Chapter 6 Academic Software
True/False Questions
1) Included in academic software are programs that help the teacher teach and the learner learn.
Page Ref: 209
2) Multimedia systems developed by a teacher using an authoring system can be used in large
and small groups, with individuals for review and reinforcement, or to study a missed lesson.
Page Ref: 215
3) The term clip art comes from the days of manual page layout using scissors and paste.
Page Ref: 217
4) Many clip art images are available on the Internet without charge.
Page Ref: 218
5) Unfortunately, when you input a clip art image, you have to use it the way it is because you
usually can’t manipulate it.
Page Ref: 219
6) B. F. Skinner is associated with problem-solving software.
Page Ref: 234-235
7) Reference software is the kind of software Joe Kim will use to find biographical information on
First Ladies for his research project on this topic, First Ladies in the White House and
Afterward.
Page Ref: 224
8) Lt. Col. Roddy Arnheim, a flight instructor for the Junior ROTC at Brooks High School, should
use tutorial software to put the students into a virtual cockpit to prepare them for their private
pilot’s rating.
Answer: FALSE
Page Ref: 224-227
9) Software that has an audio component to convey text that appears on the monitor to students
with hearing disabilities is backup software.
Page Ref: 231-232
Chapter 6 · 59
10) A networked management system that features standards, frameworks, and tests incorporated
into a curriculum, as well as progress tracking and reporting, is referred to as an integrated
learning system.
Page Ref: 233-234
11) Computers tend to freeze up when they are forced to repeat information to a learner many,
many times.
Page Ref: 227
12) Draw programs let you create and manipulate digital pictures with electronic pens and
brushes and even spray-paint can tools.
Page Ref: 220
13) Using a paint program, you can modify or print individual pieces of artwork.
Page Ref: 219
14) Desktop publishing software enables teachers to create complex illustrations and graphic
images.
Page Ref: 216-217
15) When creating their own multimedia tutorials for students, teachers generally use authoring
software.
Page Ref: 211-214
16) Academic software includes the software that can be used to enrich the teaching and learning
environment for both teachers and students.
Page Ref: 209
17) Draw programs use tools that simulate drawing and painting tools to create images.
Page Ref: 220-221
18) In education, reference software is useful because it can provide Internet search engines to find
targeted data.
Page Ref: 224
19) While tutorials present new material, drill-and-practice software is designed to reinforce
previously learned content.
Page Ref: 224-228
60 · Test Bank
20) Educational games, because of their entertainment value, have little application in a classroom.
Page Ref: 228-230
21) Hardware and software combinations designed to assist students in learning target objectives
are referred to as integrated learning systems.
Page Ref: 233
22) Concept mapping software helps students to visually organize ideas and their relationships.
Page Ref: 235
23) The advantage of problem-solving software is that it addresses the needs of students who
have a physical or learning disability.
Page Ref: 234
24) The cost of academic software includes both its acquisition cost and the time necessary to
install, support, and learn to use it.
Page Ref: 209
25) Hypermedia not only uses multimedia but also organizes information so that students can
access it in a nonlinear fashion.
Page Ref: 211
26) Web authoring software assists teachers and students in the creation of pages designed for use
on the World Wide Web.
Page Ref: 213
27) Two applications of desktop publishing software are the creation of custom transparencies and
class newsletters.
Page Ref: 216
Multiple Choice Questions
1) When a teacher uses a software authoring program to create a unique lesson and the resulting
hypermedia program is stored in HTML, the tool used was probably a(n)
A) hypermedia authoring tool.
B) multimedia authoring system.
C) Web authoring system.
D) HTML authoring tool.
Page Ref: 212
Chapter 6 · 61
2) Educators can create sophisticated documents, certificates, flash cards, letters, field trip
reports, and so on using
A) hypermedia authoring tools.
B) Web authoring systems.
C) graphics software.
D) desktop publishing software.
Page Ref: 216
3) Software that includes clip art libraries and enables you to draw, paint, and manipulate objects
is known as
A) graphics software.
