Ya sf adr adrian, Susan Tunnel Vision



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YA SF BEL Bell, Hilari Trickster's Girl (Raven Duet v 1)

In the year 2098 America isn't so different from the USA of today. But, in a post-9/11 security-obssessed world, "secured" doesn't just refer to borders between countries, it also refer to borders between states. Teenagers still think they know everything, but there is no cure for cancer, as Kelsa knows first-hand from watching her father die. The night Kelsa buries her father, a boy appears. He claims magic is responsible for the health of Earth, but human damage disrupts its flow. The planet is dying. Kelsa has the power to reverse the damage, but first she must accept that magic exists and see beyond her own pain in order to heal the planet.


YA SF BEL Bell, Hilari Traitor’s Son (Raven Duet v 2)

In Trickster's Girl, when Kesla's journey comes to an end, she passes the pouch and the quest on to someone else. She picks Jason, a native boy she thinks will be able to finish the job. But in fact, a family feud has cut Jason off from his traditional roots, and he is even more doubtful and resistant than Kesla was. But Raven, now a beautiful girl, is quite persuasive and manages to convince Jason this is something not only that he can do, but that he must if he wants to heal his family and the earth.


Tween & YA SF BEL Bell, Ted Nick of Time

The son of a lighthouse keeper, Nick McIver is one of a long line of McIvers who have navigated Greybeard Island's rocky reefs, from Gravestone Rock to the treacherous Seven Devils. When a mysterious sea chest washes ashore one day while Nick, his trusty dog Jip, and his little sister Katie are out exploring, a series of adventures begins, for locked inside the chest is the Tempus Machina, one of a pair invented by Leonardo Da Vinci. The small golden orbs can transport people through time and space, but unfortunately, the other time machine is in the hands of Captain William Blood, a ruthless pirate who has wandered the globe for centuries snatching children away from their parents and demanding ransom. When Blood arrives on Greybeard Island seeking the second Tempus Machina, Nick must brave the fortress of Castle Hawke to obtain the help of a reclusive nobleman who has his own score to settle with the pirate—rescuing the two kidnapped Hawke children.


Tween & YA SF BEL Bell, Ted The Time Pirate: A Nick McIver Time Adventure

A thrilling sequel to the instant New York Times bestseller Nick of Time, in which the young time traveler Nick McIver must prove his courage once more, on two fronts: in World War Two–era England, where Nazis have invaded his homeland, and in America during the Revolution, where Nick stands shoulder to shoulder with General George Washington. It's 1939, and he must defend his home, a small British island, against the looming Nazi invasion. But the Nazis are not his only enemies; using a time-travel device invented by da Vinci, he also battles 18th-century pirates who've kidnapped his sister. In a further wrinkle, the pirates, who are equipped with a time-travel device of their own, threaten to change the outcome of the American Revolution. Nick feels compelled to help General Washington and his troops, even though doing so makes him a traitor, because he knows that the support of the United States will become crucial to the Allies in World War II.



YA SF BEL Bellin, Joshua David Survival Colony 9

In a future world of dust and ruin, fourteen-year-old Querry Genn struggles to recover the lost memory that might save the human race. Querry is a member of Survival Colony Nine, one of the small, roving groups of people who outlived the wars and environmental catastrophes that destroyed the old world. The commander of Survival Colony Nine is his father, Laman Genn, who runs the camp with an iron will. He has to--because heat, dust, and starvation aren't the only threats in this ruined world. There are also the Skaldi. Monsters with the ability to infect and mimic human hosts, the Skaldi appeared on the planet shortly after the wars of destruction. No one knows where they came from or what they are. But if they're not stopped, it might mean the end of humanity. Six months ago, Querry had an encounter with the Skaldi--and now he can't remember anything that happened before then. If he can recall his past, he might be able to find the key to defeat the Skaldi. If he can't, he's their next victim
YA SF BER Bergin, Virginia H2O

.27 is a number Ruby hates. It's a number that marks the percentage of the population that has survived. It's a number that means she's one of the "lucky" few still standing. And it's a number that says her father is probably dead.Against all odds, Ruby has survived the catastrophic onset of the killer rain. Two weeks after the radio started broadcasting the warning, "It's in the rain. It's fatal and there's no cure," the drinkable water is running out. Ruby's left with two options: persevere on her own, or embark on a treacherous journey across the country to find her father-if he's even still alive.


