Equity means fair treatment of all. In developing work programs from this syllabus, schools are urged to consider the most appropriate means of incorporating the following notions of equity.
Schools need to provide opportunities for all students to demonstrate what they know and what they can do. All students, therefore, should have equitable access to educational programs and human and material resources. Teachers should ensure that the particular needs of the following groups of students are met: female students; male students; Aboriginal students; Torres Strait Islander students; students from non–English-speaking backgrounds; students with disabilities; students with gifts and talents; geographically isolated students; and students from low socioeconomic backgrounds.
The subject matter chosen should include, whenever possible, the contributions and experiences of all groups of people. Learning contexts and community needs and aspirations should also be considered when selecting subject matter. In choosing appropriate learning experiences teachers can introduce and reinforce non-racist, non-sexist, culturally sensitive and unprejudiced attitudes and behaviour. Learning experiences should encourage the participation of students with disabilities and accommodate different learning styles.
It is desirable that the resource materials chosen recognise and value the contributions of both females and males to society and include the social experiences of both sexes. Resource materials should also reflect the cultural diversity within the community and draw from the experiences of the range of cultural groups in the community.
Efforts should be made to identify, investigate and remove barriers to equal opportunity to demonstrate achievement. This may involve being proactive in finding out about the best ways to meet the special needs, in terms of learning and assessment, of particular students. The variety of assessment techniques in the work program should allow students of all backgrounds to demonstrate their knowledge and skills in a subject in relation to the criteria and standards stated in this syllabus. The syllabus criteria and standards should be applied in the same way to all students.
Teachers may find the following resources useful for devising an inclusive work program:
Australian Curriculum, Assessment and Certification Authorities 1996, Guidelines for Assessment Quality and Equity, Australian Curriculum, Assessment and Certification Authorities, available through QSA, Brisbane.
Department of Education, Queensland 1991, A Fair Deal: Equity guidelines for developing and reviewing educational resources, Department of Education [Education Queensland], Brisbane.
Department of Training and Industrial Relations 1998, Access and Equity Policy for the Vocational Education and Training System, DTIR, Brisbane.
[Queensland] Board of Senior Secondary School Studies 1994, Policy Statement on Special Consideration, available through QSA, Brisbane.
[Queensland] Board of Senior Secondary School Studies 1995, Language and Equity: A discussion paper for writers of school-based assessment instruments, available through QSA, Brisbane.
[Queensland] Board of Senior Secondary School Studies 1995, Studying Assessment Practices: A resource for teachers in schools, available through QSA, Brisbane.
8. Resources
The resources listed below represent a small sample of the variety available.
8.1 Print
Ad Worlds:Brands, media, audiences, Myers, G. 1999, co-published by Arnold, New York, & Oxford University Press, London. ISBN 0340700076
An Introduction to Film Studies, 2nd edn, Nelmes, J. (ed.) 1999, Routledge, London. ISBN 0415173108
The Art of 3-D: Computer animation and imaging, 3rd edn, Kerlow, I. 2003, John Wiley & Sons, New York. ISBN 0471430366.
The Art of the Storyboard: Storyboarding for film, TV, and animation, Hart, J. 1999, Focal Press, Oxford. ISBN 0240803299
AS Media Studies: The essential introduction, Rayner, P., Wall, P. & Kruger, S. 2001, Routledge, London. ISBN 041523610X
Big Screen Small Screen, Howie, M. (ed), 2003, St Clair Press, Rozelle, NSW, ISBN 1876757108
Cinema Studies: The key concepts, Hayward, S. 2000, Routledge, London. ISBN 0415227402
Continuum Guide to Media Education, Brereton, P., 2005, Continuum Intl Pub Group (Sd), London. ISBN 0826477739
Creativity, Young People and New Technologies: The challenge of digital arts, Sefton-Green, J. 1999, Routledge, London. ISBN 020307081X
Cultural Studies and Critical Theory, Feury, P. & Mansfield, N. 2001, Oxford University Press, Singapore. ISBN 0195512944
Cultural Studies Goes to School: Reading and teaching popular media, Buckingham, D. & Sefton-Green, J. 1994, Taylor & Francis Ltd. London. ISBN 1857288572
Digital Multimedia, 2nd edn, Chapman, N. & Chapman, J. 2004, John Wiley & Sons, Hoboken, New Jersey . ISBN 0470858907
Directing the Documentary, 4th edn, Rabiger, M. 2004, Focal Press, Boston. ISBN 0240806085
Documentary Screens: Non-fiction film and television, Beattie, K. 2004, Palgrave Macmillan, Basingstoke, England. ISBN 033374117X
‘The documentary: strangely compelling’, Delofski, M. & Mills, J. (eds) 1996, in Media International Australia, AFTRS, Sydney, NSW.
