Interface of any class who wants phonemic translation from latin chars to any other language's unicode chars.
Inherited by Phoneme::HebrewTranslator.
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String translate (String origin, IPhoneticTranslatorUserInteraction handler)
translate unicode strings from latin chars to any language unicode chars handler used when translation ambiguities needs resolve by user
Detailed Description
Interface of any class who wants phonemic translation from latin chars to any other language's unicode chars.
Member Function Documentation String Phoneme::ITranslatable::translate (String origin, IPhoneticTranslatorUserInteraction handler)
translate unicode strings from latin chars to any language unicode chars handler used when translation ambiguities needs resolve by user
Parameters:
origin Latin string to translate
handler Handler to Interface used to resolve translation ambiguities by UI
Returns:
Translated string in unicode chars of any language
The documentation for this interface was generated from the following file:
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My Documents/My Courses/Software-Project/The New Project/Phoneme/Phoneme/ITranslatable.cs
Phoneme::LowLevelKeyboardHook Class Reference
Class represents a Windows keyboard hook, WH_KEYBOARD_LL, which intercepts all keyboard presses and filters them through our filter function, and them lets them proceed to their target application.
Public Member Functions
Ascertain disabling the hook.
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LowLevelKeyboardHook (AppProfile currentProfile)
Constructor: initialise the horKeylist from outside.
Install a WH_KEYBOARD_LL global hook in the system, with filter function HookCallback and a module handle. Installation can be done only once, and function enforces this (we cannot and shouldn't install several of the same hook).
Uninstallation of previuoslty installed hook.
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List< Keys > m_hotKeyList
list of hotkeys which activate our functionality
Static Public Attributes -
static bool AllHooksStatus = true
mutex to ensure no duality of processing the hook
Classes -
class KeboardHookEventArgs
Arguments of keyboard hooks.
Detailed Description
Class represents a Windows keyboard hook, WH_KEYBOARD_LL, which intercepts all keyboard presses and filters them through our filter function, and them lets them proceed to their target application.
Phoneme::LowLevelKeyboardHook::LowLevelKeyboardHook (AppProfile currentProfile) [inline]
Constructor: initialise the horKeylist from outside.
Parameters:
currentProfile Application profile which holds the relevant hotkeyList
Member Function Documentation void Phoneme::LowLevelKeyboardHook::Dispose () [inline]
Ascertain disabling the hook.
void Phoneme::LowLevelKeyboardHook::InstallHook () [inline]
Install a WH_KEYBOARD_LL global hook in the system, with filter function HookCallback and a module handle. Installation can be done only once, and function enforces this (we cannot and shouldn't install several of the same hook).
void Phoneme::LowLevelKeyboardHook::UninstallHook () [inline]
Uninstallation of previuoslty installed hook.
Member Data Documentation List Phoneme::LowLevelKeyboardHook::m_hotKeyList
list of hotkeys which activate our functionality
bool Phoneme::LowLevelKeyboardHook::AllHooksStatus = true [static]
mutex to ensure no duality of processing the hook
The documentation for this class was generated from the following file:
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My Documents/My Courses/Software-Project/The New Project/Phoneme/Phoneme/LowLevelKeyboardHook.cs
Phoneme::LowLevelKeyboardHook::KeboardHookEventArgs Class Reference
Arguments of keyboard hooks.
Detailed Description
Arguments of keyboard hooks.
The documentation for this class was generated from the following file:
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My Documents/My Courses/Software-Project/The New Project/Phoneme/Phoneme/LowLevelKeyboardHook.cs
Phoneme::Phoneme Class Reference
The phoneme project http://t2.technion.ac.il/~solicko.
Inherits Phoneme::IPhoneticTranslatorUserInteraction.
Public Member Functions
Constructor: Initialize Low Level hook and the phonetic translator.
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string doUI (List< System.Text.StringBuilder > possibleTranslations, String currentWord)
Function displays to user all possibilities in listbox1, and forces him to decide on the correct choice, and than returns its string representation.
Public Attributes -
AppProfile m_currentProfile = new AppProfile()
Current application profile.
