PART B: Curriculum
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Identify all courses offered in the program and describe how the courses offered in the program meet the needs of the students and the relevant discipline(s).
The courses offered are as follows:
2D ARTS
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ART 12
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Two Dimensional Design
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Units: 3
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This course is an introduction o the theories and applications of two-dimensional (flat surface) forming visual art and design. The student will use a variety of media, tools and techniques in studying line form, volume, space, value, texture, balance, proportion, movement, light and contrast.
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ART 14
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Color
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Units: 3
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This course is a study of the attributes of color. Lecture and studio practice explore the theories and creative use of color in visual art and design.
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ART 24
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Beginning Drawing
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Units: 3
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This course is an introduction to the fundamental elements and compositional principles of drawing. Lecture and studio practice will emphasize a variety of media, tools and techniques in studying the elements and principles of drawing, including line, shape, value, texture, perspective and composition.
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ART 25
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Expressive Drawing
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Units: 3
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Expressive Drawing is a further study of drawing elements, principles and techniques with an emphasis on the expressive nature of drawing. Students will explore the process of turning marks on paper into the visualization of emotions, ideas and reactions. Students will use both outside references and work from their imagination in a series of drawings developing personal imagery and content. A variety of traditional and non-traditional techniques will be explored, including achromatic and color media.
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ART 26A
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Representational Drawing
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Units: 3
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This course is designed to provide a rigorous study of drawing based on observation. Emphasis in on building skills to render what is observed in a naturalistic and illusionistic manner, which includes a study of line, shape, texture, volume, mass, spatial relationships, and linear perspective.
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ART 55A
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Life Drawing I
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Units: 3
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This is a beginning course in drawing from the living human figure. Fundamentals of life drawing will be covered, including drawing shape, volume, mass, proportion, sub-structure, foreshortening and the basics of human anatomy. Techniques include contour, gesture, surface modeling, hatching, cross-hatching and tonal shading using a variety of drawing media.
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*
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ART 55B
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Life Drawing II
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Units: 3
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This course is a continuation of drawing the human figure, with emphasis on continued practice of technique while developing a personal artistic direction. Topics covered will include development of full-page composition, use of multiple figures, integration of color, theme development, and refinement of personal style. Traditional and non-traditional approaches will be explored.
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*
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ART 60
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Beginning Painting I
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Units: 3
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In this studio course students will learn the fundamentals of painting technique including application of color theory, development of composition, and various practices of applying paint. Along with the development of technical skills, students will gain an understanding of how the qualities of the painting medium can be used to express personal values, observations and ideas. Traditional modes of representation as well as contemporary approaches will be explored.
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ART 61
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Beginning Painting II
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Units: 3
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ART 61 expands the knowledge and technologies gained in Art 60, emphasizing development of personal aesthetics and composition. Conceptual issues will be introduced. Students will experiment with media, content and technique to further explore and develop their aesthetic style.
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3D ARTS
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*
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ART 13
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Three Dimensional Design
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Units: 3
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This course is an introduction to the theories and applications of design in three-dimensional form in space. Students study the elements and principles of design, using a variety of tools, techniques, and mediums which may include wire, cardboard, clay, wood, plaster, and other materials at the instructor’s discretion
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ART 42
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Sculpture I
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Units: 3
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This is a studio/lecture course which emphasizes three dimensional design projects in clay, plastic, wood, stone, and metal. A survey of sculptural form, both historic and contemporary, parallels individual student work. Many types of sculptural forms such as relief sculpture, sculpture in the round, mobiles, stabiles, environmental, monolithic, linear, etc., as well as representational and abstract forms are examined.
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ART 43
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Sculpture II
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Units: 3
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This course is a continuation of Art 52, with the opportunity for students to explore more fully their particular interests in sculptural media, methods and ideas. The types and meaning of sculpture in contemporary society are examined.
