Aci resource manual


Conduct of a Race Sailing Rules



Download 382.84 Kb.
Page9/17
Date09.01.2017
Size382.84 Kb.
#8296
1   ...   5   6   7   8   9   10   11   12   ...   17

Conduct of a Race

Sailing Rules:


The following sections quote basic ISAF and Atlantic Challenge rules.

2 Fair Sailing


Crews shall compete in compliance with recognized principles of sportsmanship and fair play.

10 On Opposite Tacks


When boats are on opposite tacks, a port-tack boat shall keep clear of a starboard-tack boat.
A rowing vessel shall keep clear of a sailing vessel (International Rules for the Prevention of Collision at Sea)

11 On the Same Tack, Overlapped


When boats are on the same tack and overlapped, a windward boat shall keep clear of a leeward boat. (For a definition of ‘overlap’ see page 8)

12 on the Same Tack, not Overlapped


With boats on the same tack and not overlapped, a boat clear astern shall keep clear of a boat clear ahead.

13 While Tacking


This rule is replaced by the following Atlantic Challenge rule:

Gigs that are rowing or sailing but not tacking shall keep clear of gigs that are tacking.

A gig that has tacked from starboard to port tack shall, when her sails are hoisted on the port tack, be deemed to be tacking until the sheets are hardened in. In other words, since she is not maneuverable other boats must give way despite the fact that she is now technically on the port tack.

When tacking, a gig must ensure that all other gigs in the vicinity have sufficient room to be able to take avoiding action.


AC 1 Tacking Procedure


The mainsail and foresail, if transferred to the opposite side of the mast during a tack, must be lowered (the yard handheld) and raised.

AC 2 Use of Oar while Tacking


The use of one “tacking oar” is permitted by a gig when tacking. If a steering oar is used in place of the rudder, this shall also be deemed to be the “tacking oar”.
14 Avoiding Contact

A boat shall avoid contact with another boat if reasonably possible.

Avoidance of Collision

See any nautical almanac for the full set of rules for the avoidance of collision. See the Resource Manual for an abbreviation of the main rules. It should be noted that Rule 17 says that ‘the stand on’ vessel has a duty to take avoiding action if the ‘give way’ vessel fails to do so.


AC3

A boat is tacking from the time it begins to harden up until its sail(s) fill on the opposite tack.


At Marks and Obstructions:

18.2 Giving Room; Keeping Clear


When boats are overlapped, before one of them reaches the two-length zone, if the outside boat has right of way, she shall give the inside boat room to pass the mark or obstruction, or if the inside boat has right of way the outside boat shall keep clear. If they are still overlapped, when one of them reaches the two-length zone, the outside boat’s obligation continues even if the overlap is broken later. This rule does not apply if the outside boat is unable to give room when the overlap begins.

26 Starting Systems


This rule is replaced by the Atlantic Challenge starting sequence detailed in each event and on page 10.

Clear Astern and Clear Ahead; Overlap:

One boat is clear astern of another when her hull and equipment in normal position are behind a line abeam from the aftermost point of the other boats hull and equipment in normal position. The other boat is clear ahead. They overlap when neither is clear astern or when a boat between them overlaps both.



Starting: Recalls - 29

29.3 General Recall

When at the starting signal several unidentified gigs are on the course side of the starting line or there has been an error in the starting procedure, the race committee may signal a general recall (flag First Substitute).

Rowing Rules: Atlantic Challenge Rules

AC-R1 Equipment breakage

As Atlantic Challenge is a contest of seamanship, crews are expected to keep their equipment in sound condition. Rowing races will not be re-started if crews experience equipment breakage during the race.

AC-R2 Broken oars

Broken oars need not be recovered from the water during the course of a race.
AC-R3 The Course

(a) Each gig should keep to its own lane throughout the race. The jury shall be the judge of the appropriate course of each crew.

(b) Any crew that leaves its own water does so at its own peril and may be disqualified by the jury if it interferes with the course of another crew.

