Photoshop allows you to work with the images from a variety of sources (original artwork, downloaded images from the web, scanned in images, or images from a camera/cell phone, etc.).
You can jump seamlessly between both Photoshop and Dreamweaver, once we get to the Dreamweaver Unit. There you can turn graphics into gif animations*.
You can create a file from scratch by using the ‘New’ dialog box. You may also adjust Width and Height there.
A digital image may be referred to as a file, document, graphic, picture, or image.
Photoshop files can be compressed or flattened to reduce the file size.
You can create original logos in Photoshop.
You can UNDO any change to an image by accessing the ‘History’ panel.
Different Camera manufacturers will default to different Camera RAW formats, listed here:
.dng (Adobe), .crw/.cr2 (Canon), .erf (Epson), .raf (Fuji), .kdc/.dcr/.dcs/.dcr (Kodak), .mrw (Minolta),
.nef (Nikon), .orf (Olympus), .ptx/.pef (Pentax), .x3f (Sigma), .arw/.srf/.sr2 (Sony)
You may change the background of the active image you are working by right clicking and selecting the color of choice.
Answer the following questions:
What is an image-editing program?
List the 11 types of file formats, referenced from the text, which you can create and open within Photoshop:
What are Pixels?
What is a logo?
Define ‘Type’ as we will use it in Photoshop:
Define Splash Screen:
Getting Started: Follow the text book’s left hand menu from Photoshop Chapter #1, 1-6 (Lesson #1) to 1-27 (Lesson #5) then begin Chapter 2 from 2-2 to 2-27.
Please note that you are to following the WINDOWSdirections and NOT the Macintosh directions*
Assignment Goal: Ultimately this is what you will be creating on your own by using the skills learned in Photoshop’s first 3 Chapter’s. Work at your own pace as you go through the textbook examples.