30403 Abelia Road
Canyon Country, CA 91387
Telephone: 661-993-0518
Email: hbar2028@dnw3d.com
David Noel Williams
Employment History:_____________________________________________
2004-Current Freelance Artist for WayForward Technologies, Inc., Valencia CA.
Project: Unannounced Warner Brothers 3D DS game (in production) 2008
Tasks: Technical Director. Managing multiple artists in the creating of
backgrounds, characters and set dressings for 3D free-roaming game.
Insured all art assets were created to efficiently run in the DS engine.
Created multiple animated, rigged characters and sets dressings.
Toolset: 3D Studio Max, Photoshop, Manifest
Project: Unannounced EA 3D DS game (in production) 2008
Tasks: 3D Asset Creation with animated textures. Art Direction for Menus
Particle Effect Sprite Creation(2D art mapped on a programmatic polygon)
Toolset: 3D Studio Max, Photoshop, Promotion, Manifest
Project: Space Chimps: 3D DS game (Shipped) 2008
Tasks: Modeled props, character modifications, character texture maps for
costume swap outs, cinema environment setups, cinema lighting, cinema
editing, cinema animations, level design.
Toolset: 3D Studio Max, Photoshop, Illustrator, Premiere Pro, After Effects
Project: Unannounced Disney Property 3D DS Game (Cancelled) 2008
Tasks: Character modeling, character rigging, character texture maps for
multiple clothing item swap outs, character animation. Assistant Technical
Director end of production run before cancellation.
Toolset: 3D Studio Max, Photoshop, Manifest
Project: “Android Invasion”, Leapfrog 2D Didj (Shipped) 2008
Tasks: Menu creation, Art Cleanup
Toolset: Photoshop, Promotion, DeBabelizer Pro
Project: “Fists of Foam”, Leapfrog 2D Didj (Shipped) 2008
Tasks: Menu creation, Art Cleanup
Toolset: Photoshop, Promotion, DeBabelizer Pro
Project: Hello Kitty Big City Dreams 3D DS Game (shipped) 2007-08
Tasks: Re-modeled main characters, adjusted texture maps, environment
modeling, environment texturing.
Toolset: 3D Studio Max, Photoshop, Illustrator
Project: “Contra 4” 2D DS Game (Shipped) 2007
Tasks: Main Title creation using combination of 3D Particle animation,
multiplane 2D animation, Cinema animations creation using multiplane 2D
animation and 3D models, localized title and cinemas to Japanese translations
Toolset: Photoshop, Adobe After Effects, Lightwave 3D
Project: “Shrek, Ogres and Dronkeys” 3D DS Game (Shipped) 2007
Tasks: Edited cinema animations, added sound effects,
edited voice over talent, localized voice over into four European languages,
animation tweaks to characters.
Toolset: 3D Studio Max, Premiere Pro
Project: “Duck Amuck” 2D DS Game (Shipped) 2007
Tasks: Edited cinema animations, added sound effects,
edited voice over talent, localized voice over into four European languages,
2D animation, 3D animation
Toolset: Premiere Pro, Flash, 3D Studio Max
Project: SpongeBob Squarepants, “Creature from the Krusty Krab” 2006
2D DS Game (Shipped),
Tasks: Created Menus, Converted existing art from Nickelodeon into
Main Title art
Toolset: Photoshop, Promotion, DeBabelizer Pro
Project: Disney’s American Dragon, “Attack of the Dark Dragon,” 2006
DS (Shipped)
Tasks: Created Menus, Main Title, Mini Game Art, And Cut Scene Director.
Toolset: Photoshop, Promotion, DeBabelizer Pro
Project: Disney’s American Dragon, “Rise of the Huntsclan,” 2006
2D GBA Game (Shipped)
Tasks: Created Menus, Main Title, And Cut Scene Director.
Toolset: Photoshop, Promotion, DeBabelizer Pro
Project: Nickelodeon Toon Twister 3D, 3D PC/Mac 2004
Tasks: Created 3D Levels and cleanup animation
Toolset: 3D Studio Max, Photoshop
2006-Current Freelance Artist for J. Arthur and Associates, Valencia, CA
Projects: Medical Animations for TriMed Orthotics for use in tradeshow
and Doctor Training DVD’s
Tasks: Animate and texture medical implant orthotics, surgical tools and bones.