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JEWELRY
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ART 66
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Jewelry Casting
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Units: 3
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This is an introductory course in jewelry and metalsmithing with an emphasis on casting techniques. Students will study the history of jewelry from earliest times to the present. Students will learn and use the elements of art structure and principles of design to create their own unique works of art. Assignments will focus on design while exploring wax modeling, core casting, photo transfer etching, and other methods for making cast jewelry.
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ART 67
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Fabrication Jewelry
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Units: 3
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This is an introductory course in jewelry and metalsmithing with an emphasis on fabrication techniques. Students study the history of jewelry from earliest times to the present. Assignments focus on design, while exploring a wide range of fabricating techniques such as piercing, texturing, soldering, cutting, forming, bezel, and prong setting of stones, hydraulic die, enameling, etc.
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ART 68
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Jewelry Raising
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Units: 3
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In this course metalsmithing techniques such as raising, shell forming, die forming, mold making, chasing, repousese, and electroplating are introduced. Individual projects in jewelry and hollowware, tool making, and other utilitarian objects are studied. Studio planning and layout, health hazards of the metalsmith, job and career opportunities, and other topics are covered.
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ART 69
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Jewelry Forging
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Units: 3
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In this course individual projects of special interest to each student are encouraged. Advanced design assignments and technical projects in forging nonferrous metals and metal forming are given. Critiques of contemporary gold and silversmiths’ work and the development of individual styles of personal expression in jewelry and metalsmithing are explored. Local and regional career opportunities are discussed.
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ART 70
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Art as a Business
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Units: 3
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In this course students will build on the technical skills learned in previous Art classes. Image development, marketing strategies, manufacturing techniques and business skills are applied to art production. Students use serial production techniques and other commercial production skills to design and create a product for which they develop a generic business plan. Pricing art (both wholesale and retail), as well as advertising, publicity, photography, tax considerations, licenses, insurance and security are covered. This is a lecture/lab class and the production of artwork is a major portion of the course.
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ART 75
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Advanced Jewelry Techniques
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Units: 3
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Students learn advanced jewelry and metalsmithing techniques including forging, raising, casting, hydraulic press die forming, and photography for portfolio development. Individual studio planning and layout, studio health hazards and safety procedures, job and career opportunities in the jewelry profession and metal arts are other subjects covered in this course. Student design and make individual projects in jewelry, hollowware, and utilitarian objects.
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DIGITAL MEDIA
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ART 35
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Graphic Design I
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Units: 3
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This course is a survey of graphic design fundamentals utilizing traditional media, techniques, and computers. Students are introduced to visual thinking and to the process of graphic design, a process which begins and ends with clear conceptual and aesthetic objectives. Balancing conceptual and technical aspects of design, students develop the skills needed to solve design problems and present solutions effectively in class projects. This course is recommended for graphic design, DTP, illustration students and those pursuing careers in multimedia and web design.
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ART 38
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Graphic Design II
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Units: 3
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This course builds on the visual language achieved in Graphic Design I and further develops communication skills, concepts and theories that create successful visual design. Topics include combining and utilizing design principles and exploration of visual organization theory and informational theory. Emphasis is placed upon developing an aesthetic which recognizes the visual impact of typographic choices. Students who complete this course will gain a further understanding of the principles of design and learn specific uses of design in advertising, corporate identity design, Web, and interactive media.
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ART 39
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Introduction to Digital Video
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Units: 3
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This class focuses on the techniques of conceptualizing and making short films using industry standard digital video software. Students will use some of their own imagery as well as Internet resources to create professional pieces of video work. The class will help students to develop their individual creativity while working around the typical financial and technical constraints of a beginning artist. Students will be introduced to the history of film and video art, copyright policies and web publishing.
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ART HISTORY
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*
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ART 90
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Art Appreciation
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Units: 3
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This is an introductory course to the appreciation of the visual arts. It examines the visual arts drawn from a wide variety of media, cultures and time periods. Students will learn to analyze art forms, technical procedures and the content of works. The function and communication of visual arts within societal contexts will be examined.