Ethics and Media Culture: Practices and representations, Berry, D. 2000, Focal Press, Britain. ISBN 0240516036
Evaluating Creativity: Making and learning by young people, Sefton-Green, J. & Sinker, R. (eds), Routledge, London. ISBN 0415192420
Film Art: An introduction, 7th edn, Bordwell, D. & Thompson, K. 2003, A. Knopf, New York. ISBN 0072484551
Film as Social Practice, 3rd edn, Turner, G. 1999, Routledge, London. ISBN 0415215951
Film Asia: New perspectives on film for English, Kwok, J. & McKnight, L. 2002, Curriculum Corporation, Melbourne. ISBN 1863665439
Film Business: A handbook for producers, Jeffrey, Tom. (ed.) 1998, AFTRS, Sydney.
The Film Cultures Reader, Turner, G. (ed), 2002, Routledge, London. ISBN 0415252822
Film/Genre, Altman, R. 1999, bfi Publishing, London. ISBN 0851707173
Game Art: The graphic art of computer games, Morris, D. & Hartas, L. 2003, Watson-Guptill, New York. ISBN 0823020800
High Score! The illustrated history of electronic games, 2nd edn, DeMaria, R. & Wilson, J. 2002, Osborne/McGraw-Hill, Emeryville, CA. ISBN: 0072224282
How To Read a Film: The world of movies, media, and multimedia, 3rd edn, Monaco, J. & Lindroth, D., 2000, Oxford Press, New York. ISBN 019503869X
Intermediality: The teachers’ handbook of critical media literacy, Semali, L. & Pailliotet, A. (eds), 1998, Westview Press, Oxford. ISBN 0813334802
Introduction to Communication Studies (Studies in Culture and Communication), 2nd edn, Fiske, J. 1990, Routledge, London. ISBN 0415046726
Introduction to Mass Communication: Media literacy and culture, 3rd edn, includes CD), Baran, S. 2003, McGraw-Hill Humanities/Social Sciences/Languages, Emeryville, CA. ISBN 0072917377
Key Concepts and Skills for Media Studies, Clark, V., Baker, J. & Lewis, E. 2002, Hodder & Stoughton Educational, London. ISBN 0340807849
Key Ideas in Media, Edwards, M. 2003, Nelson Thornes Ltd, Cheltenham, UK. ISBN 0748773193 (available from Thomson Learning, Artarmon, NSW)
Making Sense of Television: The psychology of audience interpretation, Livingstone, S. 1995, Butterworth-Heinemann, Oxford. ISBN 041518536X
Media Analysis Techniques, Berger, A. 1998, Sage publications, Thousand Oaks, California. ISBN 0761914544
Media and Society: An introduction, O’Shaughnessy, M. 2001, Oxford University Press, Oxford. ISBN 0195507886
Media Education: Literacy, learning and contemporary culture, Buckingham, D. 2003, Polity, Oxford ISBN 0745628303
The Media in Australia: Industries, texts, audiences, Cunningham, S. and Turner, G. (eds), 2002, Allen and Unwin, Sydney. ISBN 1865086746
Media Literacy, Potter, J. 2001, SAGE, Thousand Oaks, CA. ISBN 0761923152
Media Research Techniques, Berger, A., 1998, Sage Productions, Thousand Oaks. ISBN 0761915370
Media: New ways and meanings, Stewart, C. & Kowaltzke, A. 1997, Jacaranda Wiley, Brisbane. ISBN 0701633255
More Than Meets The Eye: An introduction to media studies, 3rd edn, Burton, G. 2001, Hodder & Stoughton Educational, London. ISBN 0340762047
Moving Images, Culture and the Mind, Bondebjerg, I. (ed.) 2003, University of Luton Press, UK. ISBN 1860205739
New Media, Old Media: Interrogating the digital revolution, Keenan, T. & Hui Kyong Chun, W. (eds), 2004, Taylor & Francis plc, London. ISBN 0415942241
New Media: A critical introduction, Lister, M., Kelly, K., Dovey, J., Giddings, S. & Grant, I. 2003, Taylor & Francis plc, London. ISBN 0415223776
New Media: An introduction, Flew, T. 2003, Oxford University Press, South Melbourne. ISBN 0195508599
New Media (AFI Film Readers Series): Theories and practices of digitextuality, Caldwell, J & Everett, A. (eds) 2003, Taylor & Francis plc, London. ISBN 0415939968
The New Media Book, Harris, D. (ed) 2002, bfi Publishing, London. ISBN 0851709257
The Oxford Guide to Film Studies, Hill, J. & Church Gibson, P. (eds), 1998, Oxford University Press, New York. ISBN 0198711247
Producing Independent 2D Character Animation: Making and selling a short film, Simon, M. 2003, Focal Press, Oxford. ISBN 0240805135 (book and cd-rom edn).
