Technical Committee: oasis augmented Reality in Information Products (arip) tc chairs



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Augmented Reality for Information Products Guidelines and Best Practices Version 1.0

Working Draft 01

03 November 2016

Technical Committee:

OASIS Augmented Reality in Information Products (ARIP) TC

Chairs:

Rhonda Truitt (Rhonda.truitt@huawei.com), Huawei

Farhad Patel (Farhad.Patel@huawei.com), Huawei

Editor:

Sally Martir (sally.martir@huawei.com), Huawei



Additional artifacts:

This document is one component of a Work Product that also includes:



Related work:

This document is related to:



  • related documents (list full titles, with hyperlinks if available)

Abstract:

This document will provide technical communicators with guidelines and best practices for developing Augmented Reality Information Products following lessons learned from successful ARIP projects.



Status:

This Working Draft (WD) has been produced by one or more TC Members; it has not yet been voted on by the TC or approved as a Committee Note Draft. The OASIS document Approval Process begins officially with a TC vote to approve a WD as a Committee Note or Committee Note Draft. A TC may approve a Working Draft, revise it, and re-approve it any number of times.



URI patterns:

Initial publication URI:


http://docs.oasis-open.org/arip/arip-gabs/v1.0/cn01/arip-gabs-v1.0-cn01.docx

Permanent “Latest version” URI:


http://docs.oasis-open.org/arip/arip-gabs/v1.0/arip-gabs-v1.0.docx

(Managed by OASIS TC Administration; please don’t modify.)

Copyright © OASIS Open 2016. All Rights Reserved.

All capitalized terms in the following text have the meanings assigned to them in the OASIS Intellectual Property Rights Policy (the "OASIS IPR Policy"). The full Policy may be found at the OASIS website.

This document and translations of it may be copied and furnished to others, and derivative works that comment on or otherwise explain it or assist in its implementation may be prepared, copied, published, and distributed, in whole or in part, without restriction of any kind, provided that the above copyright notice and this section are included on all such copies and derivative works. However, this document itself may not be modified in any way, including by removing the copyright notice or references to OASIS, except as needed for the purpose of developing any document or deliverable produced by an OASIS Technical Committee (in which case the rules applicable to copyrights, as set forth in the OASIS IPR Policy, must be followed) or as required to translate it into languages other than English.

The limited permissions granted above are perpetual and will not be revoked by OASIS or its successors or assigns.

This document and the information contained herein is provided on an "AS IS" basis and OASIS DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION HEREIN WILL NOT INFRINGE ANY OWNERSHIP RIGHTS OR ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.

Table of Contents


1.1References (non-normative) 5

1.2OASIS 6

1.2.1ARIP Committee 6

1.3Document Purpose 6

1.4Document History 7

1.5AR Description 7

1.6Benefits 7

1.7Limitations 8




















Overview


Augmented Reality (AR) is a technology that allows us to overlay computer-generated content onto a user's view of the real world. This technology transforms the way we communicate and deliver work instructions, in that, we are now writing for a medium that is much more interactive and situational than anything before. This technology enables users to see their way through a task getting instructions at the exact point in time they need them.

Creating content for AR requires new tools and a new way of thinking when planning and producing technical documentation. To address the needs we have as technical communicators, the Augmented Reality in Information Products (ARIP) committee created this set of guidelines to use.


1.1References (non-normative)


NOTE (remove this note and following examples before publication): The proper format for citation of technical work produced by an OASIS TC (whether Standards Track or Non-Standards Track) is:

Recommended approach: Set up [Reference] label elements as "Bookmarks", then use hyperlinks to them within the document. (Here’s how: Insert hyperlink ->Place in this document -> scroll down to Bookmarks, select appropriate one.)

Use the "Ref" paragraph style to format references.

[Citation Label] Work Product title (italicized). Edited by Albert Alston, Bob Ballston, and Calvin Carlson. Approval date (DD Month YYYY). OASIS Stage Identifier and Revision Number (e.g., OASIS Committee Specification Draft 01). Principal URI (version-specific URI, e.g., with stage component: somespec-v1.0-csd01.html). Latest version: (latest version URI, without stage identifiers).

