Prepared by ononiwu ugochukwu overview of computer graphics



Download 78.8 Kb.
Page18/29
Date22.06.2021
Size78.8 Kb.
#56924
1   ...   14   15   16   17   18   19   20   21   ...   29
COM 422 - Computer Graphics & Animation
Rigging and Skinning: Rigging and Skinning involve the creation of a skeleton for characters or any other visual elements. Animators use this to create a system that dictates the mobility and movement of characters in the animation process.




  1. Production

  • Animation: The production phase includes the creation of animation, where 3D models of the elements and characters are programmed to move. In 3D animation, animators utilize the key frame method to animate the objects frame by frame. It is at this stage we begin to actually carry out the process of animation, which is the process where the 3D models are made to move. You can also import animation and movement data from external sources by leveraging the spline method or motion capture to animate your models. Here, everything related to movement is taken care of.


  • Download 78.8 Kb.

    Share with your friends:
1   ...   14   15   16   17   18   19   20   21   ...   29




The database is protected by copyright ©ininet.org 2024
send message

    Main page