Albion Rugby Team



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Savage Orc


Players:

#

Position

Cost

MA

ST

AG

AV

Skills

Improvement (Normal/Doubles)

0-16

Lineman

50,000

6

3

3

7

Frenzy, Invulnerable

GK/ASP

0-4

Black Orc Savage

80,000

5

4

2

7

Frenzy, Invulnerable

GSK/AP

0-4

Blitzer

100,000

7

3

3

7

Block, Frenzy, Horns, Invulnerable

GSK/AP

0-1*

Kroxigor

140,000

6

5

1

9

Loner, Mighty Blow, Thick Skull, Prehensile Tail, Bonehead

SK/GAP

0-1*

Minotaur

150,000

5

5

2

8

Loner, Frenzy, Horns, Mighty Blow, Thick Skull, Wild Animal

SK/GAP

0-1*

Stone Troll

110,000

4

5

1

9

Loner, Mighty Blow, Throw TeamMate, Regeneration, Always Hungry, Really Stupid

SK/GAP

*Savage Orc teams may hire a kroxigor, minotaur, OR stone troll.

Rerolls:
50,000

Allies:
Forest Goblin, Goblin, Lizardman

Apothecary:
Standard rules

Head Coach:
Standard rules

On Pitch Spellcaster:
The starting spell for a Savage Orc Spellcaster is Hand of Gork
Successful Result: The spell has a different result whether it is cast at one of your players or an opponent.

  • If cast at one of your players: Roll two dice and add their scores together. The total is the number of squares that the Hand of Gork moves the player. Because the spell lifts the player high in the air, he may ignore tackle zones and occupied squares as he moves. He must, however, come back to earth in an empty square!

  • If cast at an opponent: The opponent is hit with ST 9 block. Ignore any pushback effects as if the target had Stand Firm. Roll block dice with possible armor and injury rolls. If knocked down, the opponent will fall in the same square as they where were standing (no pushback).

Failure Result: The WAAAGH energy channels back toward the spellcaster and the Hand of Gork hits him with ST 9 Block. Ignore any pushback effects as if the spellcaster had the Stand Firm trait. This is a turnover if the spellcaster is knocked down.
Range: Any player within seven squares of the Spellcaster
Succeeds on: 2+

Secret Weapons:
Savage Orc teams may not use secret weapons.

Star Players:
Ugroth Bolgrot (100k), Hemlock (170k), Gurrh Anklesmasher (200k), Ripper (270k), Varag Ghoul-Chewer (290k), Morg n’ Thorg (430k)

Shallya


Team Background:
The Shallya team is a holy order that worship Shallya, goddess of mercy and healing. They play Blood Bowl to build healthy bodies and for the strategic elements of the game.

Players:

#

Position

Cost

MA

ST

AG

AV

Skills

Improvement (Normal/Doubles)

0-16

Monks

40,000

6

3

3

7

Honorable

GAK/SP*

0-2

Messenger

100,000

7

3

4

7

Dodge, Honorable

GAK/SP*

0-2

Paladin

80,000

6

3

3

8

Block, Honorable

GSK/AP*

0-4

Priest

90,000

6

3

3

8

Bless, Healing, Honorable

GK/ASP

0-1

Angel

180,000

6

5

3

7

Loner, Bless, Full Heal, Honorable, Invulnerable, Leap, Unstable, Wings

SK/GAP

Rerolls:
50,000

Advance:
On doubles, Monks can take the Bless or Healing skill.
On doubles, Paladins or Messengers can take the Bless skill.

Allies:
None

Special Team Notes:
The Shallya team may never take any Dirty Trick support staff cards.
The Shallya team loses 1 Fan Factor if they kill an opponent (other than constructs, daemons, elementals, or undead) who is not healed before the end of the game. Any player who causes a death that is not healed by the end of the game will quit the team in shame to live the next several years in solitude begging Shallya's forgiveness.

Apothecary:
The Shallya apothecary is one of the best around, and may be used twice per match.

Head Coach:
Standard rules

On Pitch Spellcaster:
The starting spell for a Shallya Spellcaster is Miraculous Recovery.
Successful Result: Roll a D6 for EVERY every Prone, Stunned, KO'd, Badly Hurt, Seriously Injured, and Dead player from BOTH both teams. On a 2+, the player is stood upright if Prone/Stunned or moved to Reserves for any other injury condition. On a 1, nothing happens
Failure Result: Nothing happens
Range: All players on the pitch and both Dugouts
Succeeds on: 5+

Secret Weapons:
Shallya teams can have one player with Stakes.
Star Players:
Puggy Baconbreath (140k), Mercy Goodpride (200k), Seabass Jankoosky (210k), Zara the Slayer (270k), Griff Oberwald (320k), Morg n’ Thorg (430k)


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