Card Name: Notes:
Lost Explorer Personality & Linguistics: If successful Gain one companion
Cro Magnon Men Personality & Linguistics: If successful Gain one servant
Lizard Men Attack Combat & Survival
Treachery Personality & Survival
Simian War Party Combat X 2
Pterodactyls Attack Agility X 2
Neanderthal Ambush Combat & Agility or Personality & Linguistics
Raptor Pursuit Agility X 2
Sea Monster Sailing & Fighting
Whirlpool Sailing X 2
Waterfall Sailing X 2
Treacherous Cliffs Survival X 2 or Mechanics X 2
Prehistoric Mounts Survival X 2: If successful move forward 1D6 spaces
Homo Erectus Tribe Combat & Strength or Personality & Linguistics
Mad Man Combat & Strength or Personality & Linguistics
River Rapids Sailing & Survival
Tyrannosaurus Rex Agility & Combat
Dinosaur Stampede Agility X 2
Giant Snake Agility & Combat
Pit Trap Agility X 2 or Mechanics X 2
Tar Pits Strength X 2
Wholly Mammoths Agility X 2
Giant Venus Fly Trap Strength X 2
Giant Spider Web Combat X 2
Net Trap Agility & Strength: If failed miss next turn
Mutiny Personality & Fighting
INTRODUCTION
Module 1 represents Deep Sea travel by Submarine.
Module 2 represents Exploration of the Lost Continent using Diving Suits.
The Artifact is the Pearl Trident of Atlantis.
MODULE 1 SUBMARINE CARD LIST
Card Name: Notes:
Undersea Pirates Combat X 2
Undersea Eruption Science X 2 or Agility X 2
Air Leak Sailing & Mechanics
Submersible Floods Sailing X 2 or Mechanics X 2
Stale Air Science & Sailing
The Bends Science X 2
Nitrogen Narcosis Personality X 2
Dive too Deep Science & Survival
Crushing Pressure Science & Mechanics
Giant Squid Combat X 2
Abyss Sailing X 2: If Failed Miss 1 Turn
Giant Octopus Combat X 2
Seaweed Agility X 2 or Science X 2: If Failed Miss 1 Turn
Lost at Sea Sailing & Survival or Science X 2: If Failed Miss 1 Turn
Great Storm Sailing X 2: If Failed Miss 1 Turn
Benthic Vortex Sailing & Agility
Sperm Whales Combat X 2
Depth Charges Agility X 2
Dolphin Pod Linguistics & Personality: If successful move forward 1D6 spaces
Sea Mines Agility X 2
Boarded by Warship Personality X 2
Sonar Aid: Agility +1 in this Module only
Torpedo Aid: Combat +1 in this Module only
Ancient Texts Linguistics X 2: If successful move forward 1D6 spaces
Equipment Failure Survival X 2 or Mechanics X 2
Red Tide Science X 2: If Failed Miss 1 Turn
Steering Jammed Sailing X 2 or Mechanics X 2
MODULE 1 SUNKEN CITY CARD LIST
Card Name: Notes:
Diving Suit Torn Survival X 2
Run out of Air Survival X 2
Giant Clam Strength X 2
Giant Crab Combat & Strength
Killer Whale Combat X 2
Dolphin Guide Linguistics & Personality: If successful move forward 1D6 spaces
Great White Shark Combat X 2
Hammerhead Sharks Combat X 2
Harpoon Aid: Combat +1
Sirens Song Strength X 2
Mermaids Personality X 2
Coral Labyrinth Survival X 2: If Failed Miss 1 Turn
Merfolk Combat X 2 or Personality X 2
Moray Eels Agility X 2
Manta Rays Agility X 2
Barracuda Agility & Combat
Giant Man-o-War Combat X 2 or Agility X 2
Rune Stones Linguistics X 2
Falling Pillars Agility X 2 or Strength X 2
Lost Tools Survival X 2 or Mechanics X 2
Mutiny Personality X 2
Discovery Linguistics X 2: If successful move forward 1D6 spaces
Recovery Recover one random lost party member
Hydrothermal Vent Science X 2
SAMPLE ADVENTURING PARTY
Leader: Dr Nemus, Visionary scientist and utopian
Skills: Personality, Science, Mechanical, Sailing, Linguistics
Companion: Crew of the Nautaloid
Skills: Combat, Survival, Strength
Lesser Companion: Ensign Francesco
Skills: Personality
Companion: Bancroft, the first Mate
Skills: Agility, Combat
Companion: Phelps, English Sailor
Skills: Sailing, Combat, Strength
Lesser Companion: Morris, Chief Engineer
Skills: Mechanics
ARTIFACT: THE SHADOW OF A DARK GOD SCENARIO
by Zak
INTRODUCTION
Scenario for Artifact.
The players will discover that the death of a friend is linked to a
mysterious cult worshipping an immensely ancient deity.
First module is the investigation on the death of a friend
Second module is the search on the cult temple.
MODULE 1: INVESTIGATION ON A CLOSE DEATH
Card Name: Notes:
Cultist ambush Combat X2
Police interrogation Personality X2 or Personality & Linguistics
Library search Ling.and Science: If successful move forward 1D6 spaces
Antique dealer shop Linguistics & Personality: If failed miss next turn
A strange death investigation Personality and Science
An eye witness Personality X2: If failed miss next turn
Red herring Science and Linguistics: If failed miss next turn
Car chase! Combat and Agility
Strange object in the Museum Science X2
Newspaper article Linguistics X2: If successful move forward 2 spaces
Chemical analysis of a find Science X2: If failed miss next turn
Translation error Ling. and Science: If failed move backward 2 spaces
Locked front door Mechanics X2: If failed miss next turn
Group of Thugs Combat X2
Professor Armitage Prsnlty and Science: If successful move forward 1D6 spaces
Fire in your apartment! Agility and Strength X2
On the suspect's house Mechanics and Agility
Hidden safe Mechanics X2 or Agility
Ancient occult text Aid: Linguistics +1
One muder evidence Aid: Personality +1
Ancient tome Linguistics and Science: if successful gain...
Powder of Ibn Gazi = Aid: Combat +2 against monsters.
Arcane manuscript Linguistics X2: if successful gain...
Dispell = Aid: Combat +1 against monsters.
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