YA SF NIX Nix, Garth Shade’s Children
In the brutal world of Shade's Children, your 14th birthday is your last. Malevolent Overlords rule the earth, directing hideous, humanoid creatures to harvest the brains and muscles of teens for use in engineering foul beasts to fight senseless wars. Young Gold-Eye escapes this horrific fate, fleeing the dormitories before his Sad Birthday. He is rescued from certain doom by other refugees who live in an abandoned submarine and work for Shade, a strange, computer-generated adult. Shade provides food and shelter in exchange for information that the children gather on dangerous forays into Overlord territory. But what does Shade really want? He is a sworn enemy of the Overlords, but his use of the children to gain knowledge and power seems uncaring and ruthless. Finally, Gold-Eye and his new friends set out to destroy the Overlords - with or without the enigmatic, dangerous Shade.
YA SF NIX Nix, Garth Confusion of Princes
You'd think being a Prince in a vast intergalactic empire would be about as good as it gets. Particularly when Princes are faster, smarter, and stronger than normal humans. Not to mention being mostly immortal. But it isn't as great as it sounds. Princes need to be hard to kill—as Khemri learns the minute he becomes one—for they are always in danger. Their greatest threat? Other Princes. Every Prince wants to become Emperor, and the surest way to do so is to kill, dishonor, or sideline any potential competitor. There are rules, but as Khemri discovers, rules can be bent and even broken. Soon Khemri is drawn into the hidden workings of the Empire and dispatched on a secret mission. In the ruins of space battle he meets a young woman called Raine, who challenges his view of the Empire, of Princes, and of himself. But Khemri is a Prince, and even if he wanted to leave the Empire behind, there are forces that have very definite plans for his future. . . .
YA SF NOR Norris, Elizabeth Unraveling
If Janelle Tenner wants to avenge her father's death and stop the end of the world, she's going to need to uncover Ben's secrets--and keep from falling in love with him in the process.
YA SF NOR Norris, Elizabeth Unbreakable (Unraveling v 2)
Four months after Ben disappeared through the portal to his home universe, Janelle believes she’ll never see him again. Her world is still devastated, but life is finally starting to resume some kind of normalcy. Until Interverse Agent Taylor Barclay shows up. Somebody from an alternate universe is running a human trafficking ring, kidnapping people and selling them on different Earths—and Ben is the prime suspect. Now his family has been imprisoned and will be executed if Ben doesn’t turn himself over within five days. And when Janelle learns that someone she cares about—someone from her own world—has become one of the missing, she knows that she has to help Barclay, regardless of the danger. Now Janelle has five days to track down the real culprit. Five days to locate the missing people before they’re lost forever. Five days to reunite with the boy who stole her heart. But as the clues begin to add up, Janelle realizes that she’s in way over her head—and that she may not have known Ben as well as she thought. Can she uncover the truth before everyone she cares about is killed?
YA SF OBR O’Brien, Caragh Birthmarked
In a dystopian world of the future, apprentice midwife Gaia, who has served the Enclave faithfully along with her parents, is thrust suddenly into a crisis. She delivers her first baby independently of her midwife mother and takes it to the Enclave inside the Wall as the first of her monthly quota of three newborns. Then her parents are arrested and she learns that they will soon be executed. Gaia springs into action and smuggles herself into the Enclave to rescue them. What follows is an exciting, almost breakneck adventure, as Gaia tries to discover what information the Enclave wants from her and her mother and tries to save both of them from prison.
YA SF OBR O’Brien, Caragh Prized (Birthmarked Trilogy v 2)
Striking out into the wasteland with nothing but her baby sister, a handful of supplies, and a rumor to guide her, sixteen-year-old midwife Gaia Stone survives only to be captured by the people of Sylum, a dystopian society where women rule the men who drastically outnumber them, and a kiss is a crime. In order to see her sister again, Gaia must submit to their strict social code, but how can she deny her sense of justice, her curiosity, and everything in her heart that makes her whole?
YA SF OBR O’Brien, Caragh Promised (Birthmarked Trilogy v 3)
After defying the ruthless Enclave, surviving the wasteland, and upending the rigid matriarchy of Sylum, Gaia Stone now faces her biggest challenge ever. She must lead the people of Sylum back to the Enclave and persuade the Protectorat to grant them refuge from the wasteland. In Gaia's absence, the Enclave has grown more cruel, more desperate to experiment on mothers from outside the wall, and now the stakes of cooperating or rebelling have never been higher. Is Gaia ready, as a leader, to sacrifice what--or whom--she loves most?
YA SF OBR O’Brien, Johnny Day of the Assassins
Jack Christie and his best friend, Angus, find themselves at the center of a momentous event that will shape history for decades to come. Their dilemma: Should they intervene? Their problem: Can they survive? Join Jack on a dangerous chase from the dockyards of England to the rain-sodden trenches of the First World War. Will he escape the evil authorities who believe in the mysterious VIGIL Imperative?
YA SF OKO Okorafor-Mbachu, Nnedi The Shadow Speaker
Africa in 2070 has been a land infused with magic ever since the nuclear fallout from the Great Change. Fourteen-year-old Ejii is a shadow-speaker who can communicate with the hovering shadows all around her, and through them, with the innermost being of those she encounters. But the world of the future is no less brutal and warlike than our own world of today, and Ejii is sent on a dangerous mission with Sarauniya Jaa, the Red Queen of the Niger, who once beheaded Ejii's own savagely controlling father to put a bloody end to his tyranny. Can Ejii and Jaa now forestall devastating war between Earth and the four other worlds that have been opened to it?
