Introduction to Warpspawn Games


HEROIC BATTLE ACTIONS TABLE



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HEROIC BATTLE ACTIONS TABLE


1D6 Effect Notes:

1 Slay Kill target unit

2 Ambush All your units get +5 Initiative this round

3 Rally Gain back one army or elite unit ‘killed’ this battle

4 Direct Forces All your units get +1 Init & +1 to their attack rolls this round

5 Outflank All enemy units get -1 to their attack rolls this round

6 Lead Charge All your armies & elites get +2 to their attack rolls this round

WIZARD BATTLE SPELL TABLE


1D20 Effect Notes:

1 Illusions All your units get +5 Initiative this round

2 Terror Opponent Must retreat immediately

3 Restoration Gain back one unit ‘killed’ this battle

4 Weakness All enemy units get -2 to their attack rolls this round

5 Strength All your units get +1 to their attack rolls this round

6 Confusion Cause one other dieroll to be rerolled this round

7 Death Kill target unit

8 Possession Gain control of target unit for this round

9 Summon Demon Gain 1 Hero for this battle

10 Raise Dead Gain 1 Army for this battle

11 Transmute Gain 1 Monster for this battle

12 Immobilize Target unit may not attack this turn.

13-20 Preparations Nothing


AQUILONIA RECRUIT TABLE


Recruit: D12 Notes

Army 1 Bossonian Archers

Army 2 Gunderman Spearmen

Elite 3 Thandaran Rangers

Elite 4 Black Dragon Elite Troops

Elite 5 Black Legion Bodyguards

Hero 6 General

Wizard 7 Priest of Mitra

Fortification 8 Outposts & Walled Cities

Gold 9 Rich Agriculture

Gold 10 Organized Trade & Currency

Nothing 11-12 Internal Disputes

Notes: Includes the Provinces of Gunderland, Poitan,

Bossonian Marches, Westermark, Tauran


ARGOS RECRUIT TABLE


Recruit: D12 Notes

Army 1 Peltasts

Army 2 Marines

Elite 3 Hoplites

Elite 4 Phalanx

Hero 5 Warrior

Wizard 6 Oracle

Ships 7-8 Triremes

Gold 9 Wine & Olives

Gold 10 Sea Trade

Nothing 11-12 Ghoul-haunted Forests

ASGARD RECRUIT TABLE


Recruit: D12 Notes

Army 1-3 Hunters

Elite 4-6 Blonde Haired Fighters

Hero 7 Berserker

Wizard 8 Ice Witch

Nothing 9-12 Winter Wasteland


BARACHA ISLANDS RECRUIT TABLE


Recruit: D12 Notes

Army 1-2 Pirates

Elite 3 Buccaneers

Hero 4 Pirate Captain

Wizard 5 Sea Hag

Ships 6-8 Pirate Ships

Gold 9 Piracy

Nothing 10-12 Treacherous Waters

Notes: Also Lemuria

BLACK KINGDOMS RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 Savages

Elite 5-6 Noble Savages

Hero 7 War Chief

Wizard 8 Witchman

Ships 9 Corsairs

Gold 10 Slavery

Nothing 11-12 Jungle

Notes: Also the Land of no Return

Including Suba, Atlata, Amazon, Kordafa, Wadai, Komara


BORDER KINGDOM RECRUIT TABLE


Recruit: D12 Notes

Army 1-2 Nemedian Tribes

Army 3-4 Virunian Tribes

Elite 5-6 Cimmerian Tribes

Hero 7 Rogue Hero

Wizard 8 Warlock

Nothing 9-12 Bogs & Marshes

BRYTHUNIA RECRUIT TABLE


Recruit: D12 Notes

Army 1-6 Levied Troops

Elite 7 Heavy Cavalry

Hero 8 Horseman

Wizard 9 Elementalist

Gold 10 Slave Girls

Nothing 11-12 Open Plains

CIMMERIA RECRUIT TABLE


Recruit: D12 Notes

Army 1-3 Raiders

Elite 4-5 War Party

Hero 6-7 Barbarian

Wizard 8 Shaman of Crom

Nothing 9-12 Mountains


CORINTHIA RECRUIT TABLE


Recruit: D12 Notes

Army 1-3 City Watch

Elite 4 City Guard

Hero 5 Captain of the Guard

Wizard 6 Sorcerer

Fortifications 7 City States

Gold 8 Road of Kings

Gold 9 Trade & Craftsmen

Nothing 10-12 Rugged & Mountainous

DARFAR RECRUIT TABLE


Recruit: D12 Notes

Army 1-5 Cannibals

Elite 6-7 Demon Worshipers

Hero 8 Chaos Warrior

Wizard 9 Diabolist

Nothing 10-12 Primitive


HIMELIAN MOUNTAINS RECRUIT TABLE


Recruit: D12 Notes

Army 1-2 Monks

Elite 3-4 Afghulis Rebels

Hero 5 Leader

Wizard 6 Black Seer

Nothing 7-12 Sheer Cliffs

Notes: also Talakma Mountains (Meru Peoples)

HYPERBOREA RECRUIT TABLE


Recruit: D12 Notes

Army 1-3 Guards

Elite 4-5 Slave Raiders

Hero 6 Assassin

Wizard 7 White Hand Wizard

Fortification 8 Ancient Stone Keeps

Gold 9 Slavery

Nothing 10-12 Cold Tundra


HYRKANIA RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 Kuagir Nomads

Elite 5-6 Horse Warriors

Hero 7 Khan

Wizard 8 Priest of Erlik the Yellow God of Death

Gold 9 Plunder

Nothing 10-12 Barren Steppes

Notes: Also the Great Desert & the Eastern Desert


IRANISTAN RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 Foot Soldiers

Elite 5-6 Camel Riders

Hero 7 Yezmite Assassin

Wizard 8 Son of Yezm Cultist

Gold 9 Exotic Delicacies

Ship 10 Galleys

Nothing 11-12 Deserts

Notes: Also Kosala

KESHAN RECRUIT TABLE


Recruit: D12 Notes

Army 1-5 Lesser Caste

Elite 6 Servants of Bit-Yakin

Hero 7 Overlord

Wizard 8 Priest of the Oracle

Nothing 9-12 Primitive


KHAURAN RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 Aboriginal Militia

Elite 5 Nobles

Hero 6 Steward

Wizard 7 Red Crescent Witch

Gold 8 Prosperous Agriculture

Nothing 9-12 Small Country

KHORAJA RECRUIT TABLE


Recruit: D12 Notes

Army 1-4 Standing Army

Elite 5 Zaheemi Tribe

Hero 6 Guardian

Wizard 7 Archmagi

Gold 8 Taxation of Caravans

Nothing 9-12 Small Country



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