Chapter 6 Academic Software True/False Questions



Download 81.22 Kb.
Date05.05.2018
Size81.22 Kb.
#47957
Chapter 6 Academic Software

True/False Questions

1) Included in academic software are programs that help the teacher teach and the learner learn.

Page Ref: 209

2) Multimedia systems developed by a teacher using an authoring system can be used in large

and small groups, with individuals for review and reinforcement, or to study a missed lesson.

Page Ref: 215

3) The term clip art comes from the days of manual page layout using scissors and paste.



Page Ref: 217

4) Many clip art images are available on the Internet without charge.



Page Ref: 218

5) Unfortunately, when you input a clip art image, you have to use it the way it is because you

usually can’t manipulate it.

Page Ref: 219

6) B. F. Skinner is associated with problem-solving software.



Page Ref: 234-235

7) Reference software is the kind of software Joe Kim will use to find biographical information on

First Ladies for his research project on this topic, First Ladies in the White House and

Afterward.



Page Ref: 224

8) Lt. Col. Roddy Arnheim, a flight instructor for the Junior ROTC at Brooks High School, should

use tutorial software to put the students into a virtual cockpit to prepare them for their private

pilot’s rating.

Answer: FALSE

Page Ref: 224-227

9) Software that has an audio component to convey text that appears on the monitor to students

with hearing disabilities is backup software.

Page Ref: 231-232

Chapter 6 · 59

10) A networked management system that features standards, frameworks, and tests incorporated

into a curriculum, as well as progress tracking and reporting, is referred to as an integrated

learning system.

Page Ref: 233-234

11) Computers tend to freeze up when they are forced to repeat information to a learner many,

many times.

Page Ref: 227

12) Draw programs let you create and manipulate digital pictures with electronic pens and

brushes and even spray-paint can tools.

Page Ref: 220

13) Using a paint program, you can modify or print individual pieces of artwork.



Page Ref: 219

14) Desktop publishing software enables teachers to create complex illustrations and graphic

images.

Page Ref: 216-217

15) When creating their own multimedia tutorials for students, teachers generally use authoring

software.

Page Ref: 211-214

16) Academic software includes the software that can be used to enrich the teaching and learning

environment for both teachers and students.

Page Ref: 209

17) Draw programs use tools that simulate drawing and painting tools to create images.



Page Ref: 220-221

18) In education, reference software is useful because it can provide Internet search engines to find

targeted data.

Page Ref: 224

19) While tutorials present new material, drill-and-practice software is designed to reinforce

previously learned content.

Page Ref: 224-228

60 · Test Bank

20) Educational games, because of their entertainment value, have little application in a classroom.

Page Ref: 228-230

21) Hardware and software combinations designed to assist students in learning target objectives

are referred to as integrated learning systems.

Page Ref: 233

22) Concept mapping software helps students to visually organize ideas and their relationships.



Page Ref: 235

23) The advantage of problem-solving software is that it addresses the needs of students who

have a physical or learning disability.

Page Ref: 234

24) The cost of academic software includes both its acquisition cost and the time necessary to

install, support, and learn to use it.

Page Ref: 209

25) Hypermedia not only uses multimedia but also organizes information so that students can

access it in a nonlinear fashion.

Page Ref: 211

26) Web authoring software assists teachers and students in the creation of pages designed for use

on the World Wide Web.

Page Ref: 213

27) Two applications of desktop publishing software are the creation of custom transparencies and

class newsletters.

Page Ref: 216

Multiple Choice Questions

1) When a teacher uses a software authoring program to create a unique lesson and the resulting

hypermedia program is stored in HTML, the tool used was probably a(n)

A) hypermedia authoring tool.

B) multimedia authoring system.

C) Web authoring system.

D) HTML authoring tool.



Page Ref: 212

Chapter 6 · 61

2) Educators can create sophisticated documents, certificates, flash cards, letters, field trip

reports, and so on using

A) hypermedia authoring tools.

B) Web authoring systems.

C) graphics software.

D) desktop publishing software.



Page Ref: 216

3) Software that includes clip art libraries and enables you to draw, paint, and manipulate objects

is known as

A) graphics software.