YA SF OLI Oliver, Lauren Delirium
Ninety-five days, and then I'll be safe. I wonder whether the procedure will hurt. I want to get it over with. It's hard to be patient. It's hard not to be afraid while I'm still uncured, though so far the deliria hasn't touched me yet. Still, I worry. They say that in the old days, love drove people to madness. The deadliest of all deadly things: It kills you both when you have it and when you don't.
YA SF OLI Oliver, Lauren Pandemonium (Delirium v 2)
I’m pushing aside the memory of my nightmare, pushing aside thoughts of Alex, pushing aside thoughts of Hana and my old school, push, push, push, like Raven taught me to do.
The old life is dead. But the old Lena is dead too. I buried her. I left her beyond a fence, behind a wall of smoke and flame.
YA SF OLI Oliver, Lauren Requiem (Delirium v 3)
Now an active member of the resistance, Lena has been transformed. The rebellion that was under way in Pandemonium has ignited into an all-out revolution in Requiem, and Lena is at the center of the fight. Lena and her friends have fled to the Wilds. But the Wilds are no longer a safe haven—pockets of rebellion have opened throughout the country, and the government cannot deny the existence of Invalids. Regulators now infiltrate the borderlands to stamp out the rebels, and as Lena navigates the increasingly dangerous terrain, her best friend, Hana, lives a safe, loveless life in Portland as the fiancée of the young mayor. Told from both Lena and Hana’s point of view, the two girls live side by side in a world that divides them until, at last, their stories converge.
YA SF OPP Oppel, Kenneth Airborn
Matt Cruse is a cabin boy on the Aurora, a huge airship that sails hundreds of feet above the ocean, ferrying wealthy passengers from city to city. It is the life Matt's always wanted; convinced he's lighter than air, he imagines himself as buoyant as the hydrium gas that powers his ship. One night he meets a dying balloonist who speaks of beautiful creatures drifting through the skies. It is only after Matt meets the balloonist's granddaughter that he realizes that the man's ravings may, in fact, have been true, and that the creatures are completely real and utterly mysterious.
YA SF OPP Oppel, Kenneth Skybreaker
This action-packed sequel to Airborn (HarperCollins, 2004) starts with a bang and doesn't let up until the satisfying ending. Matt Cruse, now a student at the Airship Academy, finds himself training as a navigator aboard a worn out, tumbledown cargo airship piloted by a reckless captain. Flying through a typhoon at dangerously high altitudes, they see a ghost ship that set out 40 years before and was never seen again. The captain risks his life, the crew, and his ship as he tries to reach the Hyperion to claim the fortune in gold that's rumored to be aboard. His attempt fails after the crew is stricken with altitude sickness. Only Matt remembers the coordinates of where Hyperion was last seen. This knowledge plunges him and Kate, now a pilot in training herself, into a breakneck race against a pirate intent on getting to the riches. They find themselves aboard a new type of pressurized ship called Skybreaker piloted by Hal, a wealthy and dashing captain with designs on Kate. What they discover aboard Hyperion is a more fabulous treasure than any of them could have imagined. That is, if they survive to tell anyone about it.
YA SF OPP Oppel, Kenneth Starclimber
Pilot-in-training Matt Cruse and Kate de Vries, expert on high-altitude life-forms, are invited aboard the Starclimber, a vessel that literally climbs its way into the cosmos. Before they even set foot aboard the ship, catastrophe strikes: Kate announces she is engaged—and not to Matt. Despite this bombshell, Matt and Kate embark on their journey into space, but soon the ship is surrounded by strange and unsettling life-forms, and the crew is forced to combat devastating mechanical failure. For Matt, Kate, and the entire crew of the Starclimber, what began as an exciting race to the stars has now turned into a battle to save their lives.
YA SF OST Osterlund, Anne Academy 7
With a past too terrible to speak of, and a bleak, lonely future ahead of her, Aerin Renning is shocked to find she has earned a place at the most exclusive school in the universe. Aerin excels at Academy 7 in all but debate, where Dane Madousin—son of one of the most powerful men in the Alliance— consistently outtalks her. Fortunately Aerin consistently outwits him at sparring. They are at the top of their class until Dane jeopardizes everything and Aerin is unintentionally dragged down with him. When the pair is given a joint punishment, an unexpected friendship—and romance—begins to form. But Dane and Aerin both harbor dangerous secrets, and the two are linked in ways neither of them could ever have imagined. . . .
YA SF PAT Patterson, James Maximum Ride, the Angel Experiment
After the mutant Erasers abduct the youngest member of their group, the "birdkids," who are the result of genetic experimentation, take off in pursuit and find themselves struggling to understand their own origins and purpose.
YA SF PAT Patterson, James School’s Out Forever (Maximum Ride, bk 2)
Brave bird-kid Max and her flock fly south on a perilous quest to find their parents, after having rescued Angel and recovered secret documents about their origins. But just when they think they've finally escaped the hungry claws of evil Erasers, they're discovered by an FBI agent and forced to face perhaps an even worse nightmare: going to school. There's no such thing as an ordinary day when Max's "homework" includes decoding documents, deciphering when (and how) she's supposed to save the world, and learning to face what may her greatest enemy: herself. A clone. Max II.
