Fylgja ("someone that accompanies,") is a supernatural being or creature which accompanies a person in connection to their fate or fortune. Fylgjur usually appear in the form of an animal and commonly appears during sleep, but the sagas relate that they could appear while a person is awake as well, and that seeing one's fylgja is an omen of one's impending death. However, when fylgjur appear in the form of women, they are then supposedly guardian spirits for people or clans.
Valhalla ("hall of the slain") is a majestic, enormous hall located in Asgard, ruled over by the god Odin. Chosen by Odin, half of those that die in combat travel to Valhalla upon death, led by Valkyries, while the other half go to the goddess Freyja's field Fólkvangr. In Valhalla, the dead join the masses of those who have died in combat known as Einherjar, as well as various legendary Germanic heroes and kings, as they prepare to aid Odin during the events of Ragnarök. Before the hall stands the golden tree Glasir, and the hall's ceiling is thatched with golden shields. Various creatures live around Valhalla, such as the stag Eikþyrnir and the goat Heiðrún, both described as standing atop Valhalla and consuming the foliage of the tree Læraðr.
Ragnarök ("final destiny of the gods") is a series of future events, including a great battle foretold to ultimately result in the death of a number of major figures (including the gods Odin, Thor, Týr, Freyr, Heimdall, and Loki), the occurrence of various natural disasters, and the subsequent submersion of the world in water. Afterward, the world will resurface anew and fertile, the surviving and reborn gods will meet, and the world will be repopulated by two human survivors.
Götterdämmerung (Twilight of the Gods) is the last in Richard Wagner's cycle of four operas titled (The Ring of the Nibelung). The title is a translation into German of the Old Norse phrase Ragnarök.
Aurora Borealis: For the Nordics, where the Light of Civilization originates. An aurora is a natural light display in the sky, particularly in the polar regions, caused by the collision of charged particles directed by the Earth's magnetic field. In northern latitudes, the effect is known as the aurora borealis (or the northern lights), named after the Roman goddess of dawn, Aurora, and the Greek name for the north wind, Boreas, by Pierre Gassendi in 1621. In Europe, in the Middle Ages, the auroras were commonly believed a sign from God.
gods- Deities-
Wōdanaz, "lord of poetic/mantic inspiration", "Germanic Mercury", Norse Óðinn (Odin), Old English Woden, Old High German Wuotan.
Þunraz, "thunder", "Germanic Jupiter", Norse Þórr(Thor), West Germanic Donar, Old English Thunor.
Teiwaz, god of war, "Germanic Mars", Norse Tyr, Old English Tiw, Old High German Ziu, continues Indo-European Dyeus.
Nerþuz, described by Tacitus as Mother Earth, continued in Norse Njord.
Frijjō, wife of Wodanaz, Old English Frige, Norse Frigg. "wife", c.f. Sanskrit priyā "mistress, wife".
Frijja, daughter of Njord. Norse Freyja, Old High German Frouwa, Old English Freo. "lady", c.f. Gothic Fráujo "lady, mistress", German "Frau", Swedish "Fru".
Fullō goddess, or *Fullaz, god of riches, plenty. Corresponds to Norse Fulla.
Ermunaz, Saxon god (speculative, based on Nennius' Armenon). The word means "strong" or "exalted" (Old High German ermen, Old Norse jǫrmun, Old English Eormen).
Wulþuz, "glorious one", possibly originally an epitheton, mentioned on the Thorsberg chape, continued in Norse Ullr.
Wurdiz, "fate", Norse Urd, Old English Wyrd.
Sōwilō, the Sun. Norse Sól, Old English Sunne, Olde High German Sunna.
**The Nine Noble Virtues or NNV are a set of moral and situational ethical guidelines codified by John Yeowell (a.k.a Stubba) and John Gibbs-Bailey (a.k.a Hoskuld) of the Odinic Rite in the 1970s. They are based on virtues of a "Warrior code" in historical Norse paganism, gleaned from various sources including the Poetic Edda (particularly the Hávamál), the Icelandic Sagas and Germanic folklore. The NNV and other similar constructs are loosely based upon those detailed in the Havamal.
