Sound Signals
Short: About 1 second
Long: 4 – 6 seconds
International
I am altering my course to starboard, passing port to port
I am altering my course to port, passing stbd to stbd
I am operating astern propulsion
Danger
Not under command, restricted ability to maneuver, constrained by draft, engaged in fishing, sailing, towing, and pushing ahead.
Inland
I intend to leave you on my port side, altering my course to stbd
I intend to leave you on my starboard side, altering my course to port
Anchored Vessels/ Vessels Aground
Vessel <100M Anchored: Rapid ringing of the bell for 5 seconds every minute.
Vessel >100M Anchored: Rapid ringing of the bell for 5 seconds, followed by rapid ringing of the gong for 5 seconds every minute.
Vessel Aground: 3 distinct strokes of bell, followed by ringing of the bell for 5 seconds, followed by 3 distinct strikes of the bell.
Navigation
Day Shapes:
Anchored
Vessel not under command
Vessel aground
Restricted ability to maneuver
Towing
Constrained by draft
Sailing
Fishing
Night Lights:
R
W Fishing (lines) “red over white, fishing tonight”
G
W Fishing (nets) “green over white, trolling tonight”
W
R Piloting vessel “white over red pilot ahead”
R
R Not under command “red over red the captain is dead”
R
R
R Constrained by draft
R
W
R Restricted ability to maneuver “white over red the work I dread”
G
G G Mine Sweeping
Vessel Navigation Lights: Colors & Arcs of Visibility
Tow: Normally yellow over yellow (pushing) or yellow over white (stern tow)
Masthead light: Red over green if sailing at night
Green
Red
Yellow
White
Red
Green
Port: 112.5* red
Stbd: 112.5* green
Tow: 135.0* yellow
Anchor: 360.0* white
Stern: 135.0* white
Mast: 225.0* white
225*
Day Beacon: Day beacons are unlighted fixed structures fitted with a day board for daytime identification.
Identify a nun buoy and a can buoy:
• Nun buoy: Red, even numbers, pass on starboard side when returning from sea, port side when going out to sea.
• Can Buoy: Green, odd numbers, pass on port side when returning from sea, on stbd side when going out to sea.
Charts
= Latitude
= Longitude
1nm= 2,000 yards
1degree = 60 min
1 min= 60 seconds
Compass
Magnetic Compass: The magnetic compass is the standard equipment on all boats. The magnetic compass determines the boat’s heading.
True Direction: Printed around the outside of the compass rose.
Variation: The difference in degrees between the true and magnetic north for the area covered by the chart. Commonly printed in the middle of the compass rose.
Deviation: The amount of deflection influenced by a vessel and its electronics on the compass. It varies according to the heading of the vessel and can be caused by metal objects around the compass, electrical motors, etc.
Set: Direction
Drift: Speed
Datum: The most probable location of a search-object for set and drift over a given period of time.
3 & 6 minute rule:
The 3 & 6 minute rules are used to quickly solve for distance in nautical navigation.
1 nm = 2,000 yards
1 kt = 1nm/hr 1 kt = 2,000 yards/hour (this is equivalent to MPH)
3 Minute Rule: (Speed - 2 to left/ Distance - 2 to right)
3min(yards)
To find your speed in knots, move decimal 2 places to the left
600 yards = _____ kts 600 yards = 6.00 kts
1873 yards = _____ kts 1873 yards = 18.73 kts
To find your distance in yards, move your decimal 2 places to the right
10 kts = _____ yards 10 kts = 1000 yards
12.3 kts = ____ yards 12.3 kts = 1230 yards
6 Minute Rule: (Speed - 1 to right/ Distance - 1 to left)
6min(nm)
To find your distance in nm move decimal one place to the left
12 kts = ____ nm 12kts = 1.2 nm
16.7 kts = ____ nm 16.7 kts = 1.67 nm
To find your speed in knots move decimal one place to the right
1.0 nm = ____ kts 1.0 nm = 10.0 kts
1.99 nm = ____ kts 1.99 nm = 19.9 kts
