Rigging and Skinning:Rigging and Skinning involve the creation of a skeleton for characters or any other visual elements. Animators use this to create a system that dictates the mobility and movement of characters in the animation process.
Production
Animation:The production phase includes the creation of animation, where 3D models of the elements and characters are programmed to move. In 3D animation, animators utilize the key frame method to animate the objects frame by frame. It is at this stage we begin to actually carry out the process of animation, which is the process where the 3D models are made to move. You can also import animation and movement data from external sources by leveraging the spline method or motion capture to animate your models. Here, everything related to movement is taken care of.