YA SF BIC Bick, Ilsa Ashes

It could happen tomorrow . . .An electromagnetic pulse flashes across the sky, destroying every electronic device, wiping out every computerized system, and killing billions. Alex hiked into the woods to say good-bye to her dead parents and her personal demons. Now desperate to find out what happened after the pulse crushes her to the ground, Alex meets up with Tom—a young soldier—and Ellie, a girl whose grandfather was killed by the EMP. For this improvised family and the others who are spared, it’s now a question of who can be trusted and who is no longer human.


YA SF BIC Bick, Ilsa Shadows (Ashes v 2)

The Apocalypse does not end. The Changed will grow in numbers. The Spared may not survive.



Even before the EMPs brought down the world, Alex was on the run from the demons of her past and the monster living in her head. After the world was gone, she believed Rule could be a sanctuary for her and those she’d come to love. But she was wrong. Now Alex is in the fight of her life against the adults, who would use her, the survivors, who don’t trust her, and the Changed, who would eat her alive.

YA SF BIC    Bick, Ilsa Monsters (Ashes Trilogy v 3)

When her parents died, Alex thought things couldn't get much worse-until the doctors found the monster in her head. She headed into the wilderness as a good-bye, to leave everything behind. But then the end of the world happened, and Alex took the first step down a treacherous road of betrayal and terror and death. Now, with no hope of rescue-on the brink of starvation in a winter that just won't quit-she discovers a new and horrifying truth. The Change isn't over.

The Changed are still evolving. And...they've had help.

YA SF BIC Bick, Ilsa White Space (The Dark Passages v.1)

Seventeen-year-old Emma Lindsay has problems: a head full of metal, no parents, a crazy artist for a guardian whom a stroke has turned into a vegetable, and all those times when she blinks away, dropping into other lives so ghostly and surreal it's as if the story of her life bleeds into theirs. But one thing Emma has never doubted is that she's real. Then she writes "White Space," a story about these kids stranded in a spooky house during a blizzard. Unfortunately, "White Space" turns out to be a dead ringer for part of an unfinished novel by a long-dead writer. The manuscript, which she's never seen, is a loopy Matrix meets Inkheart story in which characters fall out of different books and jump off the page. Thing is, when Emma blinks, she might be doing the same and, before long, she's dropped into the very story she thought she'd written. Trapped in a weird, snow-choked valley, Emma meets other kids with dark secrets and strange abilities: Eric, Casey, Bode, Rima, and a very special little girl, Lizzie. What they discover is that they--and Emma--may be nothing more than characters written into being from an alternative universe for a very specific purpose. Now what they must uncover is why they've been brought to this place--a world between the lines where parallel realities are created and destroyed and nightmares are written--before someone pens their end.
YA SF BIC Bick, Ilsa The Dickens Mirror (Dark Passages v.2)

Emma Lindsay finds herself with nowhere to go, no place to call home. Her friends are dead. Eric, the perfect boy she wrote into being, and his brother, Casey, are lost to the Dark Passages. With no way of knowing where she belongs, she commands the cynosure, a beacon and lens that allows for safe passage between the Many Worlds, to put her where she might find her friends—find Eric—again. What she never anticipated was waking up in the body of Little Lizzie, all grown up—or that, in this alternative London, Elizabeth McDermott is mad. In this London, Tony and Rima are “rats,” teens who gather the dead to be used for fuel. Their friend, Bode, is an attendant at Bedlam, where Elizabeth has been committed after being rescued by Arthur Conan Doyle, a drug-addicted constable. Tormented by the voices of all the many characters based on her, all Elizabeth wants is to get rid of the pieces under her skin once and for all. While professing to treat Elizabeth, her physician, Dr. Kramer, has actually drugged her to allow Emma—who’s blinked to this London before—to emerge as the dominant personality…because Kramer has plans. Elizabeth is the key to finding and accessing the Dickens Mirror. But Elizabeth is dying, and if Emma can’t find a way out, everyone as they exist in this London, as well as the twelve-year-old version of herself and the shadows—what remains of Eric, Casey, and Rima that she pulled with her from the Dark Passages—will die with her.
YA SF BLA Black, Jenna Replica