YA SF PAT Patterson, James Saving the World and Other Extreme Sports (Maximum Ride v. 3)
There's one last chance to save the world in MAXIMUM RIDE: SAVING THE WORLD AND OTHER EXTREME SPORTS, the closing chapter of James Patterson's thrilling trilogy. The time has arrived for Max and her winged "Flock" to face their ultimate enemy and discover their original purpose: to defeat the takeover of "Re-evolution", a sinister experiment to re-engineer a select population into a scientifically superior master race...and to terminate the rest. Max, Fang, Iggy, Nudge, Gasman, and Angel have always worked together to defeat the forces working against them--but can they save the world when they are torn apart, living in hiding and captivity, halfway across the globe from one another?
YA SF PAT Patterson, James The Final Warning (Maximum Ride v 4)
Fourteen-year-old Maximum Ride and the other members of "Flock"--Fang, Iggy, Nudge, Gasman and Angel--are just like ordinary kids--only they have wings and can fly. It seems like a dream come true--except that they're still being hunted by new threats at every turn.
This time, the government wants to keep the Flock under observation, offering a safe haven and schooling in return. But after their incredible adventures in books 1-3, Max and Flock have grown to love freedom- -after all, haven't grown-ups always found a way to ruin their lives? After escaping the control of the feds, they are surprised to find themselves allied with a group of environmental scientists who just might be trustworthy. Besides, what enemy could find them in one of the remotest locations on earth--on an expedition studying the effects of global warming up close? There is one: The Uber-Director--literally, brains on a stick--an evil being who has developed mechanical soldiers far more frightening than Erasers. Their quest? To retrieve the Flock and sell them in a global auction for billions of dollars. Will the Uber-Director nab them before Max, Fang and the flock succumb to the dangers of the harsh Antarctic wilderness?
YA SF PAT Patterson, James Max (Maximum Ride v. 5)
Maximum Ride and the other members of the Flock have barely recovered from their last arctic adventure, when they are confronted by the most frightening catastrophe yet. Millions of fish are dying off the coast of Hawaii and someone--or something--is destroying hundreds of ships. Unable to discover the cause, the government enlists the Flock to help them get to the bottom of the disaster before it is too late. While Max and her team are exploring the depths of the ocean, their every move is being carefully tracked by Mr. Chu--a criminal mastermind with his own plans for the Flock. Can they protect themselves from Mr. Chu's army of mercenaries and save the ocean from utter destruction?
YA SF PAT Patterson, James Fang (Maximum Ride, bk 6)
Max and the Flock are flying high over Africa, but this time they're not alone. A sky full of cargo planes accompanies the team as they bring much-needed aid to the continent's poverty stricken regions. Among the volunteers is the mission's benefactor–the mysterious billionaire, Dr. Hans Gunther-Hagen. Max is intrigued by his generosity, but there's also something about him–and his intense scrutiny of the Flock–that makes her nervous. But Dr. Hans isn't the only puzzling thing about their trip. The Flock also receives a cryptic message from a young girl, who tells them, "The sky will fall." Max and the Flock are ready to return home, still unable to make sense of her statement. But the surprises don't end with their departure, and something unbelievably momentous shakes up the Flock–pushing Max and Fang closer than ever. Will the team be able to stick together through the chaos?
YA SF PAT Patterson, James Angel (Maximum ride bk 7)
In the seventh book in the bestselling series, evil scientists are still trying to convince Max that she needs to save the world, this time by providing the genetic link in speeding up the pace of evolution. Worse, they're trying to convince her that her perfect mate is Dylan, the newest addition to the flock. The problem is that, despite herself, Max is starting to believe it. Fang travels the country collecting his own gang of evolved humans, but the two separate flocks must unite to defeat a frightening doomsday cult whose motto is Save the Planet: Kill the Humans. And this time, the true heroine, for once, might just be little Angel.
YA SF PAT Patterson, James Nevermore (Maximum Ride v8)
One last chance...for Max, Fang, and Dylan...before it all ends.
Are you ready for the final chapter? Are you ready for the ultimate flight? Because THIS IS IT. One last incredible, explosive adventure with an astonishing ending that no one could have seen coming.
YA FIC PAT Patterson, James Maximum Ride Forever (Maximum Ride v.9)
As Maximum Ride boldly navigates a post-apocalyptic world, she and her broken flock are roaming the earth, searching for answers to what happened.
YA SF PAT Patterson, James Dangerous Days of Daniel X
The greatest superpower of all isn't to be part spider, part man, or to cast magic spells -- the greatest power is the power to create. Daniel has that power. Daniel's secret abilities -- like being able to manipulate objects and animals with his mind or to recreate himself in any shape he chooses -- have helped him survive. But Daniel doesn't have a normal life. He is the protector of the earth, the Alien Hunter, with a mission beyond what anyone could imagine. From the day that his parents were brutally murdered in front of his very eyes, Daniel has used his unique gifts to hunt down their assassin. Finally, with the help of The List bequeathed to him in his parents' dying breath, he has located the killer. Now, on his own, he vows to take on his father's mission--and to have vengeance in the process.
YA SF PAT Patterson, James & Ned Rust Daniel X: Watch the Skies
All's quiet in the small town of Holliswood. Television sets, computers, and portable devices are aglow in every home, classroom, and store. Yet not all is perfect. Evil is lurking, just out of sight, behind the screen. Residing in this sleepy town is a villain with more ambition than the world can withstand. Twisted beyond reason, he is dead set on throwing Holliswood into chaos and documenting the destruction of every person in it, including Daniel X. The only person who can stop this made-for-TV tyrant, Daniel must use his extraordinary power to save the town. But this devilish director has assembled an all-star team of his own creation and vows to stage the most spectacular finale the world has ever seen. Can Daniel X stop this deranged outlaw--or will he find himself on the cutting room floor?
