Introduction to Warpspawn Games



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KHITAI RECRUIT TABLE


Recruit: D12 Notes

Army 1-3 Archers

Ship 4 Junks

Elite 5-6 Giant Sabermen

Hero 7 Warrior Monk

Wizard 8 Priest of Yag-Kosha

Gold 9 Exquisite Artisanship

Fortification 10 Great Wall

Nothing 11-12 Isolationist

KOTH RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 Infantry

Elite 5-6 Cavalry

Hero 7 Champion

Wizard 8 Priest of Ishtar

Fortifications 9 Tunnels & Citadels

Gold 10 Central Location

Nothing 11-12 Active Volcanoes


KOZAKI RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 Rogue Horsemen

Elite 5-6 Raider Band

Hero 7 Hetman

Ships 8 Pirates of the Vilayet Sea

Nothing 9-12 Turanian Steppes Outlaws


KAMBUJA RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 Spearmen

Elite 5-6 Armored Warriors

Hero 7 Sword Master

Wizard 8 Spirit Master

Gold 9 Silks & Precious Metals

Ship 10 Junks

Nothing 11-12 Internal Warfare

Notes: Also Uttara Kuru

KUSH RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 Regiments

Elite 5-6 Black Spearmen

Hero 7 Commander

Wizard 8 Witchfinder

Ships 9 Corsairs

Gold 10 Craftsmen & Trademen

Nothing 11-12 Dry Grasslands


NEMEDIA RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 Feudal Troops

Elite 5-6 Free Companies

Hero 7 Adventurer

Wizard 8 Scholar

Gold 9 Great Kingdom

Gold 10 Treasure Houses

Nothing 11-12 Harsh Laws


OPHIR RECRUIT TABLE


Recruit: D12 Notes

Army 1-3 Bows & Pikes

Elite 4-5 Shock Troops

Fortification 6 Strong Keeps

Hero 7 Myrmidon

Wizard 8 Magician

Gold 9-10 Mines of Gold & Gemstones

Nothing 11-12 Many Wars


PICTLAND RECRUIT TABLE


Recruit: D12 Notes

Army 1-3 Naked Warriors

Elite 4-6 Warband

Hero 7 Strong Leader

Wizard 8 Ligurean Mystic

Ship 9 Marauders

Nothing 10-11 Untracked Wilderness

Nothing 12 Kill Strangers


PUNT RECRUIT TABLE


Recruit: D12 Notes

Army 1-3 Arms Bearers

Elite 4-5 Emperors Guard

Hero 6 Slayer

Wizard 7 Fire Wizard

Gold 8-9 River Gold

Nothing 10-12 Deserts

SHEM RECRUIT TABLE


Recruit: D12 Notes

Army 1 Zuagir Nomads

Army 2 Bandits

Army 3 Dervishes

Elite 4 Desert Raiders

Elite 5 Asshuri Mercenary Cavalry

Hero 6 Scourge

Wizard 7 Black Ring Cultist

Ship 8 Sea Robbers

Gold 9 Caravans

Nothing 10-12 Independent Areas

STYGIA RECRUIT TABLE


Recruit: D12 Notes

Army 1-3 Heavy Infantry

Elite 4-5 Scythed Chariots

Hero 6 Serpentine General

Wizard 7 Black Circle Wizard

Wizard 8 Children of Set

Ships 9 Styx Barge

Gold 10 Gray Lotus

Nothing 11-12 Great Evil & Decadence

TURAN RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 Soldiers

Elite 5-6 Imperial Guards

Hero 7 Zealot

Wizard 8 Alchemist

Ships 9 Purpled Sailed Ships

Gold 10 Great Kingdom

Nothing 11-12 Internal Intrigues


VANAHEIM RECRUIT TABLE


Recruit: D12 Notes

Army 1-3 Hunters

Elite 4-5 Red Bearded Warriors

Hero 6 Pathfinder

Wizard 7 Shaman of Ymir the Frost Giant

Gold 8 Slavers

Nothing 9-12 Tundra

VENDHYA RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 War Host

Elite 5-6 War Elephants

Hero 7 Armsman

Wizard 8 Hermit of Jelai

Gold 9 Good Agriculture

Ship 10 Skiffs

Nothing 11-12 Bureaucracy


ZAMORA RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 Cut-Throats

Elite 5-6 Fanatics

Hero 7 Rogue

Wizard 8 Priests of Yezud

Gold 9 Crime & Vices

Nothing 10-12 Intrigue & Despotism

ZEMBABWEI RECRUIT TABLE


Recruit: D12 Notes

Army 1-5 Tribesmen

Elite 6-7 Veterans

Hero 8 Warlord

Wizard 9 Priest of Dagon

Nothing 10-12 Primitive


ZINGARA RECRUIT TABLE


Recruit: D12 Notes

Army 1-3 Soldiers

Elite 4-5 Swordsmen

Hero 6 Duelist

Wizard 7 Enchanter

Ships 8-9 Freebooters

Gold 10 Sea Trade

Nothing 11-12 Feuds & Civil Wars


GREAT HEROES OF HYBORIA


Name: Notes:

Conan, The Barbarian Cimmerian, Born on a Battlefield

Belit, Queen of the Black Coast Shemite Princess

Kull the Conquerer Emperor of the Pre-cataclysmic Age

Red Sonja Hyrkanian Wanderer & Sell Sword

Tranicos Greatest of the Barachan Sea Pirates

Valeria Aquilonian Red Brotherhood Pirate

COUNTER SET INCLUDED


Thanks Zak!

Click here for counter set.

24 counters: 3 sets of 8 each.

DISCLAIMER


Conan is a copyrighted/trademarked property.

This is only a fan site.


GENGHIS KHAN

INTRODUCTION


Solo card game.

13th Century Asia: Take the role of Genghis Kahn:

Expand the Mongol Empire as far as you can in all directions.

GAME END


The game ends at the end of 21 turns.

This represents the death of Genghis in 1227.


VICTORY


Count the number of Foe cards you have captured at

the end of the game: this is your base score.

For each Foe Deck you have captured completely, add 10 points to get your final score.

(A perfect score would be 100)


THE DECKS


There are 6 decks:

Deck: Cards: Type:

Khan 100

Mongolian Unification 20 Foe

Russia 20 Foe

Khwarizm 20 Foe

Xi Xia 20 Foe

Jin Empire 20 Foe

Cards in Foe decks represent enemy armies, cities, riches and regions.

Cards in the Khan deck represent armies, generals, wealth and tactics.

Each Foe deck has 2 of each card listed in its card list.



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