PULSE COLLEGE IN ASSOCIATION WITH
WINDMILL LANE RECORDING STUDIOS
Computer Game Development
&
Game Project Management
Professional Development Course
Supy http://www.momentumskills.ie/ the Momentum Initiative
Computer Game Development &Game Project Management
The aim of this industry led course is to build on existing abilities, and re-skill or re-train the long-term unemployed for a job in Computer Game Development or Game Project Management.
Game Development and Project Management are highly sought after skills required by the Game and Interactive Media industries. Fostering, up-skilling and retraining is the key to Irelands success in this growing sector.
This programme is aimed at professionals and graduates from other disciplines who wish to access new areas of employment. These include CAD designers, architects, creative art, graphic or print designers, technology, engineering, media, IT as well as those from computer science, business and management.
Emphasis is placed on cross-curricular activity between technology and art, and multidisciplinary, work-based, team working activities.
With collaboration with professionals from different disciplines and utilising industry standard software, learners create, co-ordinate, manage and deliver a fully completed, industry standard video game.
Students acquire an understanding of the entire game production process and its business perspective. As well as gaining technical skills, students will either lead, or form small development teams to produce a high-end media product.
Our highly skilled team is experienced in developing visualisation, creative thinking, digital modelling, games development, start-ups, mobile application technologies, project management, digital media and social networking platforms.
All are active industry experts (Batman/Lego Games/Intel/Vivendi Games) and have won several digital media and innovation awards.
Pulse promotes an educational and training system that is flexible and responsive and whose graduates exit programmes with relevant, work-ready competencies required for the 21st Century.
Course Overview:
Training Objectives
The key aims of the project are:
To deliver ‘rapid training modules’ to fill the current skills gaps;
To raise the sustainable level of employment through the updating of skills and embracing of new technology;
To reach out to and to draw into learning, those who are economically inactive or have been victims of industrial or economic change;
Unique advantages for participants:
No other programme offers combine game development and project management/localisation skills
All receive €5,000 worth of Autodesk Software for a 3 year period
Delivered by industry professionals using state-of-the-art facilities
Industry Placements
As a certified centre, access to online Autodesk Education Community
24 hour online tutor support
Professional training environment
Industry Training:
Conceptual Art & Design:
Communicating Concept Art Ideas
Modeling art assets
Visualizing Environments and Objects
2D & 3D Art
Adobe Photoshop
Autodesk Sketch Book pro
Game Theory & Design
Puzzle Design
World building
Narrative & character development
3D Modeling with Autodesk 3Ds Max Design
Refining Concept Objects
Use of Correct Topology and Anatomy
Smoothing Groups
Biped and Key-framing
Motion Capture
Texture Mapping
Programming Language in Video Games (Javascript)
Avid/Digidesign ProTools 101
Sound and Music Composition for Games
Microphones/Recording/Archiving/Sound Fx
Game Audio Programming
Apple Final Cut Pro
The Games Industry Business Context
The International Business Context
Entertainment design
Accounting Practice
Advanced Business Law
The Role of Human Resource Management
The Producer in New Media and Games Professional Awareness.
Computer Ethics, and Professionalism and Standards.
Intellectual Property
Strategic Human Resource Management and Communication Technology Law
Game Documentation
Playtesting
Graduates will demonstrate:
thorough understanding of game play theory;
storytelling and narrative development skills;
information design and user interface design skills;
an understanding of the fundamental principles underpinning the disciplines of computer games development
familiarity with the tools used in modern computer games systems design and a proficiency in their utilisation.
excellent communication and presentation skills;
the ability to work as part of a team and independently;
systematic and strategic thinking;
imagination and creativity;
scheduling
project management and entrepreneurship
critical analysis
problem solving
marketing for interactive entertainment products
Certification issued by:
Adobe
Sketch-up
Unity
Java
Avid/Digidesign
Autodesk
Apple
FETAC
Each participant is required to complete 10 days work placement.
Areas of immediate progression into industry:
General Area:
Art, Animation and Graphics:
Technical artist
Concept artist
User interface designer
Modeller
Narrator
Producer
Project Manager
Project Management and Mangers:
General Management
Producer
Project Manager
Technical Director
Discipline Leads
Production Management
Head of Studio
Development:
Engineers \ graphics, 3D software (Python, C++, Web apps, iOS games), network, Linux systems, platform, capacity, service reliability, scalability, audio, UI scripting,
Programmers \ tools, console, technology
Producer Project Manager
Learner Profile:
Education / Training:
|
Third Level Degree (equivalent or possess appropriate aptitude.) in either Arts/Humanities, Visual arts, Art, Animation, Architecture, (or a related field), IT, Computer Science, Technology, Engineering, Media, Business, Project Management.
|
Aptitudes:
|
Computer skills
Art/Design
Creative thinking/innovation
Maths/Physics
Excellent ability to work between different technologies and new platforms.
Interest in Gaming
And/or:
Business, project management, budgeting, resourcing
Communication/interpersonal skills
|
Personal Skills:
|
Communication/interpersonal/writing skills
Ability to take different ideas on board with a view to finding the best solution possible to any problem
Leadership and management skills
Ability to motivate others
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Previous Experience:
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Qualifications/Professional/Industry experience in above fields or in games or online entertainment area.
|
|
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Proposed Start Date: 11/02/13
Proposed Finish Date: 16/09/13
Total Duration: 33 Weeks
To be eligible for a Momentum project you must meet the following criteria:
Be unemployed for 12 months or longer and Be in receipt of Jobseekers Allowance, Jobseekers Benefit or be signing on for Social Insurance Contribution Credits for 12 months or longer and
Be actively seeking work.
You must apply through Employment Services at the Department of Social Protection to confirm your eligibility and get assistance in identifying a suitable project.
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