YA SF PAT Patterson, James and Gabrielle Charbonnet Witch and Wizard
Fifteen-year-old Wisty and her 18-year-old brother Whit are awoken one night by troops from the newly elected N.O. (New Order) regime. The siblings are chained, tossed into a prison, and accused of being a witch and wizard—a charge that seems preposterous until Wisty envelops her body in flames and is no worse for wear. With the help of Whit’s dead girlfriend (who exists in a limbo known as the Shadowland), the teens escape to a bombed-out department store where a teen resistance movement fights the dastardly N.O.
YA SF PAT Patterson, James The Gift (Witch & Wizard v 2)
When Whit & Wisty were imprisoned by the wicked forces of the totalitarian regime known as the New Order, they were barely able to escape with their lives. Now part of a hidden community of teens like themselves, Whit and Wisty have established themselves as leaders of the Resistance, willing to sacrifice anything to save kids kidnapped and brutally imprisoned by the New Order. But the One has other plans in store for them: He needs Wisty, for she is "The One Who Has the Gift."
YA SF PAT Patterson, James Demons & Druids (Daniel X v 3)
Daniel X's hunt to eliminate each and every intergalactic criminal on Earth is always relentless, but this time, it's getting personal. Number Three on the List of Alien Outlaws takes the form of raging, soul-possessing fire. And fire transports Daniel back to the most traumatic event of his life-the death of his parents. In the face of his "kryptonite", Daniel struggles with his extraordinary powers like never before, and more than ever is at stake: his best friends are in grave peril. The only way to save them is to travel back-through a hole in time-to the demon's arrival during the Dark Ages.
YA SF PAT Patterson, James & Ned Rust Game Over (Daniel X v 4)
When Daniel X discovers that a duo of evil extraterrestrials is plotting to control kids around the world through videogames, he's determined to take them both out of commission. This pair of wicked game masters wants to destroy the human race by turning brainwashed videogamers into an unstoppable army of doom! They're also running an endangered species hunting club on the side, and their next target is none other than Daniel. He'll have no choice but to turn to the aliens' rebellious son who needs help to stand up to his malicious parents. But can Daniel trust the progeny of this treacherous twosome? Or will it be "Game Over" for the alien hunter?
YA SF PAT Patterson, James The Fire (Witch & Wizard v 5)
Whit and Wisty Allgood have sacrificed everything to lead the resistance against the merciless totalitarian regime that governs their world. Its supreme leader, The One Who Is The One, has banned everything they hold dear: books, music, art, and imagination. But the growing strength of the siblings' magic hasn't been enough to stop the One's evil rampage, and now he's executed the only family they had left. Wisty knows that the time has finally come for her to face The One. But her fight and her fire only channel more power to this already invincible being. How can she and Whit possibly prepare for their imminent showdown with the ruthless villain that devastated their world-before he can truly become all-powerful?
YA SF PAT Patrick, Cat Revived
As a little girl, Daisy Appleby was killed in a school bus crash. Moments after the accident, she was brought back to life. A secret government agency has developed a drug called Revive that can bring people back from the dead, and Daisy Appleby, a test subject, has been Revived five times in fifteen years. Daisy takes extraordinary risks, knowing that she can beat death, but each new death also means a new name, a new city, and a new life. When she meets Matt McKean, Daisy begins to question the moral implications of Revive, and as she discovers the agency's true goals, she realizes she's at the center of something much larger — and more sinister — than she ever imagined.
Tween & YA SF PAU Paulsen, Gary Time Hackers
You ever open your locker and find that some joker has left something really weird inside? Seventh-grader Dorso Clayman opens his locker door to find a dead body. Thirty seconds later it disappears. It's not the first bizarre thing that has appeared in his locker and then vanished. Something's going on. Somebody has decided to make Dorso and his buddy Frank the target of some strange techno-practical jokes. The ultimate gamesters have hacked into the time line, and things from the past are appearing in the present. Soon, the jokes aren't funny anymore-they're dangerous. Dorso and Frank have got to beat the time hackers at their own game by breaking the code, before they get lost in the past themselves.
YA SF PEA Pearson, Mary Adoration of Jenna Fox
Sometime in the near future, Jenna Fox, 17, awakens from an 18-month-long coma following a devastating accident, her memory nearly blank. She attempts reorientation by watching videos of her childhood, "recorded beyond reason" by worshipful parents, but mysteries proliferate. Jenna can recite passages from Thoreau yet can't remember having any friends. As memories return, however, Jenna starts picking at the explanation her parents have spun until it unravels.
YA SF PEA Pearson, Mary The Fox Inheritance
Once there were three. Three friends who loved each other—Jenna, Locke, and Kara. And after a terrible accident destroyed their bodies, their three minds were kept alive, spinning in a digital netherworld. Even in that disembodied nightmare, they were still together. At least at first. When Jenna disappeared, Locke and Kara had to go on without her. Decades passed, and then centuries. Two-hundred-and-sixty years later, they have been released at last. Given new, perfect bodies, Locke and Kara awaken to a world they know nothing about, where everyone they once knew and loved is long dead. Everyone except Jenna Fox.