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ART 91
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Survey of Art History:
Prehistoric Through Gothic
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Units: 3
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In this illustrated survey of art history from prehistoric times through the Middle Ages, students will learn about architecture, sculpture, and painting and other art forms from important centers of the western world. Students will learn to evaluate Art and do comparative analysis of aesthetics and gain an understanding of how social, political, and religious ideas affect art and how Art is affected by the values and philosophy of its time. Topics include prehistory art, ancient Egypt and Mesopotamia, Greek and Roman civilizations and medieval Christian and Islamic art,
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ART 92
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Survey of Art History:
Renaissance to the Present
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Units: 3
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In this illustrated survey of Western art history beginning with the Italian Renaissance in the 14th century and continuing to the present day, students will develop an awareness of how social, political, and religious ideas have influenced artistic expression. Painting, sculpture and other art forms are covered. Presentation of material is through visual presentation using current technologies that include comparative analysis and critical evaluation of aesthetics.
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ART 93
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History of Modern Art
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Units: 3
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This illustrated history of modern art explores painting, sculpture, design, architecture, photography, and other art forms. Major schools of artistic expression explored include Impressionism, Nabis, Symbolism, Expressionism, Cubism, Dadaism, Modernism, Social Realism, Abstract Expressionism, Op, Pop, New Realism, Surrealism, Futurism, and Constructivism. These will be studied as precursors of contemporary styles, attitudes and issues. Students learn to evaluate art critically, and gain an understanding of how social, political, and philosophical ideas affect art.
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* Articulated with SJSU
The courses offerings in the Art Department are designed to satisfy the educational goals of students who wish to eventually transfer to a 4-year art program. Bachelor art programs throughout the country have a similar basic framework. The first year of study is the “foundation” year. All students take the same core foundation classes that give them the basic tools, vocabulary, skill sets, critical thinking skills and historical background. The foundation courses typically include: A basic drawing course; an intermediate drawing course; 2-D design; 3-D design; Color theory; introduction to digital media; art history courses; and general education courses. In the second year students break off into their major areas of study.
The EVC Art Department is designed to mirror the foundation education at 4-year colleges and institutes, and allow students to begin their second year of area emphasis.
Articulation to SJSU is particularly important. SJSU’s Graphic Design, Industrial Design, and Illustration/Animation programs are ranks top five in the country. SJSU is the most common school for transfer for EVC art students. The courses with a * have articulation agreements with SJSU.
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State how the program has remained current in the discipline(s).
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Faculty professional development activities
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Bringing current professional artists and designers to exhibit and lecture as part of the Art Gallery exhibitions and visiting artists schedule
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Continual updating of courses and programs
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All course outlines in this program should be reviewed and revised every six years. If this has not occurred, please list the courses and present a plan for completing the process, including timelines and dates for each course.
2D ARTS
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Date of Last Version
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Status
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ART 12 – 2D Design
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2004
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Will update in Fall 2012
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ART 14 – Color
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2006
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Will update in Fall 2012
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ART 24 – Beginning Drw.
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2006
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Will update in Spring 2012
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ART 25 – Expressive Drw.
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2007
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Will update in Fall 2012
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ART 26A – Representational Drw.