Odinic Rite: Courage; Truth; Honour; Fidelity; Discipline; Hospitality; Self Reliance; Industriousness; Perseverance
Asatru Folk Assembly: Strength is better than weakness; Courage is better than cowardice; Joy is better than guilt; Honour is better than dishonor; Freedom is better than slavery; Kinship is better than alienation; Realism is better than dogmatism; Vigor is better than lifelessness; Ancestry is better than universalism
The Nine Charges were, like the Nine Noble Virtues, codified by the Odinic Rite in the 1970s: 1.To maintain candour and fidelity in love and devotion to the tried friend: though he strike me I will do him no scathe. 2.Never to make wrongsome oath: for great and grim is the reward for the breaking of plighted troth. 3.To deal not hardly with the humble and the lowly. 4.To remember the respect that is due to great age. 5.To suffer no evil to go unremedied and to fight against the enemies of Faith, Folk and Family: my foes I will fight in the field, nor will I stay to be burnt in my house. 6.To succour the friendless but to put no faith in the pledged word of a stranger people. 7.If I hear the fool's word of a drunken man I will strive not: for many a grief and the very death groweth from out such things. 8.To give kind heed to dead people: straw dead, sea dead or sword dead. 9.To abide by the enactments of lawful authority and to bear with courage the decrees of the Norns.
The Six-Fold Goal was another behavioral guideline discussed in “A Book of Troth” by Edred Thorsson and adopted by early Ásatrú groups in the USA like the Ring of Troth and the Asatru Free Assembly. The Six-Fold Goal is: Right, Wisdom, Might, Harvest, Frith and Love. The Six-Fold Goal has fallen out of common usage.
Mead, also called honey wine, is an alcoholic beverage that is produced by fermenting a solution of honey and water. Mead is known from many sources of ancient history throughout Europe, Africa, and Asia, although archaeological evidence of it is ambiguous. Its origins are lost in prehistory predating the cultivation of the soil. Mead is featured in many Germanic myths and folktales such as Beowulf, as well as in other popular works that draw on these myths. Notable examples include books by Tolkien and Neil Gaiman. It is often featured in books using a historical Germanic setting, and in writings about the Viking era.
Walpurgis Night is a traditional spring festival on April 30 in Central and Northern Europe. It is often celebrated with dancing and with bonfires. It is exactly six months from All Hallows' Eve. In Germany, witches (pagans) are reputed to hold a large celebration and await the arrival of spring.
In some parts of northern coastal regions of Germany, the custom of lighting huge fires is still kept alive to celebrate the coming of May, while most parts of Germany have a derived Christianized custom around Easter called "Easter fires". In rural parts of southern Germany, it is part of popular youth culture to play pranks such as tampering with neighbors' gardens, hiding possessions, or spraying graffiti on private property. In Berlin, traditional leftist May Day riots usually start at Walpurgis Night.
Berserkers (bear-shirters) were Norse warriors who fought in a nearly uncontrollable, trance-like fury. Most historians believe that berserkers worked themselves into a rage before battle, but some think that they might have consumed drugged foods. They were said to wear the pelt of a wolf when they entered battle. The name berserker arose from their reputed habit of wearing a kind of shirt or coat made from the pelt of a bear during battle.
The Germans were predisposed to accept Christianity. When Christianity arrived in Northern Europe, the Germans quickly adopt it.
The Four Elements: In classical thought, the four elements Earth, Water, Air, and Fire frequently occur; sometimes including a fifth element called Aether in ancient Greece. In Greek thought, the philosopher Aristotle added aether as the quintessence, reasoning that whereas fire, earth, air, and water were earthly and corruptible, since no changes had been perceived in the heavenly regions, the stars cannot be made out of any of the four elements but must be made of a different, unchangeable, heavenly substance. The concept of essentially the same five elements was similarly found in ancient India, where they formed a basis of analysis in both Hinduism and Buddhism. In Hinduism, particularly in an esoteric context, the four states-of-matter describe matter, and a fifth element describes that which was beyond the material world (non-matter). Similar lists existed in ancient China and Japan. In Buddhism the four great elements, to which two others are sometimes added, are not viewed as substances, but as categories of sensory experience. The concept of the four classical elements in the Western tradition originates from Babylonian mythology. The Enûma Eliš, a text written between the 18th and 16th centuries BC, describes four cosmic elements: the sea, earth, sky, and wind. Other foursomes are: Sumeria- water fire earth air; Kali’s arms-blood, lightning, lotus wheel, sword; Greek Fate-cup wand wheel sword; Tarot cups, wands, pentacles, swords; Cards-hearts clubs diamonds spades [Tarot cards and playing cards had composed a single deck.] In Christianity, Christian symbols: Bull=earth; Lion=fire; Serpent=water; Eagle=air
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