1D6 Effect Notes:
1 Slay Kill target unit
2 Ambush All your units get +5 Initiative this round
3 Rally Gain back one army or elite unit ‘killed’ this battle
4 Direct Forces All your units get +1 Init & +1 to their attack rolls this round
5 Outflank All enemy units get -1 to their attack rolls this round
6 Lead Charge All your armies & elites get +2 to their attack rolls this round
WIZARD BATTLE SPELL TABLE
1D20 Effect Notes:
1 Illusions All your units get +5 Initiative this round
2 Terror Opponent Must retreat immediately
3 Restoration Gain back one unit ‘killed’ this battle
4 Weakness All enemy units get -2 to their attack rolls this round
5 Strength All your units get +1 to their attack rolls this round
6 Confusion Cause one other dieroll to be rerolled this round
7 Death Kill target unit
8 Possession Gain control of target unit for this round
9 Summon Demon Gain 1 Hero for this battle
10 Raise Dead Gain 1 Army for this battle
11 Transmute Gain 1 Monster for this battle
12 Immobilize Target unit may not attack this turn.
13-20 Preparations Nothing
Recruit: D12 Notes
Army 1 Bossonian Archers
Army 2 Gunderman Spearmen
Elite 3 Thandaran Rangers
Elite 4 Black Dragon Elite Troops
Elite 5 Black Legion Bodyguards
Hero 6 General
Wizard 7 Priest of Mitra
Fortification 8 Outposts & Walled Cities
Gold 9 Rich Agriculture
Gold 10 Organized Trade & Currency
Nothing 11-12 Internal Disputes
Notes: Includes the Provinces of Gunderland, Poitan,
Bossonian Marches, Westermark, Tauran
ARGOS RECRUIT TABLE
Recruit: D12 Notes
Army 1 Peltasts
Army 2 Marines
Elite 3 Hoplites
Elite 4 Phalanx
Hero 5 Warrior
Wizard 6 Oracle
Ships 7-8 Triremes
Gold 9 Wine & Olives
Gold 10 Sea Trade
Nothing 11-12 Ghoul-haunted Forests
ASGARD RECRUIT TABLE
Recruit: D12 Notes
Army 1-3 Hunters
Elite 4-6 Blonde Haired Fighters
Hero 7 Berserker
Wizard 8 Ice Witch
Nothing 9-12 Winter Wasteland
BARACHA ISLANDS RECRUIT TABLE
Recruit: D12 Notes
Army 1-2 Pirates
Elite 3 Buccaneers
Hero 4 Pirate Captain
Wizard 5 Sea Hag
Ships 6-8 Pirate Ships
Gold 9 Piracy
Nothing 10-12 Treacherous Waters
Notes: Also Lemuria
BLACK KINGDOMS RECRUIT TABLE
Recruit: D12 Notes
Army 1-4 Savages
Elite 5-6 Noble Savages
Hero 7 War Chief
Wizard 8 Witchman
Ships 9 Corsairs
Gold 10 Slavery
Nothing 11-12 Jungle
Notes: Also the Land of no Return
Including Suba, Atlata, Amazon, Kordafa, Wadai, Komara
BORDER KINGDOM RECRUIT TABLE
Recruit: D12 Notes
Army 1-2 Nemedian Tribes
Army 3-4 Virunian Tribes
Elite 5-6 Cimmerian Tribes
Hero 7 Rogue Hero
Wizard 8 Warlock
Nothing 9-12 Bogs & Marshes
BRYTHUNIA RECRUIT TABLE
Recruit: D12 Notes
Army 1-6 Levied Troops
Elite 7 Heavy Cavalry
Hero 8 Horseman
Wizard 9 Elementalist
Gold 10 Slave Girls
Nothing 11-12 Open Plains
CIMMERIA RECRUIT TABLE
Recruit: D12 Notes
Army 1-3 Raiders
Elite 4-5 War Party
Hero 6-7 Barbarian
Wizard 8 Shaman of Crom
Nothing 9-12 Mountains
CORINTHIA RECRUIT TABLE
Recruit: D12 Notes
Army 1-3 City Watch
Elite 4 City Guard
Hero 5 Captain of the Guard
Wizard 6 Sorcerer
Fortifications 7 City States
Gold 8 Road of Kings
Gold 9 Trade & Craftsmen
Nothing 10-12 Rugged & Mountainous
DARFAR RECRUIT TABLE
Recruit: D12 Notes
Army 1-5 Cannibals
Elite 6-7 Demon Worshipers
Hero 8 Chaos Warrior
Wizard 9 Diabolist
Nothing 10-12 Primitive
HIMELIAN MOUNTAINS RECRUIT TABLE
Recruit: D12 Notes
Army 1-2 Monks
Elite 3-4 Afghulis Rebels
Hero 5 Leader
Wizard 6 Black Seer
Nothing 7-12 Sheer Cliffs
Notes: also Talakma Mountains (Meru Peoples)
HYPERBOREA RECRUIT TABLE
Recruit: D12 Notes
Army 1-3 Guards
Elite 4-5 Slave Raiders
Hero 6 Assassin
Wizard 7 White Hand Wizard
Fortification 8 Ancient Stone Keeps
Gold 9 Slavery
Nothing 10-12 Cold Tundra
HYRKANIA RECRUIT TABLE
Recruit: D12 Notes
Army 1-4 Kuagir Nomads
Elite 5-6 Horse Warriors
Hero 7 Khan
Wizard 8 Priest of Erlik the Yellow God of Death
Gold 9 Plunder
Nothing 10-12 Barren Steppes
Notes: Also the Great Desert & the Eastern Desert
IRANISTAN RECRUIT TABLE
Recruit: D12 Notes
Army 1-4 Foot Soldiers
Elite 5-6 Camel Riders
Hero 7 Yezmite Assassin
Wizard 8 Son of Yezm Cultist
Gold 9 Exotic Delicacies
Ship 10 Galleys
Nothing 11-12 Deserts
Notes: Also Kosala
KESHAN RECRUIT TABLE
Recruit: D12 Notes
Army 1-5 Lesser Caste
Elite 6 Servants of Bit-Yakin
Hero 7 Overlord
Wizard 8 Priest of the Oracle
Nothing 9-12 Primitive
KHAURAN RECRUIT TABLE
Recruit: D12 Notes
Army 1-4 Aboriginal Militia
Elite 5 Nobles
Hero 6 Steward
Wizard 7 Red Crescent Witch
Gold 8 Prosperous Agriculture
Nothing 9-12 Small Country
KHORAJA RECRUIT TABLE
Recruit: D12 Notes
Army 1-4 Standing Army
Elite 5 Zaheemi Tribe
Hero 6 Guardian
Wizard 7 Archmagi
Gold 8 Taxation of Caravans
Nothing 9-12 Small Country
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