Solving for an unknown variable: Speed, Distance, & Time
60D=SxT
60 D = SxT
60 (4) = S x 10
240 = S x 10
10 10
24 = S
Speed is 24 kts
“60 D street”
D= Distance in nm
S= Speed in kts
T= Time in minutes
Shank
Flukes
Stock
Crown
Boat Specifics: 25’ RBS
Cabin
|
5052 MGA
|
Hull
|
¼” 5086 MGA
|
Decks and side plates
|
3/16” 5086 MGA
|
Length of hull
|
25’
|
Length over all
|
29’ 6 ½”
|
Length at waterline
|
22’ 8 ½”
|
Beam
|
8’6”
|
Operational draft
|
39”
|
Draft with engines up
|
23 ¼”
|
Height of mast tailored
|
12’ 8”
|
Radar dome tailored
|
11’ ½”
|
Searchlight tailored
|
9’7”
|
Highest fixed point, tailored
|
9’1/2”
|
Crew capacity
|
04
|
Passengers
|
06
|
Seating total
|
10
|
Fuel tank capacity
|
105 gallons
|
Boat weight, outfitted, no crew
|
7400lbs
|
Boat maximum, outfitted, 10 pob
|
9200lbs
|
Weight tailored, outfitted, no crew
|
9450lbs
|
Max speed
|
46 kts @ 6000 RPM
|
Cruise speed
|
35kts @ 4500 RPM
|
Max range at cruise
|
150nm
|
Max winds
|
25 kts
|
Max seas
|
6ft no surf
|
Max towing capacity
|
10 disp. Tons
|
Max operating distance
|
10 nm
|
Outside air temperature
|
0-105 F
|
Outside water temperature
|
28-95 F
|
Tow reel
|
300’ of 2 ¼” DBN
|
Anchor line
|
250’ of 1 ½” DBN
|
Heating system
|
2.5 gallon diesel tank
|
Props
|
14” diameter
19” pitch
|
Engines
|
Twin Honda 4 stroke outboard engines
225 HP
|
Fire extinguishers
|
2 B-1 with 2lbs of dry chemical agent. Discharges in 9-10 seconds.
|
Boat Specifics: 47’ MLB
Cabin
|
5456 MGA
|
Length of hull
|
47’11”
|
Length over all
|
48’11”
|
Beam
|
15’0”
|
Draft
|
4’6”
|
Freeboard
|
-
|
Bow
|
6’8”
|
Amidships (deck recess)
|
2’2”
|
Aft
|
7’1”
|
Highest fixed point (radar junction box)
|
18’6”
|
Highest point of mast (DF antenna)
|
24’ 6”
|
Highest unfixed point (HF antenna)
|
28’4”
|
Portable water capacity
|
5 Gallons
|
Engines
|
DDEC- 6V92TA
Twin Detroit diesel electronically controlled
|
Rated Horsepower
|
435 Bitt Horsepower
At 2050 RPM
|
Reduction Gear
|
Reintjes
WVS 234 UP (u-drive propul)
2:1 REDUCTION
|
Electrical Generation
|
Dual Alternators
|
Propellers
|
Fixed 4-bladed
28” diameter
36” pitch
|
Displacement
|
-
|
Hoisting condition fully outfitted, no crew
|
40,000 lbs
|
Fuel type
|
Diesel
|
Fuel Capacity
|
-
|
100%
|
394 Gallons
|
95%
|
373 Gallons
|
90% (usable)
|
353 Gallons
|
Max speed
|
25kts
|
Cruise speed
|
20kts
|
Range (cruising RPM, calm waters)
|
200 nm
|
Max winds
|
50kts
|
Max seas
|
30’
|
Max breaking seas (surf)
|
20’
|
Max personnel including crew
|
34 people
|
Max operating distance from shore
|
50nm
|
Max RPM
|
2050 @ 2050 RPM
|
Cruising RPM
|
1850 @ 1850 RPM
|
Ice breaking capabilities
|
Light surface ice
|
Tow capacity w/ 3 ¼ “ line
|
150 Disp tons
|
Tow capacity w/ 2 ¼ “ line
|
50 Disp tons
|
Height of eye from open bridge
|
14’
|
Length at waterline
|
43’
|
47’ Watertight Compartments:
1. Lazarette: Transom to frame 1
2. Engine Room: Frame 1 to frame 5
3. Survivor’s Compartment: Frame 5 to frame 8
4. Aux Space: Frame 8 to frame 10
5. Forward Compartment: Frame 10 to frame 15
6. Forpeak: Frame 15 to bow
7. Enclosed Bridge: Frame 8 to frame 10 above the main deck
47’ Fire Extinguishers:
Survivors Compartment:
5 lb CO2 Extinguisher: 4-6’ with 30 sec discharge
10 lb PKP Extinguisher: 6-8’ with 30 sec discharge
Aux Space:
(2) 25lb CO2 bottles for fixed System
Closed Bridge:
5 lb CO2 Extinguisher: 4-6’ with 30 sec discharge
10 lb PKP Extinguisher: 6-8’ with 30 sec discharge
25’ Fire Extinguishers:
Two B-1 Fire extinguishers on board. One is in the cuddy cabin on the port side, and one is in the aft starboard deck box. Each extinguisher contains two pounds of dry chemical agent (ammonium phosphate) that will discharge in 9 – 10 seconds once the handle is activated. This type of extinguisher is designed to be used on class A, B, & C fires.