Static Public Attributes -
static IntPtr m_appWindow = new IntPtr(0)
hwnd of window that activated phoneme with a hotkey
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static IntPtr m_phonemeAppWindow = new IntPtr(0)
hwnd of Phoneme application
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static bool didUserSolve = false
mutex to wait for event of doubleClick in listBox1 - wait for user to determine correct translation
Protected Member Functions -
override void Dispose (bool disposing)
Clean up any resources being used.
Detailed Description
The phoneme project http://t2.technion.ac.il/~solicko.
Constructor & Destructor Documentation Phoneme::Phoneme::Phoneme () [inline]
Constructor: Initialize Low Level hook and the phonetic translator.
Member Function Documentation string Phoneme::Phoneme::doUI (List< System.Text.StringBuilder > possibleTranslations, String currentWord) [inline]
Function displays to user all possibilities in listbox1, and forces him to decide on the correct choice, and than returns its string representation.
Parameters:
possibleTranslations List of feasible possibilites from which the user should choose and decide
currentWord The ambiguous Latin string
Returns:
The user's decision
override void Phoneme::Phoneme::Dispose (bool disposing) [inline, protected]
Clean up any resources being used.
Parameters:
disposing true if managed resources should be disposed; otherwise, false.
Member Data Documentation IntPtr Phoneme::Phoneme::m_appWindow = new IntPtr(0) [static]
hwnd of window that activated phoneme with a hotkey
IntPtr Phoneme::Phoneme::m_phonemeAppWindow = new IntPtr(0) [static]
hwnd of Phoneme application
AppProfile Phoneme::Phoneme::m_currentProfile = new AppProfile()
Current application profile.
bool Phoneme::Phoneme::didUserSolve = false [static]
mutex to wait for event of doubleClick in listBox1 - wait for user to determine correct translation
The documentation for this class was generated from the following files:
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My Documents/My Courses/Software-Project/The New Project/Phoneme/Phoneme/Phoneme.cs
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My Documents/My Courses/Software-Project/The New Project/Phoneme/Phoneme/Phoneme.Designer.cs
Phoneme::PhoneticTranslator Class Reference
Main class of Phoneme, responsible of actual translation, regardless to language or translation heuristics.
Public Types
All supported language by phoneme.
Public Member Functions
Default constructor: assume translation to Hebrew.
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PhoneticTranslator (String language)
Constructor which sets the translation language.
return true iff translatino language is Hebrew
return true iff translatino language is Russian
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String Translate (String origin, IPhoneticTranslatorUserInteraction IformHandler)
Functionality of translator is encompassed in this function - takes a unicode Latin chars based sentence, parses it to words, and translates each word.
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void setLanguage (String lan)
Sets translator language.
Public Attributes
The data structure to hold wordlist.
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ITranslatable m_myTranslator
Actual translator of any language.
Detailed Description
main class of Phoenme, responsible of
Member Enumeration Documentation enum Phoneme::PhoneticTranslator::SUPPORTEDLANGUAGES
All supported language by phoneme.
Constructor & Destructor Documentation Phoneme::PhoneticTranslator::PhoneticTranslator () [inline]
Default constructor: assume translation to Hebrew.
Phoneme::PhoneticTranslator::PhoneticTranslator (String language) [inline]
Constructor which sets the translation language.
Parameters:
language String representation of the language(i.e. "HEBREW")
Member Function Documentation bool Phoneme::PhoneticTranslator::isHebrew () [inline]
return true iff translatino language is Hebrew
Returns:
return true iff translatino language is Hebrew
bool Phoneme::PhoneticTranslator::isRussian () [inline]
return true iff translatino language is Russian
Returns:
return true iff translatino language is Russian
String Phoneme::PhoneticTranslator::Translate (String origin, IPhoneticTranslatorUserInteraction IformHandler) [inline]
Functionality of translator is encompassed in this function - takes a unicode Latin chars based sentence, parses it to words, and translates each word.
Parameters:
origin Sentence to translate
IformHandler points to interface to use when translation ambiguity needs to be resolved by user
Returns:
Returns unicode based translation in chosen translate to language.
void Phoneme::PhoneticTranslator::setLanguage (String lan) [inline]
Sets tranlstor language.