Toolset: Lightwave 3D, Photoshop, Premiere Pro
2005-Current Freelance Artist for Novus Technic, Inc., Valencia, CA
Projects: Motorcycle Helmet Tradeshow Animations
Modeled and textured characters, helmets, sets. Lit and animated scenes.
Videotaped live footage and edited in 3D animations of Helmet features
Toolset: Lightwave 3D, Photoshop, After Effects, Premiere Pro
Nov-Dec 2006 Paramount Studios, Hollywood, CA
Project: Website animations for their main page and “Special Event” Sites
Tasks: Created multiplane animation of camera going through their original gate
and showing all of their production services and special events.
Toolset: Photoshop, After Effects
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Freelance Artist for Sparkhill, Burbank, CA
Project: “Vanished: Sacrifice” Mobi-sodes Special Effects (HD) 2006
Tasks: Created special effects for surveillance and computer screens
Toolset: Lightwave 3D, Photoshop, After Effects, Premiere Pro
Project: “Fred Astaire and Ginger Rogers, Partners in Rhythm,” 2006
Title sequence (SD) DVD Content
Tasks: Created Art Deco cityscape where camera swoops down from the
skyline and follows the road to a cinema marquee with title of DVD.
Toolset: Lightwave 3D, Photoshop, After Effects, Premiere Pro
Project: “Symbiote Spider-Man, The Saga of the Black Costume,” 2006
Title sequence (HD) DVD Content
Tasks: Modeled, textured, animated spider on a 3D spider web, animated
comic book cover scans, modeled, textured and animated 3D title words.
Project: “Fantastic Four Special Edition,” Title sequence, and 2006
Jack Kirby Intro sequence (HD) DVD Content
Tasks: Animated comic book cover scans, multiplane animation of the
start of the Fantastic Four using original comic book art. Animated 2D
Jack Kirby self portrait with multiplane animation.
Project: “Wizard of Oz special edition” various 2D animations and 2005
lower thirds (SD) DVD Content
Tasks: Animated various Wizard of Oz memorabilia images or original footage
for DVD extras Chapters. Animated lower thirds for peoples names and titles for interviews.
Oct-Dec 2005 Digital Domain, Venice, CA
Project: “Spectacle/Holiday” Best Buy Commercial Ad (HD)
Tasks: modeling, rigging, previsualizations, animations, lighting, texturing
Toolset: Lightwave 3D, Maya, Photoshop
Project: “Pong” American Express Commercial Ad (HD)
Tasks: modeling, rigging, previsualizations, animations, lighting, texturing
Toolset: Lightwave 3D, Maya, Photoshop
Jan-Sep 2005 Mobile Entertainment, Burbank, CA
Project: “Gladiator 2D,” 2D Mobile Game (Brew)
Tasks: Create all environments and character animations
Toolset: Photoshop, Lightwave 3D
Project: “Wayne Gretzky’s All Star Super Skills,” 2D Mobile Game (Brew)
Tasks: Create all environments and character animations
Toolset: Photoshop, Lightwave 3D
June-Oct 2004 Warner Brothers Feature Animation, Sherman Oaks, CA
Project: “Fat Albert,” Feature Film
Tasks: modeling, rigging, previsualizations, animations, lighting, surfacing,
camera animation, special effects.
Toolset: Lightwave 3D, Maya, Photoshop
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Contractor Walt Disney Imagineering, North Hollywood, CA
Projects: Tokyo Disney Sea and Disney’s California Adventure
Tasks: Fiberglass, Carbon Fiber, Vacuum Form Fabrication of animated
characters of theme parks
Education:______________________________________________________
Foundation Institute: Valencia, CA, 3D Animation School Certificate of Completion 2001
California State University, Northridge: Northridge, CA Bachelors of Art 1997
Achievements:__________________________________________________
Eagle Scout
Time Magazine Person of the Year 2006
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