For sixteen years, Nadia has done everything that her parents and her society expect of her. She would not dream of fighting back, even when she is engaged to her best friend, Nate, a boy she knows will never love her. But when Nate is murdered, Nadia learns that she has more strength than she ever imagined, and she proves that she is willing to risk everything to discover the dark truth behind his death. Luckily, she has Nate's replica there to help her. In the future world of the Corporate States, Nate can be replicated even after death through advanced technology for one reason; he is the son of the Chairman, the dictator/CEO of the Corporate States. There is just one catch: the replica version of Nate is missing two weeks of memories, including the events leading up to his death. In a race against an oppressive culture, Nate and Nadia must learn the truth or risk the lives of everyone they love.




YA SF BLA Black, Peter Jay Urban Outlaws (Urban Outlaws v.1)

Deep beneath the city live five extraordinary kids: world-famous hacker Jack, gadget geek Charlie, free runner Slink, communications chief Obi, and decoy expert Wren. Orphans bonded over their shared sense of justice, the kids have formed the Urban Outlaws, a group dedicated to outsmarting criminals and handing out their stolen money through Random Acts of Kindness (R.A.K.s). But the kids find themselves in serious trouble when they're caught in an epic battle to control Proteus, a genius super-computer. Proteus can crack any code in the world—and steal top-secret documents in nanoseconds. It's down to the Urban Outlaws to use their guile, guts, and skill to destroy the computer, avert world domination . . . and stay alive.
Tween & YA SF BLO Bloor, Edward Crusader

Roberta Ritter has been waiting for a knight in shining armor for most of her humdrum life. She's a doormat, a nobody whose mother died a few years back, a smart girl who wastes her afternoons working in a failing arcade in a failing shopping mall. And then a Crusader arrives....Only this Crusader is a virtual reality war game, one that does a booming business at the arcade, despite - or perhaps because of - the controversy over its racism and violence. Roberta's boring life explodes. Onetime friends become bitter enemies, strangers reveal themselves as allies, and Roberta discovers the truth about her mother's death. In uncovering what's real and not just virtually real, Roberta learns to stand up for herself - and, maybe, to become her own crusader.


YA SF BOD Bodeen, S.A. The Gardener

Mason has never known his father, but longs to. All he has of him is a DVD of a man whose face is never seen, reading a children's book. One day, on a whim, he plays the DVD for a group of comatose teens at the nursing home where his mother works. One of them, a beautiful girl, responds. Mason learns she is part of an experiment intended to render teenagers into autotrophs—genetically engineered, self-sustaining life-forms who don't need food or water to survive. And before he knows it, Mason is on the run with the girl, and wanted, dead or alive, by the mysterious mastermind of this horrible plan, who is simply called the Gardener. Will Mason be forced to destroy the thing he's longed for most?


YA SF BOD Bodger, Holly 5 to 1

In the year 2054, after decades of gender selection, India now has a ratio of five boys for every girl, making women an incredibly valuable commodity. Tired of marrying off their daughters to the highest bidder and determined to finally make marriage fair, the women who form the country of Koyanagar have instituted a series of tests so that every boy has the chance to win a wife. Sudasa doesn’t want to be a wife, and Kiran, a boy forced to compete in the test to become her husband, has other plans as well. Sudasa’s family wants nothing more than for their daughter to do the right thing and pick a husband who will keep her comfortable—and caged. Kiran’s family wants him to escape by failing the tests. As the tests advance, Sudasa and Kiran thwart each other at every turn until they slowly realize that they just might want the same thing. This beautiful, unique novel is told from alternating points of view—Sudasa’s in verse and Kiran’s in prose—allowing readers to experience both characters’ pain and their brave struggle for hope. 
YA SF BOW Bowler, Tim Apocalypse

