped full of Ultima until it croaked. I couldn't kill it before Locke died from being Comdemned, not that it mattered with Life3.

Only Guardian and the Goddesses remain. They'll be saved for another day.
---
We just don't have any use for [classy head shots] and also, as people on Fark love to point out, we look exactly like Beaker and Dr. Bunsen Honeydew. - Gabe


#314 | MacDaddy Mike (tc) | Posted 3/8/2012 8:48:41 PM | message detail | delete | filter | quote

From: VGman2 | #313Yeah, yeah, Mr. Offering + Fixed Dice. If I'm lucky, I might hit 1,500 damage with that combination.

Hey, my dice rolls SUCKED.


---
Mac plays the games he thought he knew (Current: Super Mario World 2-Yoshi's Island - SNES):
http://www.gamefaqs.com/boards/548-zsb/61122424

#315 | UltiMike08 | Posted 3/8/2012 9:19:52 PM | message detail | filter | quote

http://www.youtube.com/watch?v=ln23Xp3kd6U#t=32m03s

I'm watching this and seeing 17,000 in one attack here.


---
We just don't have any use for [classy head shots] and also, as people on Fark love to point out, we look exactly like Beaker and Dr. Bunsen Honeydew. - Gabe

#316 | MacDaddy Mike (tc) | Posted 3/8/2012 9:21:05 PM | message detail | delete | filter | quote

Yeah, that's...pretty crappy for Offering + Fixed Dice.
---
Mac plays the games he thought he knew (Current: Super Mario World 2-Yoshi's Island - SNES):
http://www.gamefaqs.com/boards/548-zsb/61122424

#317 | UltiMike08 | Posted 3/8/2012 9:42:16 PM | message detail | filter | quote

Your average damage with that set up at level 24 would be around 6,500 damage.
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We just don't have any use for [classy head shots] and also, as people on Fark love to point out, we look exactly like Beaker and Dr. Bunsen Honeydew. - Gabe

#318 | Shadow_Knives | Posted 3/10/2012 1:29:27 AM | message detail | filter | quote

Yoshi's Island: Finished off World 3. Including the Extra stage. Yes, it was hectic.

Chrono Cross: I concluded whatever business I could on the Zelbess. As in, catching Fargo cheating, turning into actual quadra-ped cats, fighting the elder of Marbule. Forgot exactly how to recruit Funguy and Starky at this point. I've dropped by the outer Dead Sea to encounter the evil Masamune. I'm using Sprigg now to gather some possibly adequate doppelgang monsters to try and recruit Janice.

Hell, if this topic ends before I make any substantial progress in these two games, I'll just use DC's "What's your progress?" topic. I've been getting sick off and on (like, bed-riddenly sick), and split between 6+ games.
_
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Fair Lucrezia could not sate her appetite for lovers.
But I suspect she would be fine, with two or three more brothers.


#319 | Tithenion | Posted 3/10/2012 2:02:20 AM | message detail | filter | quote

After watching some of these videos(not caught up yet), I'm really tempted to go back and complete the game as I never did get all the bonus stages.

#320 | MacDaddy Mike (tc) | Posted 3/10/2012 11:44:11 AM | message detail | delete | filter | quote

From: Shadow_Knives | #318Forgot exactly how to recruit Funguy and Starky at this point.

I always get Funguy and the turnip guy mixed up, but one of them you get by using the Water Dragon's freeze breath on a burnt patch of land at Hermit's Hideaway and then coming back to plant something there...but I forgot what you plant. And Starky is found at the Sky Dragon Isle in...Another World, I think. If I'm wrong, then it's obviously the other one.

What's funny is that the "What's your progress?" series of topics was actually started by me back in, like, 2002, and after the first three or so I stopped making them and I think Bri took over since.

Tith, do it! Getting the bonus stages is tough enough, but beating them AND getting 100% on them is man-making.


---
Attractive people love Mac's playthrough videos ~ Reliable Internet Personality
http://www.youtube.com/user/MacDaddyMike

#321 | Big Bear is back | Posted 3/10/2012 12:24:07 PM | message detail | filter | quote

From: MacDaddy Mike
Tith, do it! Getting the bonus stages is tough enough, but beating them AND getting 100% on them is man-making.

Yes, especially the latter. I do remember getting frustrated with a few of them.