Parameters:
lan String representation of language(upper or lowecase or both)
Member Data Documentation StringTrie Phoneme::PhoneticTranslator::m_trie = null
The data structure to hold wordlist.
ITranslatable Phoneme::PhoneticTranslator::m_myTranslator
Actual translator of any language.
The documentation for this class was generated from the following file:
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My Documents/My Courses/Software-Project/The New Project/Phoneme/Phoneme/PhoneticTranslator.cs
Phoneme::predefinedTranslations Class Reference
Class of brute-force translations. Holds datastructure which maps translations String->String. Can be dynamically changed, so Phoneme can study the user's brute- force transaltions and save them for future use (TBD).
Public Member Functions -
predefinedTranslations ()
Constructor:.
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String translate (String str)
Gets key to dictionary, seeks it in dictionary, and returns it's mapping.
Detailed Description
Class of brute-force translations. Holds datastructure which maps translations String->String. Can be dynamically changed, so Phoneme can study the user's brute- force transaltions and save them for future use (TBD).
Constructor & Destructor Documentation Phoneme::predefinedTranslations::predefinedTranslations () [inline]
Constructor:.
Member Function Documentation String Phoneme::predefinedTranslations::translate (String str) [inline]
Gets key to dictionary, seeks it in dictionary, and returns it's mapping.
Parameters:
str Latin string to translate
Returns:
Value of mapping if str exists in List, or else null
The documentation for this class was generated from the following file:
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My Documents/My Courses/Software-Project/The New Project/Phoneme/Phoneme/predefinedTranslations.cs
Phoneme::StringTrie Class Reference
trie data structure (DS) holds strings efficiently, O(wordlength) as complexity of finding one newWord at this DS. generic for any alphabeth specified. Implements WordlistDBInterface
Public Member Functions -
StringTrie (int numOfLetters, char firstAlphabetLetter)
Constructor.
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bool add (String newWord)
adds string to DS
Prints all items in DS to trace to listbox l.
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bool find (string toFind)
returns true iff toFind string exists in DS
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bool initFromFile (String filename)
Initialise trie DS with strings read from file "filename".
Public Attributes
Number of items (words) in trie.
Detailed Description
trie data structure (DS) holds strings efficiently, O(wordlength) as complexity of finding one newWord at this DS. generic for any alphabeth specified. Implements WordlistDBInterface
Constructor & Destructor Documentation Phoneme::StringTrie::StringTrie (int numOfLetters, char firstAlphabetLetter) [inline]
Constructor.
Parameters:
numOfLetters number of letters in alphabeth
firstAlphabetLetter unicode value of first letter in alphabeth
Member Function Documentation bool Phoneme::StringTrie::add (String newWord) [inline]
adds string to DS
Parameters:
newWord String to add
Returns:
true if succeded
Implements Phoneme::WordlistDBInterface (p.61).void Phoneme::StringTrie::print () [inline]
Prints all items in DS to trace to listbox l.
Implements Phoneme::WordlistDBInterface (p.62).bool Phoneme::StringTrie::find (string toFind) [inline]
returns true iff toFind string exists in DS
Parameters:
toFind string to find
Returns:
true iff string exists in DS
Implements Phoneme::WordlistDBInterface (p.62).bool Phoneme::StringTrie::initFromFile (String filename) [inline]
Initialise trie DS with strings read from file "filename".
Parameters:
filename file holds list of items (strings) to insert to DS assuming each word is the only one in its ilne in file
Returns:
true iff succeded to init DS
Implements Phoneme::WordlistDBInterface (p.62).
Member Data Documentation ulong Phoneme::StringTrie::m_Length = 0
Number of items (words) in trie.
The documentation for this class was generated from the following file:
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My Documents/My Courses/Software-Project/The New Project/Phoneme/Phoneme/StringTrie.cs
Phoneme::TrieNode Class Reference
class represnets string trie data structure node. Data of node is any character and if newWord ends in this node
Public Member Functions -
TrieNode (int numOfLetters)
Constructor: throws ArgumentOutOfRangeException if negative numOfLettrs Allocates next array of next nodes (children's array).
