I am interested in exploring how the development of technology has influenced society and how it will impact society in the future. I want to explore this for my extended project because I am interested in the idea of the development of technology in video games impacts society overtime and how it will continue to impact society into the future. I have always been intrigued by the idea of the evolution of technology. I have become more interested since I have started this course as I have had the opportunity to learn about all aspects of interactive media and all of the technology that comes with it.
Section 2: Project Concept (approx. 200 words)
I plan to explore the idea of technology’s influences on society by writing an essay on the impact the development of technology has on society and backing that up by showing the development of technology in video games by creating a website at webflow.com there I will show a very detailed and extensive look at the development of the technology of video games and I will explore the different elements that go into creating a game. I will also explore some of the processes that have been created using the development of the technology like, motion capture, voice acting and how both of these are only possible with the evolution of the technology of animation and audio. I am going to create the website and then use that to support my essay. My target audience for my project is people in the games industry and for anyone is interested in the development of video games and the development of technology. For this project, I am going to be working on a computer or laptop and will be using the internet for my sources and for one of my outcomes. For this project, I was influenced by everything that I had been learning on the course so far, mainly all the different technology/software and how they can be used in creative ways.
Section 3: Evaluation (approx. 50 words)
I will be constantly evaluating my work throughout the different stages of this project. When I am doing my research I will do an evaluation each week to show what I have learnt from that week and how I will use what I have learnt to create and influence my outcome. When I will be creating my outcome I will be reflecting back on my research and my research evaluations to help me in my outcome. In my post production, I will evaluate my project as a whole and reflect on what I had learnt and evaluate what went well and what were some of the problems that I encountered in the production of my project. If during my production of my essay I find that I need to make some slight changes then I will have to evaluate that in my final evaluation and reflect on the changes that I made.
Proposed Research Sources and Bibliography (Harvard Format)
Akiramansan, 2012. History of Video Games. [Online]
Available at: https://www.youtube.com/watch?v=empni1yCPqw [Accessed 20 04 2017].
Chikhani, R., 2015. The History Of Gaming: An Evolving Community. [Online]
Available at: https://techcrunch.com/2015/10/31/the-history-of-gaming-an-evolving-community/ [Accessed 20 04 2017].
DigitalEdge, 2015. 5 Ways Technology Has Changed Gaming. [Online]
Available at: https://www.digitaledge.org/5-ways-technology-has-changed-gaming/
Futurism, 2016. A Video Game Has Incorporated Motion Capture To In Real Time. [Online]
Available at: https://www.youtube.com/watch?v=SKRyOPmQ2ww [Accessed 21 04 2017].
gameranx, 2017. 10 LANDMARK Games That Changed Graphics Forever. [Online]
Available at: https://www.youtube.com/watch?v=3UTdxI2IEp0 [Accessed 04 05 2017].
GamingBolt, 2016. 15 Reasons Why The Future of Video Game Graphics Is JAW DROPPING. [Online]
Available at: https://www.youtube.com/watch?v=xzyAgte38MQ [Accessed 04 05 2017].
Hartley, D., 2009. The Cultural Effects of Video Gaming. [Online]
Available at: http://certmag.com/the-cultural-effects-of-video-gaming/ [Accessed 02 05 2017].
McCall, J., 2017. The Gaming Evolution. [Online]
Available at: http://teachinghistory.org/history-content/ask-a-historian/25764
Plunkett, L., 2012. How Video Game Development Has Changed Over the Past Twenty Years. [Online]
Available at: http://kotaku.com/5930370/how-video-game-development-has-changed-over-the-past-twenty-years [Accessed 02 05 2017].
Strong, T., Unknown. VIDEO GAME HISTORY TIMELINE. [Online]
Available at: http://www.museumofplay.org/about/icheg/video-game-history/timeline [Accessed 20th 04 2017].
Televison, 2015. The Birth of Video Games - Documentary Films. [Online]
Available at: https://www.youtube.com/watch?v=4g0HwiujqUo [Accessed 20 04 2017].
TIME, 2013. The History of Video Game Consoles | TIME. [Online]
Available at: https://www.youtube.com/watch?v=DdxH5rRFRbg [Accessed 20 04 2017].
Usher, W., 2015. 10 Things That Changed Video Game Motion Capture Over 10 Years. [Online]
Available at: http://www.cinemablend.com/games/10-Things-Changed-Video-Game-Motion-Capture-Over-10-Years-64124.html [Accessed 04 05 2017].