Selecting and displaying of objectsadding and deleting objects to a selected collection
• blocking and unblocking selection
• inverse selection
• selecting by area and by object name
• grouping objects
• displaying hidden objects
Transformations
• translation
• scaling
• rotation
• reflection
• object meta data flow (or object information flow)
• referencing methods “parent”,” local”, “grid”, “pick”, “skreen”
• centre of transformation
• precise transformations
Duplication
• copying
• cloning
• referencing
• series of duplicated objects
• advanced transformations, functions “ mirror”, “array”, “align”
• placing objects along a path
• normalisation of objects
Object modification
• modifiers, „bend”, „twist”, „taper”
• modifier list tools
• changing the order of object modifiers
• removal of an applied object modifier
• copying of an object attributes and modifier list
• geometric modifiers
• freeform deformations
• rendering and partitioning modifiers
Generation of geometry
• depth and segmentation of embossing, instruction “extrude”
• creating spatial object, instruction ”lathe”
• text embossing, function ”bevel”
Fundamentals of rendering
• rendering types and parameterisation
• scene rendering
Cameras
• creating cameras
• camera with a fixed point of view, free moving camera
• camera normalisation
• camera customisation, changing aperture, focal length
• camera environment, depth of field
• camera navigation
• camera animation
Material editor
• sample palette
• application of textures
• sampling
• material library
• material application functions
• area mapping
File management
• saving
• publishing
• archiving scenes
• addition of existing objects to a scene, function ‘merge’
• substitution of an object in a scene
• file import and export
• configuration of file path
• backup
Shape creation - splains
• shape components
• complex shapes
• conversion of shape components
• creating cross sections
Precise definition of shapes
• functions autogrid and activegrid
• measurement unit definition
• construction grid, function ‘snap toggle’
Grid edition in autodesk viz 2007
• structure level selection
• structure level editor
• soft selection
• structure level transformation
• structure level modification
Form edition in autodesk viz 2007
• structure level selection
• editable splain definition
• structure level editor
• curve adjustment
Scene composition
• object placement
• camera location
• scene lighting
• animation using key frames
• object motion along a path
Rendering parameters in autodesk viz 2007
• mental ray rendering parameterisation
Individual project
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