Kit and his parents are shipwrecked on a bleak and peculiar island, where compasses and watches don't work and eerie cries rise from the sea. The island is inhabited by a hostile group of religious fundamentalists, and Kit witnesses them clubbing to death a strange man—a man who looks just like himself as an adult. Kit spots a young woman who seems like an outcast, and goes off to look for her in hopes that she will provide help. When he returns, his mother and father are gone, and Kit and the girl must figure out a way to evade the murderous inhabitants and find his parents.



YA SF BRA Bracken, Alexandra The Darkest Minds (Darkest Minds v 1)

When Ruby woke up on her tenth birthday, something about her had changed. Something alarming enough to make her parents lock her in the garage and call the police. Something that gets her sent to Thurmond, a brutal government "rehabilitation camp." She might have survived the mysterious disease that's killed most of America's children, but she and the others have emerged with something far worse: frightening abilities they cannot control. Now sixteen, Ruby is one of the dangerous ones. When the truth comes out, Ruby barely escapes Thurmond with her life. Now she's on the run, desperate to find the one safe haven left for kids like her-East River. She joins a group of kids who escaped their own camp. Liam, their brave leader, is falling hard for Ruby. But no matter how much she aches for him, Ruby can't risk getting close. Not after what happened to her parents. When they arrive at East River, nothing is as it seems, least of all its mysterious leader. But there are other forces at work, people who will stop at nothing to use Ruby in their fight against the government. Ruby will be faced with a terrible choice, one that may mean giving up her only chance at a life worth living.


YA SF BRA Bracken, Alexandra Never Fade (Darkest Minds v 2)

Ruby never asked for the abilities that almost cost her her life. Now she must call upon them on a daily basis, leading dangerous missions to bring down a corrupt government and breaking into the minds of her enemies. Other kids in the Children’s League call Ruby “Leader”, but she knows what she really is: a monster.  When Ruby is entrusted with an explosive secret, she must embark on her most dangerous mission yet: leaving the Children’s League behind. Crucial information about the disease that killed most of America’s children—and turned Ruby and the others who lived into feared and hated outcasts—has survived every attempt to destroy it. But the truth is only saved in one place: a flashdrive in the hands of Liam Stewart, the boy Ruby once believed was her future—and who now wouldn’t recognize her.  As Ruby sets out across a desperate, lawless country to find Liam—and answers about the catastrophe that has ripped both her life and America apart—she is torn between old friends and the promise she made to serve the League. Ruby will do anything to protect the people she loves. But what if winning the war means losing herself?
YA SF BRA Brashares, Ann The Here and Now

Follow the rules. Remember what happened. Never fall in love. This is the story of seventeen-year-old Prenna James, who immigrated to New York when she was twelve. Except Prenna didn’t come from a different country. She came from a different time—a future where a mosquito-borne illness has mutated into a pandemic, killing millions and leaving the world in ruins.  Prenna and the others who escaped to the present day must follow a strict set of rules: never reveal where they’re from, never interfere with history, and never, ever be intimate with anyone outside their community. Prenna does as she’s told, believing she can help prevent the plague that will one day ravage the earth. But everything changes when Prenna falls for Ethan Jarves. 


Tween & YA SF BRE Brennan, Herbie The Doomsday Box

When the CIA created a program to research time travel in the 1940s, they never imagined it could lead to a global pandemic decades later. But after an undercover agent, code name Cobra, exploits the time-travel operation to send the black plague into the twenty-first century, the supernatural teen spies of the Shadow Project are recruited to go back in time to Cold War-era Russia and prevent this devastating chain of events from occurring.

There's just one problem: How do four teenagers deter a seasoned CIA agent from his life-or-death mission? Michael, Danny, Opal, and Fuchsia, a new agent with mysterious abilities, will have to use their powers of astral projection—and persuasion—to convince Cobra that what's at stake could hit closer to home than he can imagine. That is, if they can even manage to survive in Moscow in the early 1960s, where the KGB wants them dead. . . .