Control Panel Indicators: 25’ RBS
Overheating Indicator: If red indicator light comes on, the engine speed will be gradually reduced to approximately 1800 RPM and the engine will stop after 20 seconds. The overheating indicator is activated via the engine control module by two overheat sensors mounted on the engine.
Oil Pressure Indicator: If oil pressure becomes low, < 23psi at 1800 RPM, the green oil light will come on.
Alternator Indicator: The red indicator light will come on if there is a malfunction in the charging system. . Each 12 volt alternator is rated at 60amp at 2300 PRM, and 48 amps at 1000 RPM.
Programmed Fuel Injection Indicator: The red indicator light will come on when the ECM senses an abnormality from one of the nine engine-mounted sensors.
BECCES
Loss of control of engine RPM:
Crewmember should:
Check throttle and shift control cables
Check throttle arm and engine
Report all findings to coxswain
Loss of fuel pressure:
Crewmember should:
Check aft compartments and aft deck for fuel
Check for fuel around engine cover
Check condition of fuel filters
Check engine fuel lines
Check engine fuel filter and water separator
Loss of lube oil pressure:
Crewmember should:
Check outboard engine area for oil
Verify oil level on dipstick
Check that spin-on oil filter is tightly installed
Check oil drain fitting for security
Overheating engine:
Crewmember should:
Check engine cover with back of hand for signs of overheating
Check engine cover for signs of steam
If possible, tilt engine forward and check cooling water intake for obstructions
Fire in the engine room:
Crewmember should:
Yell “Fire Fire Fire”
One crew member will relay information between the engineer and the coxswain
One crew member should go to aft deck. “Standing by to close the vents!”
“Standing by to move pump forward!”
“Standing by to anchor!”
If there is a fire in the Aux space, you will see smoke leaving the vents on the sides of the 47’, may feel heat in the boat.
Hitting a submerged object:
Crewmember should:
Look behind the boat. “20 foot log 100ft off your port quarter!”
One crew member will relay information between the engineer and the coxswain while they run a vibration test.
Other crew member will check bilge panel and compartments for water, always visually checking and asking permission to enter each compartment.
Underway Limits
Boat
|
Seas < 4ft
|
Seas > 4 ft
|
Heavy Weather
|
Hours Rest
|
47’
|
10 hrs
|
8 hrs
|
6 hrs
|
8 hrs
|
25’
|
8 hrs
|
6 hrs
|
N/A
|
8 hrs
|
Heavy Weather
Heavy weather is defined as seas, swell, and wind conditions combining to exceed 8 feet
and/or winds exceeding 30 knots. If heavy weather is forecasted, it should be considered
when planning a mission. Reliable and up to the minute information is critical for planning.
Any crew operating in heavy weather or surf must be properly equipped, as follows:
Required hypothermia protective clothing.
Helmet (helmet straps must be secured and adjusted properly).
Survival vest and equipment.
Waterproof footwear and gloves should be worn.
Eye protection may be necessary for visibility, particularly for persons wearing glasses,
and will also protect against glass shards should a window be broken.
Boat crew safety belt must be worn and adjusted correctly.
Personal seat belt must be worn when in a seat.
The coxswain is responsible for ensuring that all required equipment is worn, and worn
correctly.
Damage Control
Capsizing: Average underwater time is 8-12 seconds. When boat returns to surface, assess situation. Check status of crew, check for lines overboard, if engines work, move to safe water. During heavy weather crew will be strapped in.