B) multimedia software.
C) editing software.
D) hypermedia.
Page Ref: 217
4) Which of the following is NOT one of the three categories of graphics software?
A) imaging software
B) drawing software
C) multimedia software
D) editing software
Page Ref: 217-219
5) The three functions of graphics software are
A) creating, sorting, and imaging.
B) creating, editing, and enhancing.
C) sorting, imaging, and enhancing.
D) parsing, imaging, and sorting.
Page Ref: 217
6) Using the DVC online site to research learning styles, Mrs. McCarthy sees bold, underlined
topics in the text. By clicking on ʺLearning Styles Surveyʺ as she reads through the text, she can
skip to a survey to find out her own and her studentsʹ dominant learning styles; then, with
another click, she can return to the home page. This ʺskippingʺ between interactive pages is
made possible by
A) howlers.
B) interpreters.
C) hyperlinks.
D) translators.
Page Ref: 225-227
62 · Test Bank
7) Bertha Simon teaches computer classes at Backus High School and has been asked by her
principal to make a large banner welcoming the football team back after they have won the
state championship. She uses this kind of software:
A) presentation
B) communications
C) desktop publishing
D) spreadsheet
Page Ref: 216-217
8) By storyboarding a lesson built with hypermedia authoring software, you can create
A) antivirus software.
B) multimedia software.
C) sniffer software.
D) firewall software.
Page Ref: 212
9) Ms. Axelrod considers her ninth-grade Spanish class to be unique in their needs and levels of
performance. She has found no commercial software that correlates with her curriculum, so
she is using
A) drill-and-practice software.
B) authoring systems software.
C) graphic software.
D) tutorial software.
Page Ref: 209
10) To create a document with graphics, video, and sound to link with other documents is to use
A) paint programs.
B) draw programs.
C) hypermedia.
D) conceptual media.
Page Ref: 211
11) When you purchase a scanner, it will probably come with
A) imaging software.
B) drawing software.
C) multimedia software.
D) paint software.
Page Ref: 221
Chapter 6 · 63
12) Software that lets you ʺmeltʺ one image into another has the special effect known as
A) wiping.
B) dissolving.
C) morphing.
D) transmuting.
E) animation.
Page Ref: 223
13) Predesigned graphic elements that can be inserted in student handouts, flyers, or posters are
called
A) G-elements.
B) images.
C) drawings.
D) clip art.
Page Ref: 218
14) Software that provides students the opportunity to interact with model environments and
promote discovery learning is
A) integrated learning systems.
B) drill-and-practice.
C) educational games.
D) simulations.
Page Ref: 231
15) When selecting an authoring system, a teacher should consider
A) ease of use and capabilities.
B) grade level of the software produced.
C) whether concept mapping is included.
D) the edutainment value of the software produced.
Page Ref: 214-215
16) When creating a hypermedia lesson, a teacher typically
A) plans the sequence of instructional screens and then uses authoring tools to create
software that follows that sequence.
B) coverts all files to PDF files before uploading them to a web page.
C) designs a concept map that can then be converted to a student handout for the lesson.
D) adds the appropriate computer-assisted instruction to the traditional lesson plan.
Page Ref: 211-212
17) The type of software that is typically used to create, edit, and enhance digital images is
A) clip art libraries.
B) graphics software.
C) desktop publishing software.
D) referencing software.
Page Ref: 217
64 · Test Bank
18) Software that presents new material using text and multimedia and may include built-in
management components is
A) drill-and-practice software.
B) tutorial software.
C) educational games.
D) simulation software.
Page Ref: 227
19) Speech synthesizers and screen readers are examples of
A) integrated learning systems.
B) simulation software.
C) special-needs software.
D) educational games.
Page Ref: 231-232
20) Problem-solving software is a class of academic software in which students
A) are instructed in content while playing video games.
B) try out simulated real-world experiences.
C) can acquire skills in and practice forming and testing hypotheses and solutions.
D) practice essential skills multiple times until they have mastery.
