Books
Autodesk 2008, In house tutorials, Autodesk Training Material
Boardman, T. 2006, 3ds max 8 Fundamentals, New Riders Publishing, Indianapolis
Hanks, K. Belliston, L. & Edwards, D. 1990, Design Yourself, Crisp Learning, USA
McFarland, J. & Simon, J. 2006, Master Visually 3ds Max 8, Wiley Publishing Inc, Hoboken, NJ
Murdock, K.L. 2007, 3ds max 9 Bible, Wiley Publishing Inc, Hoboken, NJ
Williams, R. Non-Designer’s Design Book 3rd Edition, Peachpit Press, Berkley, CA
Audio Visual Material
Samples of past student work
Web sites
Autodesk (on-line): http://south-apac.autodesk.com
The Orphanage (on-line): http://www.theorphanage.com/
3-D Cafe (on-line): http://www.3dcafe.com/
High End 3d (on-line): http://www.highend3d.com/3dsmax/
3d Links (on-line): http://www.3dlinks.com/
3-D Max lover.com (on-line): http://max3d.3dluvr.com/
3D World Magazine (on-line): http://www.3dworldmag.com/
These were accurate at the time of publication
CAD 3D Animation Mesh Modelling A/T Value 0.5 Prerequisites
Nil.
Specific Unit Goals
This unit should enable students to:
A Course
|
T Course
|
This unit should enable students to:
|
This unit should enable students to:
|
Create basic 3 dimensional forms
|
Create, analyse and edit 3 dimensional forms
|
Select and apply basic materials to 3 dimensional forms
|
Select and apply complex materials to 3 dimensional forms
|
Follow a simple design process to solve basic modelling problems
|
Incorporate and develop design solutions for modelling problems
|
Construct basic 3 dimensional electronic animations
|
Construct and incorporate 3d effects into animations
|
Apply basic 3D modelling techniques
|
Apply industry standards for file management
| Content
A Course
|
T Course
|
Intro to 3D animation
Client brief & design process
Program components:- interface; features; operating procedures
Objects and modelling basics
Materials, Maps, Cameras and Lights
OH & S considerations
|
3D animation programs
Client brief & design process
Program components:- interface; features; operating procedures
Objects and modelling basics
Materials, Maps, Cameras and Lights
OH & S considerations
| Teaching and Learning Strategies
Refer to page 14
Assessment
Refer to pages 15 - 20
|
Evidence could be in:
|
Student Capabilities
|
Goals
|
Content
|
Teaching
|
Assessment
|
creative and critical thinkers
|
|
|
|
|
enterprising problem-solvers
|
|
|
|
|
skilled and empathetic communicators
|
|
|
|
|
informed and ethical decision-makers
|
|
|
|
|
environmentally and culturally aware citizens
|
|
|
|
|
confident and capable users of technologies
|
|
|
|
|
independent and self-managing learners
|
|
|
|
|
collaborative team members
|
|
|
|
| Specific Unit Resources Books
Autodesk 2008, In house tutorials, Autodesk Training Material
Boardman, T. 2006, 3ds max 8 Fundamentals, New Riders Publishing, Indianapolis
Hanks, K. Belliston, L. & Edwards, D. 1990, Design Yourself, Crisp Learning, USA
McFarland, J. & Simon, J. 2006, Master Visually 3ds Max 8, Wiley Publishing Inc, Hoboken, NJ
Murdock, K.L. 2007, 3ds max 9 Bible, Wiley Publishing Inc, Hoboken, NJ
Williams, R. Non-Designer’s Design Book 3rd Edition, Peachpit Press, Berkley, CA
Audio Visual Material
Samples of past student work
Web sites
Autodesk (on-line)
http://south-apac.autodesk.com
The Orphanage (on-line)
http://www.theorphanage.com/
3-D Cafe (on-line)
http://www.3dcafe.com/
High End 3d (on-line)
http://www.highend3d.com/3dsmax/
3d Links (on-line)
http://www.3dlinks.com/
3-D Max lover.com (on-line)
http://max3d.3dluvr.com/
3D World Magazine (on-line)
http://www.3dworldmag.com/
These were accurate at the time of publication
CAD 3D Animation Environments A/T Value 0.5 Prerequisites
Nil.