(c) A foul occurs when two boats or their oars come in contact during a race. If a foul is so slight that it does not affect the result, the race should be allowed to continue. Otherwise the jury’s concern must be to restore the chance to win of the innocent crew. The jury may stop the race and order a re-row.

(d) If during the race a gig shall be interfered with by an outside boat, the jury may order a re-row.

(e) A gig completes the course when its bow passes the finish line.


AC-R4 Rowing on a sailing course

When gigs are rowing on the sailing course (Sails and Oars event) they shall round marks in accordance with the sailing rule 18.2 and observe rules 2 and 14. An overtaking gig shall keep clear of the gig(s) overtaken.


Scoring

Timed Events


For all events, points will be awarded based on the order of finish.

Position Points
1 12 (or whatever the total number of boats in the Contest may be)

2 11

3 10

4 9



5 8

6 7


7 6

8 5

9 4

10 3



11 2

12 1


DNS 0

DNF 0


DSQ 0
It is at the discretion of the Events Committee as to whether points should be deducted, depending on the reason and circumstances for disqualification. (e.g. The ‘give way’ gig in a port/starboard collision when sailing would almost certainly incur a loss of 10 points).
For the timed events, the time to finish plus any penalty time determines the finish position.
Time penalties will be imposed for specific infractions as detailed in the description of each event.

Non Timed Events

The Captain’s Gig, portions of the Ropework and the Navigation events are scored on a subjective basis. Points are awarded as detailed in the description of the event. These points are then ranked in order and team points determined by position.


Overall Position

The overall winner of the 2004 contest will be the gig with the most points.

In the event of a tie in the overall contest, the gig with the greater number of 1st place finishes, failing which 2nd place finishes, shall be the winner. Otherwise the boats shall be declared tied.

General Observations on Racing and Contest Participation

Timed Starting Procedures


Two types of Start will be used during the 2004 contest, a ‘One Minute Start’ and a ’10 Minute Start’.

One Minute Start


G
igs will hold themselves behind the start line between two buoys with their forward four oars, there will be a one-minute signal, this will be followed by a 10 second signal and then the start signal. At which point all gigs will bring out their remaining oars and cross the line.

Penalties 1 minute for starting early by less than 10 seconds.

Running Start A starting lane will be allotted to each gig

1 minute AC flag hoisted + a sound signal

10 seconds Preparatory flag hoisted + a sound signal

0 seconds Both flags lowered + a sound signal.


T
en Minute Start


This is a standard sailing race start and will only be used for the sailing race.

Special Rules


Lifejackets will be worn by all competitors in all events. The only exceptions are the Rowing Race and the Captain’s Gig when life jackets must be carried in the boat beneath the crew member’s thwart; otherwise failure to wear life jackets will result in disqualification.

NB: The ‘No Life Jackets’ rule for the Rowing Race applies to oarsmen only, because they are seated throughout and the jacket may impede rowing. The bowman, stern sheetsman and the coxswain must all wear lifejackets as they may have to stand up.



Flag Etiquette


Each gig shall fly its national ensign when participating in an Event, except in the case of the Navigation Event when the national ensign of the competing team shall be flown. Gigs not representing their nation should wear their regional flag and they may also wear their national ensign if they wish.

Gigs flying a courtesy ensign, in this case the Red Ensign of the United Kingdom should fly it from the leach of the main sail just below the peak.

Gigs should fly their ensigns from 08.00 to 21.00 hours. Flags should only be worn at night when at sea. It will be appreciated if each nation will make a point of hoisting and lowering their national ensign as a morning and evening ‘colours’ ceremony. NB It is customary in the UK to dip (lower or hold tight to the staff) ensigns to vessels wearing the white ensign (Royal Navy or member of the RYS). The ensign should remain dipped until the white ensign vessel dips theirs or is finally passed and clear.

A supreme test of strength, speed and stamina, crews race under oars over a straight line course; the first boat home wins.




Download 382.84 Kb.

Share with your friends:
1   ...   5   6   7   8   9   10   11   12   ...   17




The database is protected by copyright ©ininet.org 2024
send message

    Main page