Introduction to Warpspawn Games



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If the attackers destroy all the defenders, then some or all of the

attackers may move into the defenders territory.


TERMINOLOGY


Breach Stronghold- Stronghold bonuses are negated.

End Battle- Resolve casualties now. No further rounds of battle between

these stacks.

Regenerate- Negate one casualty.

Living- Any tokens that are not Constructs, Elemental, Undead, or Illusions.

Humanoids- Orcs, Kobolds, Lizard Men, Goblins, Hobgoblins.

Demihumans- Dwarves, Elves, Halflings, Gnomes.

Monsters- Giants, Elementals, Dragons.


DWARF BATTLE TABLE


WARLORD- Greyden DwarfLord of the Silver Mountains

ALIGNMENT- Good

STRONGHOLD- Dwarven Mountain Fortress

TOKENS- Dwarf

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Engineers 10

Breach Stronghold

1-Mule Riders 10 2 2

2-Steam Cannon 1 5

Construct

2-Toughness - 2 2

Negate one poison or spell effect

3-Mithril Armor - 6

3-Martyr 1 5

4-War Hammer Clan 100 3 1

4-Tunnel Fighters 10 1

Destroy 1 Humanoid Token

5-Berserkers 10 5 1

5-Elders - 3 2

6-Shield Wall 100 4 2

6-Giant Slayer -

Negate 1 ‘Giant' Roll

7-Dwarven Hero 1 1 2 3

8-BattleAxe Clan 100 4

8-War Machine 1 1 2 4

Construct

9-Shield Bearers 10 5

9-Runner 1 2

10-Miner Lore - 3

10-Crossbows 10 3


KOBOLD BATTLE TABLE


WARLORD- Gurrock Kobold Lord of the Grey Caves

ALIGNMENT- Evil

STRONGHOLD- Kobold Caves

TOKENS- Kobolds

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Mob 200 1 3 2 1

2-Wardogs 10 3 2 1

2- Kobold Chieftan 1 1 2 2 3

3-Ambush 100 3 4 2

4-Bushwhack 100 1 4 3 3

4-Diggers -

Breach Stronghold

5-Nets and Ropes -

Neutralize 1 Token

5-Poison Blowdarts - 4 2

6-Shaman 1 3

Roll on Shaman table

7-Spearchuckers 100 2 1 1

7-Scaly hides - 2

Negate one poison or spell effect

8-Kobold Commandos 10 2 2 2 3 2

9-Scatter -

End Battle

9-Kobold Kites 10 4 2 2

Flying

10-Hit & Run - 3 2 1 3


GOBLIN BATTLE TABLE


WARLORD- Nagash Goblin Chief of the Blood Fang Tribe

ALIGNMENT- Evil

STRONGHOLD- Hill Caves

TOKENS- Goblins

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Poison Arrows - 4

1-Goblin Surgeon -

Regenerate

2-Witchdoctor 1 2

Roll on Shaman Table

3-Skirmish -

4-Wolf Riders 100 4 3 2 2

5-Foxhole - 3 1

6-Grenadiers 10 4

Breach Stronghold

7-Fanatics 100 3 3

8-Regulars 100 2 3 2 2

8-Tinker -

Destroy Artifact

9-Irregulars 100 1 2 1

9-The Goblin Switch - 5