25 Capsizing: Boat will float if capsized!
Egress Procedures
Brace for impact
Remain strapped in until motion has subsided
Plan egress with crew
Best swimmer first then the weakest swimmer
Swim clear and away
Muster account for missing
Remain upwind/up current
Attempt to climb on hull
Check injuries provide first aid
Inventory signaling equipment, PLB
Check for gas before lighting off pyro
Stay with the boat
P-6 Dewatering Pump:
Engine is 6.5 horsepower and pumps 250 gallons per minute with a 12 foot lift. The P-6 can run for 4-5 hours on a full tank of gas and can connect to either the fire fighting standpipe to suck water straight from the ocean or connect to the dewatering standpipe to suck water out of the engine room.
Bilge Pump System:
7 Bilge Pumps rated at 33 GPM. Bilge Alarm activates at 5”, Pumps activate at 10” until no load is detected by pumps. 25’ has hand bilge pump system with 24” hose under starboard aft seat next to the cabin dewatering pump.
Stbd
Port
47’ bilge alarm:
U/W: Intermittent 8 second horn blast
Moored: Continuous horn blast
Bilge pump panel located on aft bulkhead in enclosed bridge
25’ cabin dewatering pump:
1,100 gallons an hour
Activates at 2 1/8”
Turns off when no load is sensed by the pump’s impeller
Discharge is located on the aft stbd exterior cabin bulkhead, above the deck edge walkway
Location
1. Forward Compartment
2. Aux Space
3. Port Reduction Gear
4. Stbd Reduction Gear
5. Fwd Engine Room
6. Aft Engine Room
7. Lazarette
|
Discharges
1. Starboard
2. Port
3. Port Side W/ Fwd Engine Room
4. Stbd Side W/ Aft Engine Room
5. Port
6. Stbd
7. Port Transom
|
CO2 System: The carbon dioxide fire suppression system is used for fire fighting in the engine room only. The system is only to be used in emergency situations. All personnel must be evacuated from the compartment and all water tight doors sealed prior to activation of the system.
Activation: The CO2 system can be activated from three locations on the 47’ MLB. Actuators (located in the enclosed bridge between the chairs and one on the aft bulkhead of the survivor’s compartment) punctures a nitrogen cylinder which charges the activation piping. This activation system releases a pressure switch on the control head of the CO2 storage containers releasing the CO2 into the piping. A third way to activate the system is by removing the locking pin and manually rotating the activation lever on the CO2 bottle control head.
Step
|
Action
|
1
|
The discharge manifold lines are charged to a pressure operated
siren and a pressure switch which energizes the pre-discharge
warning strobe light, the engine stop solenoids, and the red “CO2
Pre-discharge” light located on the CO2 system indicator panel in
the Survivors compartment. A separate line sends CO2 to a
warning siren in the engine room.
|
2
|
Along a separate discharge line, the pressurized CO2 activates the
time delay cylinder mounted on the aft starboard bulkhead of the
Survivors compartment
|
3
|
The discharge delay cylinder delays release of CO2 into the engine
room compartment for 30 seconds. This delay allows time for the
siren and strobe to warn personnel to evacuate the compartment.
If all personnel are accounted for, or for manual activation in the
event of malfunction, the delay cylinder may be overridden by
rotating the manual control lever on the discharge delay cylinder
|
4
|
Once the discharge delay cylinder is activated, CO2 will be
released into the compartment. In addition, the discharged CO2
will pressure activate the engine room air damper and the red
“CO2 Discharge” light located on the CO2 system indicator panel.
|
Fire Types
Fire Type
|
Fuel
|
Extinguishing Agent
|
A
|
Common Combustibles: Wood, paper, rubber, and some plastics
|
H20, PKP
|
B
|
Combustible Liquids: Petroleum products such as oil and gas, etc
|
AFFF (aqueous film forming foam), PKP, CO2
|
C
|
Energized Electrical Circuits: Appliances, conductors, breakers, etc
|
CO2, PKP
|
D
|
Combustible Metals: Magnesium, Titanium, Potassium, & Sodium
|
Sand (placed under metal), H20 (high intensity fog)
|
Kilo Fire
|
Grease Fire
|
AFFF, CO2
| 100m>
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