Page Ref: 234
21) When acquiring academic software, the teacher’s primary role is to
A) identify the computer specifications for the software under consideration.
B) install purchased software on all computers in the classroom.
C) teach children how to use the software.
D) evaluate and identify appropriate software for classroom instruction.
Page Ref: 239-240
Chapter 6 · 65
Matching Questions
Match the following.
1) Reference software
Page Ref: 224
2) Educational games
Page Ref: 228-229
3) Hypermedia authoring
systems
Page Ref: 211
4) Draw programs
Page Ref: 220
5) Web authoring systems
Page Ref: 213
6) Desktop publishing software
Page Ref: 216
7) Graphics software
Page Ref: 217
8) Multimedia authoring
systems
Page Ref: 209-215
9) Paint programs
Page Ref: 219
10) Imaging software
Page Ref: 221
A) Creates professional printed or
digital pages
B) Text- and picture-rich source for
information
C) Create images as an artist would
do
D) Creates greeting cards
E) Use vector graphics to create
images
F) Produces multimedia software to
use on WWW
G) Produce sophisticated multimedia
software
H) Carmen Sandiego is an example of
this type.
I) Includes drawing, imaging, and
editing software
J) Produce multimedia software to
use on the WWW
K) Present a situation in a virtual
format
L) Produce multimedia with jumps
or links
66 · Test Bank
Match the software with its application.
11) Problem-solving software
Page Ref: 234
12) Drill-and-practice
Page Ref: 227
13) Concept mapping
Page Ref: 235
14) Tutorial software
Page Ref: 224
15) Simulation
Page Ref: 231
16) Special needs software
Page Ref: 231
17) Games
Page Ref: 228
18) Reference
Page Ref: 224-225
19) Graphics software
Page Ref: 217
A) Assists students in creating and
editing digital images
B) Presents and practices new
material
C) Helps students to practice
targeted objectives by means of a
hardware-software system
D) Can help students with grammar
E) Creates visuals of a brainstorming
session
F) Practice content via a game format
G) Allows students to practice
problem-solving skills
H) Practices previously taught
concepts
I) Assists students with learning
disabilities
J) Enables students to interact with a
model
Short Answer Questions
1) What type of software is the best to use for a self-paced, self-check review of basic math skills,
including 200 math exercises on three levels of difficulty?
Page Ref: 227
2) Which type of software should Mrs. Hendrick use with her three hearing-impaired students?
Page Ref: 231
3) If you were superintendent of a high-end socioeconomic school district and were looking for
software that would make it easy for your teachers, principals, and curriculum directors to
share administrative and academic information, what kind of software would you select and
why?
Page Ref: 233
Chapter 6 · 67
4) Explain briefly how hypermedia serves to reinforce and enhance learning with educational
software.
Page Ref: 211
5) Mr. John Anderson, 11th-grade chemistry teacher, wants his slower students to take one class
to have a chance to take the time they need to review the material on the test next week.
Although he can’t work with each of them individually for the time needed, he still wants
them to be able to control the pace and to be told whether they are right and then be shown an
alternative explanation if they are wrong. Therefore, what category of software should he try
to find?
Page Ref: 227
6) Contrast draw and paint software.
Page Ref: 221
7) How is an ILS typically selected for a schools?
Page Ref: 233-234
8) How does desktop publishing software differ from a word processor? What advantages does
this hold for the classroom?
Page Ref: 216-217
9) Contrast multimedia and hypermedia.
Page Ref: 211
10) What is an authoring system, and why is it useful to teachers?
Page Ref: 209-215
68 · Test Bank
Essay Questions
1) There is some controversy over the use of academic games for learning. Describe at least two
points of view related to the use of games in the classroom. Which do you agree with and
why?
Page Ref: 230
2) When considering software in instruction, some agree with the popular saying, ʺthe teacher
will no longer be the sage on the stage but instead will be the guide on the side.ʺ What does
this saying mean in terms of the role of the teacher? Do you agree or disagree?.
Page Ref: 209-240
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