Les 3
Augmented reality
ARG
Games and Advertising
Augmented reality
(AR) is a live, direct or indirect view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data.
Dus: een combinatie van gps, kompas, camera en accelerometer waarbij een zintuiglijk waarneembare laag over de werkelijkheid wordt gelegd.
ARG - alternate reality game:
an interactive story that uses the real world as a stage and uses transmedia storytelling to deliver a story that may be altered by participants' ideas or actions.
Intense player involvement
Story takes place in real-time and evolves according to participants‘ actions and responses.
Actively controlled by the game's designers
Players interact directly with characters, solve plot-based challenges and puzzles, and collaborate as a community.
Real-life and online activities
Internet is central binding medium.
Puppetmaster (PM):
Designer/controller of game, Allies and adversaries of players
The Curtain:
The separation between the puppetmasters and the players.
Rabbithole/Trailhead:
The first medium to draw in players. Several rabbit holes maximize contact chances, most often
websites.
This Is Not A Game (TINAG): One of the main goals of the ARG: deny and disguise that it is a game. (Truman Show Carrey)
Games
In-game advertising (IGA)
Advertising in computer and video games
Billboards
Commercial breaks
Cut scenes
Use of product in the game
IGA spending:
$ 1 billion by 2014
Advergaming
Most often free internet games offered by brands to advertise brand or product
Collect consumer data (monetize data)
Have consumers invite friends
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