10-Archers 100 3

10-Terrain Obstacles - 3 3

HOBGOBLIN BATTLE TABLE


WARLORD- Vrackull Hobgoblin Overlord of the Steppe Horse Tribes

ALIGNMENT- Evil

STRONGHOLD- Plainsfort

TOKENS- Hobgoblins

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Horse Archers 100 4 4

2-Goblin Laborers 100

Breach Stronghold

2 Cavalry Charge - 3 5

3-Heavy Cavalry 100 3 4 3

4-Infantry Cohort 100 1 4 4

5-Bugbear Ambushers 10 4 3

6-War Priest 1

Roll on Shaman Table

7-Plains Riders 100 5 2

8-Outflank - 3 4

8-Signal Corps - 2 2

9-Elite Vanguard 100 4

10-Slave fodder 100

10-Spoils of War - 5

10-Battle Plans - 5

ORC BATTLE TABLE


WARLORD- Mog the Orc Lord of the Hurati Badlands

ALIGNMENT- Evil

STRONGHOLD- Warcamp

TOKENS- Orcs

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Cannibalism - 1 2 3

1-Forced March - 4

2-Assassin -

Negate roll with Number stat = 1

2-Half Orc Mercenaries 100 3 3 3

3-Ogre 1 6 3

3-Black Orcs 100 4 2

4-Battering Ram -

Breach Stronghold

4-Looting - 5

5-Warband 100 4 2

6-Warboss - 2 4

6-Catapults - 4

Construct

7-Taskmaster - 1 4

7-Shocktroops onWarpigs 100 3 4 2

8-Shaman 1 2

Roll on Shaman Table

9-Scouts - 2 3

9-Pig Iron - 2 3

10-Raiders 100 3 2 2 2


SHAMAN BATTLE TABLE


WARLORD- Shaman Subtable

ALIGNMENT- Neutral

STRONGHOLD- None

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Battle Fetish - 3 3 4

2-Healing Powers -

Regenerate

3-Blood Bond 1000 5 3

4-Curse Enemies -

Neutralize 1 Token

5-War Chant - 3

6-War Deity Incarnation 1 8 7

7-Summon Spirit - 3

8-Totem Guide - 4 4

9-Cast out Evil Spirits -

Negate 1 Magical attack

10-Send the Dead Home -

Destroy a Demon or Undead token

10-Banish Monster -

Negate a monster roll


ELF BATTLE TABLE


WARLORD- Legolas, Lord of the Wood Elves

ALIGNMENT- Good

STRONGHOLD- Tree of Life

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Archers 100 5

2-Woodlore - 4

2-Faerielore -

Roll on Fey Battle Table

3-War Maiden & Unicorn 1 4 3 3 5

4-Magic Resistance -

Negate 1 Magic Attack

4-Longevity -

Negate 1 Disease Attack

4-Never Sleep - 3

5-Forest Hiding Places -

End Battle

5-Aim for the Leader -

Negate roll having number stat = 1

6-Healing Magic -

Regenerate

7-Befriend Animals -

Steal an animal token

7-Warriors 100 2 4 3 2

8-Elven Hunters 10 2 2 3 3

9-Flight of Arrows - 6

9- Elven Bard 1 5

10-Stealthy Movements - 2 4

HALFLING BATTLE TABLE


WARLORD- Finneas Furfoot the Halfling Sheriff

