Employment History



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30403 Abelia Road

Canyon Country, CA 91387

Telephone: 661-993-0518
Email: hbar2028@dnw3d.com
David Noel Williams
Employment History:_____________________________________________
2004-Current Freelance Artist for WayForward Technologies, Inc., Valencia CA.

Project: Unannounced Warner Brothers 3D DS game (in production) 2008

Tasks: Technical Director. Managing multiple artists in the creating of

backgrounds, characters and set dressings for 3D free-roaming game.

Insured all art assets were created to efficiently run in the DS engine.

Created multiple animated, rigged characters and sets dressings.

Toolset: 3D Studio Max, Photoshop, Manifest



Project: Unannounced EA 3D DS game (in production) 2008

Tasks: 3D Asset Creation with animated textures. Art Direction for Menus

Particle Effect Sprite Creation(2D art mapped on a programmatic polygon)

Toolset: 3D Studio Max, Photoshop, Promotion, Manifest



Project: Space Chimps: 3D DS game (Shipped) 2008

Tasks: Modeled props, character modifications, character texture maps for

costume swap outs, cinema environment setups, cinema lighting, cinema

editing, cinema animations, level design.

Toolset: 3D Studio Max, Photoshop, Illustrator, Premiere Pro, After Effects

Project: Unannounced Disney Property 3D DS Game (Cancelled) 2008

Tasks: Character modeling, character rigging, character texture maps for

multiple clothing item swap outs, character animation. Assistant Technical

Director end of production run before cancellation.

Toolset: 3D Studio Max, Photoshop, Manifest

Project: “Android Invasion”, Leapfrog 2D Didj (Shipped) 2008

Tasks: Menu creation, Art Cleanup

Toolset: Photoshop, Promotion, DeBabelizer Pro

Project: “Fists of Foam”, Leapfrog 2D Didj (Shipped) 2008

Tasks: Menu creation, Art Cleanup

Toolset: Photoshop, Promotion, DeBabelizer Pro

Project: Hello Kitty Big City Dreams 3D DS Game (shipped) 2007-08

Tasks: Re-modeled main characters, adjusted texture maps, environment

modeling, environment texturing.

Toolset: 3D Studio Max, Photoshop, Illustrator



Project: “Contra 4” 2D DS Game (Shipped) 2007

Tasks: Main Title creation using combination of 3D Particle animation,

multiplane 2D animation, Cinema animations creation using multiplane 2D

animation and 3D models, localized title and cinemas to Japanese translations

Toolset: Photoshop, Adobe After Effects, Lightwave 3D

Project: “Shrek, Ogres and Dronkeys” 3D DS Game (Shipped) 2007

Tasks: Edited cinema animations, added sound effects,

edited voice over talent, localized voice over into four European languages,

animation tweaks to characters.

Toolset: 3D Studio Max, Premiere Pro

Project: “Duck Amuck” 2D DS Game (Shipped) 2007

Tasks: Edited cinema animations, added sound effects,

edited voice over talent, localized voice over into four European languages,

2D animation, 3D animation

Toolset: Premiere Pro, Flash, 3D Studio Max

Project: SpongeBob Squarepants, “Creature from the Krusty Krab” 2006

2D DS Game (Shipped),

Tasks: Created Menus, Converted existing art from Nickelodeon into

Main Title art

Toolset: Photoshop, Promotion, DeBabelizer Pro



Project: Disney’s American Dragon, “Attack of the Dark Dragon,” 2006

DS (Shipped)

Tasks: Created Menus, Main Title, Mini Game Art, And Cut Scene Director.

Toolset: Photoshop, Promotion, DeBabelizer Pro

Project: Disney’s American Dragon, “Rise of the Huntsclan,” 2006

2D GBA Game (Shipped)

Tasks: Created Menus, Main Title, And Cut Scene Director.

Toolset: Photoshop, Promotion, DeBabelizer Pro

Project: Nickelodeon Toon Twister 3D, 3D PC/Mac 2004

Tasks: Created 3D Levels and cleanup animation

Toolset: 3D Studio Max, Photoshop
2006-Current Freelance Artist for J. Arthur and Associates, Valencia, CA

Projects: Medical Animations for TriMed Orthotics for use in tradeshow

and Doctor Training DVD’s

Tasks: Animate and texture medical implant orthotics, surgical tools and bones.