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2007
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Will update in Fall 2012
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ART 55A – Life Drawing I
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2007
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Will update in Spring 2012
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Art 55B – Life Drawing II
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2007
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Will update in Spring 2012
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ART 60 – Painting I
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2008
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Will update in Spring 2012
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ART 61 – Painting II
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2008
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Will update in Spring 2012
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3D ARTS
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ART 13 – 3D Design
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2004
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Update is in progress
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ART 42 – Sculpture I
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1999
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Update is in progress
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ART 43 – Sculpture II
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1999
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Update is in progress
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JEWELRY
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ART 66 – Jewelry Casting
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2000
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Will update in Fall 2012
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ART 67 – Fabrication Jewelry
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2000
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Will update in Fall 2012
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ART 68 – Jewelry Raising
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1987
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Will update in Fall 2012
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ART 69 - Jewelry Forging
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1990
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Will update in Fall 2012
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ART 70 – Art as a Business
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1999
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Will update in Fall 2012
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ART 75 – Adv. Jewelry Technique
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1996
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Will update in Fall 2012
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DIGITAL MEDIA
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ART 35 – Graphic Design I
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2001
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Update is in progress
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Art 36 – Computer Visual Design
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2006
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Deactivated
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ART 38 – Graphic Design II
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2006
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Will update in Spring 2013
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ART 39 - Intro to Digital Video
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2010
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Deactivated
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ART 98P – Digital Media Design Portfolio
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2004
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Deactivated
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ART HISTORY
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ART 90 – Art Appreciation
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2009
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Will update in Fall 2012
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ART 91 – History of Art: Prehistoric to Gothic
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2002
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Update is in progress
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ART 92 – History of Art: Renaissance to Present
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2002
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Update is in progress
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ART 93 – Modern Art History
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1992
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Update is in progress
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INTERDISCIPLINARY
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ART 98 – Directed Study
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1996
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Deactivated
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ART 98A – Service Learning Directed Study
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2010
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Current
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Identify and describe innovative strategies or pedagogy your department/program developed/offered to maximize student learning and success. How did they impact student learning and success?
The following are examples of projects that demonstrate the variety of teaching methods and innovative strategies utilized by EVC Art Department faculty:
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Rachel Lazo, Color Class Project: “Found” Color Wheel
An important assignment in color theory class is to paint a 12-hue color wheel. In tandem with this assignment, I also give an assignment for students to create a “found” color wheel, where students are to find objects that already have a color and formulate a 12—hue color wheel. Students are put in groups of 6 and the group works collaboratively to pick a theme and decide who will find what color. This project does several things: 1) Makes students more aware of the colors around them; 2) makes students think creatively about what type of theme will their color wheel be based on; 3) makes students differentiate nuances of color; 4) allows students to experience working on a creative idea with a team. Some results of the project were as follows: Shoes already in the students’ wardrobes; beverages in clear bottles; candy
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Amir Esfahani, Graphic Design I project
I was able to find a small local bay area company willing to engage our class on the redesign their company website. All students were asked to mock up concepts and drafts for certain parts of the redesign. They were given dimensions for the proposed designs and resources and information about the business. The final drafts of their designs were offered to the business and are going to be implemented on the website by their web programmers, who will work with the students on implementing the designs.
This lesson provided the students with a competitive real world scenario from concept, to final mechanical, to implementation of their design. The assignment also allowed them to see what it is like to work in a very modular team driven environment, which is essential in today's technology industry.
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Vera Fainshtein, Introduction to Digital Video project:
A lot of contemporary design and art practices involve collaboration. For this reason, I often ask students to participate in small group critiques and introduce 1 or 2 assignments that incorporate a collaborative aspect. In fact, I believe that it's hard to talk about modern-day art practices and not to focus on a multi-cultural, pluralistic vision of art. For example, one of the projects in my "Intro to Digital Video" class, is a group project, which requires students to produce a short film about their neighborhood or town. Students have to work closely together while assuming various roles such as a producer, video editor, photographer, reporter, etc. This project allows them to learn from each other as well as to get to know their local community better.
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Masako Miki, Art Appreciation assignment and 2D Design project:
As a recent experiment in my Art Appreciation course, I incorporated an activity related to the lecture topics of the textbook. Students created nature installations based on the installation artist Andy Goldsworthy. They learned to work as a group, discussing ideas, and executing their project as a group. It was a successful collaborative process that resulted in interesting pieces and presentations.
In my two-dimensional design course, I have another collaborative project where students utilize collage and texture as visual elements and create artwork based on a theme. In a smaller group setting, they learn to communicate and listen as well as form their own opinions about the given theme. They also learn to create meaningful dialogue in the process of deciding their project’s directions. I believe that collaborative projects cultivate important skills that students that will use in real world scenarios.