I remember when I first played this game, back in the day of video game rentals. The first time I rented it (for 24 hours) I beat it and 100%'ed the first world. Second time I rented it (also 24 hours) I 100%'ed the whole thing. Such a sweet experience.

#322 | MacDaddy Mike (tc) | Posted 3/10/2012 12:43:31 PM | message detail | delete | filter | quote

I'm actually getting together with my sis next week to have her play some of the game. She's all pregnant and junk so I thought it'd be funny for her to play a game that's literally about "delivering a baby". She actually remembers a bit of the game, which surprised me because I never owned it before or played it at our house when we lived together, but she remembered that they used to have little kiosks for it at Toys 'R Us back in the day and we used to kill some time playing the early levels. I didn't even remember about that.

I bet she'll somehow know how to get that life in 2-3. And then she'll tell me that you can aim the Freeze Cracker.


---
Mac plays the games he thought he knew (Current: Super Mario World 2-Yoshi's Island - SNES):
http://www.gamefaqs.com/boards/548-zsb/61122424

#323 | Big Bear is back | Posted 3/10/2012 1:56:51 PM | message detail | filter | quote

Sorry, I'm giving up. This was the game I was anticipating most in this topic, but (despite the great running commentary) it's just not as fun to watch being played as it is to play it. And it's going to be loooong watching all of them.
Don't worry, I won't ask for a LP of Castlevania 2.

#324 | Big Bear is back | Posted 3/10/2012 2:10:43 PM | message detail | filter | quote

... which means it's time to re-read the topic again.
From: MacDaddy MikeI can’t even explain how angry FFVII’s stupid-ass ending made me.

That thing had an ending? I usually turn it off right after Omni-Slash.


And then continue to watch Advent Children.

#325 | MacDaddy Mike (tc) | Posted 3/10/2012 2:13:40 PM | message detail | delete | filter | quote

Then you should join me in playing! As long as we're all bathing in the joy that is Yoshi's Island.

On another note, I just finished my "No Lloyd" playthrough of Tales of Symphonia. I kept Lloyd out of my party whenever I could (meaning any time that I had more than 4 members of my overall party), and in any encounter when I was forced to include Lloyd I made sure to control any character but him, leaving Lloyd to the game's AI (except for the one-on-one against Kratos and some of the fights near the start where it's just Lloyd by himself). I was kind of annoyed that you had to keep Lloyd in the party in the fights with Yggdrassil and Origin, but other than that I had pretty free reign. My final usage percentage with Lloyd was 9.4%.

I have this game at #2 on my Top Ten list, behind Final Fantasy VI, but I seriously need to put it all the way to the top. I love this game so, so much. I always get a craving to play it, and the fact that I put it in my GameCube Send-off and played it five or six times in between that playthrough and this one...there's just so much variety and so much depth to everything, gameplay, story, characters, etc. The main villain is one of the better-written in the medium and every character in the game is so freakin' likable. The ending makes me cry, every time.

I played through with my main party being Zelos/Sheena/Presea/Raine, so I think I'm actually going to play it through again and this time use the four characters I neglected on this playthrough, Lloyd/Colette/Genis/Regal, and I think I'm going to control Regal when I do get him. I'm also going to try to get top affection with Regal, because he's the only character whose Flanoir scene I haven't seen, but moreso because I wonder how the scenes in Welgaia will play out if he's not there ('cause I always see the one with him, Presea and Alicia in the cells). This time I went for top affection with Raine, which was a little awkward when she started blatantly hitting on Lloyd.

Zelos/Sheena/Presea/Raine has been my favorite party to play through so far, and I didn't even miss Lloyd at all. Zelos is just too much fun to control, and his actions have so much fluidity to them, plus one of his EX skills allows you to do 6 melee hits before chaining techs, so there are a ton of possibilities for sweet combos. Sheena's always been a favorite of mine because she's fast and has good stun, and her Summons are always useful when I get them, though her poor defense is a setback. Presea is just a beast, and I prefer having three melee attackers in a party than two melee attackers and a magic user. Raine is a healer. You, uh...you're better off with a healer. I played the game once focusing on an all-melee party, and though it worked out I found it a bit of a bother later in the game.
---
Mac plays the games he thought he knew (Current: Super Mario World 2-Yoshi's Island - SNES):
http://www.gamefaqs.com/boards/548-zsb/61122424


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