Master's Degree in Computer Engineering



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Name of the use case:

UC-002 Register device to the server


Author:

Andres Camilo Jimenez Vargas

Creation date:

20/11/2005

Modification date:

24/02/2016

Notes:



Scenarios:

Basic Path

Conventions:

  • Mobile application.

  • Wear application.

  • Server.




  1. Send a token request to the GCM service.

  2. Receive a JSON response and extract the token.

  3. Send to the server the token given by the GCM service.






Restrictions

Pre-condition (Approved)

The user opens the application at least once before.








Name of the use case:

UC-003 Create a match


Author:

Andres Camilo Jimenez Vargas

Creation date:

24/02/2016

Modification date:

09/03/2016

Notes:



Scenarios:

Basic Path

Conventions:

  • Mobile application.

  • Wear application.

  • Server.




  1. The user presses the button to start a new game.

  2. A new instance of the game is instantiated.

  3. UC-006 Select blue team.

  4. UC-005 Select red team.

  5. UC-011 Start Match.






Restrictions

Pre-condition (Approved)

The user has registered to the server.




Pre-condition (Approved)

The user synchronized data with the wear application.








Name of the use case:

UC-004 Send notification to a device


Author:

Andres Camilo Jimenez Vargas

Creation date:

24/02/2016

Modification date:

09/03/2016

Notes:



Scenarios:

Basic Path

Conventions:

  • Mobile application.

  • Wear application.

  • Server.




  1. Receive the teams in the match.

  2. UC-031 Create match.

  3. Send the notification to all team players using GCM service.






Restrictions

Pre-condition (Approved)

All the players must be registered on the server.









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