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Mi Ran Yu, Sculpture I & II project:
One of the projects that I give to my students is to ask them to challenge works by influential artists. Every semester, I take my students to major art museums in the Bay Area. After each field trip, I ask them these two questions: 1) describe the works that inspired you the most and 2) describe the works that inspired you the least. Often times, our conversation gets more interesting when I ask them about their least favorite artwork. I ask them why they do not appreciate such type of work and I also challenge them by asking them to make an artwork in respond their reaction. With this project, I often recognize students accepting responsibility for their emotions and questioning as to why they feel a certain way. The works that students produce as a result of this process often reveal their deep interests and it opens doors to many interesting topics to research.
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Paul Roehl, Art Appreciation assignment:
I find hands on strategies in lecture classes to be remarkably successful. For instance, in Art 090, our art appreciation class, I introduce drawing through a carefully controlled in class project that gives the student an opportunity to understand immediately through doing. In the process of a fifteen minute study based on a contour drawing (portrait) of the person sitting next to them, the student is introduced to the idea of the picture plane, the differences between conceptual and naturalistic approaches to visual imagery, the notion of the formal quality of line and the difficulty and yet often successful result of such an effort. Through the process of doing the tedium of lecture and even group processes is broken as the student is directly engaged with the unexpected requirement to actually perform as an artist. When students are then introduced to the contour drawings of Matisse and Picasso there is a palpable change in attitude and attention, since a direct relationship between the artist and student is already established.
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Mark Nobriga, Beginning Drawing Project “One Object - Two Views (chiaroscuro homework project)”:
Draw 1 round-ish organic object (a lemon, an egg, a squash, a pumpkin, a pear, etc.) from two different points of view. Be creative and come up with two different compositions. Each drawing will be on a 1/8 sheet of drawing paper (9x6 inches). Your tools and materials are: charcoal, erasers, a blending cloth, and quality drawing paper.
The object should be lit with a strong light bulb on one side to increase dark/light contrast (chiaroscuro). Draw the object, the table it sits on, and the negative space. When you finish your drawings, tape them together side by side or one above the other, in a way that you think looks best compositionally.
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James Rohal, Art Appreciation Assignment:
Jim Rohal has developed a number of assignments that engage his Art History and Appreciation students to think critically. In one assignment, students analyze the curatorial decisions made in presenting a work of art in a local museum and propose alternatives—for example, by researching and writing new informational labels—they believe will be more engaging to museum visitors. The project encourages students to recognize that their active participation is necessary to learning, both in and beyond the classroom.
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Discuss plans for future curricular development and/or program (degrees & certificates included) modification. Use a Curriculum Mapping form as needed.
The Art Department is undergoing exciting changes in curriculum that will make the programs more relevant and innovative.
The EVC Art Department currently offers three degrees as follows:
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AS in Art & Design – Studio 2D Emphasis
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AS in Art & Design – Studio 3D Emphasis
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AS in Art & Design – Design Emphasis
These programs are designed to satisfy the foundational requirements of 4-year art programs, and allow students to begin their second year area of emphasis.
In recent years computer technology has fundamentally transformed art and design industries. The basic skills sets of making objects by hand are still required. However, artists and designers must also have the ability to use various software platforms and work with unconventional materials and formats. Art and design is more interdisciplinary, collaborative and interactive than ever before.
While EVC’s foundational courses are our strength, EVC is behind the curve in terms of innovative pedagogy. We can and will offer so much more to our students, as you will see outlined below. We have many things working in our favor: dedicated, innovative faculty, a new state-of-the-art Visual Arts Building, an Art Gallery, an excellent collection of art and design materials in the EVC Library, and more. But there are many hurtles that make the development of curriculum sluggish at best. Regardless of the fact that four of the five disciplines in the Art Department are without full-time faculty, and that the outstanding problems with the new Art Building have resulted in classrooms and equipment that cannot be used, faculty are optimistic that these issues are not insurmountable and that the Art Department will continue to grow.