For example:



[OpenDoc-1.2] Open Document Format for Office Applications (OpenDocument) Version 1.2. Edited by Patrick Durusau and Michael Brauer. 19 January 2011. OASIS Committee Specification Draft 07. http://docs.oasis-open.org/office/v1.2/csd07/OpenDocument-v1.2-csd07.html. Latest version: http://docs.oasis-open.org/office/v1.2/OpenDocument-v1.2.html.

Reference sources:

For references to IETF RFCs, use the approved citation formats at:
http://docs.oasis-open.org/templates/ietf-rfc-list/ietf-rfc-list.html.

For references to W3C Recommendations, use the approved citation formats at: http://docs.oasis-open.org/templates/w3c-recommendations-list/w3c-recommendations-list.html.


1.2OASIS


The founders of the ARIP committee searched for a standards organization that was globally accepted, robust, and allowed them to not only develop and influence the standards that affect technical communicators but that would also fast-track the approved standards through the International Standards Organization (ISO) and other standards bodies.

The Organization for the Advancement of Structured Information Standards (OASIS) was founded in 1993. OASIS is a nonprofit consortium that is American National Standards Institute (ANSI)-accredited, has worldwide credibility, and is home to more than 70 technical committees.


1.2.1ARIP Committee


The ARIP committee is comprised of practitioners and academics in the field of technical communication representing companies and educational institutions from around the world. The founders of the committee are from Huawei Technologies, as follows:

  • Rhonda Truitt, rhonda.truitt@huawei.com, Chair

  • Farhad Patel, farhad.patel@huawei.com, Chair

  • Sally Martir, sally.martir@huawei.com, Secretary

1.3Document Purpose


This document provides a set of guidelines for technical communicators to use when developing work instructions for AR projects. The guidelines cover the following aspects of an AR project:

  • Understanding the different types of AR experiences

  • Analyzing needs

  • Selecting a use case

  • Planning the project

  • Determining resources needed for the project

  • Determining the device(s) to use that will display the AR experience

  • Considering software selection

  • Understanding dependencies and gathering requirements

  • Designing the AR experience

  • Developing content

  • Incorporating media into the AR experience

  • Reviewing the AR experience

  • Testing and validating the AR experience

  • Storing and delivering the AR project

  • Measuring quality

These guidelines are the first step toward developing AR standards for technical communicators. As we learn more, we will update this document periodically until the guidelines are formalized as an OASIS committee specification.

1.4Document History


Version

Date

Summary of Changes

0.01

12/2016

New version


1.5AR Description


AR is a technology that superimposes computer-generated text and images on a user's view of the real world, thus providing a composite view. The main differences between AR and Virtual Reality (VR) are listed below.

AR

VR

Mix of digital and real worlds

Digital world only

User in touch with the real world

User is isolated from the real world

Delivered through mobile devices and headsets

Delivered through head-mounted displays and hand-held controllers

Primarily used for business in manufacturing environments and other industries

Primarily used for gaming, entertainment, and training simulations

AR Markup Language (ARML)

VR Modeling Language (VRML)


1.6Benefits


AR is transforming the way people see and learn from their surroundings. In particular, work instructions (how-to information) embedded in AR experiences offer the following benefits:

  • Instructions are part of the experience and no longer a separate entity. Augmented instructions are particularly useful for workers who are on the move or who need to have their hands free to do the work.

  • Workers make fewer mistakes because they don’t have to take their eyes off the work at hand to refer to an external document.

  • Workers can train on large equipment right in the comfort of their workspace. This saves on travel costs and the need for external trainers.

  • Augmented instructions update as the user’s view changes.

  • Contextual awareness-sensory modality.

1.7Limitations


Viewing space for instructions is limited in an AR experience and you want the instructions to supplement the experience, not overtake it. For this reason, any type of documentation that isn’t a direct how-to for the task at hand is best left out of an AR experience and documented in a more traditional way.

Heading


Text.
  1. Acknowledgments


The following individuals have participated in the creation of this specification and are gratefully acknowledged:

Participants:

[Participant Name, Affiliation | Individual Member]

[Participant Name, Affiliation | Individual Member]


  1. Some Appendix


Text.
  1. Subsidiary Appendix Section


Text.
  1. Sub-subsidiary Appendix Section


text.
  1. Revision History


Revision

Date

Editor

Changes Made

[Rev number]

[Rev Date]

[Modified By]

[Summary of Changes]




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