ALIGNMENT- Good

STRONGHOLD- The Shire

TOKENS- Halflings

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Scouts 10 2 1 2

2-Concealment - 4 4

3-Slingers 100 3

4-Cook Artillerists 10 4

Constructs

4-Big Feast - 4

5-Trick the Big Folk -

Neutralize 1 Token

5-Tavern -

Roll on Adventurers Table

5-Safekeeping -

Roll on Magic Items Table

6-Militia 100 2 1

7-Shortbows 100 3

8-Pipeweed - 4

9-Pony Express 10 4 3

10-Stout of heart - 2 3


ILLUSIONIST BATTLE TABLE


WARLORD- Phantor the Illusionist

ALIGNMENT- Neutral

STRONGHOLD- Hall of Mirrors

TOKENS- Illusions

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Phantom Monster 1 5 5

2-Invisibility - 5 7

3-Illusionary Forces 100 4 4

4-Darkness -

End Battle

4-Flash - 4 4

5-Spectral Assassin 1

Negate roll having number stat = 1

6-False Courage - 4

6-Dancing Lights - 3

7-Phantasmal Terrain - 3 5

8-Mirror Image - 4 4

9-Prismatic Shield - 5 5

9-Prismatic Spray - 6

10-Confusion - 6

10- Illusions -

Neutralize 1 Token


FEY BATTLE TABLE


WARLORD- Flitterwing the Faerie Queen

ALIGNMENT- Good

STRONGHOLD-Faerie Circle Ring

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Nymphs -

Neutralize 1 Token

2-Sprites 100 4 2 3

Flying


3-Sylphs 100 6 2

Flying


4-Pixies 100 4 1 1 3

Flying


5-Dryads 10 4 3 3 4

6-Brownies 100 3 4

6-Gremlins 100 3 2

Negate one construct roll

7-Ents 10 7 4 2 3

8-Yarthkins 100 2 5 2

9-Unicorn 1 5 5 3 5

1-Satyr 1 3

Negate one female roll

GNOME BATTLE TABLE


WARLORD- Rumpulump King of the Gnomes

ALIGNMENT- Good

STRONGHOLD- Underkingdom

TOKENS- Gnomes

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Forest Friends 100 3

2-Lookout - 2 3

3-Artillerists 10 4

4-Merry Pranksters -

Neutralize 1 Token

5-Blunderbussars 100 3

6-Hot Air Balloon - 2 2

Flying

7-Miner Sappers 100



Breach Stronghold

7-Teamwork 100 3 2

8-Deep Gnomes -

Roll on Earth Elemental Table

8-Gnome Illusionist -

Roll on Illusionist Table

8-Gnome Druid -

Roll on Druid Table

8-Tinker -

Roll on Artificer Table

9-Giant Moles - 2 4 1

10-Spike Armor 100 3 4


ARTIFICER BATTLE TABLE


WARLORD- Azumon the Artificer

ALIGNMENT- Neutral

STRONGHOLD- Workshops

TOKENS- Constructs

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Hollow Armor 100 3 2 2

2-Iron Golem 1 5 5 3

3-Juggernaught 1 4 6 5 4

Breach Stronghold

4-Blasting Rod - 6

5-Void Stone -

Both sides lose 1D6 tokens

5-Minor Creations -

Roll on magic item table.