B) multimedia software.

C) editing software.

D) hypermedia.

Page Ref: 217

4) Which of the following is NOT one of the three categories of graphics software?

A) imaging software

B) drawing software

C) multimedia software

D) editing software



Page Ref: 217-219

5) The three functions of graphics software are

A) creating, sorting, and imaging.

B) creating, editing, and enhancing.

C) sorting, imaging, and enhancing.

D) parsing, imaging, and sorting.



Page Ref: 217

6) Using the DVC online site to research learning styles, Mrs. McCarthy sees bold, underlined

topics in the text. By clicking on ʺLearning Styles Surveyʺ as she reads through the text, she can

skip to a survey to find out her own and her studentsʹ dominant learning styles; then, with

another click, she can return to the home page. This ʺskippingʺ between interactive pages is

made possible by

A) howlers.

B) interpreters.

C) hyperlinks.

D) translators.



Page Ref: 225-227

62 · Test Bank

7) Bertha Simon teaches computer classes at Backus High School and has been asked by her

principal to make a large banner welcoming the football team back after they have won the

state championship. She uses this kind of software:

A) presentation

B) communications

C) desktop publishing

D) spreadsheet

Page Ref: 216-217

8) By storyboarding a lesson built with hypermedia authoring software, you can create

A) antivirus software.

B) multimedia software.

C) sniffer software.

D) firewall software.



Page Ref: 212

9) Ms. Axelrod considers her ninth-grade Spanish class to be unique in their needs and levels of

performance. She has found no commercial software that correlates with her curriculum, so

she is using

A) drill-and-practice software.

B) authoring systems software.

C) graphic software.

D) tutorial software.



Page Ref: 209

10) To create a document with graphics, video, and sound to link with other documents is to use

A) paint programs.

B) draw programs.

C) hypermedia.

D) conceptual media.



Page Ref: 211

11) When you purchase a scanner, it will probably come with

A) imaging software.

B) drawing software.

C) multimedia software.

D) paint software.



Page Ref: 221

Chapter 6 · 63

12) Software that lets you ʺmeltʺ one image into another has the special effect known as

A) wiping.

B) dissolving.

C) morphing.

D) transmuting.

E) animation.



Page Ref: 223

13) Predesigned graphic elements that can be inserted in student handouts, flyers, or posters are

called

A) G-elements.



B) images.

C) drawings.

D) clip art.

Page Ref: 218

14) Software that provides students the opportunity to interact with model environments and

promote discovery learning is

A) integrated learning systems.

B) drill-and-practice.

C) educational games.

D) simulations.

Page Ref: 231

15) When selecting an authoring system, a teacher should consider

A) ease of use and capabilities.

B) grade level of the software produced.

C) whether concept mapping is included.

D) the edutainment value of the software produced.



Page Ref: 214-215

16) When creating a hypermedia lesson, a teacher typically

A) plans the sequence of instructional screens and then uses authoring tools to create

software that follows that sequence.

B) coverts all files to PDF files before uploading them to a web page.

C) designs a concept map that can then be converted to a student handout for the lesson.

D) adds the appropriate computer-assisted instruction to the traditional lesson plan.

Page Ref: 211-212

17) The type of software that is typically used to create, edit, and enhance digital images is

A) clip art libraries.

B) graphics software.

C) desktop publishing software.

D) referencing software.



Page Ref: 217

64 · Test Bank

18) Software that presents new material using text and multimedia and may include built-in

management components is

A) drill-and-practice software.

B) tutorial software.

C) educational games.

D) simulation software.



Page Ref: 227

19) Speech synthesizers and screen readers are examples of

A) integrated learning systems.

B) simulation software.

C) special-needs software.

D) educational games.



Page Ref: 231-232

20) Problem-solving software is a class of academic software in which students

A) are instructed in content while playing video games.

B) try out simulated real-world experiences.

C) can acquire skills in and practice forming and testing hypotheses and solutions.

D) practice essential skills multiple times until they have mastery.



