#1: John Marston Areas of Expertise: ____Audio________________
#2: Adam Hendrickson Areas of Expertise: ____Interfacing____________
#3: Noah Bouillon Areas of Expertise: ___Software______________
#4: Calvin Mwesigwa Areas of Expertise: ___Software_______________
Our project is to design and build an electronic monopoly game console. The console will output the board and sound to a monitor and player information to android phones/tablets. Players will connect to it using android phones/tablets and be able to see game status including how much money, and what properties they own.
The purpose of this project is to construct a playable version of Monopoly that would allow up to 10 players with android smart phones to sync up to the portable monopoly box and play against each other. This is motivated though the spirit of playing a board game without the hassle of pieces or having to keep track of one’s money and properties.
The Monopoly box will consist of an interface to a monitor and will be able to display a menu, board, and animations that will allow players to see their position on a board. Further audio will play to indicate player interactions such as dice roll and possibly background music. A Bluetooth interface will be included to allow Android smart phones to connect to the box and will allow players to view what properties they own as well as how much money they have. The players will also be able to roll, trade, and purchase properties from their phone GUI.
Total Cost: $103.00
Microcontrollers PIC32MX ($10.00) x 3
RN41APL Bluetooth Controller ($23.00)
Miscellaneous parts ($50.00)
Noah Bouillon – Monopoly Game Logic, PCB Design, Packaging
Calvin Mwesigwa – Website maintenance, Android App, Game Logic