6-Amulet of Azumon -

7-Admantium Cage -

Neutralize 1 Token

7-Mechanical Eye - 4

8-Time Machine -

Reroll any of your rolls so far

9-Teleportation Disk - 7

10-Crystal Ship - 4 4


NECROMANCER BATTLE TABLE


WARLORD- Varak the Necromancer

ALIGNMENT- Evil

STRONGHOLD- Graveyard

TOKENS- Undead

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Terror - 6

2-Touch of Death -

Negate roll having number stat = 1

3-Animate Dead 100 1 3 2

4-Simulacrum - 4

4-Drain Life -

Steal Living token

5-Crypt Champion 1 4 3

6-Zombies 100 3 4

7-Death Bolt - 6

8-Weakness -

Neutralize 1 token

9-Pestilence -

Each side loses 1D6 Tokens

10-Raise the Dead -

Regenerate

VAMPIRE BATTLE TABLE


WARLORD- Novistoc the Vampire Lord

ALIGNMENT- Evil

STRONGHOLD- Gothic Castle

TOKENS- Undead

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Vampire Lord 1 4 4 4

2-Gaseous Form -

End Battle

3-Vampire bats - 4

4-Drink blood -

Regenerate

5-Hypnotizing Gaze -

Neutralize 1 Token

6-Lesser Vampires 10 2 3

7-Vampiric Fortitude - 5

8-Shadows - 4

9-Dark Gift -

Steal Living Token

10-Blood Lust - 4

KNIGHT BATTLE TABLE


WARLORD- Belthor King of Meddia

ALIGNMENT- Good

STRONGHOLD- Castle

TOKENS- Men

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Mounted Knights 100 3 4 3 3

2-Longbow men 100 5

3-Pikemen 100 6 3

4-Swordsmen 100 5 4

4-Crossbowmen 100 3

5-Siege craft - 3

Breach Stronghold

5-Charge - 4 4

6-Call to Arms 100 3

7-Woodsmen 10 2 2 2

8-Royal Wizard 1

Negate a magical attack

8-Arch Bishop 1

Destroy an undead token

8-Captain of the Guard 1 1 3

9-Pitched Battle - 3

9-Peasant Rabble 100 1

10-Court Favorite -

Roll on Adventurers Table


ADVENTURERS BATTLE TABLE


WARLORD- The Adventurers of Findell

ALIGNMENT- Good

STRONGHOLD- Citadel

TOKENS- Heros

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Wizard - 4 2

Negate 1 magic roll

2-Thief - 2 5

3-Warrior 1 6 3 3 3

4-Cleric 1 6 3

Destroy 1 undead or demon token

5-Elf 1 2 2 5

6-Dwarf 1 3 4 2

7-Halfling 1 3

8-Ranger 1 4 2 3 3

9-Companions 10 1 1 2

10-Find Hidden Passage - 4

Breach Stronghold

10-Monty Haul - 5

10-Secret Weapon -

Roll on magic item table

MAGIC ITEMS BATTLE TABLE


WARLORD- Magic Items Subtable

ALIGNMENT- Neutral

STRONGHOLD- None

TOKENS- Constructs

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Vorpal Blade - 7

2-Potion of Healing -

Regenerate

3-Ring of Invisibility - 5

4-Staff of Power - 3 5

5-Wand of Stoning -

Neutralize 1 Token

6-Scroll of Protection -

Neutralize 1 Magical attack

7-Venomous Dagger -

Negate roll having number stat = 1

7-Horn of Blasting - 4

Breach Stronghold

8-Pixie Dust - 4

Flying


9-Tome of Summoning -

Roll on any table

10- Magic Shield - 5

ASSASSINS BATTLE TABLE


WARLORD- Xavier the Assassin Guildmaster

ALIGNMENT- Evil

STRONGHOLD- Hideout

TOKENS- Assassins

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Poison coated weapons - 4

2-Thrown Dagger - 3

2-Climb Walls -

Breach Stronghold

3-Bounty Hunter 1 3 3 3

3-Trap - 3

4-Hired Thugs 10 3

5-Stealth - 2 4

6-Disguise - 5

7-Spy -

Neutralize 1 Token



8-Traitor -

Steal one of opponents battle rolls

9-Assassination -

Negate roll having number stat = 1

10-Plot carefully - 3 4

10-Bide your time -

End Battle

ICE BATTLE TABLE


WARLORD- Wintress the Ice Queen of Frozaria

ALIGNMENT- Neutral

STRONGHOLD- Ice Castle

TOKENS- Ice; Elemental

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Wall of Ice - 5

2-Ice Storm -

Each side loses 1D6 Tokens

3-Freeze in Ice -