YA SF PEA Pearson, Mary Fox Forever
Locke Jenkins has some catching up to do. After spending 260 years as a disembodied mind in a little black box, he has a perfect new body. But before he can move on with his unexpected new life, he’ll have to return the Favor he accepted from the shadowy resistance group known as the Network. Locke must infiltrate the home of a government official by gaining the trust of his daughter, seventeen-year-old Raine, and he soon finds himself pulled deep into the world of the resistance—and into Raine’s life.
YA SF PET Peterfreund, Diane Across a Star-Swept Sea
Centuries after wars nearly destroyed civilization, the two islands of New Pacifica stand alone, a terraformed paradise where even the Reduction—the devastating brain disorder that sparked the wars—is a distant memory. Yet on the isle of Galatea, an uprising against the ruling aristocrats has turned deadly. The revolutionaries’ weapon is a drug that damages their enemies’ brains, and the only hope is rescue by a mysterious spy known as the Wild Poppy. On the neighboring island of Albion, no one suspects that the Wild Poppy is actually famously frivolous aristocrat Persis Blake. The teenager uses her shallow, socialite trappings to hide her true purpose: her gossipy flutternotes are encrypted plans, her pampered sea mink is genetically engineered for spying, and her well-publicized new romance with handsome Galatean medic Justen Helo… is her most dangerous mission ever. Though Persis is falling for Justen, she can’t risk showing him her true self, especially once she learns he’s hiding far more than simply his disenchantment with his country’s revolution and his undeniable attraction to the silly socialite he’s pretending to love. His darkest secret could plunge both islands into a new dark age, and Persis realizes that when it comes to Justen Helo, she’s not only risking her heart, she’s risking the world she’s sworn to protect.
YA SF PET Peterfreund, Diana For Darkness Shows the Stars
It's been several generations since a genetic experiment gone wrong caused the Reduction, decimating humanity and giving rise to a Luddite nobility who outlawed most technology. Elliot North has always known her place in this world. Four years ago Elliot refused to run away with her childhood sweetheart, the servant Kai, choosing duty to her family's estate over love. Since then the world has changed: a new class of Post-Reductionists is jumpstarting the wheel of progress, and Elliot's estate is foundering, forcing her to rent land to the mysterious Cloud Fleet, a group of shipbuilders that includes renowned explorer Captain Malakai Wentforth—an almost unrecognizable Kai. And while Elliot wonders if this could be their second chance, Kai seems determined to show Elliot exactly what she gave up when she let him go. But Elliot soon discovers her old friend carries a secret—one that could change their society . . . or bring it to its knees. And again, she's faced with a choice: cling to what she's been raised to believe, or cast her lot with the only boy she's ever loved, even if she's lost him forever.
Tween & YA MYS PET Peterson, Will Triskellion
A sense of foreboding sets in the moment fourteen-year-old twins Rachel and Adam arrive from New York to visit their English grandmother. The station is empty, village streets are deserted, locals are hostile, and even their frail Granny Root is oddly distant. And what about the bees that appear to follow a mysterious force? It all seems tied up with the Triskellion — an intertwining symbol etched in chalk on the moors. With a growing sense of danger and white-knuckle suspense, the twins are compelled to unearth a secret that has protected the village for centuries, one that reveals a shocking truth about their ancestors — and themselves.
YA MYS PET Peterson, Will The Burning (Triskellion v 2)
After the shocking revelations in Triskellion, being guests of the "Hope Project" might seem like a relief. But Rachel and Adam soon figure out that they’re being held prisoner, and that the program has more sinister goals than archaeological research in mind. A hideous discovery at the funeral of their grandmother makes it clear that the teenagers must flee from England to Paris, Seville, and fi nally Morocco, evading not only their former benefactors but also the followers of "The Englishman," a zombie-like fi gure with a frightening agenda of his own. It will take all of their special abilities and courage to stay alive until their journey reaches an explosive climax — and they unearth, on the North African coast, an ancient secret even more startling than the first.
YA MYS PET Peterson, Will The Gathering (Triskellion v 3)
After escaping the Australian Outback — and the nefarious agents of the ill-named Hope Organization — Rachel and Adam have fled to the United States in hopes of locating their father. Luck is evading them, however, until they follow the clues in the note their Granny Root left them, leading straight to a military base in Alamogordo, New Mexico. Meanwhile, their mother is facing charges of murder in Oklahoma, even as Dr. Laura Sullivan speeds to New Mexico to snatch the kids from the clutches of the Hope Organization. Will Rachel and Adam discover the third and final triskellion before it’s too late?
YA SF PET Petrucha, Stefan Teen Inc
Legally, a corporation is a person, so why shouldn't they be able to adopt a child? Fourteen year old Jaiden's family is a corporation and his home is an office building. When his parents are killed in an accident caused by a faulty piece of equipment manufactured by NECorp, the company adopts him and raises him in its headquarters. Now as a teenager, Jaiden, is longing for a normal life—attending high school, living in a house, having a girlfriend—and is starting to rebel in search of it. With the help of his new friend, Jenny, he uncovers some disturbing and scandalous information about NECorp and must make the tough decision to stay loyal to his “family” or to follow his instincts.
