Year 9 Curriculum Guide


Subject: Creative Technology – Computing



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Subject: Creative Technology – Computing




Subject Leader: Frances Wakefield


The Creative Technologies subjects include computing, food technology and resistant materials technology. These subjects are taught on a carousel across the year with students moving from subject to subject approximately every 9 weeks.

Term

Topics that will be taught

How students progress is assessed from term to term

How can parents help

Carousel


Introduction to Computing

Python/Sonic

  • How to program using Python and Sonic

  • Basic programming constructs using Python and Sonic e.g. variables, conditions and loops


Raspberry Pi


Project

At the end of the project there will be an opportunity for students to experiment either on their own or in groups by a completing a small programming or electronics project.



Student progress will be assessed by key pieces of work which will be either self/peer or teacher assessed.  Students will be expected to respond to written feedback where appropriate according to the school’s triple impact marking policy (TIM). Verbal teacher and peer feedback is given on a continuous basis.


  • Discuss how your child is using computers, tablets and smart phones etc.

  • Discuss the impact of digital technology in the home and our everyday lives.

  • Ask your child about their social network security sessions such as on ‘Facebook’ and Twitter etc.

  • Ask them to show you the Computing topics on the Creative Technology website and learning blogs

  • Help with learning the spellings of key words for each topic

  • Encourage pupil’s to ask for help with any topics that they do not fully understand

  • Please allow them to download the key free software for programming;

    • MITScratch

    • Python V3

    • MITApp Inventor





Reference/Extension Material: COMPUTING



USEFUL WEBSITES

Raspberry Pi
This website is packed with resources about the Raspberry Pi.
https://www.raspberrypi.org/
Scratch
Scratch can be downloaded from the official site which is also packed with learning resources.
http://scratch.mit.edu/scratch_1.4/

Python

A superb site for downloading Python can be found at


http://codingclub.co.uk/downloads.php
CodeCademy is a great way for young people to learn Python and other languages. It is online and completely free of charge:
http://www.codecademy.com/

For students who are really keen on Python the Invent With Python site is very exciting


http://inventwithpython.com/chapters/
MIT App

The MIT App inventor site will introduce students to the exciting world of developing phone apps. Wonderfully it is based on the same programming concept as Scratch.


http://appinventor.mit.edu/explore/
Creative Technologies Site


The Creative Technologies site can be found at:


https://sites.google.com/site/creativetechnologiesgs/home/computing





Contact Email: Subject Leader: fwakefield@gillotts.org.uk





Subject: Creative Technology – Food Technology




Subject Leader: Frances Wakefield

The Creative Technologies subjects include computing, food technology, resistant materials and textiles. These subjects are taught in pairs (computing & resistant materials and food technology & textiles) with students moving between pairs of subjects in February each year.



Topics that will be taught

How can parents help

The course is designed to enable students to develop a range of products to their own brief within an overall context set by their teacher.

They use their knowledge and understanding of materials and processes to design, plan and make the products.


STEM Project – The Brompton Bicycle
The course builds on food skills learnt in Year 8 to enable students to make food products using materials, components and equipment creatively and safely.
Students are to design and make an energy snack that fits with Brompton’s philosophy of ‘freedom and independence’.
The product needs to be unique and should enhance the experience of riding a
Brompton bicycle; Students will investigate what is different about the Brompton compared to other bicycles.
Students will ensure that they design and make a food product that is suitable for a commercial market selecting appropriate materials, components and equipment with a focus on the quality of finish. Unique recipes will have been created and prepared with some precision.

Students will Identify smart, modern, methods and ingredients to demonstrate how they are used within the food industry. Students will understand how to use a number of suitable and constructive techniques using CAD/CAM and Nutrition programs to produce products for a consumer market.



The course is aimed at encouraging students to consider Product Design in KS4.


  • Regularly look at their books and ask then about the course and the issues about opting for Product Design in KS4.

  • Check their planners for homework and other Product Design messages.

  • Encourage students to take an interest in Product Design even if they think they might not want to take Product Design in KS4




Contact Email: Subject Leader: fwakefield@gillotts.org.uk







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