John Rowlands Current work International Karate



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Date29.07.2017
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John Rowlands



Current work

International Karate ( Fighting game )

PlayIt Mobile – Java enabled mobile handsets


All game design and programming.

Previous work




2004 Happy Valley Friends ( Tamagotchi-style game )

Infinite Lives – Java enabled mobile handsets


All game design, programming and in-game graphics and animation.

2003 Burnt-Out Cop ( 3rd person action/adventure game )

Infinite Lives (unreleased) – Playstation 2, Xbox


Co-design and design documentation.

2002 Mat Hoffman’s Pro BMX 2 ( BMX sports game )

Activision – Gameboy Advance


Co-design and co-programming.

2002 Mat Hoffman’s Pro BMX ( BMX sports game )

Activision – Gameboy Advance


Co-design and co-programming.

2001 Mat Hoffman’s Pro BMX ( BMX sports game )

Activision – Gameboy Color


Co-design and all programming.

2001 Road Champs BXS stunt Biking ( BMX sports game )

Activision – Gameboy Color


Co-design and all programming.

2000 International Karate 2000 ( Fighting game )

Studio 3 – Gameboy Color


Co-design and all programming.

1999 Everybody’s Kung-Fu Fighting ( Fighting game )

Digital Graffiti (unreleased) – Playstation


Co-design.


1997 Blood Lust ( Fighting game )

Atari (unreleased) – Arcade board


Co-design and all programming.

1992 Mayhem In Monsterland ( Platform game )

Apex Computer Productions – Commodore 64


Co-design and all programming.

1991 Creatures 2 – Torture Trouble ( Gratuitous Platform/puzzle game )

Thalamus – Commodore 64


Co-design and all programming.

1990 Creatures ( Gratuitous Platform/puzzle game )

Thalamus – Commodore 64


Co-design and all programming.

1989 Retrograde ( Shoot‘em up game )

Thalamus – Commodore 64


Co-design and co-programming.

1988 Cyberdyne Warrior ( Platform/Shoot‘em up game )

Hewson – Commodore 64


Co-design and all programming.

Re-released on C64 Direct To TV in 2005.

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