~yangq/CSSE411/csse411-materials/s12
  Monte Carlo Tree Search in Board Game ai
~yangq/csse411/csse411-materials/f11
  Multi-Core Software Development with Examples in C++
~yangq/csse411/csse411-materials/f13
  Web Security a Programmer’s Perspective
~yangq/csse411/csse411-materials/f12
  Emotional Annotation of Text David Gallagher
  Christopher Pinski Department of Computer Science and Software Engineering
~yang/spring2017/cs111
  In graphical interface os such as windows, directories are often represented by folders
~yangq/csse411/csse411-materials/f09
  Computer Science / Software Engineering uw-platteville
~yangq/CSSE411/csse411-materials/f11
  Security of Mobile Devices Lon Kastenson Abstract
~yangq/CSSE411/csse411-materials/s11
  Developing for Android Erik Nykl Abstract
~yangq/csse411/csse411-materials/f11
  Spyware, Malware, and Viruses Anthony Bosnak Department of Computer Science & Software Engineering University of Wisconsin – Platteville
~yangq/csse411/csse411-materials/s13/cs_1
  Personal Computing: Past, Present, and Future Michael Wills
~yangq/csse411/csse411-materials/s13/cs_2
  Virtual Reality (VR) Kyle Maitland Department of Computer Science University of Wisconsin Platteville
~yangq/csse411/csse411-materials/f06
  Artificial Intelligence in Gaming Ryan Donnelly Department of Computer Science University of Wisconsin Platteville
~yangq/csse411/csse411-materials/f13
  Discussion of Aspect Oriented Development
~yangq/csse411/csse411-materials/s06
  Aspect Oriented Programming
~yangq/csse411/csse411-materials/f09
  Aspect Oriented Software Development James Friedenberger
~yangq/csse411/csse411-materials/f13
  Asynchronous Programming in. Net 5 Cole Durdan Department of Computer Science University of Wisconsin-Platteville
~yangq/csse411/csse411-materials/s12
  Synchronous and Asynchronous Models In Computer Science
  Augmented Reality Gerald Nielson Abstract
directory ~yang  




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