Summary of Future Plans:
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Greatly expand the Digital Media program to more fully serve transfer students and career enhancement students, creating a Digital Media Design path and a New Media path.
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Greatly expand the 3D/Sculpture Department to prepare students for a broader range of career opportunities.
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Transform the Jewelry Program to a Small Metals Program that is housed under the Sculpture Program, update certificate, create a new AS degree in Small Metal Arts
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Update the foundational arts courses and create a new AA degree in Foundation Studies
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Greatly expand the Art History course offerings to better serve the interests of the community and create AS degree in Art History
Timeline:
Spring 2012
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Update ½ of course offerings
Implement SLO assessment matrixes
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Fall 2012
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Update second half of course offerings
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Spring 2013
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(Full-time faculty on sabbatical)
Write new Digital Media course
Write new Portfolio Preparation Course
Write new Art History course
Write new Sculpture course
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Fall 2013
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Update AS Degrees
Create new AA degree
Write new Digital Media courses
Write new Digital Media programs
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Spring 2014
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New AA degree and updates to AS degrees to be implemented
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Fall 2014
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Develop more Art History, Digital Media, Sculpture courses
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New Course – Introduction to Digital Media
SJSU’s Department of Art & Design is ranked within the top ten art schools in the nation. Many of our students wish to transfer to SJSU and our programs are designed to parallel SJSU’s foundation program. Recently SJSU added a new foundational course called “Introduction to Digital Media.” The EVC Art Department is currently creating an equivalent course for articulation and we will need to add this course to our degrees. Creating art and design in digital media is the industry standard, so offering this course as a foundational core class is fundamental for art students.
New Course – Interdisciplinary Portfolio Preparation
After students complete their foundational coursework, 4-year programs often require a separate admission procedure to continue study in a major. For instance, once an animation student at SJSU has finished her foundation art classes, she must pass a portfolio review and interview, and hold a certain GPA in order to be accepted into the animation program. The current acceptance rate at SJSU is 25% of those who applied. Students can apply twice and no more. We are writing an Interdisciplinary Portfolio Preparation class that would do the following for students 1) provide a higher level of critique analysis to push the students quality of work and concepts; 2) provide students of multiple disciplines to give each other feedback and to learn from each other; 3) provide students with tools to research 4-year art programs and their appropriateness to students’ individual goals; 4) provide students with the ability to set up their own on-line portfolio; 5) teach students how to photograph their work; 4) teach students how to professionally display their work (i.e. matting, framing).
AA in Foundation Arts
This would be a new degree that prepares students for transfer to SJSU and other 4-year art programs. This degree would provide the transfer student with their GE classes for transfer, foundational coursework in art and a couple electives in art and would include the two new proposed classes above.
AS in Art & Design – Studio 2D Emphasis
As an AS degrees, this program requires more area units than GE classes. This allows students to more fully engage in a particular area of emphasis. This degree would be updated to include the new Introduction to Digital Media and Interdisciplinary Portfolio Review classes.
AS in Art & Design – Studio 3D Emphasis
This program will be updated to include the two new foundation courses. The Sculpture Department is also working on creating new courses to expand and update the materials and technique being covered. The current trend in 3D design and sculpture is a movement in “do-it-yourself” entrepreneurial projects. Artists and designers are working with a multitude of materials integrated with technical equipment. Artists and designers must have knowledge of all stages of their designs, from the ability to quickly sketch out ideas, to creating hand-made maquettes, to rendering them in 3D software, and generating the final output, whether hand-made, and/or made with the assistance of computerized machinery. The EVC Art Department will begin by created a few new classes bringing in new materials, such as sculptural casting (to include algenates, silicon and plastics), a new fiber arts class (paper making, dying, silkscreen, weaving, felting), and a new 3D modeling class (perhaps Maya software). The courses would take students through the process of visual ideation, to computer-aided design, to prototyping to final product. A CNC or 3D printer machines would be an important tool to enable the curriculum.
Jewelry Certificate
The Jewelry Program has suffered several critical blows in recent years as follows:
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The new facilities were not designed correctly and are not safe or functional.