YA SF PET Petrucha, Stefan Split
Wade Jackson has always felt split, his love for playing and writing music competing with his ambition to do well in school. But when his mother dies, this need for order competes with his desire to leave it all behind. What follows is a split in his consciousness that takes him to two very different worlds. Told in alternating chapters that together form one cohesive story, Split follows both Wades as they pursue what they think is the correct path. One Wade continues working hard in school, pulling all-nighters to write a computer code he believes will save the world. The other Wade pursues the dream of being a dive-bar singer, pulling all-nighters to party, gamble, and live on the edge. But when these two worlds begin to collide, each Wade will need to find a balance between control and abandon, order and chaos, life missed and life lost, in order to save himself.
YA SF PFE Pfeffer, Susan Beth Life As We Knew It
When Miranda first hears the warnings that a meteor is headed on a collision path with the moon, they just sound like an excuse for extra homework assignments. But her disbelief turns to fear in a split second as the entire world witnesses a lunar impact that knocks the moon closer in orbit, catastrophically altering the earth's climate. Everything else in Miranda's life fades away as supermarkets run out of food, gas goes up to more than ten dollars a gallon, and school is closed indefinitely. But what Miranda and her family don't realize is that the worst is yet to come.
YA SF PFE Pfeffer, Susan Beth The Dead and the Gone (The Last Survivors, bk 2)
An asteroid knocks the moon closer to Earth, and every conceivable natural disaster occurs. Seventeen-year-old Alex Morales's parents are missing and presumed drowned by tsunamis. Left alone, he struggles to care for his sisters Bri, 14, and Julie, 12. Things look up as Central Park is turned into farmland and food begins to grow. Then worldwide volcanic eruptions coat the sky with ash and the land freezes permanently. People starve, freeze, or die of the flu. Only the poor are left in New York—a doomed island—while the rich light out for safe towns inland and south.
YA SF PFE Pfeffer, Susan Beth This World We Live In (The Last Survivors bk 3)
It’s been a year since a meteor collided with the moon, catastrophically altering the earth’s climate. Miranda and her two brothers spend their days scavenging for food and household items, while their mother stays at home and desperately tries to hold on to the ordinary activities of their previous life. But they all know that nothing is truly normal in this surreal new world they live in. The struggle to survive intensifies when Miranda’s father and stepmother arrive with a baby and three strangers in tow. One of the newcomers is Alex Morales, and as Miranda’s complicated feelings for him turn to love, his plans for his future thwart their relationship. Then a devastating tornado hits the town of Howell, and Miranda makes a decision that will change their lives forever.
Tween & YA SF PHI Philbrick, Rodman Last Book in the Universe
Spaz, a boy who lives on the fringes of his surreal future world, partly because epilepsy prevents him from using the mind probes most people use to blot out reality, sets out on a classic quest to save his ill foster sister. To do so, he must cross forbidden territory and face frightening gangs and their leaders. He picks up companions as he travels: Ryter, a philosophic old man whose treasure is the book he is writing despite knowing that books and reading are of the past; Littleface, a young almost speechless child; and Linnea, a "prove" (genetically improved person). In saving his sister, Spaz learns about himself and his parentage.
YA SF PIK Pike, Aprilynne Earthbound
Tavia Michaels is the sole survivor of the plane crash that killed her parents. When she starts to see strange visions of a boy she’s never spoken with in real life, she begins to suspect that there’s much about her past that she isn’t being told. Tavia immediately searches for answers, desperate to determine why she feels so drawn to a boy she hardly knows. But when Tavia discovers a terrible secret, she flees for the safety of Camden, Maine, where the boy she sees in her visions instructs her to go. Now, Tavia is on the run with no one to trust. No one, that is, except for her best friend and longtime crush, Benson. Tavia feels torn between the boy who mysteriously comes to her at night and the boy who has been by her side every step of the way. But what Tavia doesn't know is that the world is literally falling apart and that to save it she will have to unite with the boy in her visions. Only problem? To do so would mean rejecting Benson's love. And that's the one thing Tavia Michaels swore she'd never do
YA SF PIK Pike, Christopher Shaktra
Ali Warner, an American teen possessing magical powers, travels to the elemental world to search for her missing mother, learn more about the evil power of the Shaktra, and help a dragon gain his wings.
YA SF PIK Pike, Christopher Yanti
This book picks up hours from where The Shaktra (Tor, 2005/VOYA April 2006), the preceding book in the series, leaves off, as thirteen-year-old Ali Warner returns to the mansion of the powerful Sheri Smith, owner of the gaming software company, Omega Overtures. It is the scene of the death of Ali's close friend Steve at Sheri's hand. Ali, however, is no ordinary girl, but rather Geea, Queen of the Fairies, born on Earth as a human. And Sheri Smith is her sister, Doren. Each has three names for three different dimensions-Earth, Fairy, and Elemental. As Ali digs more deeply into the mystery of her sister's fateful choices, she is led to the Isle of Greesh, where her father, Nemi, and her sister encountered a force known as the Entity from another world. Ali races to save Fairy and to prevent the all-out attack on Earth that the Entity has planned, intending to kill billions of humans in order to take over Earth and "safeguard [its] survival." Weaving between the dimension of Earth, where Ali is being investigated for murder, and Fairy, where she is a much-revered leader, Ali wields her increasing powers and growing knowledge in an all-out bid to save the worlds she loves.
YA SF PIK Pike, Christopher Alosha
Learning that she is the Queen of the Fairies, California-raised Ali Warner sets out with a reluctant leprechaun and a loyal troll to pass seven challenges in order to claim her magical royal powers.