YA SF BRE Brewer, Heather Soulbound (Legacy of Tril v 1)

Tril is a world where Barrons and Healers are Bound to each other: Barrons fight and Healers cure their Barrons' wounds in the ongoing war with the evil Graplar King. Seventeen-year-old Kaya was born a Healer, but she wants to fight. In Tril, and at Shadow Academy, where she is sent to learn to heal, it is against Protocol for Healers to fight. So Kaya must learn in secret. Enter two young men: One charming, rule-following Barron who becomes Bound to Kaya and whose life she must protect at all costs. And one with a mysterious past who seems bent on making Kaya's life as difficult as possible. Kaya asks both to train her, but only one will, and the consequences will change their lives forever.


YA SF BRI Brindley, John The Rule of Claw

Ash and her friends are the only human teenagers left on earth. They've grown up alone, without adults, in the safety of their camp. Beyond the fence, there's only death and danger. When Ash is kidnapped by the savage, hideously clawed Raptors, she becomes a pawn in their battle for supremacy. Will she survive? And what will she do when she learns the frightening truth of their origins?


YA SF BRI Brindley, John City of Screams

All Phoenix really wants to do is fly - fly and be with Gabriel, the angel. But their world is a brutal one where accelerated evolution has fractured the city into factions that can barely coexist without killing one another. So it seems impossible for earthbound Phoenix to be with airborne Gabriel, one of the rare humans with wings. Then the Adults come. Violent, fanatical, and "blessed" by evolution with armored flesh that makes them appear only barely human, the Adults are intent on stamping out anyone they see as a mutation - especially those with wings. Phoenix may be the only one who can save Gabriel, but in so doing, she just might start a war that kills everyone she loves - or possibly destroys the whole world.


YA SF BRO Brooks, Kevin Iboy

What can he do with his new powers -- and what are they doing to him?

Before the attack, Tom Harvey was just an average teen. But a head-on collision with high technology has turned him into an actualized App. Fragments of a shattered iPhone are embedded in his brain. And they're having an extraordinary effect on his every thought. Because now Tom knows, sees, and can do more than any normal boy ever could. But with his new powers comes a choice: To avenge Lucy, the girl he loves, will he hunt down the vicious gangsters who hurt her? Will he take the law into his own electric hands and exterminate them from the South London housing projects where, by fear and violence, they rule? Not even his mental search engine can predict the shocking outcome of iBoy's actions.
YA MYS BRO Brooks, Kevin Being

It was just supposed to be a routine exam. But when the doctors snake the fiber-optic tube down Robert Smith's throat, what they discover doesn't make medical sense. Plastic casings. Silver filaments. Moving metal parts. In his naked, anesthetized state on the operating table, Robert hears the surgeons' shocked comments: "What the hell is that?" "It's me," Robert thinks, "and I've got to get out of here." Armed with a stolen automatic and the videotape of his strange organs, he manages to escape, and to embark on an orphan's violent odyssey to find out exactly who--exactly what--he is.



YA SF BRO Brown, Rachel Manija & Sherwood Smith Stranger (The Change v.1)

Many generations ago, a mysterious cataclysm struck the world. Governments collapsed and people scattered, to rebuild where they could. A mutation, "the Change,” arose, granting some people unique powers. Though the area once called Los Angeles retains its cultural diversity, its technological marvels have faded into legend. "Las Anclas" now resembles a Wild West frontier town… where the Sheriff possesses superhuman strength, the doctor can warp time to heal his patients, and the distant ruins of an ancient city bristle with deadly crystalline trees that take their jewel-like colors from the clothes of the people they killed. Teenage prospector Ross Juarez’s best find ever – an ancient book he doesn’t know how to read – nearly costs him his life when a bounty hunter is set on him to kill him and steal the book. Ross barely makes it to Las Anclas, bringing with him a precious artifact, a power no one has ever had before, and a whole lot of trouble.

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