•appreciation of types and application of vector and raster graphics
•understanding of the principles and technology of the creation of animation
•familiarity with the principles of 3d graphics
KNOWLEDGE:During the course of study, student will become familiar with the aspects of 3d computer graphics.
SKILLS: The skills obtained will provide basis for the undertaking and creation of individual projects.
FINAL COURSE OUTPUT - SOCIAL COMPETENCESThe subject will allow the student to attain competencies required by multimedia companies, design and tv studios, also firms specialising in visualisation projects, design of computer games, graphics and web contents.
COURSE ORGANISATION –LEARNING FORMAT AND NUMBER OF HOURS
The practical weekly sessions will be conducted in a dedicated computer lab, and will be based on the educational package autodesk, capable of demonstrating the principles of the 3d applications.
The Subject “Spatial Forms”, Taken In The Third Semester, Will Discuss Issues Relating To The Creation Of Complex 3d Structures And Aspects Of Multidimensional Animation And Visualization.