Tween & YA SF POT Potter, Ellen Slob
Twelve-year-old Owen Birnbaum is the fattest kid in school. But he's also a genius who invents cool contraptions— like a TV that shows the past. Something happened two years ago that he needs to see. But genius or not, there is much Owen can't outthink. Like his gym coach, who's on a mission to humiliate him. Or the way his Oreos keep disappearing from his lunch. He's sure that if he can only get the TV to work, things will start to make sense. But it will take a revelation for Owen, not science, to see the answer's not in the past, but the present. That no matter how large he is on the outside, he doesn't have to feel small on the inside.
YA SF POW Pow, Tom The Pack
A catastrophic event has occurred and the world as we know it no longer exists. Children are abandoned, forcing them to become little more than slaves; food is scarce, and those who are not in the privileged group are forced to fend for themselves, often working in gangs with only primitive rules that do not protect their safety. Bradley, Floris, and Victor fight for their survival, living as a pack with their three dogs, barely managing to scrounge enough food for existence. When Floris is kidnapped, Bradley, as leader of the pack, must use his intelligence and wits to lead the pack in rescuing Floris and finding a new life.
YA SF POW Powell, William Campbell Expiration Day
It is the year 2049, and humanity is on the brink of extinction….Tania Deeley has always been told that she’s a rarity: a human child in a world where most children are sophisticated androids manufactured by Oxted Corporation. When a decline in global fertility ensued, it was the creation of these near-perfect human copies called teknoids that helped to prevent the utter collapse of society. Though she has always been aware of the existence of teknoids, it is not until her first day at The Lady Maud High School for Girls that Tania realizes that her best friend, Siân, may be one. Returning home from the summer holiday, she is shocked by how much Siân has changed. Is it possible that these changes were engineered by Oxted? And if Siân could be a teknoid, how many others in Tania’s life are not real? Driven by the need to understand what sets teknoids apart from their human counterparts, Tania begins to seek answers. But time is running out. For everyone knows that on their eighteenth “birthdays,” teknoids must be returned to Oxted—never to be heard from again.
YA SF PRI Price, Lissa Starters
Following the Spore Wars, 16-year-old Callie struggles to carve an existence for herself and her younger brother, Tyler, in a California where everyone between the ages of 20 and 60 has perished. Although many in this near-future society eke out meager, hopeless existences, an elderly, wealthy Beverly Hills population and their grandchildren continue their lavish lifestyles. Medical advances ensure that entitled adults live beyond the century mark, creating a self-absorbed, controlling "Ender"class. Too young to work, Callie is a "Starter" on the run, in constant danger of arrest by the marshals and attack by renegades. Adding to her desperation is Tyler's rare lung disorder, making finding a stable home environment imperative. Unable to legally earn money, Callie registers with Prime Destinations, a clandestine service where Enders can re-experience youth by renting the bodies of teenage Starters via brain implants and computer interfaces. Although Callie's instincts scream danger, several rentals of her body proceed smoothly. But a malfunction during a third rental causes Callie to regain consciousness while being inhabited, immersing her in the lives of the rich and powerful, providing a love interest, and propelling her to the center of the sinister schemes unfolding at Prime Destinations.
Tween & YA SF PUL Pullman, Phillip The Golden Compass
Lyra Belacqua lives as the ward of Jordan College in an alternate Oxford universe while her uncle, Lord Asriel, is traveling. She runs wild on the rooftops with her friends, the servants’ children. When her uncle returns from the North, however, she is pulled into the sphere of her world where in conflicts between the church and state she encounters witches, child-abusing scientists, armored bears, and other fantastical creatures that have not featured in her wildest dreams. Lyra and her good friend, Will, deal with complex matters of philosophy and religion, and change more worlds than their own.
Tween & YA SF PUL Pullman, Phillip The Subtle Knife
Having slipped through a newly formed astral portal, the intrepid Lyra finds herself in the beautiful, haunted world of Cittàgazze - a city where soul-eating Specters stalk the streets and the wingbeats of distant angels sound against the sky. But she is not without allies. For young Will Parry, in search of his father, has also stumbled into this strange new realm via a magic gateway. Together the enlightened pair forge ahead on a perilous journey between worlds teeming with witches, angels, and sorcery - and uncover a deadly secret: an object of extraordinary and devastating power. But with every step, they move closer to an even greater threat - and the shattering truth of their own destiny . . .
Tween & YA SF PUL Pullman, Phillip The Amber Spyglass
From the very start of its very first scene, The Amber Spyglass will set hearts fluttering and minds racing. All we'll say here is that we immediately discover who captured Lyra at the end of The Subtle Knife, though we've yet to discern whether this individual's intent is good, evil, or somewhere in between. We also learn that Will still possesses the blade that allows him to cut between worlds, and has been joined by two winged companions who are determined to escort him to Lord Asriel's mountain redoubt. The boy, however, has only one goal in mind - to rescue his friend and return to her the alethiometer, an instrument that has revealed so much to her and to readers of The Golden Compass and its follow-up. Within a short time, too, we get to experience the "tingle of the starlight" on Serafina Pekkala's skin as she seeks out a famished Iorek Byrnison and enlists him in Lord Asriel's crusade. Meanwhile, two factions of the Church are vying to reach Lyra first. One is even prepared to give a priest "preemptive absolution" should he succeed in committing mortal sin. For these tyrants, killing this girl is no less than "a sacred task."