Neutralize 1 Token

3-Cold Blast -

Neutralize 1 Elemental roll

4-Cone of Cold - 4

4-Chill touch - 3

5-Ice Elemental 1 3 3

6-Blizzard -

End Battle

7-Frost wolves 10 3 3 2 1

8-Snow Barbarians 100 5 1 3

9-Ice Shards - 5

10-Ice Drake 1 4 4 3 4 2

Flying

FIRE BATTLE TABLE


WARLORD- Horace the Fire Wizard

ALIGNMENT- Neutral

STRONGHOLD- Volcano

TOKENS- Fire; Elemental

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Fireball - 6

1-Magma Men 100 5 3

2-Wall of Fire -

Neutralize 1 Token

2-Inferno -

Each side loses 1D6 Tokens

3-Fire Salamander 1 4

4-Pyrotechnics - 4

5-Fireblast - 3 3

6-Fire Elemental 1 4

7-Immolation - 3 3

8-Hottentots 100 1 2

9-Smoke - 3 3

10-Fire Drake 1 4 3

Flying

WIND BATTLE TABLE


WARLORD- Freyalin Lord of the Winds

ALIGNMENT- Neutral

STRONGHOLD- Sky Castle

TOKENS- Air; Elemental

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Windwalk - 4

Flying

2-Gust of wind -



Neutralize 1 Token

3-Hurricane -

End Battle

4-Hawkmen 100 4 1 3 3

Flying

5-Roc 1 4 3 3



Flying

6-Air Elemental 1 5 4 4 4

Flying

7-Wind Blast -



Negate target magical attack

8-Whispering winds - 5

9-Cyclone -

Each side loses 1D6 Tokens

10-Wall of Air - 5

EARTH BATTLE TABLE


WARLORD- Geohoser Master of the Earth

ALIGNMENT- Neutral

STRONGHOLD- Granite Fortress

TOKENS- Earth; Elemental

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Earth Elemental 1 4 5 4

2-Wall of Stone - 6

2-Earth Blast -

Negate a magical attack.

3-Stone Giant 1 5 4 4

4-Tunnel -

Negate a stronghold roll

4-Rock Lobsters 10 3 5

5-Earthquake -

Each side loses 1D6 Tokens

6-Stone Bolt - 4

7-Stone skin - 4

8-Bury Alive - 5

8-Gravity Bind -

Negate one flying roll

9-Earth Meld - 3 4

10-Turn to Stone -

Neutralize 1 Token

DRUID BATTLE TABLE


WARLORD- Gaeon the Grand Druid

ALIGNMENT- Neutral

STRONGHOLD- Druids Grove

TOKENS- Nature

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Insect Swarm 1000

2-Storm -

End Battle

2-Wood Lore - 4

3-Call Animals 100 2

4-Wall of Branches - 4

5-Tangle vines -

Neutralize 1 Token

6-Tree Meld - 3 4

7-Stone to mud -

Breach Stronghold

7-Faerie Lore -

Roll on Fey Table or negate any fey roll

8-Calm Nature -

Negate a magical attack

8-Elemental Mastery -

Roll on any elemental table

8-Harvest Moon - 4

8-Biomystic Energy -

Destroy an Undead Token

9-Lightning Bolt - 7

10-Herbal Remedy -

Regenerate or Negate a disease attack


DOPPLEGANGER BATTLE TABLE


WARLORD- Dopplegangers

ALIGNMENT- Neutral

STRONGHOLD- Ruins

TOKENS- Clones

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1- Steal Power -

Steal one of opponents battle rolls

2-Copy Power -

Duplicate 1 of your opponents battle rolls.

3-Clone 100

4-Switch Forms - 4

5-Mimic -

Roll on opponents Battle Table.

6-Multitude 1000

6-Symbiotes -

7-Mutation - 3 4

8-Viscous Strain - 4 3 4

8-Friendly Visage - 4

9-Ancestral memory -

Roll on any Battle table

9-Group Think - 5 3

10-Reform -

Regenerate

LIZARD BATTLE TABLE


WARLORD- Surak King of the Lizard Men

ALIGNMENT- Neutral

STRONGHOLD- Marshland Dens

TOKENS- Lizards

D10 Powers Nmbrs Move Melee Range Armor Tactics Morale

1-Anklosaurus 10 3 4

2-Spear Hurlers 100 4

3-Raptor Riders 10 4 5 4

4-Shaman -

Roll on Shaman Table

5-Tough Hides - 4

6-Stegosaurus 10 4 3

7-Peradactyl Rider 10 5 2

8-Stone Axe Warriors 100 2 2

9-Tyrannosaurus Rex 1 2 6 4 3

10-Rite of Sacrifice - 4



10-Stone Hurlers 100 3

SPACE 1889 EMPIRES





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