Nubs mba group management project team


International Marketing Objectives



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International Marketing Objectives

  1. What does Realeyes want to achieve?




  • Strategic direction is to be a successful market entrant offering good quality eye-tracking services of global standards, ensuring high Volume sales. Backed by our analyses, Realeyes would have marketing objectives including:

  • A Specific, realistic objective to boost its revenue and mitigate over-dependency on UK or US for their revenue streams by entering Australian market.

  • To gain market share and build new customer base by penetrating Australian media/market research and retail industry

  • Gaining presence and brand-equity in Australia and Asia-pacific

Realeyes plans to reinforce its global presence by establishing shop in Australia.

The company’s objectives are to:



Specifically position itself as an eye-tracking services provider with specialism in Data-collection using Tobii’s eye-tracking equipment

Measured by elaborate market-testing and research apart from Cost-benefit and break-even analyses (section 12.1)

Achievable through abiding by the marketing plan while using the market research and entry-mode options to the company’s best advantage

Realistically attaining volume sales over a period; starting by engaging with at least one global brand as Australian client

Time: To increase brand awareness within a practical duration of time

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  1. International Marketing Strategy


The stages of international marketing after the Research & Analysis of Australian market include:

  1. Segmentation: A group of organisations that share one or more similar characteristics which lead them to have similar needs.



  1. Targeting: A group for which a company creates an offering that specifically fits their needs and preferences.



  1. Positioning: Placing the services offered by Realeyes relative to other competitors



  1. Marketing tactics: Planning the marketing mix for Realeyes keeping in mind their resource availability and capability and also the market requirements.

(Kotler et al, 2005)
    1. Segmentation


A product-based micro-segmentation approach has been employed. The existing services offerings from Realeyes along with relevant current and future application areas of eye-tracking have been used to identify the segments. At the macro level they have been segmented based on industry and at micro level it is product based.

  1. Usability Segment – User Interface

    1. Desktop: This will mainly cover computer monitors, laptops and televisions

      1. Website: This will include all internet websites providing services like emails, social networking, banking, etc.

      2. Software: This will mainly include User Interface analysis of applications based on operating systems like Windows and Mac.

      3. Games: This will include analysing user interface of games to be run on PCs and gaming consoles like Xbox, Wii, Play station, etc.

    2. Portable: This will cover handheld devices like mobile phones, media players, gaming devices and other such devices.

      1. Website: This will include website versions to be run on mobiles and media players.

      2. Software: This will cover applications specifically built to run on mobile phones and media players.

      3. Games: This will include analysing user interface of games to be run on gaming consoles like PSP, Game boy, Zune, etc.



  1. Market Research

    1. Static

      1. Packaging: This includes consumer products like cereals, soft drinks, packaged food and other products where packaging plays an important role in attracting customer attention.

      2. In-store Display: This includes eye-tracking analysis of layout of products in shelves of super markets, departmental stores, malls, etc.

      3. Outdoor: This will cover poster advertisements on bill boards, roads, cinema halls, airports, malls, etc.

      4. Print media: This includes newspaper and magazine layout and advertisements.

      5. Product design: This can cover eye-tracking analysis using photographs of prototype or newly launched products like mobile-phones, laptops, digital cameras, cars, bikes, etc.

    2. Dynamic

      1. Television Commercials: This is self explanatory including all types of advertisements, movie trailers, etc.

      2. Digital Advertisement: This includes electronic mail, online advertising, search advertising.



  1. Academic Research

    1. Psychology:

      1. Reading and Tracking: This includes tracking the eye-movement of children with reading disability or studying child behaviour while solving problems in relation to their eye-movements.

      2. Film and Arts: Academics are also looking to use eye-tracking for analysing human perception of films scenes and art objects like paintings.

    2. Medical Research:

      1. Neurology: There is growing interest in mapping the movements of the eye with the study of the brain and other emotions of the nervous system.

      2. Ophthalmology: For studying vision deficiencies.

Please refer to following figure for segmentation.

Figure 22 - Proposed Segmentation for Realeyes



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