Tween & YA SF PUL Pullman, Philip Once Upon a Time in the North
In this new prequel episode from Philip Pullman's His Dark Materials universe, Lee Scoresby--Texan aeronaut and future friend to Lyra Belacqua--is just 24 years old, and he's recently won his hot-air balloon in a poker game. He finds himself floating North to the windswept Arctic island of Novy Odense, where he and his hare daemon Hester are quickly tangled in a deadly plot involving oil magnate Larsen Manganese, corrupt mayoral candidate Ivan Poliakov, and Lee's longtime nemesis from the Dakota Country: Pierre McConville, a hired killer with at least twenty murders to his name. It's only after Lee forms an alliance with one of the island's reviled armored bears that he can fight to break up the conspiracy in a gun-twirling classic western shoot out--and battle of wits.
YA SF RAI Rainfield, Cheryl Hunted
Caitlyn, 15, a Paranormal, is on the run with her mom, trying to stay one step ahead of the ParaTroopers who would enslave her just like anyone who has powerful psychic abilities. Attempting to have somewhat of a normal life, Caitlyn and her mom hide in plain sight, living in a seedy hotel in a big city, where Caitlyn hopes to blend in by enrolling at the local high school. She secretly fights back against government oppression by blogging about equal rights for all Paras, protecting herself by signing them Teen Para. When she discovers her long ago kidnapped brother Daniel at school shes elated, but is saddened to find hes controlled by the government ParaTroopers as a Para-slave. As Para Cleansing Day nears, increasing numbers of Paras are turned in to the authorities and things grow tenser and more dangerous, especially at school. When a group robs a bank and threatens Normals, the shadow of guilt is cast on Teen Para. A killer, the Para Reaper, secretly goes hunting for Paras to drain the life out of them. Despite everything, Caitlyn befriends a Normal girl, Rachel, who is a Para sympathizer, and falls for a cute classmate, Alex, also a Normal, who always makes her feel so good whenever he s around. But it s not safe for Paras to date Normals, and it would put Caitlyn in grave danger of being discovered. When ParaTroopers crack down at school after several Paras are discovered, Caitlyn finds herself under increasing scrutiny. Fearing for Caitlyn, her mom is anxious to pack up and bolt, but Caitlyn s growing attachments make her reluctant to leave. Will she evade capture, or will she be caught and turned into a Para Slave? And just who is trying to frame her?
Tween & YA SF REE Reed, Kit The Night Children
Inside the Castertown MegaMall, the biggest mall in the world, live the night children—runaways, abandoned kids, kids who got lost and were never found. They only come out at night, after all the shoppers are gone. When thirteen-year-old Jule Devereaux visits the mall after the mysterious disappearance of her aunt, she becomes a pawn in the war between two gangs of night children: the Castertown Crazies, led by the stalwart Tick Stiles, and the Dingos, whose leader is the batty Burt Arno. What the night children don’t realize is that the megalomaniacal owner of the MegaMall, billionaire Amos Zozz, knows all about them. To him, they are vermin—“rats” living in his beautiful mall—and he has plans to exterminate them. Julie, Tick, and Burt must join forces if they want to survive.…
YA SF REE Reeve, Philip Fever Crumb
Fever Crumb is a girl who has been adopted and raised by Dr. Crumb, a member of the order of Engineers, where she serves as apprentice. In a time and place where women are not seen as reasonable creatures, Fever is an anomaly, the only female to serve in the order. Soon though, she must say goodbye to Dr. Crumb-nearly the only person she's ever known-to assist archeologist Kit Solent on a top-secret project. As her work begins, Fever is plagued by memories that are not her own and Kit seems to have a particular interest in finding out what they are. Fever has also been singled out by city-dwellers who declare her part Scriven. The Scriveners, not human, ruled the city some years ago but were hunted down and killed in a victorious uprising by the people. If there are any remaining Scriven, they are to be eliminated. All Fever knows is what she's been told: that she is an orphan. Is Fever a Scriven? Whose memories does she hold? Is the mystery of Fever, adopted daughter of Dr. Crumb, the key to the secret that lies at the heart of London?
YA SF REE Reeve, Philip Web of Air (Fever Crumb v 2)
Picking up two years after Fever Crumb (Scholastic, 2010/VOYA April 2011) left off, A Web of Air begins with Fever, now caring for orphans Ruan and Fern, aboard a traveling theater land barge. Although she uses her technical skills to dazzle audiences with electric lights and special effects, Fever has never truly fit in with this crowd. She is soon lured away by the reclusive Arlo Thursday, a young man who dreams of inventing a flying machine like those rumored to have existed during the Ancients' time. Fever learns the hard way that there are factions who will do anything to suppress this subversive technology and has difficulty deciding whom to trust.
YA SF REE Reeve, Philip Scrivener’s Moon (Fever Crumb Trilogy v 3)
The Scriven people are brilliant, mad--and dead. All except one, whose monstrous creation is nearly complete--a giant city on wheels. New London terrifies the rest of the world, and an army of mammoth-riders gathers to fight it. Meanwhile, young Fever Crumb begins a hunt for Ancient technology in the icy strongholds of the north. She finds a mysterious black pyramid full of secrets. It will change her world forever.
YA SF REE Reeve, Philip Mortal Engines (Hungry City Chronicles bk 1)
In the distant future, when cities move about and consume smaller towns, a fifteen-year-old apprentice is pushed out of London by the man he most admires and must seek answers in the perilous Out-Country, aided by one girl and the memory of another.
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