PLOT PHASE
Place one Plot Token on each Marauder card in play.
Card Name: Type Power Notes:
The Master M +10 Insane Renegade Time Lord
Darvos M +7 Creator of the Daleks
Daleks M +10 Exterminate! Exterminate!
Cybermen M +10 Ruthless descendants of Earths Sister Planet
Sontarans M +10 Can Create 1 million Clones per Minute
Ice Warriors M +4 Martian Underground Cities
Movellans M +7 Robotic Servitor Race
Silurians M +6 The first Intelligent Life on Earth
Sea Devils M +5 Aquatic Species of Silurians
Rutans M +8 Amoeboid Race at war with the Sontarans
Entropy M +10 Heat Death of the Universe
Great Vampires M +7 Huge Humanoids: Enslave Worlds
Draconians M +3 Hostile Aliens
Cessair of Diplos M +2 Druidic Goddess Imposter
Daemons M +8 Powerful Alien Race
The Hand of Eldrad M +2 Silicon Based Life Form
The Last Fendhal M +1 Ghoulish creature
The Great Intelligence M +4 Purely Mental Cosmic Being
Krynoid Germination M +3 Giant Sapient Plant Pods
Mandragora Helix M +2 Time Vortex Energy Life Form
Nestene Consciousness M +3 Spacefaring Sapient Radiation
Omega M +5 Time Lord trapped in Antimatter Universe
Scaroth M +4 Last of his race. Stranded on Earth
Terileptils M +1 Reptilian race: unleashed the Black Plague
Vardans M +1 Energy beings. Pawns of the Sontarans
Warlords M +1 Alien Kidnapers. Building an Army of Humans
Zygons M +1 Homeless Alien Shapeshifters
Robotic Yeti M +1 Servants of the Great Intelligence
Failed Experiment P +6
Earth Invasion P +2
Black Guardian of Time P +6 Goal of Universal Chaos
The Time Destructor P +6
Doomsday Weapon P +6
Nova Bomb P +4 Space Combat: Ignite Nebulas
Cybermat P +2 Robot Insects
Preserved in Ice P +2 Suspended Animation
Misjump P +2
Autons P +2 Servants of the Nestene Consciousness
Drain theEye of Harmony P +6 Power Source of all TARDIS
Ogrons P +2 Stone creatures that feed on blood
Interstellar Plague P +4
Nexus Point P +2 Shallow areas in the Timestream
Mind Control P +4
Non-Intervention P +2 Gallifreyan Doctrine
Psionic Powers P +2
TIME LORDS DECK CARD LIST
Card Name: Power Notes:
The Key to Time +10 Complete Control of time
White Guardian of Time +10
Elixir of Karn -- Gain 1 Life
U.N.I.T. +3 United Nations Intelligence Taskforce
Violate the 1st law of Time +1D10 Lose an extra life if the Mission Fails
Rassilon +10 First & Greatest of Time Lords
Pacification Gun +4 The target becomes friendly
Fast Regeneration -- Gain 1 Action segment (after failing a mission)
Mathematicians of Logopolis +3
Block Transfer Computation +5 Used to shape or recreate reality
Charged Vacuum Emboitements +2 +10 vs Entropy
Chronic Hysteresis +7 Forced Time Loop
The Doctor +10
Earth Empire +3 Future Conglomeration of Corporate Megaliths
The Federation +4 Future: Loose Planetary Alliance including Aliens
Gravitron +4 Future Device: Controls Earths weather
The Sisterhood +3 Keepers of the Sacred Flame
Hyperspace Travel -- Gain one Action Segment
Megara +9 Alien Machines that dispense perfect justice
Perceptual Induction +3 Illusions of Wish Fulfillment
Temporal Stasis +3 Isolate an area from time travel
Terminus +5 Giant Spacecraft at the center of the Universe
Fluidity of Time -- Discard to remove 1 Plot Token from all Marauders
Alternate Time Line -- Discard to shuffle target Marauder into Marauder Deck
Timestream -- Discard to remove all Plot Tokens from 1 Marauder
Pharos Project Computer +2
Pocket Universe +3
Gallifreyan Absolute Time +4 Maintained by the Transduction Barrier
Microjumps +3 Used for commando style raids
Spatial Overlap +2 TARDIS tactic. Materialize over physical objects
The Human Factor +3
Amplified Panatropic Compiler +2 APC NET: All Gallifreyan knowledge
Solar Heat Gun +2
Chameleon Circuit +3 TARDIS technology. Camouflage
Temporal Invulnerability +3 TARDIS technology. Physically indestructible
Temporal Vortex -- Gain 1 Action Segment. Center of all Time & Space
Gallifreyan Monitors +3 Detect events that endanger time & space
Cell Regeneration Vault -- Gain 1 Life
Demat Gun +4 Dematerialization Weapon
Transmat System -- Gain one Action Segment. Instantaneous Travel
Field Agent Equipment +2 Universal Detector,Neutron Ram,Sonic Screwdriver,etc.
TARDIS Systems +3 Homing Beacon, Safety devices, Computer, etc.
Energy Weapons +3 Stunners, Lasers, Disruptors, Particle Beams, etc.
K-9 Unit +5 Versatile Field Robot Companion
Leela +4 Amazonian Human Female Companion
Gallifreyan Companion +3 Lady Romanadvoratrelundar, Susan Campbell, etc.
Human Companion +3 Jo Grant, Ian Chesterton, Peri Brown, etc.
Alien Companion +3 Nyssa, Vislor Turlough, etc.
Companions can be reused by a Time Lord in the same Mission phase.
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This is just a Fan site.
DAISHO INTRODUCTION
Common deck card game for two players.
Players are a pair of dueling Japanese fighters.
COMBATANT PESRSONAS
Each Player must pick one of the following personas:
Samurai warrior with Katana & Wakizashi (Long & Short Swords)
-Can use Speed cards as Armor cards
Bushi with Nodachi (Large Sword)
-Can use Speed cards as Chop cards
Ronnin with Tachi & Tanto (Long & Short Swords)
-Can use Armor cards as Speed cards
Kensai (sword master) with Daisho (Long & Short Swords)
-Can use Armor cards as Combo cards (Two-Sword Style)
Japanese Woman with Naginata (Curved Spear)
-Can use Armor cards as Slash cards
Domin (Farmer) with Tonfa
-Can use Armor cards as Parry cards
Otokodate (Secret Society Fighter) with Gunsen (Iron Fan)
-Can use Chop cards as Block cards
Ashigaru (Foot Soldier) with Yari (Straight Spear)
-Can use Chop cards as Thrust cards
Traveling Monk with Jojutsu (Staff)
-Can use Dodge cards as Parry cards
Ninja with kusari-gama (Chained Sickle)
-Can use Block cards as Speed Cards
Doshin (Policeman) with Jitte (Pair of Forked Dirks)
-Can use Chop cards as Parry cards
Kyokaku (City Rebel) with Nunchaku
-Can use Parry cards as Chop cards
Yamabushi (Warrior Monk) with ono (Pole-Axe)
-Can use Speed cards as Slash cards
Brigand with tetsu-bo (Iron Club)
-Can use Combo cards as Chop cards
Wako (Pirate) with aikuchi (Dagger)
-Can use Armor cards as Dodge cards
Yojimbo (Bodyguard) with katana
-Can use Kai cards as Speed cards
Merchant with Kiseru (Metal smoking pipe)
-Can use Armor cards as Block cards
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