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The State requirements for certificates changed and the Jewelry Certificates were not updated.
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Our full-time faculty person has just resigned
Remaining faculty plan to update all courses, transforming the program into a broader discipline of Small Metal Arts. (It is important to classify these courses as “small” metal arts because to simply title it “metal arts” would imply that we have a foundry and can accommodate larger than 6 foot fabricated metal objects.) Metalsmithing or Small Metal Arts classes would be part of the larger Sculpture Program. We have a state-of-the-art small metals facility and are designing curriculum to take full advantage of it.
AS in Art & Design – Design Emphasis
With the loss of a full-time faculty in Digital Media in 2008, the program has dwindled down to three classes. However, we currently have ambitious and passionate part-time faculty who are formulating a direction for the Program, bringing us back into the 21st Century. We will be creating two new AS degrees as follow:
AS in Art & Design – Digital Media Design
This degree would prepare students for further education and careers in graphic design, web design, web authoring, identity graphics and branding and many other digital media careers. Courses would include Graphic Design I and II, and Web Design I, II & III. This program would also require that students take the foundational core studio art classes, as well as the 21 units of GE.
Certificate in Digital Media Design
This certificate is tailored to students who are retraining for industry, seeking professional development, or life-long learners. The program would contain the area study courses, some of the foundational art classes and no GE courses.
AS in Art & Design – New Media Studies
New Media Studies focuses on interactive design, video production, game design new media fine art and digital imaging. Area courses would include Interactive Animation, Game Design, and Sound Design for Digital Media. This program would also require that students take the foundational core studio art classes, as well as the 21 units of GE.
Certificate in New Media Studies
This certificate is tailored to students who are retraining for industry, seeking professional development, or life-long learners. The program would contain the area study courses, some of the foundational art classes and no GE courses.
New course – Art 98I Art & Design Internship
An important component of the Digital Media Design and New Media Studies Programs is the opportunity for students to work for companies in the industry. Companies now require that internships be paid or that interns receive units for their work. Most companies no longer take volunteers.
New Art History Courses and AS Degree
Our Art History offerings are anemic compared to other community colleges. We do not have a full-time faculty in this discipline. However, we again have energized and dedicated part-time faculty who are updating courses and developing new ones. Art History classes satisfy the Area C requirement for GE transfer, so they beneficial to all EVC students. There are many new Art History courses that we would like to add. One in the works right now is “Arts of Asia.” Also on the “hope to create soon list” are “Women in Art,” “Arts of Latin America,” “Arts of North America,” “Multicultural Arts of the United States,” “Visual Arts of Islam,” “History of New Media Arts.” As one of the goals of the Art Program is to create more learning communities courses and other types of interdisciplinary partnerships, Art History courses are a natural bridge to other programs. See “Learning Communities” below.
Museum/Gallery Viewing Lab
This would be a new lab worth .5 units that all students enrolled in an art class must sign up to take. The lab would require that students visit 2 museums or art galleries in a semester and write a college-level paper (guidelines will be provided to students) about the artwork(s) they experience.
Learning Communities and Other Multi-Department Projects
Art and design is an integral part of our daily lives, the future vision for the Art Department is to more fully realize the interdisciplinary nature of art in the form of learning communities classes and other multi-departmental projects. Art History courses are fitting candidates for learning communities classes, with pairings such as Art Appreciation and Philosophy, or Women in Art and Women in Literature, or Arts of Northern America and US History. The development of new curriculum and programs will include these types of cross-over projects.
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Describe how your program is articulated with the High School Districts, CCOC (if applicable), and/or other four-year institutions. (Include articulation agreements, common course numbering, etc.)
The EVC Art Department courses are college level and do not articulate with high school or CCOC courses.
The EVC Art Department is proud to have several courses articulate with those as SJSU. Please see above chart for notes on articulation with SJSU.
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If external accreditation or certification is required, please state the certifying agency and status of the program.
N/A.
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