Producing Videos: A complete guide, 2nd edn, Mollison, M. 2003, Allen & Unwin, St Leonards, NSW. ISBN 1865089168
Stop Motion: Craft skills for model animation, Shaw, S. 2003, Elsevier Focal Press, Boston. ISBN 0240516591.
Studying the Media: An introduction, 3rd edn, O’Sullivan, T., Dutton, B. & Rayner, P. 2003, Edward Arnold Publishers, London. ISBN 0340807652
Talking Television: An introduction to the study of television, Burton, G. 2000, Hodder & Stoughton Educational, London. ISBN: 0340589647
Teaching Analysis of Film Language and Production, Scarratt, E. 2004, bfi Publishing, London. ISBN 0851709818
Teaching Digital Video Production, Fraser, P. & Oram, B. 2003, bfi Publishing, London. ISBN 085170977 X
Teaching Popular Culture: Beyond radical pedagogy, Buckingham, D. 1998, UCL Press, London. ISBN 1857287932
The Television Genre Book, Creeber, G. (ed), 2001, British Film Institute, London. ISBN 0851708498
Trigger Happy: Videogames and the entertainment revolution, Poole, S. 2000, Fourth Estate Ltd, London. ISBN 1559705396
[Twenty] 20 Ads That Shook the World: The century’s most groundbreaking advertising and how it changed us all, Twitchell, J., 2001, Three Rivers Press, New York. ISBN 0609807234
The Ultimate History of Video Games: From Pong to Pokemon — the story behind the craze that touched our lives and changed the world, Kent, S. 2001, Prima Lifestyles (distributed by Random House, Sydney). ISBN 0761536434
Understanding Movies, 9th edn, Gianetti, L. 2001, Prentice Hall (from Pearson Education, Upper Saddle River, NJ). ISBN 0130408131
Understanding Society, Culture and television, Monaco, P. 1998, Praeger Publishers, Westport, Conn. ISBN 0275960579
Video Field Production and Editing, 6th edn, Compesi, R. 2002, Pearson Allyn & Bacon, from Pearson Education, Upper Saddle River, NJ). ISBN 0205350976
Videogames (Routledge Introductions to Media and Communications), Newman, J. 2004, Routledge, London. ISBN 041528192X
The Video Game Theory Reader, Wolf, M. & Perron, B. (eds) 2003, Routledge, New York. ISBN 0415965799
The Videomaker Guide to Digital Video and dvd Production, by editors of Computer Videomaker magazine, 2nd edn, 2004, Focal Press, Boston. ISBN 0240805666
Voices and Visions from Indonesia, China, Japan and India — texts for the senior English classroom, 2002, Asian Education Foundation, Curriculum Corporation.
Watching Television Audiences: Cultural theories and methods, Tulloch, J. 2000, Edward Arnold Publishers, London. ISBN 0340741414
Web Design for the Mass Media, Konarik, B. 2002, Allyn and Bacon, Sydney.
Web Studies, 2nd edn, Gauntlett, D. & Horsley, R. (eds) 2004, Arnold Publications, London. ISBN 0340814721
Womenvision: Women and the moving image in Australia, French, L. (ed) 2003, Damned Publishing, Melbourne. ISBN 1876310014
Writing for Television, Radio and New Media (with InfoTrac), 8th edn, Hilliard R. L. 2004, Wadsworth Publishing Company, Belmont, California. ISBN 0534564178
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