Specific Unit Goals
This unit should enable students to:
A Course
|
T Course
|
This unit should enable students to:
|
This unit should enable students to:
|
Identify current issues for 3D animation
|
Investigate and analyse current issues for 3D animation
|
Demonstrate an effective use of basic modelling techniques
|
Demonstrate an effective use of advanced modelling techniques
|
Describe an animated sequence using a simple storyboard process
|
Describe an animated sequence using storyboard techniques
|
Incorporate a simple level of research into an animation storyline
|
Incorporate investigative research that shows deep understanding into an animation storyline
|
Apply basic rendering techniques for animation output
|
Apply a range of rendering techniques for animation output
| Content
A Course
|
T Course
|
Simple Storyboarding
Environment and atmospheric effects
Intro to Particle systems
Basic Rendering techniques
File management techniques
Animation in industry
OH & S considerations
|
Developmental Storyboarding
Environment and atmospheric effects
Particle and Flow systems
Rendering processes & techniques
File management techniques
Animation in industry
OH & S considerations
| Teaching and Learning Strategies
Refer to page 14
Assessment
Refer to pages 15 - 20
Student Capabilities
|
Evidence could be in:
|
Student Capabilities
|
Goals
|
Content
|
Teaching
|
Assessment
|
creative and critical thinkers
|
|
|
|
|
enterprising problem-solvers
|
|
|
|
|
skilled and empathetic communicators
|
|
|
|
|
informed and ethical decision-makers
|
|
|
|
|
environmentally and culturally aware citizens
|
|
|
|
|
confident and capable users of technologies
|
|
|
|
|
independent and self-managing learners
|
|
|
|
|
collaborative team members
|
|
|
|
| Specific Unit Resources
Books (accurate at the time of publication)
Autodesk 2008, In house tutorials, Autodesk Training Material
Boardman, T. 2006, 3ds max 8 Fundamentals, New Riders Publishing, Indianapolis
Hanks, K. Belliston, L. & Edwards, D. 1990, Design Yourself, Crisp Learning, USA
McFarland, J. & Simon, J. 2006, Master Visually 3ds Max 8, Wiley Publishing Inc, Hoboken, NJ
Murdock, K.L. 2007, 3ds max 9 Bible, Wiley Publishing Inc, Hoboken, NJ
Williams, R. Non-Designer’s Design Book 3rd Edition, Peachpit Press, Berkley, CA
Audio Visual Material
Samples of past student work
Web sites
Autodesk (on-line)
http://south-apac.autodesk.com
The Orphanage (on-line)
http://www.theorphanage.com/
3-D Cafe (on-line)
http://www.3dcafe.com/
High End 3d (on-line)
http://www.highend3d.com/3dsmax/
3d Links (on-line)
http://www.3dlinks.com/
3-D Max lover.com (on-line)
http://max3d.3dluvr.com/
3D World Magazine (on-line)
http://www.3dworldmag.com/
CAD Advanced 3D Animation A/T Value 1.0 Prerequisites
CAD Introduction to 3D Animation
Specific Unit Goals
This unit should enable students to:
A Course
|
T Course
|
This unit should enable students to:
|
This unit should enable students to:
|
Produce basic 3D animations
|
Create and evaluate 3D animations according to commercial production requirements
|
Present design concepts for model development
|
Present an analysis of design concepts for model development
|
Develop basic 3D textured models
|
Develop 3 dimensional textured models for file merging
|
Demonstrate the ability to work in a small team of animators
|
Interact effectively in an animation team
|
Apply simple post production techniques to animated sequences
|
Evaluate and apply a range of post-production techniques to animated sequences
| Content
A Course
|
T Course
|
Program customisation
Solving design problem techniques
Storyboarding
Contextual storylines
Transforming objects
Compound object techniques
Simple Particle systems
Environment and atmospheric effects
Basic Rendering techniques
Animation: track view; controllers; constraints
Image editing programs
OH & S considerations
|
Program customisation
Solving design problem techniques
Storyboarding
Contextual storylines
Transforming objects
Compound object techniques
Complex Particle systems
Environment and atmospheric effects
Rendering techniques
Animation: track view; controllers; constraints
Image editing programs
OH & S considerations
|
Teaching and Learning Strategies
Refer to page 14
Assessment
Refer to pages 15 - 20
Student Capabilities
|
Evidence could be in:
|
Student Capabilities
|
Goals
|
Content
|
Teaching
|
Assessment
|
creative and critical thinkers
|
|
|
|
|
enterprising problem-solvers
|
|
|
|
|
skilled and empathetic communicators
|
|
|
|
|
informed and ethical decision-makers
|
|
|
|
|
environmentally and culturally aware citizens
|
|
|
|
|
confident and capable users of technologies
|
|
|
|
|
independent and self-managing learners
|
|
|
|
|
collaborative team members
|
|
|
|
| Specific Unit Resources
Books (accurate at the time of publication)
Autodesk 2008, In house tutorials, Autodesk Training Material
Boardman, T. 2006, 3ds max 8 Fundamentals, New Riders Publishing, Indianapolis
Hanks, K. Belliston, L. & Edwards, D. 1990, Design Yourself, Crisp Learning, USA
McFarland, J. & Simon, J. 2006, Master Visually 3ds Max 8, Wiley Publishing Inc, Hoboken, NJ
Murdock, K.L. 2007, 3ds max 9 Bible, Wiley Publishing Inc, Hoboken, NJ
Williams, R. Non-Designer’s Design Book 3rd Edition, Peachpit Press, Berkley, CA
Audio Visual Material
Samples of past student work
Web sites
Autodesk (on-line): http://south-apac.autodesk.com
The Orphanage (on-line): http://www.theorphanage.com/
3-D Cafe (on-line): http://www.3dcafe.com/
High End 3d (on-line): http://www.highend3d.com/3dsmax/
3d Links (on-line): http://www.3dlinks.com/
3-D Max lover.com (on-line): http://max3d.3dluvr.com/
3D World Magazine (on-line): http://www.3dworldmag.com/
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