Page Ref: 234

21) When acquiring academic software, the teacher’s primary role is to

A) identify the computer specifications for the software under consideration.

B) install purchased software on all computers in the classroom.

C) teach children how to use the software.

D) evaluate and identify appropriate software for classroom instruction.



Page Ref: 239-240

Chapter 6 · 65

Matching Questions

Match the following.

1) Reference software



Page Ref: 224

2) Educational games



Page Ref: 228-229

3) Hypermedia authoring

systems

Page Ref: 211

4) Draw programs



Page Ref: 220

5) Web authoring systems



Page Ref: 213

6) Desktop publishing software



Page Ref: 216

7) Graphics software



Page Ref: 217

8) Multimedia authoring

systems

Page Ref: 209-215

9) Paint programs



Page Ref: 219

10) Imaging software



Page Ref: 221

A) Creates professional printed or

digital pages

B) Text- and picture-rich source for

information

C) Create images as an artist would

do

D) Creates greeting cards



E) Use vector graphics to create

images


F) Produces multimedia software to

use on WWW

G) Produce sophisticated multimedia

software


H) Carmen Sandiego is an example of

this type.

I) Includes drawing, imaging, and

editing software

J) Produce multimedia software to

use on the WWW

K) Present a situation in a virtual

format


L) Produce multimedia with jumps

or links


66 · Test Bank

Match the software with its application.

11) Problem-solving software



Page Ref: 234

12) Drill-and-practice



Page Ref: 227

13) Concept mapping



Page Ref: 235

14) Tutorial software



Page Ref: 224

15) Simulation



Page Ref: 231

16) Special needs software



Page Ref: 231

17) Games



Page Ref: 228

18) Reference



Page Ref: 224-225

19) Graphics software



Page Ref: 217

A) Assists students in creating and

editing digital images

B) Presents and practices new

material

C) Helps students to practice

targeted objectives by means of a

hardware-software system

D) Can help students with grammar

E) Creates visuals of a brainstorming

session

F) Practice content via a game format



G) Allows students to practice

problem-solving skills

H) Practices previously taught

concepts


I) Assists students with learning

disabilities

J) Enables students to interact with a

model


Short Answer Questions

1) What type of software is the best to use for a self-paced, self-check review of basic math skills,

including 200 math exercises on three levels of difficulty?

Page Ref: 227

2) Which type of software should Mrs. Hendrick use with her three hearing-impaired students?



Page Ref: 231

3) If you were superintendent of a high-end socioeconomic school district and were looking for

software that would make it easy for your teachers, principals, and curriculum directors to

share administrative and academic information, what kind of software would you select and

why?

Page Ref: 233

Chapter 6 · 67

4) Explain briefly how hypermedia serves to reinforce and enhance learning with educational

software.



Page Ref: 211

5) Mr. John Anderson, 11th-grade chemistry teacher, wants his slower students to take one class

to have a chance to take the time they need to review the material on the test next week.

Although he can’t work with each of them individually for the time needed, he still wants

them to be able to control the pace and to be told whether they are right and then be shown an

alternative explanation if they are wrong. Therefore, what category of software should he try

to find?

Page Ref: 227

6) Contrast draw and paint software.



Page Ref: 221

7) How is an ILS typically selected for a schools?



Page Ref: 233-234

8) How does desktop publishing software differ from a word processor? What advantages does

this hold for the classroom?

Page Ref: 216-217

9) Contrast multimedia and hypermedia.



Page Ref: 211

10) What is an authoring system, and why is it useful to teachers?



Page Ref: 209-215

68 · Test Bank

Essay Questions

1) There is some controversy over the use of academic games for learning. Describe at least two

points of view related to the use of games in the classroom. Which do you agree with and

why?


Page Ref: 230

2) When considering software in instruction, some agree with the popular saying, ʺthe teacher

will no longer be the sage on the stage but instead will be the guide on the side.ʺ What does

this saying mean in terms of the role of the teacher? Do you agree or disagree?.



Page Ref: 209-240
Download 81.22 Kb.

Share with your friends:




The database is protected by copyright ©ininet.org 2024
send message

    Main page