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TrieNode (int numOfLetters, bool isWordEnd)
Constructor: throws ArgumentOutOfRangeException if negative numOfLettrs Allocates next array of next nodes (children's array).
traces node's data to
getter
setter
Public Attributes
true if Data structure has a newWord that ends in this node
Detailed Description
class represnets string trie data structure node. Data of node is any character and if newWord ends in this node
Constructor & Destructor Documentation Phoneme::TrieNode::TrieNode (int numOfLetters) [inline]
Constructor: throws ArgumentOutOfRangeException if negative numOfLettrs Allocates next array of next nodes (children's array).
Parameters:
numOfLetters num of letters in alphabeth of trie (positive num)
Phoneme::TrieNode::TrieNode (int numOfLetters, bool isWordEnd) [inline]
Constructor: throws ArgumentOutOfRangeException if negative numOfLettrs Allocates next array of next nodes (children's array).
Parameters:
numOfLetters num of letters in alphabeth of trie (positive num)
isWordEnd true iff Data structure has a newWord which ends in this node
Member Function Documentation void Phoneme::TrieNode::print () [inline]
traces node's data to
char Phoneme::TrieNode::getChar () [inline]
getter
Returns:
Data of this node ( a character )
void Phoneme::TrieNode::setChar (char c) [inline]
setter
Parameters:
c sets data for this node (a character)
Member Data Documentation bool Phoneme::TrieNode::m_isWordEnd = false
true if Data structure has a newWord that ends in this node
The documentation for this class was generated from the following file:
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My Documents/My Courses/Software-Project/The New Project/Phoneme/Phoneme/StringTrie.cs
Phoneme::Win32API Class Reference
Wrapper class for win32 api functions.
Public Types
Windows hook types.
Windows message types.
Classes
stucture of point on screen, used by KBDLLHOOKSTRUCT
Detailed Description
Wrapper class for win32 api functions.
Member Enumeration Documentation enum Phoneme::Win32API::HookType
Windows hook types.
enum Phoneme::Win32API::WindowsMessages
Windows message types.
The documentation for this class was generated from the following file:
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My Documents/My Courses/Software-Project/The New Project/Phoneme/Phoneme/Win32API.cs
Phoneme::Win32API::POINT Struct Reference
stucture of point on screen, used by KBDLLHOOKSTRUCT
Detailed Description
stucture of point on screen, used by KBDLLHOOKSTRUCT
The documentation for this struct was generated from the following file:
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My Documents/My Courses/Software-Project/The New Project/Phoneme/Phoneme/Win32API.cs
Phoneme::WordlistDBInterface Interface Reference
Define interface of data structure which can hold word lists (strings).
Inherited by Phoneme::StringTrie.
Public Member Functions
add string to DS
print all elements in DS
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bool find (string toFind)
find an item (string) in DS
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bool initFromFile (String filename)
Initialize DS with Strings from file.
Detailed Description
Define interface of data structure which can hold word lists (strings).
Member Function Documentation bool Phoneme::WordlistDBInterface::add (String word)
add string to DS
Parameters:
word string to add
Returns:
true iff added successfully
Implemented in Phoneme::StringTrie (p.54).void Phoneme::WordlistDBInterface::print ()
print all elements in DS
Implemented in Phoneme::StringTrie (p.54).bool Phoneme::WordlistDBInterface::find (string toFind)
find an item (string) in DS
Parameters:
toFind String to find
Returns:
true iff found string in DS
Implemented in Phoneme::StringTrie (p.54).bool Phoneme::WordlistDBInterface::initFromFile (String filename)
Initialize DS with Strings from file.
Parameters:
filename name of file to read
Returns:
true iff succeeded initializing DS
.
The documentation for this interface was generated from the following file:
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My Documents/My Courses/Software-Project/The New Project/Phoneme/Phoneme/WordlistDBInterface.c
The End
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Many thanks to our dedicated supervisor, Nissim Natanov
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Thanks for the software lab staff for his technical and mental support (Ilana David and Victor Kulik)
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