Toolset: Lightwave 3D, Photoshop, Premiere Pro

2005-Current Freelance Artist for Novus Technic, Inc., Valencia, CA

Projects: Motorcycle Helmet Tradeshow Animations

Modeled and textured characters, helmets, sets. Lit and animated scenes.

Videotaped live footage and edited in 3D animations of Helmet features

Toolset: Lightwave 3D, Photoshop, After Effects, Premiere Pro



Nov-Dec 2006 Paramount Studios, Hollywood, CA

Project: Website animations for their main page and “Special Event” Sites

Tasks: Created multiplane animation of camera going through their original gate

and showing all of their production services and special events.

Toolset: Photoshop, After Effects



    1. Freelance Artist for Sparkhill, Burbank, CA

Project: “Vanished: Sacrifice” Mobi-sodes Special Effects (HD) 2006

Tasks: Created special effects for surveillance and computer screens

Toolset: Lightwave 3D, Photoshop, After Effects, Premiere Pro

Project: “Fred Astaire and Ginger Rogers, Partners in Rhythm,” 2006

Title sequence (SD) DVD Content

Tasks: Created Art Deco cityscape where camera swoops down from the

skyline and follows the road to a cinema marquee with title of DVD.

Toolset: Lightwave 3D, Photoshop, After Effects, Premiere Pro



Project: “Symbiote Spider-Man, The Saga of the Black Costume,” 2006

Title sequence (HD) DVD Content

Tasks: Modeled, textured, animated spider on a 3D spider web, animated

comic book cover scans, modeled, textured and animated 3D title words.

Project: “Fantastic Four Special Edition,” Title sequence, and 2006

Jack Kirby Intro sequence (HD) DVD Content

Tasks: Animated comic book cover scans, multiplane animation of the

start of the Fantastic Four using original comic book art. Animated 2D

Jack Kirby self portrait with multiplane animation.



Project: “Wizard of Oz special edition” various 2D animations and 2005

lower thirds (SD) DVD Content

Tasks: Animated various Wizard of Oz memorabilia images or original footage

for DVD extras Chapters. Animated lower thirds for peoples names and titles for interviews.

Oct-Dec 2005 Digital Domain, Venice, CA

Project: “Spectacle/Holiday” Best Buy Commercial Ad (HD)

Tasks: modeling, rigging, previsualizations, animations, lighting, texturing

Toolset: Lightwave 3D, Maya, Photoshop

Project: “Pong” American Express Commercial Ad (HD)

Tasks: modeling, rigging, previsualizations, animations, lighting, texturing

Toolset: Lightwave 3D, Maya, Photoshop


Jan-Sep 2005 Mobile Entertainment, Burbank, CA

Project: “Gladiator 2D,” 2D Mobile Game (Brew)

Tasks: Create all environments and character animations

Toolset: Photoshop, Lightwave 3D

Project: “Wayne Gretzky’s All Star Super Skills,” 2D Mobile Game (Brew)

Tasks: Create all environments and character animations

Toolset: Photoshop, Lightwave 3D

June-Oct 2004 Warner Brothers Feature Animation, Sherman Oaks, CA

Project: “Fat Albert,” Feature Film

Tasks: modeling, rigging, previsualizations, animations, lighting, surfacing,

camera animation, special effects.

Toolset: Lightwave 3D, Maya, Photoshop




    1. Contractor Walt Disney Imagineering, North Hollywood, CA

Projects: Tokyo Disney Sea and Disney’s California Adventure

Tasks: Fiberglass, Carbon Fiber, Vacuum Form Fabrication of animated



characters of theme parks
Education:______________________________________________________
Foundation Institute: Valencia, CA, 3D Animation School Certificate of Completion 2001

California State University, Northridge: Northridge, CA Bachelors of Art 1997
Achievements:__________________________________________________
Eagle Scout

Time Magazine Person of the Year 2006

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