Windows* Sockets 2 Application Programming Interface An Interface for Transparent Network Programming Under Microsoft Windowstm revision 2 August 7, 1997



Download 1.64 Mb.
Page18/49
Date31.07.2017
Size1.64 Mb.
#24975
1   ...   14   15   16   17   18   19   20   21   ...   49

81 ntohl()


Description Convert a u_long from TCP/IP network order to host byte order (which is big-endian).
#include
u_long WSAAPI
ntohl (
IN u_long
netlong
);

netlong A 32-bit number in TCP/IP network byte order.
Remarks This routine takes a 32-bit number in TCP/IP network byte order and returns a 32-bit number in host byte order.

Return Value ntohl() returns the value in host byte order.
See Also htonl(), htons(), ntohs(), WSAHtons(), WSAHtonl(), WSANtohl(), WSANtohs().

82 ntohs()


Description Convert a u_short from TCP/IP network byte order to host byte order (which is big-endian).
#include
u_short WSAAPI
ntohs (
IN u_short
netshort
);

netshort A 16-bit number in TCP/IP network byte order.
Remarks This routine takes a 16-bit number in TCP/IP network byte order and returns a 16-bit number in host byte order.

Return Value ntohs() returns the value in host byte order.
See Also htonl(), htons(), ntohl(), WSAHtons(), WSAHtonl(), WSANtohl(), WSANtohs().

83 recv()


Description Receive data from a connected socket.

#include
int WSAAPI
recv (
IN SOCKET
s,
OUT char FAR*
buf,
IN int
len,
IN int
flags
);

s A descriptor identifying a connected socket.
buf A buffer for the incoming data.
len The length of buf.
flags Specifies the way in which the call is made.
Remarks This function is used on connected sockets or bound connectionless sockets specified by the s parameter and is used to read incoming data. The socket’s local address must be known. For server applications, this is usually done explicitly through bind() or implicitly through accept() or WSAAccept(). Explicit binding is discouraged for client applications. For client applications the socket can become bound implicitly to a local address through connect(), WSAConnect(), sendto(), WSASendTo(), or WSAJoinLeaf().
For connected, connectionless sockets, this function restricts the addresses from which received messages are accepted. The function only returns messages from the remote address specified in the connection. Messages from other addresses are (silently) discarded.
For byte stream style socket (e.g., type SOCK_STREAM), as much information as is currently available up to the size of the buffer supplied is returned. If the socket has been configured for in-line reception of out-of-band data (socket option SO_OOBINLINE) and out-of-band data is unread, only out-of-band data will be returned. The application may use the ioctlsocket() or WSAIoctl() with the SIOCATMARK command to determine whether any more out-of-band data remains to be read.
For message-oriented sockets (e.g., type SOCK_DGRAM), data is extracted from the first enqueued datagram (message) from the destination address specified in the connect() call. If the datagram or message is larger than the buffer supplied, the buffer is filled with the first part of the datagram, and recv() generates the error WSAEMSGSIZE. For unreliable protocols (e.g. UDP) the excess data is lost, for reliable protocols the data is retained by the service provider until it is successfully read by calling recv() with a large enough buffer. For TCP/IP, an application cannot receive from any multicast address until after becoming a group member (see Windows Sockets 2 Protocol-Specific Annex for more information).
If no incoming data is available at the socket, the recv() call blocks and waits for data to arrive according to the blocking rules defined for WSARecv() with the MSG_PARTIAL flag not set unless the socket is non-blocking. In this case a value of SOCKET_ERROR is returned with the error code set to WSAEWOULDBLOCK. The select(), WSAAsyncSelect(), or WSAEventSelect() calls may be used to determine when more data arrives.
If the socket is connection-oriented and the remote side has shut down the connection gracefully, and all data has been received already, a recv() will complete immediately with 0 bytes received. If the connection has been reset, a recv() will fail with the error WSAECONNRESET.
Flags may be used to influence the behavior of the function invocation beyond the options specified for the associated socket. That is, the semantics of this function are determined by the socket options and the flags parameter. The latter is constructed by or-ing any of the following values:
Value Meaning

MSG_PEEK Peek at the incoming data. The data is copied into the buffer but is not removed from the input queue, and the function returns the number of bytes currently pending to receive.


MSG_OOB Process out-of-band data (See section 3.5. Out-Of-Band data for a discussion of this topic.)

Return Value If no error occurs, recv() returns the number of bytes received. If the connection has been gracefully closed, and all data received, the return value is 0. Otherwise, a value of SOCKET_ERROR is returned, and a specific error code may be retrieved by calling WSAGetLastError().
Error Codes WSANOTINITIALISED A successful WSAStartup() must occur before using this API.
WSAENETDOWN The network subsystem has failed.
WSAEFAULT The buf argument is not totally contained in a valid part of the user address space.
WSAENOTCONN The socket is not connected.
WSAEINTR A blocking WinSock 1.1 call was canceled via WSACancelBlockingCall().
WSAEINPROGRESS A blocking WinSock 1.1 call is in progress, or the service provider is still processing a callback function.
WSAENETRESET The connection has been broken due to “keep-alive” activity detecting a failure while the operation was in progress.
WSAENOTSOCK The descriptor is not a socket.
WSAEOPNOTSUPP MSG_OOB was specified, but the socket is not stream style such as type SOCK_STREAM, out-of-band data is not supported in the communication domain associated with this socket, or the socket is unidirectional and supports only send operations.
WSAESHUTDOWN The socket has been shutdown; it is not possible to recv() on a socket after shutdown() has been invoked with how set to SD_RECEIVE or SD_BOTH.
WSAEWOULDBLOCK The socket is marked as non-blocking and the receive operation would block.
WSAEMSGSIZE The message was too large to fit into the specified buffer and was truncated.
WSAEINVAL The socket has not been bound (e.g., with bind()), or an unknown flag was specified, or MSG_OOB was specified for a socket with SO_OOBINLINE enabled or (for byte stream sockets only) len was 0 or negative.
WSAECONNABORTED The virtual circuit was aborted due to timeout or other failure. The application should close the socket as it is no longer useable.
WSAETIMEDOUT The connection has been dropped because of a network failure or because the peer system failed to respond.
WSAECONNRESET The virtual circuit was reset by the remote side executing a “hard” or “abortive” close. The application should close the socket as it is no longer useable. On a UDP datagram socket this error would indicate that a previous send operation resulted in an ICMP "Port Unreachable" message.

See Also recvfrom(), send(), select(), socket(), WSAAsyncSelect().

Download 1.64 Mb.

Share with your friends:
1   ...   14   15   16   17   18   19   20   21   ...   49




The database is protected by copyright ©ininet.org 2024
send message

    Main page